Current Known Bugs list
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Current Known Bugs list
by friarsol » 09 Oct 2010, 21:54
You have any more information with this? I just tested in the SVN and they were coming into play tapped.Professor wrote:Coastal Tower came into play untapped and active. Woohoo! More duals!
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Current Known Bugs list
by Jaedayr » 09 Oct 2010, 21:58
Wings of Hope was in my graveyard when I played Sun Titan. Wings came back to the battlefield but I was unable to enchant any of my creatures with it. It just sat there like an enchantment.
Re: Current Known Bugs list
by lm01 » 10 Oct 2010, 05:36
(didn't find the [s] code so I put on spoiler, can be ignored)
BTW, I tested a bit with Lifelink creatures and it seems it triggers + life when you hit more than 1 targets.
Ex: Baneslayer Angel attacks, AI blocks with 2 flying creatures, I put 3 damage in 1st, and 2 damage in the second.
Stack triggers: 5 life for 1st creature + 5 life for 2nd creature.
- | Open
- There's a bug with Koth of the Hammer 1st ability.
I untapped Sacred Foundry it became a 4/4 but I couldn't tap it for mana.
...Further details, I tested with a Mountain and it worked, maybe it was because the Sacred Foundry entered tapped.
BTW, I tested a bit with Lifelink creatures and it seems it triggers + life when you hit more than 1 targets.
Ex: Baneslayer Angel attacks, AI blocks with 2 flying creatures, I put 3 damage in 1st, and 2 damage in the second.
Stack triggers: 5 life for 1st creature + 5 life for 2nd creature.
Last edited by lm01 on 10 Oct 2010, 23:24, edited 1 time in total.
---
If you want to request cards refer to: Card Requests
If you want to see cards already requested refer to: Card List
If you want to request cards refer to: Card Requests
If you want to see cards already requested refer to: Card List
Re: Current Known Bugs list
by Almost_Clever » 10 Oct 2010, 11:34
Unless it also had haste, it could not be tapped for mana while animated the turn it came into play.lm01 wrote:There's a bug with Koth of the Hammer 1st ability.
I untapped Sacred Foundry it became a 4/4 but I couldn't tap it for mana.
...Further details, I tested with a Mountain and it worked, maybe it was because the Sacred Foundry entered tapped.
A woman came up to me and said / "I'd like to poison your mind / With wrong ideas that appeal to you / Though I am not unkind."
-
Almost_Clever - Tester
- Posts: 345
- Joined: 15 Jan 2009, 01:46
- Has thanked: 0 time
- Been thanked: 0 time
Re: Current Known Bugs list
by lm01 » 10 Oct 2010, 13:39
...
yeah I think you're right, it's just not usual to tap a animated land for mana 
I'll test the mountain again if all was fine.
Pestermite enters game with AEther Flash on battlefield error:


I'll test the mountain again if all was fine.
Pestermite enters game with AEther Flash on battlefield error:
- Code: Select all
An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
http://www.slightlymagic.net/forum/viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com
null
Version:
Forge -- official beta: $Date: 2010-09-14 08:34:27 -0400 (Tue, 14 Sep 2010) $, SVN revision: $Revision: 2039 $
OS: Windows Vista Version: 6.0 Architecture: x86
Java Version: 1.6.0_21 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.NullPointerException
at forge.SpellAbility.setTargetCard(SpellAbility.java:307)
at forge.CardFactory_Creatures$398.execute(CardFactory_Creatures.java:9948)
at forge.Ability_Triggered.resolve(Ability_Triggered.java:44)
at forge.MagicStack.add(MagicStack.java:140)
at forge.Card.executeTrigger(Card.java:1129)
at forge.Card.comesIntoPlay(Card.java:1141)
at forge.PlayerZone_ComesIntoPlay.add(PlayerZone_ComesIntoPlay.java:68)
at forge.GameActionUtil.upkeep_AI_Aluren(GameActionUtil.java:5949)
at forge.GameActionUtil.executeUpkeepEffects(GameActionUtil.java:135)
at forge.Input_Untap.showMessage(Input_Untap.java:27)
at forge.GuiInput.setInput(GuiInput.java:27)
at forge.GuiInput.update(GuiInput.java:21)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:10)
at forge.Phase.nextPhase(Phase.java:309)
at forge.Phase.nextPhase(Phase.java:313)
at forge.Phase.nextPhase(Phase.java:313)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:776)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at org.jvnet.substance.utils.RolloverButtonListener.mouseReleased(RolloverButtonListener.java:111)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
---
If you want to request cards refer to: Card Requests
If you want to see cards already requested refer to: Card List
If you want to request cards refer to: Card Requests
If you want to see cards already requested refer to: Card List
Re: Current Known Bugs list
by ajcgr » 10 Oct 2010, 14:22
Hi, i found a bug with "Metalcraft":
When i cast Ezuri's Brigade with three or more artifacts under my control (and viceversa, first cast Ezuri's Brigade and later the artifacts) an error appear:
An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com
For input string: "+4"
Version:
Forge -- official beta: $Date: 2010-09-14 08:34:27 -0400 (Tue, 14 Sep 2010) $, SVN revision: $Revision: 2039 $
OS: Windows 7 Version: 6.1 Architecture: amd64
Java Version: 1.6.0_14 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.NumberFormatException: For input string: "+4"
at java.lang.NumberFormatException.forInputString(Unknown Source)
at java.lang.Integer.parseInt(Unknown Source)
at java.lang.Integer.valueOf(Unknown Source)
at forge.GameActionUtil$24.addKeyword(GameActionUtil.java:11283)
at forge.GameActionUtil$24.addKeyword(GameActionUtil.java:11274)
at forge.GameActionUtil$24.execute(GameActionUtil.java:11248)
at forge.GameAction.checkStateEffects(GameAction.java:665)
at forge.GameAction.CheckWheneverKeyword(GameAction.java:914)
at forge.PlayerZone_ComesIntoPlay.add(PlayerZone_ComesIntoPlay.java:69)
at forge.Spell_Permanent.resolve(Spell_Permanent.java:61)
at forge.Input_StackNotEmpty.selectButtonOK(Input_StackNotEmpty.java:46)
at forge.GuiInput.selectButtonOK(GuiInput.java:36)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:985)
at forge.GuiDisplay4.access$3(GuiDisplay4.java:984)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:771)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener$Actions.actionPerformed(Unknown Source)
at javax.swing.SwingUtilities.notifyAction(Unknown Source)
at javax.swing.JComponent.processKeyBinding(Unknown Source)
at javax.swing.JComponent.processKeyBindings(Unknown Source)
at javax.swing.JComponent.processKeyEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
When i cast Ezuri's Brigade with three or more artifacts under my control (and viceversa, first cast Ezuri's Brigade and later the artifacts) an error appear:
An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com
For input string: "+4"
Version:
Forge -- official beta: $Date: 2010-09-14 08:34:27 -0400 (Tue, 14 Sep 2010) $, SVN revision: $Revision: 2039 $
OS: Windows 7 Version: 6.1 Architecture: amd64
Java Version: 1.6.0_14 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.NumberFormatException: For input string: "+4"
at java.lang.NumberFormatException.forInputString(Unknown Source)
at java.lang.Integer.parseInt(Unknown Source)
at java.lang.Integer.valueOf(Unknown Source)
at forge.GameActionUtil$24.addKeyword(GameActionUtil.java:11283)
at forge.GameActionUtil$24.addKeyword(GameActionUtil.java:11274)
at forge.GameActionUtil$24.execute(GameActionUtil.java:11248)
at forge.GameAction.checkStateEffects(GameAction.java:665)
at forge.GameAction.CheckWheneverKeyword(GameAction.java:914)
at forge.PlayerZone_ComesIntoPlay.add(PlayerZone_ComesIntoPlay.java:69)
at forge.Spell_Permanent.resolve(Spell_Permanent.java:61)
at forge.Input_StackNotEmpty.selectButtonOK(Input_StackNotEmpty.java:46)
at forge.GuiInput.selectButtonOK(GuiInput.java:36)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:985)
at forge.GuiDisplay4.access$3(GuiDisplay4.java:984)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:771)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener$Actions.actionPerformed(Unknown Source)
at javax.swing.SwingUtilities.notifyAction(Unknown Source)
at javax.swing.JComponent.processKeyBinding(Unknown Source)
at javax.swing.JComponent.processKeyBindings(Unknown Source)
at javax.swing.JComponent.processKeyEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Re: Current Known Bugs list
by eljinete7 » 10 Oct 2010, 21:25
I've found the following wrong things when playing Forge:
- Blistering Firecat creature type displays Cat. It should be Elemental Cat instead.
- When playing vs. CPU it's played Duress againtst me and discards me a Darksteel Citadel when this is a land card and not allowed to discard it with Duress.
- Triggered abbility of Vendilion Clique doesn't work and no one card is put bottom the library and drawn when CPU plays it.
I hope I can help you (developer) guys reporting this small things (and another like these) within this great project. I like Forge very much.
- Blistering Firecat creature type displays Cat. It should be Elemental Cat instead.
- When playing vs. CPU it's played Duress againtst me and discards me a Darksteel Citadel when this is a land card and not allowed to discard it with Duress.
- Triggered abbility of Vendilion Clique doesn't work and no one card is put bottom the library and drawn when CPU plays it.
I hope I can help you (developer) guys reporting this small things (and another like these) within this great project. I like Forge very much.

Last edited by eljinete7 on 10 Oct 2010, 21:35, edited 3 times in total.
Re: Current Known Bugs list
by Professor » 10 Oct 2010, 21:30
Hmm can't really explain it. I played the same deck just now and Coastal Tower worked properly.friarsol wrote:You have any more information with this? I just tested in the SVN and they were coming into play tapped.Professor wrote:Coastal Tower came into play untapped and active. Woohoo! More duals!
Wish I knew. I haven't updated anything since I wrote about it.
-------------------------------------
PostCount=PostCount+1
PostCount=PostCount+1
-
Professor - Posts: 172
- Joined: 27 Jul 2009, 21:02
- Has thanked: 0 time
- Been thanked: 0 time
Re: Current Known Bugs list
by gofishus » 10 Oct 2010, 21:41
When I play a creature, for some reason Gemstone Mine doesn't add mana until after I hit cancel... I'm sure this is a bug.
Also, when the PC had Abyssal Persecutor out for some reason I gained life from his attack...
Also, when the PC had Abyssal Persecutor out for some reason I gained life from his attack...
- gofishus
- Posts: 34
- Joined: 09 Oct 2010, 04:57
- Has thanked: 0 time
- Been thanked: 0 time
Re: Current Known Bugs list
by slapshot5 » 10 Oct 2010, 22:49
Fixed. Thanks!eljinete7 wrote:Blistering Firecat creature type displays Cat. It should be Elemental Cat instead.
- slapshot5
- Programmer
- Posts: 1391
- Joined: 03 Jan 2010, 17:47
- Location: Mac OS X
- Has thanked: 25 times
- Been thanked: 68 times
Re: Current Known Bugs list
by eljinete7 » 10 Oct 2010, 22:55
CPU playing Blight always enchants my Darksteel Citadel among all other artifact lands and Glimmervoid I control. But that's an indestructible land and nothing happens.
Re: Current Known Bugs list
by slapshot5 » 10 Oct 2010, 23:06
fixed.eljinete7 wrote:When playing vs. CPU it's played Duress againtst me and discards me a Darksteel Citadel when this is a land card and not allowed to discard it with Duress.
-slapshot5
- slapshot5
- Programmer
- Posts: 1391
- Joined: 03 Jan 2010, 17:47
- Location: Mac OS X
- Has thanked: 25 times
- Been thanked: 68 times
Re: Current Known Bugs list
by gofishus » 11 Oct 2010, 01:25
Also ran into a problem when Admonition Angel died and the exiled cards created an error:
java.lang.RuntimeException: CardFactory : getCard() invalid card name -
at forge.CardFactory.getCard2(CardFactory.java:253)
at forge.CardFactory.getCard(CardFactory.java:231)
at forge.CardFactory.copyCard(CardFactory.java:147)
at forge.GameAction.moveTo(GameAction.java:85)
at forge.GameAction$27.execute(GameAction.java:1832)
at forge.GameAction.Whenever_ManaPaid(GameAction.java:2177)
at forge.GameAction$10.resolve(GameAction.java:1182)
at forge.Input_StackNotEmpty.selectButtonOK(Input_StackNotEmpty.java:46)
at forge.GuiInput.selectButtonOK(GuiInput.java:36)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:985)
at forge.GuiDisplay4.access$3(GuiDisplay4.java:984)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:771)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.RangeCheck(Unknown Source)
at java.util.ArrayList.remove(Unknown Source)
at forge.MagicStack.pop(MagicStack.java:328)
at forge.Input_StackNotEmpty.selectButtonOK(Input_StackNotEmpty.java:23)
at forge.GuiInput.selectButtonOK(GuiInput.java:36)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:985)
at forge.GuiDisplay4.access$3(GuiDisplay4.java:984)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:771)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
And casting a Crovax, Ascendant Hero when a Mystic Enforcer was in play:
Detailed error trace:
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.RangeCheck(Unknown Source)
at java.util.ArrayList.remove(Unknown Source)
at forge.MagicStack.pop(MagicStack.java:328)
at forge.Input_StackNotEmpty.selectButtonOK(Input_StackNotEmpty.java:23)
at forge.GuiInput.selectButtonOK(GuiInput.java:36)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:985)
at forge.GuiDisplay4.access$3(GuiDisplay4.java:984)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:771)
Archon of Redemption gains life from creatures even if they're not under your control.
AI can play Lotus Bloom without suspending it
java.lang.RuntimeException: CardFactory : getCard() invalid card name -
at forge.CardFactory.getCard2(CardFactory.java:253)
at forge.CardFactory.getCard(CardFactory.java:231)
at forge.CardFactory.copyCard(CardFactory.java:147)
at forge.GameAction.moveTo(GameAction.java:85)
at forge.GameAction$27.execute(GameAction.java:1832)
at forge.GameAction.Whenever_ManaPaid(GameAction.java:2177)
at forge.GameAction$10.resolve(GameAction.java:1182)
at forge.Input_StackNotEmpty.selectButtonOK(Input_StackNotEmpty.java:46)
at forge.GuiInput.selectButtonOK(GuiInput.java:36)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:985)
at forge.GuiDisplay4.access$3(GuiDisplay4.java:984)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:771)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.RangeCheck(Unknown Source)
at java.util.ArrayList.remove(Unknown Source)
at forge.MagicStack.pop(MagicStack.java:328)
at forge.Input_StackNotEmpty.selectButtonOK(Input_StackNotEmpty.java:23)
at forge.GuiInput.selectButtonOK(GuiInput.java:36)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:985)
at forge.GuiDisplay4.access$3(GuiDisplay4.java:984)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:771)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
And casting a Crovax, Ascendant Hero when a Mystic Enforcer was in play:
Detailed error trace:
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.RangeCheck(Unknown Source)
at java.util.ArrayList.remove(Unknown Source)
at forge.MagicStack.pop(MagicStack.java:328)
at forge.Input_StackNotEmpty.selectButtonOK(Input_StackNotEmpty.java:23)
at forge.GuiInput.selectButtonOK(GuiInput.java:36)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:985)
at forge.GuiDisplay4.access$3(GuiDisplay4.java:984)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:771)
Archon of Redemption gains life from creatures even if they're not under your control.
AI can play Lotus Bloom without suspending it
- gofishus
- Posts: 34
- Joined: 09 Oct 2010, 04:57
- Has thanked: 0 time
- Been thanked: 0 time
Re: Current Known Bugs list
by Sloth » 11 Oct 2010, 15:21
Admonition Angel is not functional. It has a note saying that.gofishus wrote:Also ran into a problem when Admonition Angel died and the exiled cards created an error:
This is now fixed. Thanks gofishus.gofishus wrote:Archon of Redemption gains life from creatures even if they're not under your control.
Lotus Bloom should not be used by the AI. It won't appear in random decks.gofishus wrote:AI can play Lotus Bloom without suspending it
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Re: Current Known Bugs list
by TheRobberBaron » 11 Oct 2010, 19:07
When Winter Orb is in play and so is Mirror-Sigil Sergeant, after choosing which land to untap it won't give me a token for the sergeant. It will list the ability as being on the stack but then nothing will actually come into play.
- TheRobberBaron
- Posts: 22
- Joined: 19 Apr 2010, 05:05
- Has thanked: 0 time
- Been thanked: 1 time
Who is online
Users browsing this forum: No registered users and 59 guests