It is currently 18 Apr 2024, 13:26
   
Text Size

[TUTORIAL] HOW TO FIX/MAKE CUSTOM TEXTURE DOTP

Moderator: CCGHQ Admins

[TUTORIAL] HOW TO FIX/MAKE CUSTOM TEXTURE DOTP

Postby kevlahnota » 10 Jan 2011, 10:21

I'm back... :D

EDIT: Custom expansion Symbol( Yup I don't like the expansion symbol of the mouse #-o )... :lol:

Image

After some hex editing (yup this is easy), we can now make some custom texture for the card token! (this also works with the expansion symbols. :roll: ).

First when you save your custom card texture with DXT5 using Paint.net with the TDX plugin (the TDX plugin is in my image tutorial) you will get this:


Image

This is the one I made and there's no RG_Token2.tdx texture in the game.

To fix the alpha transparency issue. Open your texture with a Hex Editor program (I use Hex Workshop) and edit this line:

The initial value is 20.


Image

Change the number to 28.

Image

Then save it. Check your custom texture in game, it will work.

Image
User avatar
kevlahnota
Programmer
 
Posts: 825
Joined: 19 Jul 2010, 17:45
Location: Philippines
Has thanked: 14 times
Been thanked: 264 times

Re: [TUTORIAL] HOW TO FIX/MAKE CUSTOM TEXTURE DOTP

Postby Huggybaby » 10 Jan 2011, 20:26

That's badass, thanks kev.
User avatar
Huggybaby
Administrator
 
Posts: 3205
Joined: 15 Jan 2006, 19:44
Location: Finally out of Atlanta
Has thanked: 696 times
Been thanked: 594 times


Return to Documentation

Who is online

Users browsing this forum: No registered users and 5 guests


Who is online

In total there are 5 users online :: 0 registered, 0 hidden and 5 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 5 guests

Login Form