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Card Requests

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Re: Card Requests

Postby slapshot5 » 08 Jun 2011, 17:47

serrasmurf wrote:1 more request:
vesuva
thnx!
Yeah, that and Copy Artifact have been on my list for a while... I'll get to both sometime this week.

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Re: Card Requests

Postby jeffwadsworth » 08 Jun 2011, 19:02

Sloth wrote:
Starcrash wrote:
Have you compared it to Momentary Blink Jeff? I guess it would be very similar.
I took a shot at it, too, with this and Turn To Mist/Otherworldly Journey. RememberTargets$ doesn't remember through end of turn, just through the end of the effect. It might work with Effect, but I haven't been successful with that.
Maybe use something like Tidehollow Sculler?
RememberChanged works with stuff you choose, not targets. It also works with ChangeZoneAll. That is why the card (AFAIK) would need a trigger put on it. Gosh, I can't wait for the Pump AB to allow that.
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Re: Card Requests

Postby friarsol » 08 Jun 2011, 19:11

jeffwadsworth wrote:RememberChanged works with stuff you choose, not targets. It also works with ChangeZoneAll. That is why the card (AFAIK) would need a trigger put on it. Gosh, I can't wait for the Pump AB to allow that.
Can you use DB_DelayedTrigger?
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Re: Card Requests

Postby Sloth » 08 Jun 2011, 19:46

Sorry for throwing out so much suggestions you probably have checked already, but Oblivion Ring does target and remembers what to bring back.
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Re: Card Requests

Postby jeffwadsworth » 08 Jun 2011, 20:27

Hmm, yeah. DB$DelayedTrigger with RememberTarget works. Thanks Sloth and Sol.
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Re: Card Requests

Postby juzamjedi » 08 Jun 2011, 22:01

Here is a list of cards that I really wish were implemented so I could put them in the cube. Getting any of these added would be sweet and I have made notes for some of the more important cards we need.

Catastrophe
Flickerwisp
Return to Dust
Arcane Denial
Body Double
Draining Whelk
Future Sight (might be tough, but one of the strongest cards we are missing)
Gifts Ungiven (also one of the strongest cards we're missing, we have Intuition so this seems very easy)
Gilded Drake
Kira, Great Glass-Spinner
Pact of Negation
Teferi, Mage of Zhalfir
Phyrexian Metamorph (NPH, I predict this one will be very good)
Venser, Shaper Savant
Vesuvan Shapeshifter
Corpse Dance
Entomber Exarch (NPH)
Makeshift Mannequin
Oona's Prowler
Slaughter Pact
Rivalry
Blast from the Past
Rude Awakening
Saproling Burst
Scute Mob
Tooth and Nail
Karn Liberated (NPH)
Spellskite (NPH)
Shelldock Isle (also super powerful)
Vesuva
Windbrisk Heights (also super powerful)
Burning-Tree Shaman
Oona, Queen of the Fae
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Re: Card Requests

Postby jeffwadsworth » 08 Jun 2011, 22:21

I will look at these for you. How the heck did Catastrophe not get added sooner?
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Re: Card Requests

Postby friarsol » 09 Jun 2011, 01:41

juzamjedi wrote:Here is a list of cards that I really wish were implemented so I could put them in the cube. Getting any of these added would be sweet and I have made notes for some of the more important cards we need.
Blast from the Past is from one of the Un-sets. I doubt that card will ever be written up, since it is not legal in any format.
Also, we have Scute Mob
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Re: Card Requests

Postby Ogre » 09 Jun 2011, 14:34

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Re: Card Requests

Postby fsntf » 09 Jun 2011, 21:06

Only two cards I would love to see. First should be easy I would think. Verdant Succession and either Nature's Revolt or Natural Affinity (Natural Affinity being preferable). Was surprised not to see the Revolt or Affinity done already. So happy with the extreme amount of cards done though. You guys so rock!
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Re: Card Requests

Postby slapshot5 » 09 Jun 2011, 22:19

fsntf wrote:Only two cards I would love to see. First should be easy I would think. Verdant Succession and either Nature's Revolt or Natural Affinity (Natural Affinity being preferable). Was surprised not to see the Revolt or Affinity done already. So happy with the extreme amount of cards done though. You guys so rock!
I added Natural Affinity to SVN. Nature's Revolt should be easy enough for someone to script.

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Re: Card Requests

Postby slapshot5 » 10 Jun 2011, 03:12

fsntf wrote:Only two cards I would love to see. First should be easy I would think. Verdant Succession and either Nature's Revolt or Natural Affinity (Natural Affinity being preferable). Was surprised not to see the Revolt or Affinity done already. So happy with the extreme amount of cards done though. You guys so rock!
And we already have Nature's Revolt in the 5/31 beta.

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Re: Card Requests

Postby Sloth » 10 Jun 2011, 08:54

Ogre wrote:
| Open
Sunken Hope
Added!
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Re: Card Requests

Postby Ogre » 10 Jun 2011, 10:53

Woo! Thanks Sloth :)

Couple of others that probably have been seen before here:

Searing Blaze
Staggershock
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Re: Card Requests

Postby gofishus » 11 Jun 2011, 07:43

Copy Artifact, Sculpting Steel, and Phyrexian Metamorph. Clone is already implemented, so its just a matter of changing the type check to artifact instead of creature. Not sure how Phyrexian mana is done though. Also, how hard would Spawning Pit, Genesis Chamber, Power Conduit, and Energy Chamber be to add? It's just working with tokens / moving counters around. Thanks!
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