Special quests
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Re: Special quests
by Sloth » 25 Aug 2011, 20:57
The Gold Dungeon comes later (after 28 wins), it should be a little bit harder than a normal duel.Corwin72 wrote:Both the AI and the player should have a Darksteel Ingot.
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Re: Special quests
by Sloth » 14 Sep 2011, 17:07
I found the starting cards of Quest 13 interesting: Sensei's Divining Top for the human and Teferi's Puzzle Box for the AI. I was dissapointed to see that the AI deck doesn't interact at all with Teferi's Puzzle Box, so I came up with a new list that may not be as powerful but more interesting to play against:
- quest13 | Open
- [metadata]
Name=quest13
DisplayName=The Court Jester
Icon=The Court Jester.jpg
Deck Type=constructed
Comment=
[main]
3 Underground Sea
3 Badlands
2 Volcanic Island
1 Reliquary Tower
1 Island
1 Swamp
3 Bloodstained Mire
3 Scalding Tarn
3 Polluted Delta
1 Mox Sapphire
1 Mox Ruby
1 Mox Jet
1 Obelisk of Grixis
1 Ancestral Recall
1 Timetwister
1 Wheel of Fortune
1 Burning Inquiry
1 Vision Skeins
1 Words of Wisdom
1 Howling Mine
1 Kami of the Crescent Moon
1 Jace Beleren
1 Mask of Riddles
2 Noggle Ransacker
1 Shadowmage Infiltrator
3 Terminate
1 Drastic Revelation
1 Cruel Ultimatum
2 Consecrated Sphinx
4 Jace's Erasure
3 Kederekt Parasite
2 Mind's Eye
2 Niv-Mizzet, the Firemind
4 Underworld Dreams
[sideboard]
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Re: Special quests
by friarsol » 14 Sep 2011, 17:10
Sloth, once Innistrad is released I expect to see two Laboratory Maniac in this deck.
Can the AI handle Windfall or Memory Jar?
Can the AI handle Windfall or Memory Jar?
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Re: Special quests
by Sloth » 15 Sep 2011, 13:53
I've added Windfall and Memory Jar (replacing Timetwister and Cruel Ultimatum). I'm not sold on Laboratory Maniac, the human should be decked much faster than the AI with Jace's Erasure.friarsol wrote:Sloth, once Innistrad is released I expect to see two Laboratory Maniac in this deck.
Can the AI handle Windfall or Memory Jar?
- quest13 | Open
- [metadata]
Name=quest13
DisplayName=The Court Jester
Icon=The Court Jester.jpg
Deck Type=constructed
Comment=
[main]
3 Underground Sea
3 Badlands
2 Volcanic Island
1 Reliquary Tower
1 Island
1 Swamp
3 Bloodstained Mire
3 Scalding Tarn
3 Polluted Delta
1 Mox Sapphire
1 Mox Ruby
1 Mox Jet
1 Obelisk of Grixis
1 Ancestral Recall
1 Windfall
1 Wheel of Fortune
1 Burning Inquiry
1 Vision Skeins
1 Words of Wisdom
1 Howling Mine
1 Kami of the Crescent Moon
1 Jace Beleren
1 Mask of Riddles
2 Noggle Ransacker
1 Shadowmage Infiltrator
3 Terminate
1 Drastic Revelation
1 Memory Jar
2 Consecrated Sphinx
4 Jace's Erasure
3 Kederekt Parasite
2 Mind's Eye
2 Niv-Mizzet, the Firemind
4 Underworld Dreams
[sideboard]
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Sloth - Programmer
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Re: Special quests
by friarsol » 16 Sep 2011, 03:20
Just saw Psychosis Crawler. Might fit well in this deck too.
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Re: Special quests
by Sloth » 16 Sep 2011, 11:35
Normally I don't like the Maro cards in AI decks because the AI will do stupid things with them, but in this case it's worth it and I've added 2:friarsol wrote:Just saw Psychosis Crawler. Might fit well in this deck too.
- | Open
- [metadata]
Name=quest13
DisplayName=The Court Jester
Icon=The Court Jester.jpg
Deck Type=constructed
Comment=
[main]
3 Underground Sea
3 Badlands
2 Volcanic Island
1 Reliquary Tower
1 Island
1 Swamp
3 Bloodstained Mire
3 Scalding Tarn
3 Polluted Delta
1 Mox Sapphire
1 Mox Ruby
1 Mox Jet
1 Obelisk of Grixis
1 Ancestral Recall
1 Windfall
1 Wheel of Fortune
1 Burning Inquiry
1 Vision Skeins
1 Words of Wisdom
1 Howling Mine
1 Kami of the Crescent Moon
1 Jace Beleren
1 Mask of Riddles
2 Noggle Ransacker
1 Shadowmage Infiltrator
3 Terminate
1 Drastic Revelation
1 Memory Jar
2 Consecrated Sphinx
4 Jace's Erasure
3 Kederekt Parasite
1 Mind's Eye
2 Niv-Mizzet, the Firemind
3 Underworld Dreams
2 Psychosis Crawler
[sideboard]
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Sloth - Programmer
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Re: Special quests
by Sloth » 27 Sep 2011, 09:41
Here is a first draft for a new repeatable quest:
It will be available after 35 wins. Maybe it's too easy, what do you think?
- | Open
- [quest]
id=23
AILife=30
Repeat=true
Wins=35
Card Reward=3 random rares
Credit Reward=350
HumanExtras=
AIExtras=Darksteel Reactor|Privileged Position|Privileged Position
[metadata]
Name=quest23
Title=Reactor Meltdown
Difficulty=hard
Description=Avert the impending desaster
Icon=
Deck Type=constructed
[main]
5 Island
5 Plains
4 Tundra
4 Flooded Strand
4 Glacial Fortress
1 Mox Pearl
1 Mox Sapphire
4 Steel Wall
1 Wall of Frost
1 Wall of Omens
2 Aysen Bureaucrats
1 Council of Advisors
1 Grand Arbiter Augustin IV
1 Michiko Konda, Truth Seeker
2 Minister of Impediments
2 Propaganda
2 Ghostly Prison
1 Reparations
1 Armistice
4 Negate
2 Spell Pierce
1 Radiant's Judgment
1 Condemn
2 Last Breath
2 Misfortune's Gain
2 Oust
1 Path of Peace
2 Swords to Plowshares
[sideboard]
It will be available after 35 wins. Maybe it's too easy, what do you think?
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Re: Special quests
by Sloth » 01 Oct 2011, 12:59
And another new challenge: The Backlash Machine
- | Open
- [quest]
id=24
AILife=20
Repeat=true
Wins=38
Card Reward=4 random rares
Credit Reward=400
HumanExtras=
AIExtras=Sanguine Bond|Sun Droplet|Sun Droplet|Privileged Position|Privileged Position
[metadata]
Name=quest24
Title=The Backlash Machine
Difficulty=hard
Description=Be sure not to strike incautiously
Icon=
Deck Type=constructed
[main]
4 Arid Mesa
4 Plateau
4 Clifftop Retreat
4 Battlefield Forge
3 Plains
3 Mountain
1 Mox Pearl
1 Mox Ruby
2 Sun Droplet
2 Angelheart Vial
1 Blood Hound
1 Darien, King of Kjeldor
2 Searing Meditation
4 Ajani's Pridemate
1 Serra Avatar
1 Cradle of Vitality
1 Open the Vaults
1 Copper Tablet
1 Devastate
1 Flame Rift
1 Magma Giant
1 Magma Phoenix
1 Rain of Embers
1 Steam Blast
1 Sulfurous Blast
1 Volcanic Fallout
1 Volcanic Spray
1 Aftershock
1 Brothers of Fire
2 Char
1 Fireslinger
1 Goblin Artillery
1 Jackal Pup
1 Lava Hounds
1 Orcish Artillery
1 Orcish Cannonade
1 Orcish Cannoneers
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Re: Special quests
by Sloth » 02 Oct 2011, 21:10
I had an idea about the 11th challenge (The King's Contest): The AI deck has the theme of legendary permanents, so why not make it mandatory by starting with Leyline of Singularity?
It's a little harsh if you don't know what's coming, but I made it repeatable so you can have another try .
- | Open
- [quest]
id=11
AILife=30
Repeat=true
Wins=40
Card Reward=3 random rares
Credit Reward=450
HumanExtras=
AIExtras=Loyal Retainers|Leyline of Singularity
[metadata]
Name=quest11
Title=The King's Contest
Difficulty=hard
Description=The king is holding a contest. You are invited to participate and compete against other legends of this era.
Icon=The Kings Contest.jpg
Deck Type=constructed
[main]
1 Plateau
1 Taiga
1 Savannah
1 Arid Mesa
1 Windswept Heath
1 Wooded Foothills
1 Jungle Shrine
1 Rith's Grove
1 Copperline Gorge
1 Razorverge Thicket
1 Sunpetal Grove
1 Rootbound Crag
1 Clifftop Retreat
1 Ancient Amphitheater
1 Elfhame Palace
1 Eiganjo Castle
1 Forbidden Orchard
1 Rupture Spire
1 Plains
1 Forest
1 Mountain
1 Mox Emerald
1 Mox Pearl
1 Mox Ruby
1 Asmira, Holy Avenger
1 Ayumi, the Last Visitor
1 Azusa, Lost but Seeking
1 Borborygmos
1 Captain Sisay
1 Champion's Helm
1 Cho-Manno, Revolutionary
1 Commander Eesha
1 Day of Destiny
1 Feast of Worms
1 Gaddock Teeg
1 Hazezon Tamar
1 Isamaru, Hound of Konda
1 Isao, Enlightened Bushi
1 Jacques le Vert
1 Jasmine Boreal
1 Jerrard of the Closed Fist
1 Kaysa
1 Lady Caleria
1 Livonya Silone
1 Lord Magnus
1 Marhault Elsdragon
1 Meng Huo, Barbarian King
1 Mirri, Cat Warrior
1 Radha, Heir to Keld
1 Reki, the History of Kamigawa
1 Rith, the Awakener
1 Sir Shandlar of Eberyn
1 Stangg
1 Stonebrow, Krosan Hero
1 Sword of the Chosen
1 Tenza, Godo's Maul
1 Tolsimir Wolfblood
1 Torsten Von Ursus
1 Uril, the Miststalker
1 Willow Satyr
[sideboard]
It's a little harsh if you don't know what's coming, but I made it repeatable so you can have another try .
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Re: Special quests
by Chris H. » 04 Oct 2011, 14:36
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Re: Special quests
by Chris H. » 06 Oct 2011, 18:05
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Re: Special quests
by Sloth » 09 Oct 2011, 17:48
Thank you for the icons Chris.
Here is a new challenge. While the AI deck is pretty weak, the starting permanents will give the human a hard time:
Here is a new challenge. While the AI deck is pretty weak, the starting permanents will give the human a hard time:
- | Open
- [quest]
id=25
AILife=30
Repeat=true
Wins=42
Card Reward=3 random rares
Credit Reward=500
HumanExtras=
AIExtras=Feroz's Ban|Squeeze|Hum of the Radix|Mana Matrix
[metadata]
Name=quest25
Title=Repressed Magic
Difficulty=hard
Description=Some kinds of magic are not welcome here
Icon=
Deck Type=constructed
[main]
12 Forest
12 Island
3 Back to Basics
2 Centaur Glade
3 Reach of Branches
1 Beast Attack
2 Elephant Ambush
2 Squirrel Nest
1 Fable of Wolf and Owl
1 Leafdrake Roost
2 Convolute
2 Frightful Delusion
2 Runeboggle
1 Summoner's Bane
1 Krosan Grip
1 Mystic Melting
2 Regress
1 Briar Patch
1 Dissipation Field
2 Gaea's Anthem
1 Ior Ruin Expedition
1 Jace's Ingenuity
1 Khalni Heart Expedition
1 Leyline of Vitality
1 Spidersilk Armor
1 Psionic Blast
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Sloth - Programmer
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Re: Special quests
by Chris H. » 11 Oct 2011, 15:50
`Sloth wrote:Here is a new challenge. While the AI deck is pretty weak, the starting permanents will give the human a hard time:
I searched google for an icon that could be used for this deck. I could only find two and they are not good candidates but they could be used. Which of these two do people like best?
`
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Re: Special quests
by Sloth » 11 Oct 2011, 16:17
The first one fits. I wonder if I can design a deck for the second icon (I kind of like it).Chris H. wrote:`Sloth wrote:Here is a new challenge. While the AI deck is pretty weak, the starting permanents will give the human a hard time:
I searched google for an icon that could be used for this deck. I could only find two and they are not good candidates but they could be used. Which of these two do people like best?
`
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Re: Special quests
by friarsol » 12 Oct 2011, 02:36
The Medium Blue Challenge deck w/ Forced Fruition:
It seems like there's a bunch of Blue Creatures in this deck that Bounce land. None of them seem to be bouncing my land, so the AI casts one, then targets his own land. Not sure if there should be an IsCurse$ True on these, or what. But I believe the idea is to bounce the Humans lands?
It seems like there's a bunch of Blue Creatures in this deck that Bounce land. None of them seem to be bouncing my land, so the AI casts one, then targets his own land. Not sure if there should be an IsCurse$ True on these, or what. But I believe the idea is to bounce the Humans lands?
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