Current Known Bugs list
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Current Known Bugs list
by Hellfish » 12 Nov 2011, 12:42
Was the error report exactly the same?
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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Re: Current Known Bugs list
by gos » 12 Nov 2011, 18:44
I controlled a Spirit Mirror and an Amoeboid Changeling and some lands. During my upkeep, Spirit Mirror did not trigger.
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Re: Current Known Bugs list
by Sloth » 12 Nov 2011, 19:16
Isn't this supposed to happen?gos wrote:I controlled a Spirit Mirror and an Amoeboid Changeling and some lands. During my upkeep, Spirit Mirror did not trigger.
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Re: Current Known Bugs list
by slapshot5 » 12 Nov 2011, 19:17
By did not trigger, do you mean it didn't go on the stack, or you didn't get a token?gos wrote:I controlled a Spirit Mirror and an Amoeboid Changeling and some lands. During my upkeep, Spirit Mirror did not trigger.
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Re: Current Known Bugs list
by friarsol » 12 Nov 2011, 19:18
Ah. It's probably not checking for Reflection tokens in the trigger.gos wrote:I controlled a Spirit Mirror and an Amoeboid Changeling and some lands. During my upkeep, Spirit Mirror did not trigger.
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Re: Current Known Bugs list
by slapshot5 » 12 Nov 2011, 19:20
Yeah, I just looked at the script. I'll fix it up.friarsol wrote:Ah. It's probably not checking for Reflection tokens in the trigger.gos wrote:I controlled a Spirit Mirror and an Amoeboid Changeling and some lands. During my upkeep, Spirit Mirror did not trigger.
Edit - Fixed in SVN.
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Re: Current Known Bugs list
by moomarc » 12 Nov 2011, 19:48
Sorry! My faultslapshot5 wrote:Yeah, I just looked at the script. I'll fix it up.friarsol wrote:Ah. It's probably not checking for Reflection tokens in the trigger.gos wrote:I controlled a Spirit Mirror and an Amoeboid Changeling and some lands. During my upkeep, Spirit Mirror did not trigger.
Edit - Fixed in SVN.

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Re: Current Known Bugs list
by timmermac » 12 Nov 2011, 22:07
I've been getting this error today. The cards Graypelt Refuge and Changeling Sentinel can be substituted for the Island in this example. I am able to continue playing. I've been using the beta since it was released with no changes. This error has only happened today. These cards have been in the opponent's deck. The opponents have been James Bond and Harry Potter. The error occurs on the second Main phase on both the computer's and my turns.
- Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
AbilityFactory : getAbility -- abString too short in Island: []
Version:
Forge version 1.1.7-r11770
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.6.0_23 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.RuntimeException: AbilityFactory : getAbility -- abString too short in Island: []
at forge.card.abilityfactory.AbilityFactory.getMapParams(AbilityFactory.java:217)
at forge.card.abilityfactory.AbilityFactory.getAbility(AbilityFactory.java:268)
at forge.card.trigger.TriggerHandler.runSingleTrigger(TriggerHandler.java:426)
at forge.card.trigger.TriggerHandler.runTrigger(TriggerHandler.java:297)
at forge.Phase.handleBeginPhase(Phase.java:405)
at forge.gui.input.InputControl.updateInput(InputControl.java:183)
at forge.GuiInput.update(GuiInput.java:34)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:21)
at forge.Phase.nextPhase(Phase.java:508)
at forge.GuiDisplay$33.actionPerformed(GuiDisplay.java:1144)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Current Known Bugs list
by Bundy » 12 Nov 2011, 22:47





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Re: Current Known Bugs list
by Accountancy » 13 Nov 2011, 02:20
Gaining control of attacking creatures is still non-functional:
I used Disharmony to take my opponent's Loxodon Stalwart, yet it was still attacking. Disharmony even specifies that the creature is removed from combat.
The computer played Morkrut Banshee with morbid, then killed it's own banshee even though I had 4 creatures.
I used Disharmony to take my opponent's Loxodon Stalwart, yet it was still attacking. Disharmony even specifies that the creature is removed from combat.
The computer played Morkrut Banshee with morbid, then killed it's own banshee even though I had 4 creatures.
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Re: Current Known Bugs list
by jeffwadsworth » 13 Nov 2011, 04:44
Disharmony has a script error. Morkrut Banshee did not have a stipend to let the AI know, "Hey man, this Pump is really bad.". Fixed in SVN.Accountancy wrote:Gaining control of attacking creatures is still non-functional:
I used Disharmony to take my opponent's Loxodon Stalwart, yet it was still attacking. Disharmony even specifies that the creature is removed from combat.
The computer played Morkrut Banshee with morbid, then killed it's own banshee even though I had 4 creatures.
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Re: Current Known Bugs list
by arkart » 13 Nov 2011, 04:55
Playing quest and got a funny error.
Me:
Turn 1: Island, Ponder
Turn 2: Island, Mana Leak
Turn 3: Island, Skywinder Drake
Turn 4: Island, Phantasmal Dragon. Error: Too many cards in hand because 4 cards in hand is more than 7??? Game crashes.
4 Cards in hand:
Phantasmal Dragon
Brainstorm
Council of the Soratomi
Phantasmal Bear
Opponent:
Turn 2: Esper Stormblade
Turn 3: Bant Sureblade
Turn 4: Esper Stormblade
Island, Glacial Fortress, Plains, Celestial Colonnade

Me:
Turn 1: Island, Ponder
Turn 2: Island, Mana Leak
Turn 3: Island, Skywinder Drake
Turn 4: Island, Phantasmal Dragon. Error: Too many cards in hand because 4 cards in hand is more than 7??? Game crashes.
4 Cards in hand:
Phantasmal Dragon
Brainstorm
Council of the Soratomi
Phantasmal Bear
Opponent:
Turn 2: Esper Stormblade
Turn 3: Bant Sureblade
Turn 4: Esper Stormblade
Island, Glacial Fortress, Plains, Celestial Colonnade

Re: Current Known Bugs list
by Iran » 13 Nov 2011, 05:31
I cast Second Sunrise and pay its mana cost and I got this crash:
- Crash | Open
- This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.
1
Version:
Forge version 1.1.8-SNAPSHOT-r11869
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.6.0_25 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.ArrayIndexOutOfBoundsException: 1
at forge.card.abilityfactory.AbilityFactory.getDefinedCards(AbilityFactory.java:1612)
at forge.card.abilityfactory.AbilityFactoryChangeZone.knownDetermineDefined(AbilityFactoryChangeZone.java:1828)
at forge.card.abilityfactory.AbilityFactoryChangeZone.changeKnownOriginStackDescription(AbilityFactoryChangeZone.java:1613)
at forge.card.abilityfactory.AbilityFactoryChangeZone.changeZoneDescription(AbilityFactoryChangeZone.java:308)
at forge.card.abilityfactory.AbilityFactoryChangeZone.access$200(AbilityFactoryChangeZone.java:42)
at forge.card.abilityfactory.AbilityFactoryChangeZone$2.getStackDescription(AbilityFactoryChangeZone.java:115)
at forge.card.spellability.SpellAbilityRequirements.addAbilityToStack(SpellAbilityRequirements.java:200)
at forge.card.spellability.SpellAbilityRequirements.finishPaying(SpellAbilityRequirements.java:171)
at forge.card.cost.CostPayment.payCost(CostPayment.java:216)
at forge.card.cost.CostPayment.paidCost(CostPayment.java:179)
at forge.card.cost.CostMana$2.done(CostMana.java:385)
at forge.card.cost.CostMana$2.selectCard(CostMana.java:357)
at forge.GuiInput.selectCard(GuiInput.java:103)
at forge.GuiDisplay$18.mousePressed(GuiDisplay.java:580)
at java.awt.AWTEventMulticaster.mousePressed(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Re: Current Known Bugs list
by Iran » 13 Nov 2011, 05:57
I think that Remembrance doesn't work, because when a creature dies and goes to graveyard, I could not search in my library for a copy of that creature card. (Exists a copy of that creature card in my librarie)
Re: Current Known Bugs list
by Sloth » 13 Nov 2011, 08:02
timmermac wrote:I've been getting this error today. The cards Graypelt Refuge and Changeling Sentinel can be substituted for the Island in this example. I am able to continue playing. I've been using the beta since it was released with no changes. This error has only happened today. These cards have been in the opponent's deck. The opponents have been James Bond and Harry Potter. The error occurs on the second Main phase on both the computer's and my turns.
These two have been fixed already.Iran wrote:I cast Second Sunrise and pay its mana cost and I got this crash:
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