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Magic: The Gathering - Duels of the Planeswalkers
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2010




[02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
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Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by Cren » 21 Jul 2011, 20:43
Great work! But there are some cards without image, do you know how can I solve this issue?
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Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by IceManOnline » 22 Jul 2011, 08:14
Reinstall the patch.
The images are all correct.
The images are all correct.
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Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by Cren » 23 Jul 2011, 16:02
Maybe I have not the following:
«Requirements:
1) Duels of the Planeswalker with DLC 1, 2 and 3 installed»
I'm a noob, how may I have those? Thanks.
«Requirements:
1) Duels of the Planeswalker with DLC 1, 2 and 3 installed»
I'm a noob, how may I have those? Thanks.
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Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by dimplechin » 24 Jul 2011, 13:44
You need to buy them from Steam.
I think they are doing a game bundle now for all 3:
http://store.steampowered.com/app/901667/
I think they are doing a game bundle now for all 3:
http://store.steampowered.com/app/901667/
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Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by Nantes » 02 Oct 2011, 18:37
I have found numerous bugs with cards. Where can I report them? If I report them, will you fix them/make a new patch some time?
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Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by destruction3402 » 09 Oct 2011, 02:59
Hello!
Before downloading any of this, I have a question.
Do I have to download ALL three patches and the installer separately?
//Destruction3402!
Before downloading any of this, I have a question.
Do I have to download ALL three patches and the installer separately?
//Destruction3402!

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Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by Nantes » 12 Oct 2011, 16:22
Yes, to install each patch you must have the previous one installed, so you need all 4 files.destruction3402 wrote:Hello!
Before downloading any of this, I have a question.
Do I have to download ALL three patches and the installer separately?
//Destruction3402!
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Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by beowulf77 » 23 Nov 2011, 14:35
I am on Win 7 64 bit. I found and installed the initial DLC (after some issues with the download site chosen), but now when trying to install patch 1 it does not work. It searches for the Mod but cant find it. I've tried using a separate directory as described in this thread. No good.
Any chance someone can just post the patch 4 WAD somewhere? Seems like it would be a lot easier than dealing with a buggy installer. Thanks kev great work.
UPDATE - I got it to work by simply leaving the default install path for the initial Mod installer, then running the patches in that folder as well. Previously I was pointing to C:\Test when I was trying the separate folder thing, this time I just left it C:\Program Files (x86)\DLC Mod 2 etc.
Figured this might help someone else if they are having issues.
Any chance someone can just post the patch 4 WAD somewhere? Seems like it would be a lot easier than dealing with a buggy installer. Thanks kev great work.
UPDATE - I got it to work by simply leaving the default install path for the initial Mod installer, then running the patches in that folder as well. Previously I was pointing to C:\Test when I was trying the separate folder thing, this time I just left it C:\Program Files (x86)\DLC Mod 2 etc.
Figured this might help someone else if they are having issues.
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Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by Cren » 11 Dec 2011, 18:41
I have the DLCs, I would make you an example of cards that have no image so far.You need to buy them from Steam.
Consider as example the «Life Drain» deck: "Vampire Nighthawk", "Damnation" and "Sanguine Bond" have missing images. Cam you tell me what DLC do they belong to? 1, 2, 3 or MOD?
Thanks!
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Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by residentmeme » 18 Jan 2012, 11:37
I have a crash problem with most of the deck. I have windows 7 x64, when I go to select some decks, the application crash. In addition, many decks have no name, and description of some of the cards is white.
I followed step by step Dotp The Beginner's Guide to the Mods. The first, second and optional step, but the secret button does not appear!
I launched DOTP Custom MOD 2 DLC, but I had to delete the original Data_Core.wad because can not overwrite it.
The problem has been presented, I tried to install all 3 patches to fix it, but nothing has changed.
What is the problem?
(sorry for my English)
I followed step by step Dotp The Beginner's Guide to the Mods. The first, second and optional step, but the secret button does not appear!
I launched DOTP Custom MOD 2 DLC, but I had to delete the original Data_Core.wad because can not overwrite it.
The problem has been presented, I tried to install all 3 patches to fix it, but nothing has changed.
What is the problem?
(sorry for my English)
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Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by drugskill » 19 Jan 2012, 20:14
Any chance for a Custom DLC patch 4? Would be great to have decks like Tooth & Nail.
Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by drugskill » 20 Jan 2012, 21:40
I which I could code cards. Opened some cards to check out the code, but I don't understand it. All I was able to do is change the name, artist, color and casting cost of the card, and specify an art file and create the image using Gibbed Tools. I might check out the programming forums to see if there's any guide to learn how to code a card.
Also, I would like to report two card bugs I encountered. First with the UMEZAWAS_JITTE. Each time I try to equip it on a creature from another, it ask to put a -1/-1 until the end of turn on a target creature, hopefully without removing any counter, but it's still kind of game breaking. The other bug is with GADDOCK_TEEG. It doesn't seem to prevent cards with X in their casting cost to be played, like it's supposed to. The AI opponent was able to do an Earthquake of 2 on me while it was in play.
To conclude, hopping some programmer here will see my message, thanks a lot for all the work you guys did with DotP. I've read some topics and it seems one of you guys who did a lot of work is Anthony, thanks to you sir. I see you seem to be working on DotP 2012 custom content,but since the game doesn't seem to bring anything new compared to DotP 2010, I think it would be better to expend the work on DotP 2010. I would love to contribute, unfortunately I wasn't gifted with an easy understanding of programming. Didn't try a lot to understand, but the time I spent trying wasn't a really great experience. I'm good at Maths, but for some reason I have difficulty understanding basic programming. The fact my memory suck doesn't help either. Thanks again guys. And please reply if you can.
Also, I would like to report two card bugs I encountered. First with the UMEZAWAS_JITTE. Each time I try to equip it on a creature from another, it ask to put a -1/-1 until the end of turn on a target creature, hopefully without removing any counter, but it's still kind of game breaking. The other bug is with GADDOCK_TEEG. It doesn't seem to prevent cards with X in their casting cost to be played, like it's supposed to. The AI opponent was able to do an Earthquake of 2 on me while it was in play.
To conclude, hopping some programmer here will see my message, thanks a lot for all the work you guys did with DotP. I've read some topics and it seems one of you guys who did a lot of work is Anthony, thanks to you sir. I see you seem to be working on DotP 2012 custom content,but since the game doesn't seem to bring anything new compared to DotP 2010, I think it would be better to expend the work on DotP 2010. I would love to contribute, unfortunately I wasn't gifted with an easy understanding of programming. Didn't try a lot to understand, but the time I spent trying wasn't a really great experience. I'm good at Maths, but for some reason I have difficulty understanding basic programming. The fact my memory suck doesn't help either. Thanks again guys. And please reply if you can.
Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by Dazalot » 24 Feb 2012, 18:31
Hi all. I'm struggling to find a BETA 0.80 download that works as MegaUpload has been invaded by the feds and the other download link put up in this thread says the link has been removed. Can anyone help me out? Will be greatly appreciated. x
Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by Leviathan1765 » 07 Mar 2012, 07:23
Hi, I've installed all 3 patches but I'm not seeing any new decks in the game. I have a feeling that this has something to do with my data_core.wad file being 377,623kb which is a lot larger than the installation guide states.
Is there any way I can get around this? Pasting the wad file from the custom mod folder doesn't work, it just stops the game from working.
If it helps I'm using the Steam version. Any advice would be greatly appreciated.
Cheers
Is there any way I can get around this? Pasting the wad file from the custom mod folder doesn't work, it just stops the game from working.
If it helps I'm using the Steam version. Any advice would be greatly appreciated.
Cheers
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Re: [02/23/2011] DOTP Custom DLC MOD 2 - Installer & Patches
by drdave88 » 02 May 2012, 00:09
hey i need the CUSTOM DLC MOD 2 INSTALLER. Megaupload is closed. Thanks 

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