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AI attacking and blocking Observations

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Re: AI attacking and blocking Observations

Postby Sloth » 31 Mar 2012, 20:37

Milod wrote:ai doesent react on fog or clinging mist it stil enters its battle step even if it knows i activated fog bevore the battle begins
This is fixed now. Thanks Milod.
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Re: AI attacking and blocking Observations

Postby Buhmann » 01 Apr 2012, 09:36

Instead of attacking with Stone Giant, equipped with Vulshok Morninstar, AI triggers Stone Giant's ability to make an already flying 1/1 Pilgrim's Eye flying, destroying it at the beginning of the end step.
Shouldn't be too hard to teach the AI not to make flying creatures flying.

I observed the same, when AI had two (already flying) Chasm Drake and a few other ground-creatures in play, attacked with a couple of creatures, and made one of the Chasm Drakes Flying, Flying, Flying.
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Re: AI attacking and blocking Observations

Postby Milod » 01 Apr 2012, 13:55

doomed traveler could be more agresif with blocking because its generates a tokeen with flying when it dies ;]
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Re: AI attacking and blocking Observations

Postby Milod » 03 Apr 2012, 13:22

ai could skip his attack if there is an creature with indistuctble like darksteel myr i had dark steelmyr and one 1/1 creature ai turn had 1 creature 2/2 it stil attacked and i blocked it with darksteel myr an di attacked with my 1/1 creature makeing the ai lose 1 life points for nothing
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Re: AI attacking and blocking Observations

Postby Milod » 03 Apr 2012, 23:50

sometimes at the last moment ai doesent block with creatures and i get to win it could have blocked but it dident :?
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Re: AI attacking and blocking Observations

Postby Milod » 04 Apr 2012, 20:28

ai need to determine when to cast a creature of instant, sorrcery,artifact etc. example: ai had no creatures on field and it had 2 swords of war and peace on field and had 2 cards left(honor of pure,geist honored monk) on his turn it had 5 lands on field(untapped) he prefered to cast honor of pure instead of geist honored monk... :?
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Re: AI attacking and blocking Observations

Postby Sloth » 05 Apr 2012, 21:18

Buhmann wrote:I observed the same, when AI had two (already flying) Chasm Drake and a few other ground-creatures in play, attacked with a couple of creatures, and made one of the Chasm Drakes Flying, Flying, Flying.
Milod wrote:doomed traveler could be more agresif with blocking because its generates a tokeen with flying when it dies ;]
These situation will be handled a little better in the future. Thanks Buhmann and Milod.
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Re: AI attacking and blocking Observations

Postby aleatherglove » 06 Apr 2012, 05:55

AI killed itself with Harrowing Journey.
Forge 1.2.6-r14990
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Re: AI attacking and blocking Observations

Postby Milod » 08 Apr 2012, 17:52

sometimes the ai just taps 1 land and end its turn without playing anything why is this?
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Re: AI attacking and blocking Observations

Postby friarsol » 09 Apr 2012, 00:59

Milod wrote:sometimes the ai just taps 1 land and end its turn without playing anything why is this?
I've never seen this, you are going to need to give more information.
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Re: AI attacking and blocking Observations

Postby Milod » 09 Apr 2012, 15:51

friarsol wrote:
Milod wrote:sometimes the ai just taps 1 land and end its turn without playing anything why is this?
I've never seen this, you are going to need to give more information.
forge-1.2.6-SNAPSHOT happens somtimes seen it serveral times happen it always taps 1 land and not more if iam not mistaken i think i never saw it tap more then 1 land and somtimes it doesent even play anything and ends it turn all i can tell u sry
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Re: AI attacking and blocking Observations

Postby meep.o.matic » 09 Apr 2012, 18:40

EDIT: Wrong thread, sorry for the inconvinience...
Last edited by meep.o.matic on 09 Apr 2012, 22:48, edited 1 time in total.
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Re: AI attacking and blocking Observations

Postby Orionalt » 09 Apr 2012, 20:38

I have noticed that the AI will play and equip equipment post combat. Maybe its trying to avoid removal and still get those points of damage in.
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Re: AI attacking and blocking Observations

Postby Zirbert » 09 Apr 2012, 22:52

Milod wrote:
friarsol wrote:
Milod wrote:sometimes the ai just taps 1 land and end its turn without playing anything why is this?
I've never seen this, you are going to need to give more information.
forge-1.2.6-SNAPSHOT happens somtimes seen it serveral times happen it always taps 1 land and not more if iam not mistaken i think i never saw it tap more then 1 land and somtimes it doesent even play anything and ends it turn all i can tell u sry
When this happens, be sure to check the Log tab and in the AI's graveyard, to make sure it didn't play something that you didn't notice going through the stack. That happens to me all the time when I get clicking too fast.
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Re: AI attacking and blocking Observations

Postby Orionalt » 10 Apr 2012, 17:55

I've noticed that the AI will animate its Mutavault and then not attack or block with it. I also just had it pump its Twinblade Slasher in response to my attack even though all my attackers had flying.
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