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Manalink update 27 May 2012 aka Avacyn's Machinery

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Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Gargaroz » 27 May 2012, 12:47

So, guys, today is my birthday but I'm going to give you all my present, in the form of this gigantic update !
This includes the whole Avacyn Restored set (save for a pair of undoable cards), the best of the old Mirrodin block and all the remaining "tutor" card that was left uncoded. Hope you'll enjoy !

Link to V2 : http://www.mediafire.com/?v4uqnne8z63mb88

Here's the list of the Mirrodin cards included :
Æther Spellbomb
Altar of Shadows
Arc-Slogger
Assert Authority
Auriok Steelshaper
Auriok Transfixer
Awe Strike
Banshee's Blade
Betrayal of Flesh
Blinding Beam
Blinkmoth Urn
Blinkmoth Well
Bloodscent
Bosh, Iron Golem
Chalice of the Void
Clockwork Beetle
Clockwork Dragon
Confusion in the Ranks
Culling Scales
Damping Matrix
Deconstruct
Dream's Grip
Dross Harvester
Dross Scorpion
Electrostatic Bolt
Elf Replica
Farsight Mask
Fiery Gambit
Fireshrieker
Gate to the Æther
Glimmervoid
Goblin Replica
Golem-Skin Gauntlets
Grab the Reins
Granite Shard
Grid Monitor
Heartwood Shard
Journey of Discovery
Krark-Clan Shaman
Krark's Thumb
Leonin Abunas
Leonin Bladetrap
Leonin Den-Guard
Leonin Elder
Leonin Scimitar
Leonin Sun Standard
Lightning Coils
Living Hive
Lodestone Myr
Loxodon Punisher
Lumengrid Augur
Lumengrid Sentinel
Luminous Angel
Mask of Memory
Mass Hysteria
Megatog
Mesmeric Orb
Mind's Eye
Molder Slug
Myr Retriever
Necrogen Mists
Necrogen Spellbomb
Needlebug
Neurok Familiar
Nightmare Lash
Nim Devourer
Nim Lasher
One Dozen Eyes
Override
Pearl Shard
Plated Slagwurm
Predator's Strike
Promise of Power
Proteus Staff
Psychic Membrane
Psychogenic Probe
Pyrite Spellbomb
Quicksilver Fountain
Razor Barrier
Reiver Demon
Roar of the Kha
Rust Elemental
Rustmouth Ogre
Scale of Chiss-Goria
Scythe of the Wretched
Second Sunrise
Serum Tank
Skeleton Shard
Solar Tide
Soldier Replica
Soul Foundry
Spellweaver Helix
Spikeshot Goblin
Spoils of the Vault
Stalking Stones
Sun Droplet
Sunbeam Spellbomb
Sword of Kaldra
Taj-Nar Swordsmith
Talisman of Dominance
Talisman of Impulse
Talisman of Indulgence
Talisman of Progress
Talisman of Unity
Tangleroot
Temporal Cascade
Thought Prison
Tower of Champions
Tower of Eons
Tower of Murmurs
Trash for Treasure
Turn to Dust
Vedalken Archmage
Vermiculos
Viridian Joiner
Vorrac Battlehorns
Vulshok Battlegear
Vulshok Battlemaster
Vulshok Gauntlets
Wail of the Nim
War Elemental
Welding Jar
Wizard Replica
Wrench Mind
Æther Snap
Arcbound Hybrid
Arcbound Overseer
Arcbound Reclaimer
Arcbound Slith
Arcbound Stinger
Auriok Glaivemaster
Barbed Lightning
Blinkmoth
Blinkmoth Nexus
Carry Away
Chimeric Egg
Chittering Rats
Chromescale Drake
Coretapper
Darksteel Pendant
Dismantle
Dross Golem
Eater of Days
Echoing Calm
Echoing Courage
Echoing Decay
Echoing Ruin
Fangren Firstborn
Furnace Dragon
Gemini Engine
Genesis Chamber
Geth's Grimoire
Greater Harvester
Grimclaw Bats
Hallow
Heartseeker
Karstoderm
Krark-Clan Stoker
Last Word
Leonin Battlemage
Leonin Bola
Machinate
Memnarch
Mephitic Ooze
Murderous Spoils
Myr Moonvessel
Nemesis Mask
Nim Abomination
Nourish
Oxidda Golem
Panoptic Mirror
Pristine Angel
Pteron Ghost
Pulse of the Dross
Pulse of the Fields
Pulse of the Grid
Pulse of the Tangle
Razor Golem
Reshape
Retract
Ritual of Restoration
Savage Beating
Second Sight
Shield of Kaldra
Shriveling Rot
Soulscour
Specter's Shroud
Spellbinder
Spire Golem
Stand Together
Surestrike Trident
Talon of Pain
Tangle Golem
Test of Faith
Thought Dissector
Turn the Tables
Twin
Vex
Viridian Acolyte
Viridian Zealot
Voltaic Construct
Vulshok Morningstar
Vulshok War Boar
Wand of the Elements
Abuna's Chant
Acquire
All Suns' Dawn
Arcbound Wanderer
Artificer's Intuition
Auriok Champion
Auriok Windwalker
Avarice Totem
Battered Golem
Beacon of Tomorrows
Blasting Station
Blind Creeper
Chimeric Coils
Clearwater Goblet
Clock of Omens
Composite Golem
Conjurer's Bauble
Cosmic Larva
Desecration Elemental
Devour in Shadow
Early Frost
Ebon Drake
Endless Whispers
Energy Chamber
Ensouled Scimitar
Etched Oracle
Eyes of the Watcher
Fangren Pathcutter
Ferocious Charge
Fill with Fright
Fist of Suns
Fleshgrafter
Furnace Whelp
Gemstone Array
Goblin Cannon
Granulate
Guardian Idol
Healer's Headdress
Helm of Kaldra
Horned Helm
Hoverguard Sweepers
Ion Storm
Joiner Adept
Leonin Squire
Lose Hope
Magma Giant
Magnetic Theft
Mephidross Vampire
Moriok Rigger
Mycosynth Golem
Myr Servitor
Neurok Stealthsuit
Opaline Bracers
Paradise Mantle
Pentad Prism
Plunge into Darkness
Possessed Portal
Raksha Golden Cub
Reversal of Fortune
Rite of Passage
Roar of Reclamation
Serum Visions
Skullcage
Skyreach Manta
Solarion
Sparring Collar
Stand Firm
Stasis Cocoon
Steelshaper's Gift
Summoner's Egg
Suncrusher
Suntouched Myr
Sylvok Explorer
Synod Centurion
Tel-Jilad Justice
Thought Courier
Tornado Elemental
Vedalken Mastermind

And here's some tutors & goodies for you :
Beseech the Queen
Conflux
Demonic Collusion
Diabolic Intent
Edge of Autumn
Infernal Tutor
Insurrection
Mwonvuli Acid-Moss
Rhystic Tutor
Search for Tomorrow
Shard Convergence
Skyshroud Claim
Supply // Demand
Time of Need
Wargate

Plus, I got a working code for Platinum Emperion.
On the downside, a pair of non working cards were removed : Leyline of Sanctity and Breathstealer's Crypt.

As usual, some words and links from our Artwork & Spreadsheet wizard, Sonic :

UPDATED ARTWORK RELEASE: CardArtManalink20120525V2 – http://www.mediafire.com/?xxvilp0l3qycz79

Includes alternative artwork for:

Anger
Human (Token)
Koth's Emblem
Moonsilver Spear
Nearheath Stalker
Path to Exile
Plated Geopede
Preordain
Restoration Angel
Spirit (Token)
Venser's Emblem

Also includes missing artwork from initial release for:

Tectonic Edge
Archwing Dragon
Butcher Ghoul
Cathedral Sanctifier
Defang
Devastation Tide
Farbog Explorer
Gryff Vanguard
Haunted Guardian
Hound of Griselbrand
Mad Prophet
Mist Raven
Nettle Swine
Raging Poltergeist
Reforge the Soul
Renegade Demon
Scrapskin Drake
Seraph of Dawn
Stern Mentor
Thraben Valiant
Undead Executioner
Vorstclaw

Updated number of image files in the CardArtManalink folder: 7351

Please Note: This card art update only contains the card artwork for the May 2012 Manalink 3.0 patch.

If your currently installed CardArtManalink folder is older than the March release. Please download and install the following updates:

‘CardArtManalink20120301.zip’ (March Update / Main Folder) – http://www.mediafire.com/?fbf2c7m2o6zzowg
‘CardArtManalink20120410.zip’ (April Update) – http://www.mediafire.com/?in7y5c2ixdezyn6

Delete your currently installed folder, and replace it with the March ‘CardArtManalink’ folder.
Then copy the artwork from the April and May updates into the newly installed CardArtManalink folder.

Updated number of image files in the CardArtManalink folder: 7326

CardArtShandalar20120301.zip (As March release) – http://www.mediafire.com/?faas9yfh3uwwc7f

If your current CardArtShandalar folder is older than the March release, please delete it before installing the one in the link above.
The folder for the March release contains images with corrected file names, copying the new files into an old CardArtShandalar folder will not overwrite the incorrectly named files.

Number of images image files in the CardArtShandalar folder: 1259


Jez

Last but not least, the usual string of...

--- BUGS FIXED ---
- V2 -
* Fixed code for Wrench Mind.
* Fixed code for Bosh, Iron Golem.
* Fixed abilities for Clockwork Dragon.
* Added working code for Nim Lasher, Nim Replica, Nim Shambler, Nim Shrieker and Tooth of Chiss-Goria. Removed Scale of Chiss-Goria.
* Fixed values in "ct_all" for Pearl Shard, Griselbrand, Seraph Sanctuary, Cavern of Souls, Beseech the Queen, Spirit token, Desolate Lighthouse, Slayers Stronghold, Thraben Valiant, Scrapskin Drake, Cavern of Souls, Somberwald Druid, Panoptic Mirror, Glimmervoid, Psychic Membrane, all Mirrodin's Talismans, Galvanoth.
* Fixed code for Pendrell's Mists.
* Fixed code for Arcbound Overseer, Arcbound Ravager and Arcbound Slith.
* Fixed code pointer for Young Wolf.
* Improved subtype selection system for Adaptive Automaton and similar cards.
* Fixed code for Angel of Glory's Rise.
* Fixed & improved code for Steel Hellkite
* Fixed new code for Obelisk of Alara.
* Fixed interaction between Angel of Jubilation and costs that could be payed with life.
* Fixed code for Parallax Wave.
* Fixed code for Roar of Reclamation.
* Fixed code for Reveillark.
* Fixed code for Vigilant Justice.
* Fixed a global bug concerning abilities that could be activated if a creature deals combat damage to a player.
* Fixed code for Markov Warlord.
* Fixed code for Pillar of Flame.
* Fixed code for Leonin Bola, Surestrike Trident and Heartseeker.
* Added a specific code for Centaur token.
* Fixed code for Search for Tomorrow.
* Fixed code for Burning Vengeance.
* Fixed some global bugs linked to cards that requires sacrifices-
* Fixed code for Spore Cloud.
* Fixed code for Alchemist's Apprentice.
* Fixed code for Descendant's Path.
* Fixed Miracle cost for Terminus.
* Fixed a global bug about Miracle that allows you to play the card even if it's not the first you draw in that turn.
* Fixed a global bug about creatures that forces other to block them.
* Fixed code for Gisela, Blade of Goldnight.
* Fixed code for Bonfire of the Damned and Entreat the Angels.
* Fixed code for Memnarch.
* Fixed code for Angel of Glory's Rise.
* Fixed code for Sun Droplet.
* Fixed code for Serum Tank and Darksteel Pendant.
* Fixed abilities for Needlebug.
* Fixed code for Blinkmoth Nexus.
* Fixed code for Stand Together.
* Fixed code for Lumenfrid Augur.
* Fixed code for Dream's Grip.
* Fixed code for Turn the Tables.
* Fixed code for Confusion in the Ranks.
* Fixed code for Chancellor of the Forge's Goblin token.
* Fixed code for Urgent Exorcism.
* Fixed a global bug that allow AI to cheat with Sunburst.
* Fixed code for Etched Oracle.
* Fixed counters for Pentad Prism.
* Fixed code for Culling Scales.
* Fixed code for Golem-Skin Gauntlets.
* Fixed interaction between Soul Foundry and creatures with Persist.
* Fixed code for Demonlord of Ashmouth.

- V1 -
* Fixed code for Blood Tribute.
* Fixed EDH check for color legality of cards in your deck. Unfortunatetely, I still could not include all the exceptions for cards that has mana symbols in the rules text different from the one in the casting cost, try to be honest.
* Fixed abilities for Armored Griffin, Calciderm, Deadly Recluse, Fog of Gnats, Living Airship, Scragnoth, Seton's Scout, Whispering Shade, Yavimaya Gnats.
* Fixed code for General's Regalia.
* Fixed code for Despise
* Fixed code for Thwart.
* Fixed code for Moonlit Wake.
* Fixed alternate cost for Delraich.
* Fixed code for Protean Hulk.
* Fixed code pointer for Pendrell's Mists.
* Fixed code for all "Act of Treason"-like effects.
* Fixed Random Singleton, Challenge "Its' not my deck!", Avatar Chaos Orb and Avatar Chaos Orb Lite.
* New code for Spawnwrithe, Thieving Magpie and Shadowmage Infiltrator.
* Fixed ultimate ability for Tezzeret, Agent of Bolas.
* Fixed new code for Reverse Damage.
* Fixed interaction between Kor Firewalker and Rhox War Monk with life-gaining related cards.
* Improved code for Harabaz Druid.
* Fixed new code for Soul Warden.
* Fixed code for Common Cause.
* Added the option of attacking planeswalkers to tokens putted into play attacking (Hero of Bladehold and so on).
* Fixed code for Mikaeus the Unhallowed.
* Fixed code for Diregraf Captain.
* Fixed code for Temporal Isolation.
* Fixed alternate casting cost for Slash Panther.
* Fixed code for Knight Exemplar and Timber Protector.
* Fixed a global bug about sacrifices that doesn't allow you to "cancel".
* Fixed code for Invoke Prejudice
* New code for Wild Nacatl.
* Fixed code for Utopia Sprawl.
* Fixed values for Makeshift Mauler and Headless Skaab.
* Fixed interaction betweem "cloning" cards and Undying / Persist.
* Fixed code for Bloodchief Ascension.
* Fixed interaction between Bloodchief Ascension and Mindcrank.
* Fixed code for Spirit Mantle.
* Fixed code for Splinter Twin.
* Fixed code for Terastodon.
* Fixed code for Notorious Assassin.
* Fixed bad data in "ct_all" for Deepwood Drummer.
* Fixed code for Elder Cathar and Hunting Moa " add counter" ability.
* Fixed ability for Whipchorder.
* Fixed a global bug about fetching subtypes from deck.
* Fixed code for Hellrider.
* Fixed interaction between Phyrexian Unlife and Worship.
* Fixed code for Dust to Dust.
* Fixed code for Umezawa's Jitte.
* Added a "cancel" option to Go for the Throath.
* Fixed code for Scryb Ranger.
* Fixed Metalcraft ability for Puresteel Paladin.
* Fixed code for Ancestral Mask.
* Fixed code for Taunting Elf.
* Fixed code for Tinker.
* Fixed interaction between Oblivion Ring and other similar cards.
* Fixed code for Crushing Vines.
* Fixed bad data in "ct_all" for Riftwing Cloudskate.
* Fixed code for Angelic Renewal.
* Fixed code for Blessed Reversal.
* Fixed code and bad values in "ct_all" for Tectonic Edge.
* Fixed code for Liege of the Tangle.
* Fixed code for Garruk's Horde.
* Fixed code for Gemhide Sliver.
* Fixed bad values in "ct_all" for all Tempest painlands.
* Fixed code for Angelic Arbiter.
* Fixed code for Coffin Queen.
* Fixed new code for Spiritual Sanctuary. However, this fix also disable the chance to "hack" the "Plains" text.
* Fixed code for Power Matrix.
* Fixed code for Dispense Justice.
* Fixed code for Customs Depot.
* Fixed code for Teferei's Moat.
* Fixed abilities for Requiem Angel.
* Fixed code and bad values for Fiend of the Shadows.
* Fixed hybrid mana cost for Stillmoon Cavalier.
* Fixed code for Brion Stoutarm.
* Fixed AI code for Bloodline Keeper.
* Fixed code for World Queller.
* Fixed bad data in "ct_all" for High Market.
* Fixed code pointer for Spinebiter.
* Fixed code for Stormbound Geist.
* Fixed legend status for Garza Zol, Plague Queen.
* Fixed code for Dream Cache.
* Fixed code for Keen Sense and Curiosity.
* Fixed code for Convalescence.
* Fixed code for Forced Worship.
* Fixed code for Nezumi Graverobber flipped (AKA Nighteyes the Desecrator).
Last edited by Gargaroz on 09 Jun 2012, 12:49, edited 2 times in total.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby 0rion79 » 27 May 2012, 13:29

Gargaroz, thanks for the huge work! Just a couple of things:
1 - Leyline of Sanctity : had read about it in the bug session and, as explained, for me is not a bug and still not worth of its removal. Also, why Witchbane Orb is working fine and not the leyline?
2 - EDH list of nonvalid cards has not been fixed: it still claims that I can't use Diamond Valley or artifacts that produce a mana of any color.

EDIT:

2 more things.
1 - Again, there is that nasty bug connected with the deck editor's filter. Once that you insert a keyword, basic lands and vanilla cards disappear from the deck editor's list.
2 - about EDH, even new cards are called as invalid: the last one is Cavern of Souls (multi-color mana, I bet)
Last edited by 0rion79 on 28 May 2012, 12:42, edited 1 time in total.
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Ship-Su » 27 May 2012, 22:47

Oh Chalice of the Void...


I love you guys! great work!
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Sarlack » 27 May 2012, 23:42

There are 20 images missing from the Avacyn set. I have them if needed.
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Sonic » 28 May 2012, 00:03

Sarlack wrote:There are 20 images missing from the Avacyn set. I have them if needed.
There's 21 actually.

Archwing Dragon
Butcher Ghoul
Cathedral Sanctifier
Defang
Devastation Tide
Farbog Explorer
Gryff Vanguard
Haunted Guardian
Hound of Griselbrand
Mad Prophet
Mist Raven
Nettle Swine
Raging Poltergeist
Reforge the Soul
Renegade Demon
Scrapskin Drake
Seraph of Dawn
Stern Mentor
Thraben Valiant
Undead Executioner
Vorstclaw

I think Gargaroz and I may have got our wires crossed this month. Unfortunately, these cards weren't included in the list of code pointers I usually receive for the cards to activate. So I wasn't aware they needed any artwork.

I've already compiled the missing artwork. I'll send Gargaroz a link to the updated artwork download when I've finished.

All the best... Sonic
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Ship-Su » 28 May 2012, 01:18

Grieselbrand seems to not work. You can summon him, but you can't activate his ability.
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Aswan jaguar » 28 May 2012, 04:19

Ship-Su Please post bugs in the bug forum and attach a savegame or [screenshot when it can help].
---
Trying to squash some bugs and playtesting.
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Gilber » 28 May 2012, 12:11

thank you guyz sooooooooo muchhhhhhh
god bless you
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby stassy » 28 May 2012, 12:38

There is a file called DraftSets which I suppose is a list of the draft cards in the archive, however as it has no file extension it will be considered as a folder and generate a conflict with the real folder DraftSets when trying to extract it.

Image
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby ozks » 28 May 2012, 14:45

Thanks a lot you guys who made this game still work to this days... gracias, merci =D> =D> =D> =D> =D> =D>
=D> =D> =D> =D> :mrgreen:
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby RanDomino » 28 May 2012, 15:20

Glorioussssss
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Boom2010 » 28 May 2012, 15:36

Yes found this happened as well. I've just dropped it into the Draftsets folder itself for the moment, and until there is clarification. So far doesn't seem to have caused an issue.


stassy wrote:There is a file called DraftSets which I suppose is a list of the draft cards in the archive, however as it has no file extension it will be considered as a folder and generate a conflict with the real folder DraftSets when trying to extract it.

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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Althuna » 28 May 2012, 16:16

This is all amazing :)
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby Bog Wraith » 28 May 2012, 18:41

Boom2010 wrote:Yes found this happened as well. I've just dropped it into the Draftsets folder itself for the moment, and until there is clarification. So far doesn't seem to have caused an issue.


stassy wrote:There is a file called DraftSets which I suppose is a list of the draft cards in the archive, however as it has no file extension it will be considered as a folder and generate a conflict with the real folder DraftSets when trying to extract it.

Yes I noticed this & did as you did, put it in the Draftsets folder. Also no issues for me at this time.
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Re: Manalink update 27 May 2012 aka Avacyn's Machinery

Postby stassy » 29 May 2012, 06:36

As it's not a bug, I will post this notice here :
When Cavern of Souls is cast, the game will ask you a number between 1-232 which associate to the creature subtype.

You can find the complete list of subtypes in the /src/subtypes.h file in your Magic folder (open with any text editor) or if you are lazy just check them from here, just the creatures ones because the others are not useable for now :

| Open
Code: Select all
  SUBTYPE_INCARNATION       =   1,
  SUBTYPE_ARTIFICER         =   2,
  SUBTYPE_ADVISOR           =   3,
  SUBTYPE_PEST              =   4,
  SUBTYPE_ANGEL             =   5,
  SUBTYPE_SNOW              =   6,
  SUBTYPE_APE               =   7,
  SUBTYPE_NIGHTSTALKER      =   8,
  SUBTYPE_ARCHER            =   9,
  SUBTYPE_DRYAD             =  10,
  SUBTYPE_ARTIFACT          =  11,
  SUBTYPE_ANTELOPE          =  12,
  SUBTYPE_ASSASSIN          =  13,
  SUBTYPE_ATOG              =  14,
  SUBTYPE_AVATAR            =  15,
  SUBTYPE_ARCHON            =  16,
  SUBTYPE_PLANT             =  17,
  SUBTYPE_BADGER            =  18,
  SUBTYPE_AUROCHS           =  19,
  SUBTYPE_LOCUS             =  20,
  SUBTYPE_BLINKMOTH         =  21,
  SUBTYPE_BASILISK          =  22,
  SUBTYPE_BAT               =  23,
  SUBTYPE_BEAR              =  24,
  SUBTYPE_BEAST             =  25,
  SUBTYPE_BRINGER           =  26,
  SUBTYPE_SLIVER            =  27,
  SUBTYPE_BERSERKER         =  28,
  SUBTYPE_MONK              =  29,
  SUBTYPE_BOAR              =  30,
  SUBTYPE_TRAP               =  31,
  SUBTYPE_ALLY              =  32,
  SUBTYPE_OX                =  33,
  SUBTYPE_CYCLOPS           =  34,
  SUBTYPE_CAMEL             =  35,
  SUBTYPE_EQUIPMENT           =  36,
  SUBTYPE_CEPHALID          =  37,
  SUBTYPE_CHIMERA           =  38,
  SUBTYPE_CENTAUR           =  39,
  SUBTYPE_CLERIC            =  40,
  SUBTYPE_SHAPESHIFTER      =  41,
  SUBTYPE_CONSTRUCT         =  42,
  SUBTYPE_COCKATRICE        =  43,
  SUBTYPE_ARTIFACT_CREATURE =  44,
  SUBTYPE_CURSE              =  45,
  SUBTYPE_DEMON             =  46,
  SUBTYPE_ELDRAZI           =  47,
  SUBTYPE_DEVIL             =  48,
  SUBTYPE_CRAB              =  49,
  SUBTYPE_DJINN             =  50,
  SUBTYPE_SHAMAN            =  51,
  SUBTYPE_DRAGON            =  52,
  SUBTYPE_DAUTHI            =  53,
  SUBTYPE_DRAKE             =  54,
  SUBTYPE_DESERTER          =  55,
  SUBTYPE_DRUID             =  56,
  SUBTYPE_DWARF             =  57,
  SUBTYPE_EYE               =  58,
  SUBTYPE_DREADNOUGHT       =  59,
  SUBTYPE_DRONE             =  60,
  SUBTYPE_EFREET            =  61,
  SUBTYPE_EGG               =  62,
  SUBTYPE_ELK               =  63,
  SUBTYPE_ELDER             =  64,
  SUBTYPE_ELEMENTAL         =  65,
  SUBTYPE_ELEPHANT          =  66,
  SUBTYPE_ELF               =  67,
  SUBTYPE_ENCHANTMENT       =  68,
  SUBTYPE_NONBASIC_LAND     =  69,
  SUBTYPE_FLAGBEARER        =  70,
  SUBTYPE_MINION            =  71,
  SUBTYPE_FOX               =  72,
  SUBTYPE_FAERIE            =  73,
  SUBTYPE_HOMUNCULUS        =  74,
  SUBTYPE_FROG              =  75,
  SUBTYPE_GOAT              =  76,
  SUBTYPE_GRAVEBORN         =  77,
  SUBTYPE_HARPY             =  78,
  SUBTYPE_FUNGUS            =  79,
  SUBTYPE_HELLION           =  80,
  SUBTYPE_GARGOYLE          =  81,
  SUBTYPE_HIPPO             =  82,
  SUBTYPE_HOMARID           =  83,
  SUBTYPE_GIANT             =  84,
  SUBTYPE_GNOME             =  85,
  SUBTYPE_GOBLIN            =  86,
  SUBTYPE_LIZARD            =  87,
  SUBTYPE_HYENA             =  88,
  SUBTYPE_JELLYFISH         =  89,
  SUBTYPE_SOLDIER           =  90,
  SUBTYPE_GORGON            =  91,
  SUBTYPE_HAG               =  92,
  SUBTYPE_HUMAN             =  93,
  SUBTYPE_HORROR            =  94,
  SUBTYPE_HORSE             =  95,
  SUBTYPE_KAVU              =  96,
  SUBTYPE_HYDRA             =  97,
  SUBTYPE_IMP               =  98,
  SUBTYPE_KIRIN             =  99,
  SUBTYPE_KOR               = 100,
  SUBTYPE_JUGGERNAUT        = 101,
  SUBTYPE_KRAKEN            = 102,
  SUBTYPE_LAMMASU           = 103,
  SUBTYPE_KITHKIN           = 104,
  SUBTYPE_KNIGHT            = 105,
  SUBTYPE_GOLEM             = 106,
  SUBTYPE_KOBOLD            = 107,
  SUBTYPE_LAND              = 108,
  SUBTYPE_LEECH             = 109,
  SUBTYPE_UNUSED            = 110,
  SUBTYPE_MOUNTAIN          = 111,
  SUBTYPE_LICID             = 112,
  SUBTYPE_METATHRAN         = 113,
  SUBTYPE_LEVIATHAN         = 114,
  SUBTYPE_MONGER            = 115,
  SUBTYPE_MONGOOSE          = 116,
  SUBTYPE_DESERT            = 117,
  SUBTYPE_MOONFOLK          = 118,
  SUBTYPE_MUTANT            = 119,
  SUBTYPE_MYSTIC            = 120,
  SUBTYPE_BIRD              = 121,
  SUBTYPE_MANTICORE         = 122,
  SUBTYPE_NAUTILUS          = 123,
  SUBTYPE_NEPHILIM          = 124,
  SUBTYPE_MERFOLK           = 125,
  SUBTYPE_MINOTAUR          = 126,
  SUBTYPE_NINJA             = 127,
  SUBTYPE_MASTICORE         = 128,
  SUBTYPE_OCTOPUS           = 129,
  SUBTYPE_MYR               = 130,
  SUBTYPE_ORB               = 131,
  SUBTYPE_ORGG              = 132,
  SUBTYPE_OYSTER            = 133,
  SUBTYPE_OUPHE             = 134,
  SUBTYPE_NIGHTMARE         = 135,
  SUBTYPE_NOMAD             = 136,
  SUBTYPE_ISLAND            = 137,
  SUBTYPE_OGRE              = 138,
  SUBTYPE_PENTAVITE         = 139,
  SUBTYPE_OOZE              = 140,
  SUBTYPE_ORC               = 141,
  SUBTYPE_FOREST            = 142,
  SUBTYPE_PEGASUS           = 143,
  SUBTYPE_SWAMP             = 144,
  SUBTYPE_PHELDDAGRIF       = 145,
  SUBTYPE_PHOENIX           = 146,
  SUBTYPE_PINCHER           = 147,
  SUBTYPE_PLAINS            = 148,
  SUBTYPE_PRISM             = 149,
  SUBTYPE_RABBIT            = 150,
  SUBTYPE_REFLECTION        = 151,
  SUBTYPE_BARBARIAN         = 152,
  SUBTYPE_RHINO             = 153,
  SUBTYPE_RAT               = 154,
  SUBTYPE_CAT               = 155,
  SUBTYPE_ROGUE             = 156,
  SUBTYPE_RIGGER            = 157,
  SUBTYPE_SALAMANDER        = 158,
  SUBTYPE_SCOUT             = 159,
  SUBTYPE_SATYR             = 160,
  SUBTYPE_SCARECROW         = 161,
  SUBTYPE_SCORPION          = 162,
  SUBTYPE_SERPENT           = 163,
  SUBTYPE_SHADE             = 164,
  SUBTYPE_PERMANENT         = 165,
  SUBTYPE_FISH              = 166,
  SUBTYPE_PIRATE            = 167,
  SUBTYPE_SAMURAI           = 168,
  SUBTYPE_SAPROLING         = 169,
  SUBTYPE_SERF              = 170,
  SUBTYPE_SKELETON          = 171,
  SUBTYPE_SLUG              = 172,
  SUBTYPE_SHEEP             = 173,
  SUBTYPE_SLITH             = 174,
  SUBTYPE_SPAWN             = 175,
  SUBTYPE_SPECTER           = 176,
  SUBTYPE_SPHINX            = 177,
  SUBTYPE_SPIDER            = 178,
  SUBTYPE_SPIRIT            = 179,
  SUBTYPE_SOLTARI           = 180,
  SUBTYPE_SPELLSHAPER       = 181,
  SUBTYPE_GRIFFIN           = 182,
  SUBTYPE_SPIKE             = 183,
  SUBTYPE_TURTLE            = 184,
  SUBTYPE_THOPTER           = 185,
  SUBTYPE_TREEFOLK          = 186,
  SUBTYPE_TROLL             = 187,
  SUBTYPE_BASIC_LAND        = 188,
  SUBTYPE_WEREWOLF          = 189,
  SUBTYPE_UNICORN           = 190,
  SUBTYPE_VAMPIRE           = 191,
  SUBTYPE_SPONGE            = 192,
  SUBTYPE_SQUID             = 193,
  SUBTYPE_SQUIRREL          = 194,
  SUBTYPE_STARFISH          = 195,
  SUBTYPE_WARRIOR           = 196,
  SUBTYPE_WALL              = 197,
  SUBTYPE_PRAETOR           = 198,
  SUBTYPE_THALAKOS          = 199,
  SUBTYPE_THRULL            = 200,
  SUBTYPE_WIZARD            = 201,
  SUBTYPE_WOLVERINE         = 202,
  SUBTYPE_WOLF              = 203,
  SUBTYPE_WOMBAT            = 204,
  SUBTYPE_WORLD             = 205,
  SUBTYPE_WRAITH            = 206,
  SUBTYPE_TRISKELAVITE      = 207,
  SUBTYPE_WURM              = 208,
  SUBTYPE_YETI              = 209,
  SUBTYPE_ZOMBIE            = 210,
  SUBTYPE_NONE              = 211,
  SUBTYPE_CROCODILE         = 212,
  SUBTYPE_ILLUSION          = 213,
  SUBTYPE_INSECT            = 214,
  SUBTYPE_VEDALKEN          = 215,
  SUBTYPE_VOLVER            = 216,
  SUBTYPE_WEIRD             = 217,
  SUBTYPE_SNAKE             = 218,
  SUBTYPE_SAND              = 219,
  SUBTYPE_TETRAVITE         = 220,
  SUBTYPE_WHALE             = 221,
  SUBTYPE_WORM              = 222,
  SUBTYPE_ZUBERA            = 223,
  SUBTYPE_ASSEMBLY_WORKER   = 224,
  SUBTYPE_HOUND             = 225,
  SUBTYPE_LHURGOYF          = 226,
  SUBTYPE_TRIBAL            = 227,
  SUBTYPE_SHRINE            = 228,
  SUBTYPE_CARRIER           = 229,
  SUBTYPE_MERCENARY         = 230,
  SUBTYPE_REBEL             = 231,
  SUBTYPE_VIASHINO          = 232,
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