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Bug Reports (snapshot builds)

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Re: Bug Reports (snapshot builds)

Postby moomarc » 01 Jun 2012, 14:04

PowerClaws wrote:
friarsol wrote:
PowerClaws wrote:The card AEthersnipe isnt displaying an image, all the images are in the appropriate folders and im pretty certain what the card file says;
SetInfo:COM|Common|http://magiccards.info/scans/en/cmd/39.jpg
SetInfo:LRW|Common|http://magiccards.info/scans/en/lw/50.jpg
should be;
SetInfo:COM|Common|http://magiccards.info/scans/en/com/39.jpg
SetInfo:LRW|Common|http://magiccards.info/scans/en/lrw/50.jpg
Nope. The card scan information is automated, so that's correct. Probably what the problem is has to do with the AE character being converted. Try deleting the files and re-downloading them
Did this and the problem was half solved, the commander image still doesnt download, but the lorwyn image is fine
Do both the downloaded files have the same file name (case sensitive)? If not just rename as per the LRW file.
-Marc
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Re: Bug Reports (snapshot builds)

Postby PowerClaws » 02 Jun 2012, 05:30

moomarc wrote:
PowerClaws wrote:Did this and the problem was half solved, the commander image still doesnt download, but the lorwyn image is fine
Do both the downloaded files have the same file name (case sensitive)? If not just rename as per the LRW file.
Both are the same,
AEthersnipe.full (lrw)
AEthersnipe.full (com)
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Re: Bug Reports (snapshot builds)

Postby moomarc » 02 Jun 2012, 07:31

PowerClaws wrote:
moomarc wrote:
PowerClaws wrote:Did this and the problem was half solved, the commander image still doesnt download, but the lorwyn image is fine
Do both the downloaded files have the same file name (case sensitive)? If not just rename as per the LRW file.
Both are the same,
AEthersnipe.full (lrw)
AEthersnipe.full (com)
Both mine are Aethersnipe.full but also work in all lowercase characters and dropping the .full bit. If this last rename attempt doesn't work I'm not sure what else to try. Do the other COM images work?
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Re: Bug Reports (snapshot builds)

Postby PowerClaws » 02 Jun 2012, 09:16

moomarc wrote:Both mine are Aethersnipe.full but also work in all lowercase characters and dropping the .full bit. If this last rename attempt doesn't work I'm not sure what else to try. Do the other COM images work?
Renamed both to aethersnipe.full and the com image didnt work, but i did notice that the filesize was smaller for the com image, maybe that might be why the image isnt showing in forge, i might try and get another copy from somewhere and rename that

EDIT: yeah, the downloader was downloading a file that didnt work, i downloaded the image from magiccards.info, renamed it and away it went, sorry for the hassle
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Re: Bug Reports (snapshot builds)

Postby moomarc » 02 Jun 2012, 09:53

PowerClaws wrote:
moomarc wrote:Both mine are Aethersnipe.full but also work in all lowercase characters and dropping the .full bit. If this last rename attempt doesn't work I'm not sure what else to try. Do the other COM images work?
Renamed both to aethersnipe.full and the com image didnt work, but i did notice that the filesize was smaller for the com image, maybe that might be why the image isnt showing in forge, i might try and get another copy from somewhere and rename that

EDIT: yeah, the downloader was downloading a file that didnt work, i downloaded the image from magiccards.info, renamed it and away it went, sorry for the hassle
No problem. Glad you've got it working. Besides, we need to know if images have become corrupted on the server somehow so that I can re-upload them.
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Re: Bug Reports (snapshot builds)

Postby HereticPriest » 03 Jun 2012, 19:57

Hi,
im new here, so please excuse me if i dont follow all your guidelines for posting bugs correctly. I use the svn updating method and i am currently at revision 15793 - since some time now(several revisions, probably since the new editor was implemented) i encounter a problem with the fantasy Quest mode - i cant click on any of the boosters/fatpacks/constructed decks in the Spellshop without getting an error like this:

well, here i wanted to paste the error message, but it told me my message "looks to spammy for a new user"

After that i cant go back to the program and have to exit the Application, forfeiting any purchases or sells i made after entering the Spell shop.

Also the card "Forbidden Alchemy" seems to have stopped working correctly. Actually sorry, it might never have worked at all since i tried it. It does get the card i select, but the other cards dont go into the graveyard as they should, but back on top of the library or vanish completely. Not entirely sure about this.

Fixing this would make me very happy.

Greetings, H_P
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Re: Bug Reports (snapshot builds)

Postby HereticPriest » 03 Jun 2012, 20:00

If you would like me to post the errormessage please tell me how to paste it without the forum software complaining it would be to spammy. Please note that the regular bugreporting tool of the program itself seems to be broken for me.
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Re: Bug Reports (snapshot builds)

Postby friarsol » 03 Jun 2012, 21:23

HereticPriest wrote:Hi,
im new here, so please excuse me if i dont follow all your guidelines for posting bugs correctly. I use the svn updating method and i am currently at revision 15793 - since some time now(several revisions, probably since the new editor was implemented) i encounter a problem with the fantasy Quest mode - i cant click on any of the boosters/fatpacks/constructed decks in the Spellshop without getting an error like this:
Hey H_P,

Posting in this thread for SVN bugs is right. The actual crash I fixed this morning (so you should update) at 15795. The packs won't be displayed, but it should be able to move on.

There isn't really a way to get around the messages that look like spam thing that the forums monitor until you've been around for a bit.
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Re: Bug Reports (snapshot builds)

Postby Corwin72 » 04 Jun 2012, 03:47

forge-1.2.8-20120602.104438-28

I tried to draft and received the error:
| Open
Forge version 1.2.8-SNAPSHOT-r15681

OS: Windows 7 Version: 6.1 Architecture: x86

Java Version: 1.7.0_04 Vendor: Oracle Corporation

Detailed error trace:
java.lang.NullPointerException
at forge.gui.match.controllers.CDetail.showCard(CDetail.java:49)
at forge.gui.deckeditor.CDeckEditorUI.setCard(CDeckEditorUI.java:52)
at forge.gui.deckeditor.tables.TableModel.showSelectedCard(TableModel.java:193)
at forge.gui.deckeditor.tables.TableModel$1.valueChanged(TableModel.java:208)
at javax.swing.DefaultListSelectionModel.fireValueChanged(Unknown Source)
at javax.swing.DefaultListSelectionModel.fireValueChanged(Unknown Source)
at javax.swing.DefaultListSelectionModel.fireValueChanged(Unknown Source)
at javax.swing.DefaultListSelectionModel.changeSelection(Unknown Source)
at javax.swing.DefaultListSelectionModel.changeSelection(Unknown Source)
at javax.swing.DefaultListSelectionModel.setSelectionInterval(Unknown Source)
at javax.swing.JTable.setRowSelectionInterval(Unknown Source)
at forge.gui.deckeditor.tables.TableView.fixSelection(TableView.java:149)
at forge.gui.deckeditor.controllers.CEditorDraftingProcess.showChoices(CEditorDraftingProcess.java:145)
at forge.gui.deckeditor.controllers.CEditorDraftingProcess.init(CEditorDraftingProcess.java:236)
at forge.gui.deckeditor.CDeckEditorUI.updateController(CDeckEditorUI.java:111)
at forge.gui.deckeditor.CDeckEditorUI.setCurrentEditorController(CDeckEditorUI.java:75)
at forge.gui.home.sanctioned.CSubmenuDraft.setupDraft(CSubmenuDraft.java:228)
at forge.gui.home.sanctioned.CSubmenuDraft.access$000(CSubmenuDraft.java:37)
at forge.gui.home.sanctioned.CSubmenuDraft$2.mousePressed(CSubmenuDraft.java:100)
at java.awt.AWTEventMulticaster.mousePressed(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Bug Reports (snapshot builds)

Postby Corwin72 » 04 Jun 2012, 03:48

H_P
If you open the full editor and use the spoiler tags around the error text it will roll it up like my last post.
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Re: Bug Reports (snapshot builds)

Postby friarsol » 04 Jun 2012, 04:11

Corwin72 wrote:H_P
If you open the full editor and use the spoiler tags around the error text it will roll it up like my last post.
That won't help, the error message itself is being caught in the spam filters.
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Re: Bug Reports (snapshot builds)

Postby HereticPriest » 04 Jun 2012, 05:18

Its ok, one of the two things i requested to be fixed has been fixed, you knew what my problem was without the errormessage. If i really need to paste something big before the forum lets me i will just use pastebin and provide a link or something.
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Re: Bug Reports (snapshot builds)

Postby Jaedayr » 04 Jun 2012, 21:46

Back to doing some testing. I got a new PC a few months ago and didn't have time to go through the hassle of setting up a dev environment on it so I have been just playing releases. I just got the snapshot builds working and so I am ready to start reporting bugs again. :mrgreen:

If I report anything that is already being addressed then I apologize in advance for that.

In the quest card shop, there is no way to know how much gold I have.

I may have seen this mentioned elsewhere, but the comments about the prebuilt decks are also missing.

I get the following when I hit the Load key in the Card Shop.

| Open
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.

null


Version:
Forge version 1.2.8-SNAPSHOT-r15681

OS: Windows 7 Version: 6.1 Architecture: x86

Java Version: 1.6.0_29 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.NullPointerException
at forge.gui.deckeditor.SEditorIO.confirmSaveChanges(SEditorIO.java:147)
at forge.gui.deckeditor.controllers.CCurrentDeck.openDeck(CCurrentDeck.java:140)
at forge.gui.deckeditor.controllers.CCurrentDeck.access$200(CCurrentDeck.java:30)
at forge.gui.deckeditor.controllers.CCurrentDeck$4.execute(CCurrentDeck.java:66)
at forge.gui.toolbox.FLabel$3.mouseClicked(FLabel.java:235)
at java.awt.AWTEventMulticaster.mouseClicked(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Bug Reports (snapshot builds)

Postby ArsenalNut » 05 Jun 2012, 15:53

Sever the Bloodline does not exile all the cards on the battlefield with the same name, only those of the targeted card's controller. I believe the "Defined$ TargetedController" in the ChangeZoneAll line is the culprit but I am not sure how to fix it.
So many cards, so little time
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Re: Bug Reports (snapshot builds)

Postby PowerClaws » 05 Jun 2012, 16:03

i think the quantity column in the deck editor is causing the remove four cards button to not work properly when it is the secondary sort column, ive noticed every time i click it, if it is the only card meeting the primary sort (ie, CMC) then the four cards would be removed, if some other cards with the same CMC are present, it removes one and moves the card to the top of the cards with the same CMC cost
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