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Thefiremind's DotP2013 DLC v9 (27/5/2013)

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Re: Thefiremind's DotP2013 DLC v4 (10/7/2012)

Postby Aiodren » 17 Jul 2012, 10:35

Hey Firemind, i have to pick up sadlyblue's request from a few pages ago at this point and beg you to upload a zip with all your wads in it. Back then you said, we'd just have to download the new decks but each time you upload a new deck you update the old wads with bugfixes and the like (which is perfectly fine :wink: ), so we need to download all of them over again... does it really take that much more time and effort to just pack them all together and upload them so we can decide to download the single ones or the entire pack?
I love your decks and especially your new cards, but it's a hassle to always keep everything up to date.
Pretty please? :mrgreen:
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Re: Thefiremind's DotP2013 DLC v4b (17/7/2012)

Postby thefiremind » 17 Jul 2012, 11:35

Airplaneswalker wrote:when will be the next release? i cant finish the download for Deck_1999_Core_v4.zip, tried to download it for an hour but no luck :cry:
New link available.

Aiodren wrote:does it really take that much more time and effort to just pack them all together and upload them so we can decide to download the single ones or the entire pack?
Well, to be honest, it does, since my upload speed is about 30 KB/s and when I'm uploading something, the navigation crawls... but I did it. Just be aware that more things to do when releasing a new version will result in new versions being released less often... :P
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Re: Thefiremind's DotP2013 DLC v4b (17/7/2012)

Postby Aiodren » 17 Jul 2012, 13:34

thefiremind wrote:Well, to be honest, it does, since my upload speed is about 30 KB/s and when I'm uploading something, the navigation crawls... but I did it.
Thank you very much, i really appreciate that :D
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Re: Thefiremind's DotP2013 DLC v4b (17/7/2012)

Postby marcus00005 » 18 Jul 2012, 18:21

hello its marcus thanks for the mod "thefiremind". i try it out and it was cool. i use the tools to make my own deck for it and i came across a few problems. some of the cards didnt work right. they were the cards i put in it from dotp 2012 to test it. clone cards did not work and non basic land did not work it was called halimar depths. if you know what is up and thanks
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Re: Thefiremind's DotP2013 DLC v4b (17/7/2012)

Postby thefiremind » 18 Jul 2012, 18:23

You can't just put cards from DotP2012 to DotP2013 and hope that they work. There are lots of differences: some could work, but most of them should be rewritten.
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Re: Thefiremind's DotP2013 DLC v4b (17/7/2012)

Postby ptisan35700 » 21 Jul 2012, 01:31

I didn't see this in the known bugs and I didn't read this thread all the way through, so maybe this was already reported, but Ambush Viper is not 'Deathtouching". Flash works fine, though.
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Re: Thefiremind's DotP2013 DLC v4b (17/7/2012)

Postby thefiremind » 21 Jul 2012, 09:35

ptisan35700 wrote:I didn't see this in the known bugs and I didn't read this thread all the way through, so maybe this was already reported, but Ambush Viper is not 'Deathtouching". Flash works fine, though.
Yeah, I found that bug by myself. I can't remember if I already fixed it in the current version... if you downloaded version 4b and you found it, then I didn't fix it. :oops:
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Re: Thefiremind's DotP2013 DLC v4b (17/7/2012)

Postby eaglrombie » 21 Jul 2012, 17:32

Hey firemind, thank you for all your hard work man!

I have a quick question; "Deck_1999.Core.wad" needs to be extracted into my 2013 directory.. But I've already placed that file from one of Kevlahnota's mods. Can I rename your file and place it into my directory without any problems?? Or do I have to chose one or the other?

*Also, how do you delete your profile??? I was told using the "DOTP2013 Mod Compatibility List & Unlock all Cards & Avatars" needs me to delete my profile to unlock YOUR content*
Thanks once again! :]
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Re: Thefiremind's DotP2013 DLC v4b (17/7/2012)

Postby thefiremind » 21 Jul 2012, 18:45

eaglrombie wrote:I have a quick question; "Deck_1999.Core.wad" needs to be extracted into my 2013 directory.. But I've already placed that file from one of Kevlahnota's mods. Can I rename your file and place it into my directory without any problems?? Or do I have to chose one or the other?
That's impossible, I currently have kev's mod installed and there's no file that has the same name as my mod. There is 0999, but not 1999.

eaglrombie wrote:*Also, how do you delete your profile??? I was told using the "DOTP2013 Mod Compatibility List & Unlock all Cards & Avatars" needs me to delete my profile to unlock YOUR content*
Thanks once again! :]
If you have Theta version, your profile is inside DotP2013 directory, in a sub-directory called Username_swarm, where "Username" is your user name. If you have Skidrow version, it's in C:\Users\Username\AppData\Local\SKIDROW\97330, and again "Username" stands for your user name in Windows.
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Re: Thefiremind's DotP2013 DLC v4b (17/7/2012)

Postby eaglrombie » 21 Jul 2012, 18:54

thefiremind wrote:That's impossible, I currently have kev's mod installed and there's no file that has the same name as my mod. There is 0999, but not 1999.
I'm not sure what I did.. O well, the game is working fine irregardless.

thefiremind wrote: If you have Theta version, your profile is inside DotP2013 directory, in a sub-directory called Username_swarm, where "Username" is your user name. If you have Skidrow version, it's in C:\Users\Username\AppData\Local\SKIDROW\97330, and again "Username" stands for your user name in Windows.
AWESOME! Found it no time, I just had to "show hidden files". I appreciate the help =D>
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Re: Thefiremind's DotP2013 DLC v4b (17/7/2012)

Postby Zambooo » 02 Aug 2012, 13:44

With the unlock 1 the cards are all correctly unlocked, but the changes to the custom Deck are saved only for "Fame Primordiale", "Veleno di Phyrexia", and "Notte dei Ninja". [This with the Deck_Core_1999 modified according to maginater5000, or with the original Deck_Core_1999 plus the Deck_4000_Core by maginater5000]
Instead with the original Deck_Core_1999 only the Deck's MOD will be unlocked (not the standard ones), but the changes will be saved to every Deck. [so with this solution you'll never be able to use the Ravnica DLC]
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Re: Thefiremind's DotP2013 DLC v4b (17/7/2012)

Postby thefiremind » 02 Aug 2012, 14:03

Thanks for the report, but about the chance of saving changes on the decks I'm still totally confused. I can see no reason why it should work with some decks and not with some other decks. I made a new universal unlocker right now, compatible with my mod, kev's mod and RiiakShiNal's mod, but changes are still not saved.
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Re: Thefiremind's DotP2013 DLC v4b (17/7/2012)

Postby luh-koala » 03 Aug 2012, 18:10

An GUI preview for the new decks ;D

Image
Last edited by luh-koala on 03 Aug 2012, 18:15, edited 1 time in total.
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Re: Thefiremind's DotP2013 DLC v4b (17/7/2012)

Postby thefiremind » 03 Aug 2012, 18:13

Those are great! Only 2 errors:
1) you wrote the description of the devour deck on the poison deck.
2) you made a typo on the devour deck... it's called "Primordial Hunger" (because devour creatures are hungry :wink:).

Anyway, I'm about to upload a new version... more decks to come.
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Re: Thefiremind's DotP2013 DLC v4b (17/7/2012)

Postby luh-koala » 03 Aug 2012, 18:19

Oh! Didnt noticed the Hunger thing, true thing, sorry me =D

If u feel like using it, let me know about it. I have some free time today, could add them to the description.
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