It is currently 22 Oct 2018, 20:45
   
Text Size

Community Wad

Moderators: Xander9009, CCGHQ Admins

Re: Community Wad

Postby aidscoi168 » 01 Sep 2018, 16:06

It maybe the effect of Goreclaw, Terror of Qal Sisma even the card not in battle field yet. also Thrashing Brontodon won't work ( not allow me to pay mana and sacrifice to destroy enchantment )
aidscoi168
 
Posts: 153
Joined: 31 Dec 2016, 17:49
Has thanked: 49 times
Been thanked: 24 times

Re: Community Wad

Postby thanosyro » 05 Sep 2018, 14:45

[img]Hungering%20Hydra[/img] is INDESTRUCTIBLE! Whenever is dealt damage (even a critical one), it gains that much +1 counters but its' toughness didn't drop below 1. If anyone can fix this i'd appreciate. Also i would like to know.. Is the DOTP 2014 community wad dead? If so, thank to everyone who contributed to this project all these years. =D>
thanosyro
 
Posts: 28
Joined: 28 Apr 2015, 18:58
Has thanked: 1 time
Been thanked: 0 time

Re: Community Wad

Postby NEMESiS » 07 Sep 2018, 18:37

chiefeweight wrote:
NEMESiS wrote:Only two issues to note, is that the emblem is missing the art and that it can be targeted with Teferi's -3. It needs protection.
Is it possible to make an emblem invisible to players? I remember that there was a version, in which players could acquire the emblems' effects without creating any emblem permanents on the battlefield that would be affected by players or computers.
I shouldn't be different the other ones. It just needs protection, hopefully it gets updated.

thanosyro wrote:[img]Hungering%20Hydra[/img] is INDESTRUCTIBLE! Whenever is dealt damage (even a critical one), it gains that much +1 counters but its' toughness didn't drop below 1. If anyone can fix this i'd appreciate. Also i would like to know.. Is the DOTP 2014 community wad dead? If so, thank to everyone who contributed to this project all these years. =D>
I looked at the card, all you have to do is remove this from the triggered ability:

Code: Select all
 replacement_effect="1"
User avatar
NEMESiS
 
Posts: 458
Joined: 03 Jan 2013, 04:02
Location: Pools of Becoming
Has thanked: 68 times
Been thanked: 21 times

Re: Community Wad

Postby san4wc » 15 Sep 2018, 10:12

For Veteran Motorist second effect (Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn), if Veteran motorist leaves the battlefield, the vehicle loses the +1/+1 bonus even though it is supposed to last till the end of turn.
san4wc
 
Posts: 3
Joined: 16 Nov 2017, 12:02
Has thanked: 1 time
Been thanked: 0 time

Re: Community Wad

Postby addict insane » 28 Sep 2018, 12:18

Holy Crap at Pelt Collector!!! (plus vexing devil in a modern zoo deck!!!)

I haven't updated my wad version, but I want to know, is pelt collector in it yet?
addict insane
 
Posts: 134
Joined: 02 Mar 2015, 22:20
Has thanked: 13 times
Been thanked: 1 time

Re: Community Wad

Postby BloodReyvyn » 10 Oct 2018, 02:10

Everyone loving Vexing Devil and Death's Shadow...

No love for Pelt Collector + Phyrexian Dreadnought tho? lol :P
"There's an experience worse than blindness - it's the certainty that your vision is perfect and the horror that there's no world around you to see."
User avatar
BloodReyvyn
 
Posts: 405
Joined: 19 May 2013, 13:29
Has thanked: 48 times
Been thanked: 38 times

Re: Community Wad

Postby distress » 12 Oct 2018, 14:49

Whenever I cast Torment of Hailfire on an AI opponent, the opponent ALWAYS chooses to lose life, even if doing so puts them below zero life. Spells like Killing Wave and Sword-Point Diplomacy appear to be working as intended, but Torment of Hailfire isn't.
distress
 
Posts: 1
Joined: 12 Oct 2018, 14:45
Has thanked: 0 time
Been thanked: 0 time

Re: Community Wad

Postby Xander9009 » 15 Oct 2018, 20:53

That actually shouldn't be possible. It was an issue a long time ago when I first coded it, but it's one of my favorite cards, so I spent forever working on an testing it. It shouldn't allow the AI to choose life if they're below 4 unless they have to. It does, however, actually force them to choose life if they have more than 22 life, even if other options would be possible. I'll look into it at some point to see what's going on, but I know for sure it works fine on my end. (I use it all the time, but that's usually in 4-player games, so maybe it has to do with that.)
_______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
User avatar
Xander9009
Programmer
 
Posts: 2820
Joined: 29 Jun 2013, 07:44
Location: Indiana, United States
Has thanked: 101 times
Been thanked: 421 times

Previous

Return to 2014

Who is online

Users browsing this forum: No registered users and 6 guests


Who is online

In total there are 6 users online :: 0 registered, 0 hidden and 6 guests (based on users active over the past 10 minutes)
Most users ever online was 279 on 11 Jul 2013, 22:03

Users browsing this forum: No registered users and 6 guests

Login Form