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Community Wad

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Re: Community Wad

Postby Xander9009 » 05 Dec 2018, 00:42

Ideally, the way it's coded would work correctly, but to make it actually do so, it'll probably need to be altered to do the following: iterate through all sources in all zones, add each one to a chest, then choose from that chest. It's similar-ish to how I handled the issue with the AI not understanding Torment of Hellfire. I instead added all valid targets, whether in hand or on the field, to a chest and had the AI choose from that chest. If it was in hand, then it's discarded. Otherwise, it's sacrificed. More detail than needed, since that part of it isn't similar, but the idea behind it is there.
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Re: Community Wad

Postby Zambooo » 07 Dec 2018, 23:43

Code: Select all
[lua] [string "KNOWLEDGE_EXPLOITATION_CW_152664_TITLE (RESOLUTION_TIME_ACTION)~0x00000382"]:2: attempt to index a nil value
[lua] [string "KNOWLEDGE_EXPLOITATION_CW_152664_TITLE (RESOLUTION_TIME_ACTION)~0x00000381"]:7:
 parameter mismatch or too few parameters [expected bzS32]
Found this in my log while playing Knowledge Exploitation. And I don't know how to fix it tbh
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