API for Magic Coding in C
Card Status Functions
- is_tapped(player, card)
Game State Functions
- count_graveyard(player)
- has_threshold(player)
- has_mana(player, color)
Cost Paying Functions
- charge_mana(player, color)
- tap_card(player, card)
Actions
- add_one_mana_any_color(player)
- draw_a_card(player)
- gain_life(player, amount)
- kill_card(player, card, kill method)
Random Stuff
- affect_me(player, card)
