DotP 2014: XML Tags
Card XML Tags
- CAST
- DEFAULT
- _ACTIVATED_ABILITY
- _TRIGGERED_ABILITY
- NULL
- TOKEN
- AI_DONT_DUPLICATE
- COLLECTORNUMBER
- value
- FLAVOURTEXT
- text
- TITLE
- text
- TYPELINE
- text
- FILENAME
- text
- CARDNAME
- text
- ARTID
- value
- ARTUV
- value
- MULTIVERSEID
- value
- ARTIST
- name
- FRAMECOLOUR
- name
- RARITY
- metaname
- TYPE
- metaname
- SUPERTYPE
- metaname
- CASTING_COST
- cost
- POWER
- value
- TOUGHNESS
- value
- COLOUR
- value
- LAND_GROUP
- value
- FRAME_TYPE
- type
- ANIMATEDARTFILENAME
- primary_animation
- secondary_animation
- last_animation_loops
- AI_AVAILABILITY
- type
- window_step
- window_turn
- window_in_combat
- response_source
- response_target
- restriction_type
- restriction_check_parent
- restriction_characteristic
- LOCALISED_TEXT
- LanguageCode
- SUB_TYPE
- metaname
- SFX
- text
- targetting_arrow
- power_boundary_min
- power_boundary_max
- STATIC_ABILITY
- commaspace
- resource_id
- active_zone
- linked_ability_group
- hint_name
- SPELL_ABILITY
- commaspace
- resource_id
- active_zone
- linked_ability_group
- attach_definition
- TRIGGERED_ABILITY
- commaspace
- resource_id
- active_zone
- linked_ability_group
- replacement_effect
- replacement_query
- forced_skip
- priority
- badge
- hint_name
- replacement_effect_type
- ACTIVATED_ABILITY
- commaspace
- resource_id
- active_zone
- linked_ability_group
- forced_skip
- firebreathing
- hint_name
- UTILITY_ABILITY
- commaspace
- resource_id
- active_zone
- origin_controller_can_use
- ignore_timing
- qualifier
- tag
- secondary_tag
- MANA_ABILITY
- commaspace
- resource_id
- AVAILABILITY
- sorcery_time
- during_your_turn
- during_opponents_turn
- upkeep
- combat
- non_combat
- per_turn_limit
- any_player
- KEYWORD
- tag
- help_title
- help_body
- PRODUCES
- amount
- COST
- type
- definition
- compartment
- query_tag
- mana_cost
- counter_type
- item_count
- item_count_up_to
- item_count_any_number_of
- amount
- LKI_shield
- TOKEN_REGISTRATION
- type
- reservation
- AI_BASE_SCORE
- zone
- score
- type
- AI_COUNTER_SCORE
- type
- score
- max_counters
- AI_SCORE_MULTIPLIER
- zone
- value
- AI_PLANAR_DIE_BEHAVIOUR
- behaviour
- value
- AI_CUSTOM_SCORE
- zone
- HELP
- title
- body
- zone
- zone_reverse
- HINT
- hint_number
- trigger
- trigger_value
- local_trigger
- two_headed_giant_only
- AI_MODIFIERS
- hold_priority
- always_use
- combat_immunity
- worthless
- TRIGGER
- value
- simple_qualifier
- from_zone
- to_zone
- pre_trigger
- damage_type
- TARGET
- definition
- compartment
- mode
- tag
- count
- dependency
- up_to
- any_number_of
- at_random
- damage_assignment
- counter_assignment
- depends_on_X
- not_targeted
- TARGET_TAG
- tag
- MODE_SELECT
- tag
- min
- max
- MODE
- index
- tag
- filter_id
- reevaluates
- ignore_resolution_check
- always_prompt
- tag
- characteristic
- name
- proliferate
- repeating
- conditional
- layer
- filter_id
- mode
- tag
- secondary_tag
- compartment
- hint
- id
- SEALED_HEURISTICS
- activation_cost
- score_modifier
- is_removal
- is_combat_trick
- is_fixing
- SEALED_SYNERGY_TAG
- synergy_tag
- SEALED_SYNERGY_BONUS
- score_bonus
- density_cap
- synergy_tag
- type
- subtype
- colour
- never_batch
- keyword
- always
- no_effect_source
- no_trigger_object
- no_secondary_object
