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DotP 2014: XML Tags

Card XML Tags

  • CAST
  • DEFAULT
  • _ACTIVATED_ABILITY
  • _TRIGGERED_ABILITY
  • NULL
  • TOKEN
  • AI_DONT_DUPLICATE
  • COLLECTORNUMBER
    • value
  • FLAVOURTEXT
    • text
  • TITLE
    • text
  • TYPELINE
    • text
  • FILENAME
    • text
  • CARDNAME
    • text
  • ARTID
    • value
  • ARTUV
    • value
  • MULTIVERSEID
    • value
  • ARTIST
    • name
  • FRAMECOLOUR
    • name
  • RARITY
    • metaname
  • TYPE
    • metaname
  • SUPERTYPE
    • metaname
  • CASTING_COST
    • cost
  • POWER
    • value
  • TOUGHNESS
    • value
  • COLOUR
    • value
  • LAND_GROUP
    • value
  • FRAME_TYPE
    • type
  • ANIMATEDARTFILENAME
    • primary_animation
    • secondary_animation
    • last_animation_loops
  • AI_AVAILABILITY
    • type
    • window_step
    • window_turn
    • window_in_combat
    • response_source
    • response_target
    • restriction_type
    • restriction_check_parent
    • restriction_characteristic
  • LOCALISED_TEXT
    • LanguageCode
  • SUB_TYPE
    • metaname
  • SFX
    • text
    • targetting_arrow
    • power_boundary_min
    • power_boundary_max
  • STATIC_ABILITY
    • commaspace
    • resource_id
    • active_zone
    • linked_ability_group
    • hint_name
  • SPELL_ABILITY
    • commaspace
    • resource_id
    • active_zone
    • linked_ability_group
    • attach_definition
  • TRIGGERED_ABILITY
    • commaspace
    • resource_id
    • active_zone
    • linked_ability_group
    • replacement_effect
    • replacement_query
    • forced_skip
    • priority
    • badge
    • hint_name
    • replacement_effect_type
  • ACTIVATED_ABILITY
    • commaspace
    • resource_id
    • active_zone
    • linked_ability_group
    • forced_skip
    • firebreathing
    • hint_name
  • UTILITY_ABILITY
    • commaspace
    • resource_id
    • active_zone
    • origin_controller_can_use
    • ignore_timing
    • qualifier
    • tag
    • secondary_tag
  • MANA_ABILITY
    • commaspace
    • resource_id
  • AVAILABILITY
    • sorcery_time
    • during_your_turn
    • during_opponents_turn
    • upkeep
    • combat
    • non_combat
    • per_turn_limit
    • any_player
  • KEYWORD
    • tag
    • help_title
    • help_body
  • PRODUCES
    • amount
  • COST
    • type
    • definition
    • compartment
    • query_tag
    • mana_cost
    • counter_type
    • item_count
    • item_count_up_to
    • item_count_any_number_of
    • amount
  • LKI_shield
  • TOKEN_REGISTRATION
    • type
    • reservation
  • AI_BASE_SCORE
    • zone
    • score
    • type
  • AI_COUNTER_SCORE
    • type
    • score
    • max_counters
  • AI_SCORE_MULTIPLIER
    • zone
    • value
  • AI_PLANAR_DIE_BEHAVIOUR
    • behaviour
    • value
  • AI_CUSTOM_SCORE
    • zone
  • HELP
    • title
    • body
    • zone
    • zone_reverse
  • HINT
    • hint_number
    • trigger
    • trigger_value
    • local_trigger
    • two_headed_giant_only
  • AI_MODIFIERS
    • hold_priority
    • always_use
    • combat_immunity
    • worthless
  • TRIGGER
    • value
    • simple_qualifier
    • from_zone
    • to_zone
    • pre_trigger
    • damage_type
  • TARGET
    • definition
    • compartment
    • mode
    • tag
    • count
    • dependency
    • up_to
    • any_number_of
    • at_random
    • damage_assignment
    • counter_assignment
    • depends_on_X
    • not_targeted
  • TARGET_TAG
    • tag
  • MODE_SELECT
    • tag
    • min
    • max
  • MODE
    • index
    • tag
    • filter_id
    • reevaluates
    • ignore_resolution_check
    • always_prompt
    • tag
    • characteristic
    • name
    • proliferate
    • repeating
    • conditional
    • layer
    • filter_id
    • mode
    • tag
    • secondary_tag
    • compartment
    • hint
    • id
  • SEALED_HEURISTICS
    • activation_cost
    • score_modifier
    • is_removal
    • is_combat_trick
    • is_fixing
  • SEALED_SYNERGY_TAG
    • synergy_tag
  • SEALED_SYNERGY_BONUS
    • score_bonus
    • density_cap
    • synergy_tag
    • type
    • subtype
    • colour
    • never_batch
    • keyword
    • always
    • no_effect_source
    • no_trigger_object
    • no_secondary_object