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DotP 2015: XML tags

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Card XML Tags

  • DEFAULT
  • _ACTIVATED_ABILITY
  • _CAST
  • _TRIGGERED_ABILITY
  • NULL
  • AI_DONT_DUPLICATE
  • TOKEN
  • value
  • COLLECTORNUMBER
  • text
  • FLAVOURTEXT
  • text
  • TITLE
  • text
  • FILENAME
  • text
  • CARDNAME
  • value
  • ARTID
  • value
  • ARTUV
  • value
  • MULTIVERSEID
  • name
  • ARTIST
  • name
  • FRAMECOLOUR
  • metaname
  • RARITY
  • metaname
  • TYPE
  • metaname
  • SUPERTYPE
  • cost
  • CASTING_COST
  • value
  • POWER
  • value
  • TOUGHNESS
  • value
  • LOYALTY
  • value
  • COLOUR
  • value
  • LAND_GROUP
  • type
  • FRAME_TYPE
  • tag
  • QUERYTEXT
  • play_tag
  • EXPLAIN
  • is_removal
  • removal_tag
  • primary_animation
  • ANIMATEDARTFILENAME
  • last_animation_loops
  • secondary_animation
  • type
  • AI_AVAILABILITY
  • window_turn
  • window_step
  • response_source
  • window_in_combat
  • restriction_type
  • response_target
  • restriction_per_turn_limit
  • restriction_check_parent
  • restriction_characteristic_2
  • restriction_characteristic
  • MillCards
  • CardDraw
  • AttackPriority
  • Equip
  • DamageWithUntap
  • InResponse
  • Firebreathing
  • InResponseBlock
  • InResponseAttack
  • InResponseOrBeforeHisUntap
  • InResponseOrBeforeEitherUntap
  • InResponseBlockOrBeforeMyUntap
  • InResponseOrBeforeMyUntap
  • InResponseOrDuringCombatOrBeforeMyUntap
  • InResponseOrDuringCombat
  • MakeCreature
  • InResponseOrDuringCombatOrMain2
  • RepeatableDamage
  • Regen
  • SorceryTime
  • SacForLife
  • InResponseOrDuringCombatControllersTurn
  • SorceryTimeOrBeforeYourUntap
  • InstantSpeedBounce
  • InstantSpeedRemoval
  • InstantSpeedPumpPowerOnly
  • InstantSpeedPumpPowerToughness
  • Main1Only
  • InstantSpeedTap
  • Main2Only
  • LOCALISED_TEXT
  • restriction_characteristic_3
  • SUB_TYPE
  • LanguageCode
  • SFX
  • metaname
  • targetting_arrow
  • text
  • power_boundary_max
  • power_boundary_min
  • commaspace
  • STATIC_ABILITY
  • active_zone
  • resource_id
  • hint_name
  • linked_ability_group
  • commaspace
  • SPELL_ABILITY
  • active_zone
  • resource_id
  • attach_definition
  • linked_ability_group
  • commaspace
  • TRIGGERED_ABILITY
  • active_zone
  • resource_id
  • replacement_effect
  • linked_ability_group
  • priority
  • replacement_query
  • hint_name
  • badge
  • ACTIVATED_ABILITY
  • replacement_effect_type
  • resource_id
  • commaspace
  • linked_ability_group
  • active_zone
  • hint_name
  • firebreathing
  • commaspace
  • UTILITY_ABILITY
  • active_zone
  • resource_id
  • ignore_timing
  • origin_controller_can_use
  • tag
  • qualifier
  • MANA_ABILITY
  • secondary_tag
  • resource_id
  • commaspace
  • sorcery_time
  • AVAILABILITY
  • during_opponents_turn
  • during_your_turn
  • combat
  • upkeep
  • per_turn_limit
  • non_combat
  • KEYWORD
  • any_player
  • help_title
  • tag
  • PRODUCES
  • help_body
  • COST
  • amount
  • definition
  • type
  • query_tag
  • compartment
  • counter_type
  • mana_cost
  • item_count_up_to
  • item_count
  • amount
  • item_count_any_number_of
  • is_protected
  • LKI_shield
  • type
  • is_complex
  • type
  • TOKEN_REGISTRATION
  • AI_BASE_SCORE
  • reservation
  • score
  • zone
  • AI_COUNTER_SCORE
  • type
  • score
  • type
  • AI_SCORE_MULTIPLIER
  • max_counters
  • value
  • zone
  • behaviour
  • AI_PLANAR_DIE_BEHAVIOUR
  • AI_CUSTOM_SCORE
  • value
  • HELP
  • zone
  • body
  • title
  • zone_reverse
  • zone
  • hint_number
  • HINT
  • trigger_value
  • trigger
  • two_headed_giant_only
  • local_trigger
  • hold_priority
  • AI_MODIFIERS
  • combat_immunity
  • always_use
  • TRIGGER
  • worthless
  • simple_qualifier
  • value
  • to_zone
  • from_zone
  • damage_type
  • pre_trigger
  • definition
  • TARGET
  • mode
  • compartment
  • count
  • tag
  • up_to
  • dependency
  • at_random
  • any_number_of
  • counter_assignment
  • damage_assignment
  • not_targeted
  • depends_on_X
  • is_complex
  • kick_pattern
  • tag
  • TARGET_TAG
  • tag
  • MODE_SELECT
  • max
  • min
  • index
  • MODE
  • filter_id
  • tag
  • ignore_resolution_check
  • reevaluates
  • tag
  • always_prompt
  • characteristic
  • characteristic
  • name
  • value
  • restriction
  • proliferate
  • second_colour
  • colour
  • layer
  • repeating
  • mode
  • filter_id
  • tag
  • kick_pattern
  • compartment
  • secondary_tag
  • id
  • hint
  • keyword
  • never_batch
  • no_effect_source
  • always
  • no_secondary_object
  • no_trigger_object
  • cost
  • DECKBUILDING_ACTIVATION_LEVEL
  • activation_cap
  • base_score
  • score_per_unit
  • DECKBUILDING_SYNERGY_BONUS
  • min_amount
  • score_offset
  • resource_type
  • max_amount
  • resource_colour
  • resource_subtype
  • amount_consumed
  • resource_name
  • resource_name
  • DECKBUILDING_SYNERGY_RESOURCE
  • DECKBUILDING_METADATA
  • amount
  • ramp
  • mana_produced
  • etb_tapped
  • defensive
  • OTHERS
  • none
  • restriction
  • equip
  • in_response
  • my_turn
  • LanguageCode
  • DURATION
  • fire_once
  • any
  • AI_PLAY_SCORE
  • TRIGGER
  • PLAY_TIME_ACTION
  • CLEANUP
  • AVAILABILITY
  • window
  • their_turn
  • no_regeneration_shield
  • not_characteristic
  • per_turn_limit
  • simple_duration
  • EXPIRY_ACTION
  • CONTINUOUS_ACTION
  • AI_AVAILABILITY
  • LOCALISED_TEXT
  • INTERVENING_IF
  • FILTER
  • simple_cleanup
  • TARGET
  • TARGET_TAG
  • RESOLUTION_TIME_ACTION
  • INTRINSIC
  • COST
  • AI_MODIFIERS
  • PRODUCES
  • KEYWORD
  • AI_BASE_SCORE
  • SFX
  • COST_DEFINITION
  • TARGET_DEFINITION
  • FILTER_CONDITION
  • COST_MODIFICATION
  • MODE
  • MODE_SELECT
  • MAY
  • COUNTER_REGISTRATION
  • PREREQUISITE
  • ABILITY_TEXT
  • STACK_EQUIVALENCE
  • AI_SIMPLIFIED_TARGETING
  • MANA_RESTRICTION
  • AUTO_SKIP
  • EXPLAIN
  • PAYMENT_PREFERENCE
  • ALL
  • NONCOMBAT
  • ALTERNATE
  • ADDITIONAL
  • MULTIKICKER
  • KICKER
  • FLASHBACK
  • REPLICATE
  • RETRACE
  • BUYBACK
  • NORMAL_CAST
  • ENTWINE
  • RESTRICTION
  • RESOURCE
  • STRIVE
  • CONVOKE
  • Self
  • OVERLOAD
  • Controller
  • Another
  • UntilEOT
  • ObjectYouControl
  • Forever
  • EffectSource
  • copy
  • EndOfTurn
  • self
  • control
  • unkicked_only
  • kicked_only
  • Self
  • dont_care
  • Life
  • Mana
  • Discard_at_random
  • Discard
  • Untap
  • Tap
  • Return_to_hand
  • Sacrifice
  • Reveal
  • Exile
  • RemoveCounters
  • AddCounters
  • Generic
  • Mill
  • HINT_REGENERATION

Deck XML Tags

  • personality
  • uid
  • deck_box_image
  • content_pack
  • preview_card
  • tus_save_data_id
  • yes
  • true
  • never_available
  • always_available
  • valid_custom_ai_deck
  • plane_deck
  • is_blue
  • is_white
  • is_red
  • is_black
  • steam_id_1
  • is_green
  • ios_id_1
  • steam_id_2
  • android_id_1
  • ios_id_2
  • description_tag
  • android_id_2
  • _blur
  • hand_puzzle_num_hidden_hand_cards
  • icon
  • hand_puzzle_num_visible_hand_cards
  • _locked_blur
  • _locked
  • icon_locked
  • icon_blur
  • booster_id
  • icon_locked_blur
  • name

Other XML Tags

  • unlockOrderId
  • deckOrderId
  • DeckStatistics
  • flex
  • speed
  • ARCHETYPE_SUBSET_THRESHOLD
  • syn
  • threshold
  • subset
  • value