Params to the targetting function
004D9088 6A 01 PUSH 1 <- is cancel allowed (1 for yes) 004D908A 68 AC5C7100 PUSH Magic.00715CAC <- always this 004D908F 6A 00 PUSH 0 004D9091 6A 00 PUSH 0 004D9093 6A 00 PUSH 0 <-- this is 80 for 'non-wall' 004D9095 6A FF PUSH -1 004D9097 6A FF PUSH -1 004D9099 6A 19 PUSH 19 <-- required creature type 004D909B 6A FF PUSH -1 004D909D 6A 00 PUSH 0 004D909F 6A 00 PUSH 0 <-- required color 004D90A1 6A 00 PUSH 0 <-- illegal color? (a lot of procs call 401E20 and set the result here) 004D90A3 6A 00 PUSH 0 004D90A5 6A 00 PUSH 0 <-- illegal card type 004D90A7 6A 02 PUSH 2 <-- required card type (42 = artifact OR creature) 004D90A9 68 00020000 PUSH 200 <-- 1000 for player, 200 for pemrmanent, 1200 for both 004D90B1 50 PUSH EAX <-- valid player / controller 1 004D90B2 50 PUSH EAX <-- valid player / controller (2 for both) 004D90B3 50 PUSH EAX <-- valid player / controller 2
