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Event codes

Code Explanation Example Cards
0x01 Unknown Island Fish Jasconius
0x04 Upkeep related Copper Tablet
0x0A Draw phase Howling Mine
0x15 Creature attacks Hasran Ogress
0x1A Attacking creature is not blocked Murk Dwellers
0x1F Unknown Library of Leng
0x22 Upkeep related Copper Tablet, Juzam Djinn, Winter Orb
0x32 Calculate power Kird Ape
0x33 Calculate toughness Kird Ape
0x34 Update keyword abilities Goblin King and other lords
0x3B Used by AI to evaluate pump effects and damage prevention effects Morale, Samite Healer
0x3C Changes land type Blood Moon, Evil Presence
0x6A Unknown Pacifism
0x6C Cast spell Any sorcery, instant, or interrupt
0x6D Activate ability (pay costs, select targets) Any card with an activated ability
0x6E "Stacking" damage trigger? Hypnotic Specter, Pit Scorpion, Spirit Link
0x71 Resolve spell Any non-permanent spell
0x72 Resolve activated ability Any card with an activated ability
0x73 Check if activated ability can be played (mana and targets available). Any card with an activated ability
0x74 Check if spell can be played Any sorcery, instant, interrupt. Also some permanents, such as auras and Clone.
0x77 Going to graveyard Su-Chi
0x78 Check possible blocking. Used to implement non-keyword evasion abilities. Juggernaut, Pacifism
0x79 Check if creature can attack Pacifism, Sea Serpent
0x7D Check if triggered ability should trigger Any card with a triggered ability
0x7E Resolve triggered ability Any card with a triggered ability
0x7F Resolve mana ability Any card with a mana ability
0x81 Card becoming tapped (0x91 seems to do the same thing) City of Brass
0x82 Untap phase. Can be used to prevent untapping. Winter Orb, Willow Satyr
0x84 Unknown Island Fish Jasconius
0x85 Upkeep cost Force of Nature, Masticore
0x86 Compulsory upkeep effect, often result of an upkeep cost that the player choose not to pay Stasis, Force of Nature, Copper Tablet
0x87 Unknown Serendib Djinn, Lord of the Pit
0x89 Declare attackers? Juggernaut
0x8A Unknown Llanowar Elves, Serendib Djinn
0x8B Unknown Llanowar Elves, Serendib Djinn
0x8C AI handling activated ability that gives first strike? Noble Panther, Rainbow Knights
0x8F Unknown Mana Batteries
0x90 Unknown, creatures with unusual activated abilities Priest of Yawgmoth, Samite Healer, Cuombajj Witches, Dragon Whelp, anything that regenerates
0x91 Unknown (but see 0x81) City of Brass
0xA0 Unknown Library of Leng
0xA1 Unknown Library of Leng
0xC7 AI stuff