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Magic Duels: Constants from executable

This information is pulled directly from the executable, and it can differ from the information inside the LOL files.

Triggers

  • ABANDONED
  • ABILITY_ABOUT_TO_RESOLVE
  • ABILITY_PLAYED
  • ABILITY_RESOLVED
  • ACTIVATED_ABILITY_PLAYED
  • ATTACKERS_DECLARED
  • ATTACKING
  • ATTACKING_ALONE
  • ATTACKING_AND_ISNT_BLOCKED
  • AURA_ATTACHED
  • BECAME_MONSTROUS
  • BECAME_RENOWNED
  • BECAME_TAPPED
  • BECAME_TAPPED_FOR_MANA
  • BECAME_TARGET_OF_ABILITY
  • BECAME_TARGET_OF_SPELL
  • BECAME_UNTAPPED
  • BEGINNING_OF_DUEL
  • BEGINNING_OF_PLAYERS_STEP
  • BEGINNING_OF_PLAYERS_TURN
  • BEGINNING_OF_STEP
  • BLOCKERS_DECLARED
  • BLOCKING
  • BLOCKS_A_CREATURE
  • CANT_ATTACK_PLAYER_TEST
  • CANT_ATTACK_TEST
  • CANT_BLOCK_TEST
  • CARD_CONSIDERED_FOR_TARGETTING
  • CHAMPIONED
  • CLASH
  • COMBAT_DAMAGE_PUSHED
  • CONSIDERED_FOR_ACTIVATION
  • CONSIDERED_FOR_CAST
  • CONTROLLER_CHANGED
  • COUNTERS_CHANGED
  • COUNTER_ADDED
  • CREATURE_CREWED_VEHICLE
  • CYCLED
  • DESTROYED
  • DISCARD
  • DREW_CARD
  • EQUIPMENT_ATTACHED
  • EVASION_TEST
  • EVOLVED
  • EXERTED
  • FINALISE_STACK_OBJECT
  • INVESTIGATED
  • KICKER_PAID
  • LAND_PLAYED
  • LOST_CLASH
  • MANA_PAID
  • MELDED
  • OBJECT_TAKES_DAMAGE
  • ONE_OR_MORE_ARTIFACT_CREATURES_DEAL_COMBAT_DAMAGE_TO_PLAYER
  • ONE_OR_MORE_CREATURES_DEAL_COMBAT_DAMAGE_TO_PLAYER
  • PAY_CUMULATIVE_UPKEEP
  • PAY_ECHO
  • PHENOMENON_ENCOUNTERED
  • PLANAR_DIE_ROLLED
  • PLANESWALK_AWAY_FROM
  • PLANESWALK_TO
  • PLAYER_BECAME_TARGET_OF_ABILITY
  • PLAYER_BECAME_TARGET_OF_SPELL
  • PLAYER_CONSIDERED_FOR_TARGETTING
  • PLAYER_GAINED_ENERGY
  • PLAYER_GAINED_LIFE
  • PLAYER_GAIN_POISON
  • PLAYER_HAD_ONE_OR_MORE_ARTIFACT_CREATURES_DEAL_COMBAT_DAMAGE_TO_PLAYER
  • PLAYER_HAD_ONE_OR_MORE_CREATURES_DEAL_COMBAT_DAMAGE_TO_PLAYER
  • PLAYER_LIFE_CHANGED
  • PLAYER_LOSES_GAME
  • PLAYER_LOST_LIFE
  • PLAYER_LOST_LIFE_FROM_DAMAGE
  • PLAYER_POISON_CHANGED
  • PLAYER_PUT_TOKENS_INTO_PLAY
  • PLAYER_SPENT_ENERGY
  • PLAYER_TAKES_DAMAGE
  • ROLLED_CHAOS
  • ROLLED_PLANESWALK
  • SACRIFICE
  • SET_IN_MOTION
  • SOURCE_DEALS_DAMAGE
  • SOURCE_DEALS_DAMAGE_TO_OBJECT
  • SOURCE_DEALS_DAMAGE_TO_PLAYER
  • SPELL_ABOUT_TO_RESOLVE
  • SPELL_BEING_COUNTERED
  • SPELL_OR_ABILITY_CAUSED_SHUFFLE
  • SPELL_PLAYED
  • SPELL_RESOLVED
  • STACK_POPPED
  • STACK_PUSHED
  • STATE_BASED_EFFECTS
  • STATE_TRIGGER
  • TARGETS_CHOSEN
  • TRANSFORMED
  • TURNED_FACE_UP
  • UNATTACHED_FROM_CREATURE
  • WAS_BLOCKED
  • WAS_BLOCKED_BY_A_CREATURE
  • WON_CLASH
  • WON_THE_DUEL
  • ZONECHANGE_BEGIN
  • ZONECHANGE_CONSIDERED
  • ZONECHANGE_END
  • ZONECHANGE_TRANSITION

Characteristics

  • CHARACTERISTIC_ALL_CREATURES_MUST_BLOCK_THIS_IF_ABLE
  • CHARACTERISTIC_ANNIHILATOR
  • CHARACTERISTIC_BATTLE_CRY
  • CHARACTERISTIC_CANNOT_ATTACK_ALONE
  • CHARACTERISTIC_CANNOT_BLOCK_ALONE
  • CHARACTERISTIC_CANT_ATTACK
  • CHARACTERISTIC_CANT_BE_ATTACKED_BY_FLYING
  • CHARACTERISTIC_CANT_BE_BLOCKED
  • CHARACTERISTIC_CANT_BE_BLOCKED_BY_CREATURES_WITH_LESS_POWER
  • CHARACTERISTIC_CANT_BE_BLOCKED_BY_MORE_THAN_ONE_CREATURE
  • CHARACTERISTIC_CANT_BE_BLOCKED_EXCEPT_BY_ALL_DEFENDING_CREATURES
  • CHARACTERISTIC_CANT_BE_BLOCKED_EXCEPT_BY_CREATURES_WITH_FLYING
  • CHARACTERISTIC_CANT_BE_BLOCKED_EXCEPT_BY_CREATURES_WITH_FLYING_OR_REACH
  • CHARACTERISTIC_CANT_BE_BLOCKED_EXCEPT_BY_THREE_OR_MORE_CREATURES
  • CHARACTERISTIC_CANT_BE_COUNTERED
  • CHARACTERISTIC_CANT_BE_PLAYED
  • CHARACTERISTIC_CANT_BE_REGENERATED
  • CHARACTERISTIC_CANT_BLOCK
  • CHARACTERISTIC_CANT_CREW_VEHICLES
  • CHARACTERISTIC_CANT_HAVE_COUNTERS
  • CHARACTERISTIC_CANT_USE_ACTIVATED_ABILITIES_EXCEPT_MANA_ABILITIES
  • CHARACTERISTIC_CANT_USE_ACTIVATED_ABILITIES_INCLUDING_MANA_ABILITIES
  • CHARACTERISTIC_CAN_ATTACK_AS_THOUGH_DIDNT_HAVE_DEFENDER
  • CHARACTERISTIC_CAN_ATTACK_AS_THOUGH_HAS_HASTE
  • CHARACTERISTIC_CAN_BLOCK_ANY_NUMBER_OF_CREATURES
  • CHARACTERISTIC_CAN_BLOCK_IF_TAPPED
  • CHARACTERISTIC_CAN_BLOCK_ONLY_CREATURES_WITH_FLYING
  • CHARACTERISTIC_CHANGELING
  • CHARACTERISTIC_COMBAT_CELEBRANT_EXERTED
  • CHARACTERISTIC_COMES_INTO_PLAY_TAPPED
  • CHARACTERISTIC_DEATHTOUCH
  • CHARACTERISTIC_DEATHTOUCH_HINT
  • CHARACTERISTIC_DEFENDER
  • CHARACTERISTIC_DOESNT_DEAL_COMBAT_DAMAGE
  • CHARACTERISTIC_DOESNT_DEAL_DAMAGE
  • CHARACTERISTIC_DOESNT_RECEIVE_COMBAT_DAMAGE
  • CHARACTERISTIC_DOESNT_RECEIVE_DAMAGE
  • CHARACTERISTIC_DOESNT_UNTAP
  • CHARACTERISTIC_DOUBLE_STRIKE
  • CHARACTERISTIC_EXERT
  • CHARACTERISTIC_EXILE_IF_DIES
  • CHARACTERISTIC_EXILE_IF_GOES_TO_GRAVEYARD
  • CHARACTERISTIC_FADING
  • CHARACTERISTIC_FEAR
  • CHARACTERISTIC_FIRST_STRIKE
  • CHARACTERISTIC_FLANKING
  • CHARACTERISTIC_FLASH
  • CHARACTERISTIC_FLYING
  • CHARACTERISTIC_FORESTWALK
  • CHARACTERISTIC_HASTE
  • CHARACTERISTIC_HEXPROOF
  • CHARACTERISTIC_INDESTRUCTIBLE
  • CHARACTERISTIC_INFECT
  • CHARACTERISTIC_INTIMIDATE
  • CHARACTERISTIC_ISLANDWALK
  • CHARACTERISTIC_LIFELINK
  • CHARACTERISTIC_MENACE
  • CHARACTERISTIC_MOUNTAINWALK
  • CHARACTERISTIC_MUST_ATTACK
  • CHARACTERISTIC_MUST_ATTACK_EACH_TURN
  • CHARACTERISTIC_MUST_BE_BLOCKED_IF_ABLE
  • CHARACTERISTIC_MUST_BLOCK
  • CHARACTERISTIC_PHASING
  • CHARACTERISTIC_PLAINSWALK
  • CHARACTERISTIC_REACH
  • CHARACTERISTIC_SHADOW
  • CHARACTERISTIC_SHIELDS_UP
  • CHARACTERISTIC_SHROUD
  • CHARACTERISTIC_SKULK
  • CHARACTERISTIC_SWAMPWALK
  • CHARACTERISTIC_TIME_TO_REFLECT_TARGET
  • CHARACTERISTIC_TOTEM_ARMOUR
  • CHARACTERISTIC_TRAMPLE
  • CHARACTERISTIC_USE_TOUGHNESS_FOR_COMBAT_DAMAGE
  • CHARACTERISTIC_VIGILANCE
  • CHARACTERISTIC_WITHER
  • DUEL_CHARACTERISTIC_DAMAGE_CANNOT_BE_PREVENTED
  • DUEL_CHARACTERISTIC_MAX_ONE_ATTACKER
  • DUEL_CHARACTERISTIC_MAX_ONE_BLOCKER
  • DUEL_CHARACTERISTIC_MAX_TWO_ATTACKERS
  • INT_CHARACTERISTIC_BUSHIDO
  • INT_CHARACTERISTIC_CANT_BE_BLOCKED_BY_POWER_N_OR_LESS
  • INT_CHARACTERISTIC_EXALTED
  • PLAYER_CHARACTERISTIC_AI_PARIAH_HACK
  • PLAYER_CHARACTERISTIC_AI_WORSHIP_HACK
  • PLAYER_CHARACTERISTIC_CANT_ACTIVATE_ARTIFACT_CREATURE_ENCHANTMENT_ABILITIES
  • PLAYER_CHARACTERISTIC_CANT_ACTIVATE_NONMANA_ABILITIES
  • PLAYER_CHARACTERISTIC_CANT_ATTACK
  • PLAYER_CHARACTERISTIC_CANT_BE_ATTACKED
  • PLAYER_CHARACTERISTIC_CANT_BE_ATTACKED_BY_FLYING
  • PLAYER_CHARACTERISTIC_CANT_BE_TARGETTED
  • PLAYER_CHARACTERISTIC_CANT_CAST_SPELLS
  • PLAYER_CHARACTERISTIC_CANT_GAIN_LIFE
  • PLAYER_CHARACTERISTIC_CANT_LOSE
  • PLAYER_CHARACTERISTIC_CANT_LOSE_LIFE
  • PLAYER_CHARACTERISTIC_CANT_PLAY_LANDS
  • PLAYER_CHARACTERISTIC_CANT_TAKE_COMBAT_DAMAGE
  • PLAYER_CHARACTERISTIC_CANT_TAKE_NONCOMBAT_DAMAGE
  • PLAYER_CHARACTERISTIC_CANT_WIN
  • PLAYER_CHARACTERISTIC_CAN_PLAY_TOP_CARD_OF_LIBRARY
  • PLAYER_CHARACTERISTIC_CREATURES_CANT_BE_SACRIFICED
  • PLAYER_CHARACTERISTIC_CREATURES_CANT_DEAL_COMBAT_DAMAGE
  • PLAYER_CHARACTERISTIC_CREATURES_CANT_DEAL_NONCOMBAT_DAMAGE
  • PLAYER_CHARACTERISTIC_CREATURES_CANT_TAKE_COMBAT_DAMAGE
  • PLAYER_CHARACTERISTIC_CREATURES_CANT_TAKE_NONCOMBAT_DAMAGE
  • PLAYER_CHARACTERISTIC_DOESNT_DIE_ON_ZERO_LIFE
  • PLAYER_CHARACTERISTIC_HAS_HEXPROOF
  • PLAYER_CHARACTERISTIC_HAS_SHROUD
  • PLAYER_CHARACTERISTIC_NO_HAND_LIMIT
  • PLAYER_CHARACTERISTIC_PLAY_WITH_TOP_CARD_OF_LIBRARY_REVEALED
  • PLAYER_CHARACTERISTIC_PLAY_WITH_TOP_CARD_OF_LIBRARY_REVEALED_TO_ME
  • PLAYER_INTCHARACTERISTIC_EXTRA_LAND_DROPS
  • PLAYER_INTCHARACTERISTIC_HAND_SIZE_BASE
  • PLAYER_INTCHARACTERISTIC_HAND_SIZE_MODIFIER

Mana restrictions

  • MANA_RESTRICTION_NONE
  • MANA_RESTRICTION_RESTRICT_X_TO_COLOUR
  • MANA_RESTRICTION_X_CANNOT_BE_ZERO
  • MANA_RESTRICTION_X_MUST_BE_SEVEN