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The Beginner's Guide to Dotp 2010 Mods

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The Beginner's Guide to Dotp 2010 Mods

Postby Proxius » 20 Dec 2010, 11:08

The Beginner’s Guide to Dotp 2010 Mods

I hope this thread will help everyone who has any questions about installing mods, getting new cards, and editing decks. This is my attempt to gather the information on this forum in an easy to understand format. The following information comes from various sources throughout this forum. I will try my best to give credit where it is due.

Disclaimer: Steam will ban your account if you use these mods online. Proceed at your own risk.

===================================
First Step: Uncompress Dotp (source: wiki)
===================================
-Download gibbed’s tools and extract.
-Drag and drop DATA_CORE.wad and DATA_DLC_0004.wad onto Gibbed.Duels.Unpack.exe. This will take a while.
-Now move the folders DATA_CORE and DATA_DLC_0004.wad into the main magic folder.
-Make a folder called “Backup” and move the files DATA_CORE.wad and DATA_DLC_0004.wad into “Backup” folder.
-Check that your copy of dotp is still functioning normally. There should be no changes to the game at this point.

===================================
Second Step: Deck Editor (source: wiki)
===================================
Culka’s Deck Editor will allow you to modify the existing decks and create your own decks from the cards in the game; however, it does not work with the cards which have been created by the forum members.

The Deck Editor is pretty self explanatory. When creating a new deck, remember to check Always Available, in Dataset enter “Liliana”, and generate random UID. Save your deck in the folder DATA_CORE\DATA_ALL_PLATFORMS\DATA_REQUIRED\DECKS folder.

=====================================
Optional Step: The Secret Button (source: wiki)
=====================================
The secret button will allow you to clear your progress and unlock all decks and cards.

-Open data_core\data_all_platforms\data_required\frontend\common\ui_scripts\core.lua in Notepad
-Search for "SECRETBUTTON".
-When you find this line:
SECRETBUTTON:setVisible(0);
-Change the “0” into a “1” so it looks like:
SECRETBUTTON:setVisible(1);
-Now, there should be a new menu option in the main menu called “SECRET BUTTON”

===================================
Final Step:
===================================
There are 3 ways to get the access to the cards created by the forum members.

-The Repository
-Kev’s Mods
-Downloading the individual DLCs created by each author

I would recommend either using The Repository or downloading Kev’s Mods. These three methods are independent of each other. Pick ONE and only one method to obtain access to the modded cards. These methods will conflict with one another.

===========================================================================
The Repository: (source: another part of the wiki)
The Repository is the most complete collection of forum modified cards and is the most frequently updated, but you have to install Tortoise SVN which can be complicated.

-Download and Install Tortoise SVN.
-Restart your computer.
-Create a new folder in your main magic folder called DATA_DLC_1111
-Right Click DATA_DLC_1111 and select SVN Checkout
-In the URL of repository, Enter https://dopt.googlecode.com/svn/trunk
-Make sure checkout depth is Fully recursive
-Hit OK. The download will take a while. be patient.

Now you should have access to all the new decks and cards. If you cannot use the new decks, use the secret button to unlock all the decks or clear your game progress. Clearing your game progress will unlock all of the new decks.

=========================================================================
Kev’s Mods: (source: Kev’s Thread)
Kev’s Mod is very similar to the repository. Kev’s mod has almost all of the modified cards and quite frequently updated, but the best part is that you don’t have to deal with Tortoise SVN especially if you are having problems with the repository or Tortoise SVN.

-Go to Kev’s Thread
-Download the DOTP CUSTOM DLC MOD2 INSTALLER and run Setup.exe
-Then Download each patch and install them in order.

Note: When uninstalling, Delete DATA_DLC_1111.wad if the uninstaller failed to delete this file.

==========================================================================
Downloading the individual DLCs created by each author: (source: the wiki again)
These DLCs are sporadically updated and the least complete source for the modified cards. There are four releases as of 12/20/2010.

-Follow this LINK to the wiki page.
-Follow each link under CUSTOM DLC RELEASES
-Download and extract each folder.
-Move each folder to your main magic folder

REMEMBER: If you cannot access the new decks, unlock all decks and cards or delete your progress with the secret button.

NOTE: some of the art is missing and some cards have broken text. You can either just play without the art and text or go into the folders and fix it yourself.





=========================================================
Making new decks with the new cards: (Repository Method)
Culka’s Deck Editor great for starting decks; however, it is not able to recognize the modded cards.

-Click Deck Setup Tab
-Click Always Available in Deck Flags
-Check the new New Deck box
-Type “COMMUNITY” all caps in Dataset
-Name your deck and give it a description
-Click “Generate Random UID”
-Now save your deck in the folder DATA_DLC_1111\DATA_ALL_PLATFORMS\DATA_REQUIRED\DECKS folder
-Now open your deck in Notepad (Use another deck as a reference)
-Add Land : Add this line of code to add a land and define the quantity
<BASICLAND name="forest" quantity="7" />
-Add Cards: Add this line of code to add a card and define the quantity
<CARD name="UNDISCOVERED_PARADISE" quantity="4" />
-You can find all the modded card names in: DATA_DLC_1111\DATA_ALL_PLATFORMS\DATA_REQUIRED\CARDS folder
-Save your deck


I would like to thank everyone who has made these mods available.
-Proxius
Last edited by Proxius on 01 Mar 2011, 08:37, edited 4 times in total.
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Re: The Beginner's Guide to Dotp Mods

Postby Huggybaby » 20 Dec 2010, 18:04

Nice work, thank you Proxius. If there is anything in your guide that's missing from the wiki, let us know. I think the wiki should link to this topic too.
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Re: The Beginner's Guide to Dotp Mods

Postby steve » 22 Dec 2010, 04:40

The summary statements from someone experienced really help out.

I'd gotten about 70% of this stuff, but for each one I couldn't find the why/how without an hour of searching through previous posts.

Thanks for the guide!!! =D>
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Re: The Beginner's Guide to Dotp Mods

Postby dimplechin » 11 Jun 2011, 13:37

Can anyone help? I followed the instructions. Unpacked the 2 wad files and moved the directories over. Removed "_uncompressed" in the name. Then I MOVED the 2 wad files into a backup folder (that means they are no longer there in the main dir). According to the instructions/wiki, I should be able to run DOTP and it should work, but it gives me an error: "Undefined String. Unknown Error"
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Re: The Beginner's Guide to Dotp Mods

Postby DarkusChi » 11 Jun 2011, 21:06

You don't need to rename the folders, inside the xxx_unpacked folders are folders named correctly these need to be in the root dir of DotP.
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Re: The Beginner's Guide to Dotp Mods

Postby dimplechin » 12 Jun 2011, 14:09

Doh! Thanks for the tip! Works great now! Thanks to all the card makers!
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Re: The Beginner's Guide to Dotp Mods

Postby LuisGrade » 11 Dec 2011, 17:12

Hi all,

I can't unpack Data_Core.wad and Data_DLC_0004.wad using Gibbed.Duels.Unpack, my OS gives me an error: "The program stop working!!"

How can i solve this?

Tks
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Re: The Beginner's Guide to Dotp Mods

Postby Shadowic » 14 Dec 2011, 02:01

Im having the same problem...program crashes..........HELP!!!!!!!!!!
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Re: The Beginner's Guide to Dotp Mods

Postby cezarkoch » 18 Jul 2012, 03:40

My name is Cezar Koch and I am Brazilian, I'm having problems to open the secret menu. I did change the file and moved to (1) as it was oversized, but as I enter a new file that was being data.core.wad in folders and subfolders?
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Re: The Beginner's Guide to Dotp Mods

Postby Huggybaby » 18 Jul 2012, 03:43

Welcome!

This guide is written for the very first 2010 release of DotP, are you using a newer version?

As far as unlocking the secret menu in 2012 or 2013, someone else will have to answer.

<edit> Should this be unstickied since it's old?
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Re: The Beginner's Guide to Dotp Mods

Postby thefiremind » 18 Jul 2012, 08:50

For DotP2012, there's a modified executable that unlocks the secret menu:
viewtopic.php?f=65&t=6185

For DotP2013, I think nobody found it yet (if there is one).

Huggybaby wrote:<edit> Should this be unstickied since it's old?
I think so, and maybe you could also change the title to "The Beginner's Guide to Dotp2010 Mods" if you can, so nobody will get confused.
< DotP2014 (and formerly 2012/2013) modder >
WADs unrecognized by the game? Look here.
Want to start coding cards? Try my web generator.
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