Forge Beta: 12-13-2013 ver 1.5.7
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 12-13-2013 ver 1.5.7
by Hapse » 21 Dec 2013, 13:43
dunno if it's a bug or not but
Commander game, my general is RUW the ai is RGW
I used Shifting Borders (commander game) and swapped one of my lands with the ai's Command Tower but the Command Tower could still make RGW (tho the G turned into colorless when used) is this a bug?
Commander game, my general is RUW the ai is RGW
I used Shifting Borders (commander game) and swapped one of my lands with the ai's Command Tower but the Command Tower could still make RGW (tho the G turned into colorless when used) is this a bug?
Re: Forge Beta: 12-13-2013 ver 1.5.7
by gos » 21 Dec 2013, 16:52
Also, playing Vanguard, the Ink-Eyes, Servant of Oni Avatar does not allow you choose an opponent and force him to discard at the beginning of the game. This is also a "beginning of the game" ability, perhaps these errors have the same cause.gos wrote:Playing Vanguard, the Seshiro the Anointed Avatar does not allow you to choose a creature type at the beginning of the game.
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Re: Forge Beta: 12-13-2013 ver 1.5.7
by friarsol » 21 Dec 2013, 17:32
Yea thats wrong. Command Tower should be the controller's Commander's identity, not the owners.Hapse wrote:dunno if it's a bug or not but
Commander game, my general is RUW the ai is RGW
I used Shifting Borders (commander game) and swapped one of my lands with the ai's Command Tower but the Command Tower could still make RGW (tho the G turned into colorless when used) is this a bug?
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Re: Forge Beta: 12-13-2013 ver 1.5.7
by gos » 21 Dec 2013, 21:42
And my opponent, playing with the Elvish Champion Avatar, did not start the game with a 1/1 Green Elf token.gos wrote:Also, playing Vanguard, the Ink-Eyes, Servant of Oni Avatar does not allow you choose an opponent and force him to discard at the beginning of the game. This is also a "beginning of the game" ability, perhaps these errors have the same cause.gos wrote:Playing Vanguard, the Seshiro the Anointed Avatar does not allow you to choose a creature type at the beginning of the game.
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Re: Forge Beta: 12-13-2013 ver 1.5.7
by sockmeistr » 22 Dec 2013, 19:29
Description: Attempted to play Pernicious Deed. Paid last of the mana by using Phyrexian Tower, sacrificing a Veteran Explorer.
As an aside, this version of Forge always seems to give me a mixed revisions warning and I'm not sure why.
As an aside, this version of Forge always seems to give me a mixed revisions warning and I'm not sure why.
- RuntimeException | Open
- Code: Select all
Forge Version: 1.5.7-r${forge.revision}${forge.specialStatus} (mixed revisions detected; please update from the root directory)
Operating System: Linux 3.12.5-1-ARCH amd64
Java Version: 1.7.0_45 Oracle Corporation
java.lang.RuntimeException: Cannot remove input InputPayManaOfCostPayment because it's not on top of stack. Stack = []
at forge.control.InputQueue.removeInput(InputQueue.java:58)
at forge.gui.input.InputSyncronizedBase.stop(InputSyncronizedBase.java:48)
at forge.gui.input.InputPayMana.onStateChanged(InputPayMana.java:361)
at forge.gui.input.InputPayMana$1.run(InputPayMana.java:201)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
at java.lang.Thread.run(Thread.java:744)
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Re: Forge Beta: 12-13-2013 ver 1.5.7
by sockmeistr » 23 Dec 2013, 23:56
Casting a Sensei's Divining Top, with an untapped island and a Lion's Eye Diamond in play, I clicked the auto button and the AI paid for the Sensei's Divining Top by activating Lion's Eye Diamond. This ignores LED's timing restriction.
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Re: Forge Beta: 12-13-2013 ver 1.5.7
by gos » 27 Dec 2013, 15:22
Planechase: The active plane was Grand Ossuary. My opponent cast Shatter on my Arsenal Thresher (which had 4 +1/+1 counters on it). The Ossuary's ability triggered, but the stack showed a targeting error, even though I had another creature (an Arcbound Slith) in play.
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