It is currently 16 May 2025, 06:44
   
Text Size

Forge Beta: 12-13-2013 ver 1.5.7

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Forge Beta: 12-13-2013 ver 1.5.7

Postby Hapse » 21 Dec 2013, 13:43

dunno if it's a bug or not but
Commander game, my general is RUW the ai is RGW
I used Shifting Borders (commander game) and swapped one of my lands with the ai's Command Tower but the Command Tower could still make RGW (tho the G turned into colorless when used) is this a bug?
Hapse
 
Posts: 49
Joined: 03 Sep 2013, 16:09
Has thanked: 12 times
Been thanked: 0 time

Re: Forge Beta: 12-13-2013 ver 1.5.7

Postby gos » 21 Dec 2013, 16:52

gos wrote:Playing Vanguard, the Seshiro the Anointed Avatar does not allow you to choose a creature type at the beginning of the game.
Also, playing Vanguard, the Ink-Eyes, Servant of Oni Avatar does not allow you choose an opponent and force him to discard at the beginning of the game. This is also a "beginning of the game" ability, perhaps these errors have the same cause.
gos
 
Posts: 4369
Joined: 03 Mar 2011, 15:21
Location: Reykjavík, Iceland
Has thanked: 231 times
Been thanked: 232 times

Re: Forge Beta: 12-13-2013 ver 1.5.7

Postby friarsol » 21 Dec 2013, 17:32

Hapse wrote:dunno if it's a bug or not but
Commander game, my general is RUW the ai is RGW
I used Shifting Borders (commander game) and swapped one of my lands with the ai's Command Tower but the Command Tower could still make RGW (tho the G turned into colorless when used) is this a bug?
Yea thats wrong. Command Tower should be the controller's Commander's identity, not the owners.
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Forge Beta: 12-13-2013 ver 1.5.7

Postby gos » 21 Dec 2013, 21:42

gos wrote:
gos wrote:Playing Vanguard, the Seshiro the Anointed Avatar does not allow you to choose a creature type at the beginning of the game.
Also, playing Vanguard, the Ink-Eyes, Servant of Oni Avatar does not allow you choose an opponent and force him to discard at the beginning of the game. This is also a "beginning of the game" ability, perhaps these errors have the same cause.
And my opponent, playing with the Elvish Champion Avatar, did not start the game with a 1/1 Green Elf token.
gos
 
Posts: 4369
Joined: 03 Mar 2011, 15:21
Location: Reykjavík, Iceland
Has thanked: 231 times
Been thanked: 232 times

Re: Forge Beta: 12-13-2013 ver 1.5.7

Postby sockmeistr » 22 Dec 2013, 19:29

Description: Attempted to play Pernicious Deed. Paid last of the mana by using Phyrexian Tower, sacrificing a Veteran Explorer.

As an aside, this version of Forge always seems to give me a mixed revisions warning and I'm not sure why.

RuntimeException | Open
Code: Select all
Forge Version:    1.5.7-r${forge.revision}${forge.specialStatus} (mixed revisions detected; please update from the root directory)
Operating System: Linux 3.12.5-1-ARCH amd64
Java Version:     1.7.0_45 Oracle Corporation

java.lang.RuntimeException: Cannot remove input InputPayManaOfCostPayment because it's not on top of stack. Stack = []
   at forge.control.InputQueue.removeInput(InputQueue.java:58)
   at forge.gui.input.InputSyncronizedBase.stop(InputSyncronizedBase.java:48)
   at forge.gui.input.InputPayMana.onStateChanged(InputPayMana.java:361)
   at forge.gui.input.InputPayMana$1.run(InputPayMana.java:201)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
   at java.lang.Thread.run(Thread.java:744)
sockmeistr
 
Posts: 5
Joined: 10 Dec 2013, 18:29
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Beta: 12-13-2013 ver 1.5.7

Postby sockmeistr » 23 Dec 2013, 23:56

Casting a Sensei's Divining Top, with an untapped island and a Lion's Eye Diamond in play, I clicked the auto button and the AI paid for the Sensei's Divining Top by activating Lion's Eye Diamond. This ignores LED's timing restriction.
sockmeistr
 
Posts: 5
Joined: 10 Dec 2013, 18:29
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Beta: 12-13-2013 ver 1.5.7

Postby gos » 27 Dec 2013, 15:22

Planechase: The active plane was Grand Ossuary. My opponent cast Shatter on my Arsenal Thresher (which had 4 +1/+1 counters on it). The Ossuary's ability triggered, but the stack showed a targeting error, even though I had another creature (an Arcbound Slith) in play.
gos
 
Posts: 4369
Joined: 03 Mar 2011, 15:21
Location: Reykjavík, Iceland
Has thanked: 231 times
Been thanked: 232 times

Previous

Return to Forge

Who is online

Users browsing this forum: No registered users and 33 guests


Who is online

In total there are 33 users online :: 0 registered, 0 hidden and 33 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 33 guests

Login Form