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Decks for the AI

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Re: Decks for the AI

Postby Sloth » 18 Jun 2010, 14:32

I modified my Sovereigns of Lost Alara deck to have all three difficulties:

Easy:
    4 Tundra
    4 Coastal Tower
    6 Plains
    6 Island
    4 Absorb
    2 Concentrate
    4 Divination
    2 Epic Proportions
    1 Serra's Embrace
    1 Zephid's Embrace
    4 Sovereigns of Lost Alara
    1 Wall of Denial
    1 Wall of Reverence
    2 Wall of Omens
    2 Perimeter Captain
    2 Plumeveil
    2 Guardians of Akrasa
    2 Angelic Wall
    1 Wall of Light
    1 Shimmering Barrier
    1 Glacial Wall
    1 Mnemonic Wall
    1 Oona's Gatewarden
    1 Stinging Barrier
    1 Wall of Air
    2 Propaganda
    2 Ghostly Prison

Medium:
    4 Tundra
    4 Coastal Tower
    4 Sejiri Refuge
    4 Plains
    4 Island
    4 Absorb
    2 Concentrate
    2 Mythic Proportions
    1 Zephid's Embrace
    1 Whispersilk Cloak
    4 Sovereigns of Lost Alara
    3 Wall of Denial
    3 Wall of Reverence
    4 Wall of Omens
    4 Perimeter Captain
    1 Plumeveil
    1 Guardians of Akrasa
    1 Angelic Wall
    1 Stinging Barrier
    4 Propaganda
    4 Ghostly Prison

Hard:
    4 Ghostly Prison
    4 Sejiri Refuge
    4 Coastal Tower
    3 Plains
    1 Mox Pearl
    1 Mox Sapphire
    1 Seashell Cameo
    1 Whispersilk Cloak
    4 Absorb
    1 Mass Calcify
    3 Island
    1 Ancestral Recall
    4 Sovereigns of Lost Alara
    4 Wall of Omens
    4 Tundra
    4 Wall of Denial
    4 Wall of Reverence
    2 Eldrazi Conscription
    4 Perimeter Captain
    4 Propaganda
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Re: Decks for the AI

Postby Chris H. » 18 Jun 2010, 14:57

Sloth wrote:I modified my Sovereigns of Lost Alara deck to have all three difficulties:
`
Thank you. :D I will add them later today to our SVN.

I'm glad that I aded the Dwarven Demolition Team card last week. :mrgreen:
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Re: Decks for the AI

Postby Chris H. » 18 Jun 2010, 18:15

Sloth wrote:I modified my Sovereigns of Lost Alara deck to have all three difficulties:
`
Added Sloth's Sovereigns of Lost Alara decks and they are named:

Barney Rubble 1
Barney Rubble 2
Barney Rubble 3



:D
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Re: Decks for the AI

Postby Chris H. » 19 Jun 2010, 17:22

I wanted to create my own AI deck and this is what I have so far. This will be the hard version (and it can be quite hard). I still need to make two toned down versions so we can have an easy and a medium version.

60 Total Cards

    22 Creatures
    -------------
    4x Battlegate Mimic
    4x Belligerent Hatchling
    2x Bull Cerodon
    2x Figure of Destiny
    2x Flowstone Charger
    2x Hearthfire Hobgoblin
    2x Skyknight Legionnaire
    4x Stun Sniper

    16 Spells
    ----------
    2x Ajani Vengeant
    4x Double Cleave
    4x Lightning Helix
    1x Mox Pearl
    1x Mox Ruby
    4x Squee's Embrace

    22 Land
    --------
    7x Mountain
    7x Plains
    4x Plateau
    4x Sacred Foundry
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Re: Decks for the AI

Postby Chris H. » 19 Jun 2010, 20:44

Chris H. wrote:I wanted to create my own AI deck and this is what I have so far. This will be the hard version (and it can be quite hard). I still need to make two toned down versions so we can have an easy and a medium version.
`

I modified the deck and we now have an easy and a medium version:

EASY

    60 Total Cards

    22 Creatures
    -------------
    1x Angel of Mercy
    1x Anodet Lurker
    1x Balduvian War-Makers
    2x Battlegate Mimic
    3x Belligerent Hatchling
    1x Figure of Destiny
    2x Flowstone Charger
    1x Goblin Bully
    2x Hearthfire Hobgoblin
    1x Phyrexian War Beast
    2x Royal Falcon
    2x Skyknight Legionnaire
    1x Stonework Puma
    2x Stun Sniper

    14 Spells
    ----------
    2x Ajani Vengeant
    2x Disenchant
    2x Double Cleave
    1x Expedition Map
    2x Ghostfire
    1x Jabari's Banner
    2x Lightning Bolt
    2x Squee's Embrace

    24 Land
    --------
    8x Mountain
    8x Plains
    4x Plateau
    4x Sacred Foundry


MEDIUM

    60 Total Cards

    22 Creatures
    -------------
    1x Angel of Mercy
    1x Balduvian War-Makers
    3x Battlegate Mimic
    3x Belligerent Hatchling
    1x Bull Cerodon
    2x Figure of Destiny
    2x Flowstone Charger
    1x Goblin Bully
    2x Hearthfire Hobgoblin
    2x Royal Falcon
    2x Skyknight Legionnaire
    2x Stun Sniper

    14 Spells
    ----------
    2x Ajani Vengeant
    2x Disenchant
    3x Double Cleave
    2x Lightning Bolt
    2x Lightning Helix
    3x Squee's Embrace

    24 Land
    --------
    8x Mountain
    8x Plains
    4x Plateau
    4x Sacred Foundry
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Re: Decks for the AI

Postby timmermac » 19 Jun 2010, 23:03

Darth Vador 3 needs an edit for processor power purposes... It currently contains Wonder.
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Re: Decks for the AI

Postby Chris H. » 19 Jun 2010, 23:26

timmermac wrote:Darth Vador 3 needs an edit for processor power purposes... It currently contains Wonder.
`
Forge 06-05 has an early version of the quest decks included. People should download the updated quest decks and use them instead: quest decks folder 06-05.zip.

If you look at that deck in this archive, I believe that you will find that it has been fixed. The version on our SVN has been updated and the next beta release should have the fixed quest decks. :wink:

There were I think 3 different quest decks that had "Incarnations of incredible slowdown" included. :roll: I replaced the incarnations with a card that would not create this problem.
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Re: Decks for the AI

Postby Chris H. » 20 Jun 2010, 00:57

Here are three decks based on Noxious Hatchling and Woodlurker Mimic. Similar to the last set but using different cards and colors.

Wilma Flintstone 1

    60 Total Cards

    22 Creatures
    -------------
    1x Ebony Treefolk
    1x Fallen Angel
    2x Llanowar Dead
    1x Mantis Engine
    1x Moaning Spirit
    1x Norwood Archers
    3x Noxious Hatchling
    2x Odious Trow
    1x Onulet
    1x Primal Clay
    2x Putrid Leech
    1x Python
    1x Rendclaw Trow
    1x Stalker Hag
    1x Tel-Jilad Exile
    2x Woodlurker Mimic

    14 Spells
    ----------
    2x Liliana Vess
    2x Maelstrom Pulse
    2x Putrefy
    1x Shuko
    1x Swallowing Plague
    1x Telim'Tor's Darts
    1x Tormod's Crypt
    1x Tranquil Path
    1x Tranquility
    1x Urza's Blueprints
    1x Wielding the Green Dragon

    24 Land
    --------
    4x Bayou
    8x Forest
    4x Overgrown Tomb
    8x Swamp

Wilma Flintstone 2

    60 Total Cards

    22 Creatures
    -------------
    1x Ebony Treefolk
    1x Fallen Angel
    1x Grave-Shell Scarab
    2x Llanowar Dead
    1x Moaning Spirit
    1x Norwood Archers
    3x Noxious Hatchling
    2x Odious Trow
    2x Putrid Leech
    1x Python
    2x Rendclaw Trow
    1x Stalker Hag
    1x Tel-Jilad Exile
    3x Woodlurker Mimic

    14 Spells
    ----------
    1x Demonic Tutor
    2x Liliana Vess
    3x Maelstrom Pulse
    3x Putrefy
    1x Regrowth
    1x Swallowing Plague
    1x Tranquil Path
    1x Tranquility
    1x Wielding the Green Dragon

    24 Land
    --------
    4x Bayou
    8x Forest
    4x Overgrown Tomb
    8x Swamp

Wilma Flintstone 3

    60 Total Cards

    22 Creatures
    -------------
    2x Ebony Treefolk
    1x Grave-Shell Scarab
    2x Llanowar Dead
    1x Lord of Extinction
    4x Noxious Hatchling
    2x Odious Trow
    2x Putrid Leech
    2x Rendclaw Trow
    2x Stalker Hag
    4x Woodlurker Mimic

    16 Spells
    ----------
    1x Demonic Tutor
    2x Liliana Vess
    4x Maelstrom Pulse
    1x Mox Emerald
    1x Mox Jet
    4x Putrefy
    1x Regrowth
    1x Swallowing Plague
    1x Wielding the Green Dragon

    22 Land
    --------
    4x Bayou
    7x Forest
    4x Overgrown Tomb
    7x Swamp
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Re: Decks for the AI

Postby Chris H. » 24 Jun 2010, 16:38

Chris H. wrote:
Snacko wrote:Here's an Oath deck I made for AI it can be very easy or impossible depending how prepared you are (enchantment destruction can buy you enough time to finish AI).
`
I was trying to add the Oath of Druids deck as one of the special quest opponents. There are several cards in the deck which the computer can not use, but I think that I can replace most of them with something else.

The computer does not currently have a mana pool and can not use Sol Ring or Tolarian Academy. And I seem to remember that Force of Will had to be removed from the list of counter spells usable by the computer.

I also discovered that Forbidden Orchard will only generate a Spirit token when used by the human. The computer can use it for mana but no token is created at this time. I think that this is because the computer and the human use different classes to pay the mana costs.

I have decided to wait as I think this through. The computer will start the game at 30 life. The human can use a few spirit tokens to attack with and they can be used to pay the Annihilator costs. :-k
`
I finally figured out how to fix the Forbidden Orchard issue and have succeeded in adding this deck as quest20. I merged it into our SVN and it will be available with the next beta release. :)
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Re: Decks for the AI

Postby Chris H. » 25 Jun 2010, 20:53

Added Corwin72's Grixis Control deck as a realistic mode quest deck named:

Higgins 3
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Re: Decks for the AI

Postby Chris H. » 26 Jun 2010, 02:45

Added Indicatie's Summer Bloom deck with mods as a realistic mode quest deck named:

Betty Rubble




    60 Total Cards

    21 Creatures
    -------------
    3x Avenger of Zendikar
    3x Broodwarden
    3x Essence Warden
    3x Fyndhorn Elves
    3x Kazandu Tuskcaller
    3x Kozilek's Predator
    3x Llanowar Elves

    16 Spells
    ----------
    3x Awakening Zone
    3x Doubling Season
    4x Emerald Medallion
    2x Growth Spasm
    4x Harmonize

    23 Land
    --------
    20x Forest
    3x Reliquary Tower
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Re: Decks for the AI

Postby Chris H. » 26 Jun 2010, 12:32

Added Sloth's Sun Lotion deck as a as a realistic mode quest deck named:

The Great Gazoo 3
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Re: Decks for the AI

Postby Sloth » 26 Jun 2010, 21:11

Here is an easy deck I made centered around Meekstone and creatures with vigilance:

    4 Tundra
    4 Coastal Tower
    4 Sejiri Refuge
    5 Plains
    3 Island
    4 Meekstone
    4 Blinding Light
    3 Guan Yu's 1,000-Li March
    1 Borrowing 100,000 Arrows
    1 Theft of Dreams
    4 Marble Titan
    1 Herald of Serra
    1 Shu General
    1 Shepherd of the Lost
    1 Griffin Sentinel
    1 Nightguard Patrol
    1 Riptide Crab
    1 Alaborn Grenadier
    1 Yotian Soldier
    1 Bay Falcon
    1 Zephyr Falcon
    1 Angel of Light
    1 Skyshroud Falcon
    2 Tempest Drake
    1 Radiant, Archangel
    1 Serra Avenger
    1 Diving Griffin
    1 Skyhunter Prowler
    1 Courier Hawk
    1 Serra Angel
    1 Armored Griffin
    1 Border Patrol
    1 Standing Troops
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Re: Decks for the AI

Postby timmermac » 26 Jun 2010, 21:28

Are all the new quest decks in the just-released version? My quest deck folder has quest 1-11 in it.

Edit: I just tried Joe Kidd (1?) and it errored, so I just answered my own question. :-(
Last edited by timmermac on 26 Jun 2010, 21:45, edited 1 time in total.
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Re: Decks for the AI

Postby Chris H. » 26 Jun 2010, 21:30

It looks like an interesting deck. Should be a challenge. :D
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