Card Contributions
Post MTG Forge Related Programming Questions Here
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Card Contributions
by Starcrash » 03 Jul 2011, 20:51
I took a quick stab at it, but couldn't test it (using my 6-24 version). I also have no idea what choseColor is, because it's not in the Wiki triggers yet and I don't know what example to look at for it (I was looking at Mother of Runes). So I'm going to leave it for someone else who understands it better.Starcrash wrote: Starcrash wrote:Voice of All
| Open
The choseColor triggered ability is missing and the other ability should be a subability of it.
Re: Card Contributions
by Chris H. » 03 Jul 2011, 21:19
`Starcrash wrote:I took a quick stab at it, but couldn't test it (using my 6-24 version). I also have no idea what choseColor is, because it's not in the Wiki triggers yet and I don't know what example to look at for it (I was looking at Mother of Runes). So I'm going to leave it for someone else who understands it better.Starcrash wrote: Starcrash wrote:Voice of All
| Open
The choseColor triggered ability is missing and the other ability should be a subability of it.
This may help, three cards using AF_ChooseColor as an example?
- Alchor's Tomb | Open
- Name:Alchor's Tomb
ManaCost:4
Types:Artifact
Text:no text
A:AB$ ChooseColor | Cost$ 2 T | Defined$ You | SubAbility$ Animate | SpellDescription$ Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)
SVar:Animate:DB$ Animate | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | Colors$ ChosenColor | OverwriteColors$ True | Permanent$ True
SVar:RemRandomDeck:True
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/alchors_tomb.jpg
SetInfo:LEG|Rare|http://magiccards.info/scans/en/lg/214.jpg
End
- Spiritmonger | Open
- Name:Spiritmonger
ManaCost:3 B G
Types:Creature Beast
Text:no text
PT:6/6
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME deals damage to a creature, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
A:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.
A:AB$ ChooseColor | Cost$ G | Defined$ You | SubAbility$ Animate | SpellDescription$ CARDNAME becomes the color of your choice until end of turn.
SVar:Animate:DB$ Animate | Defined$ Self | Colors$ ChosenColor | OverwriteColors$ True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/spiritmonger.jpg
SetInfo:APC|Rare|http://magiccards.info/scans/en/ap/121.jpg
End
- Wild Mongrel | Open
- Name:Wild Mongrel
ManaCost:1 G
Types:Creature Hound
Text:no text
PT:2/2
A:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SubAbility$ ChangeColor | SpellDescription$ CARDNAME gets +1/+1 and becomes the color of your choice until end of turn.
SVar:ChangeColor:DB$ ChooseColor | Defined$ You | SubAbility$ Animate
SVar:Animate:DB$ Animate | Defined$ Self | Colors$ ChosenColor | OverwriteColors$ True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/wild_mongrel.jpg
SetInfo:ODY|Common|http://magiccards.info/scans/en/od/283.jpg
End
-
Chris H. - Forge Moderator
- Posts: 6320
- Joined: 04 Nov 2008, 12:11
- Location: Mac OS X Yosemite
- Has thanked: 644 times
- Been thanked: 643 times
Re: Card Contributions
by Starcrash » 04 Jul 2011, 15:31
Open the Vaults
Name:Sleep
Myr Battlesphere
Myr Battlesphere is going to draw comments, but let me explain. Yes, I know the ability doesn't have a cost (currently listed as "X"), but when I put it to "0" the SVar:X doesn't carry from ability to drawback... X will be 0 and thus tapping Myr does nothing. I'm pretty sure this is a bug, and when fixed the cost can be set to 0. As is, the card functionally works... yes, it asks for a cost, but you can just click "cancel" and not pay it and you'll still get the attack boost and damage.
Voice of All
Another guess, implementing AF_ChooseColor.
- | Open
- Name:Open the Vaults
ManaCost:4 W W
Types:Sorcery
Text:no text
A:SP$ ChangeZoneAll | Cost$ 4 W W | ChangeType$ Artifact,Enchantment | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control.
SVar:RemRandomDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/open_the_vaults.jpg
SetInfo:M10|Rare|http://magiccards.info/scans/en/m10/21.jpg
End
Name:Sleep
- | Open
- ManaCost:2 U U
Types:Sorcery
Text:no text
A:SP$ TapAll | Cost$ 2 U | ValidTgts$ Player | TgtPrompt$ Select target player | ValidCards$ Creature | SubAbility$ SVar=DBPumpAll | SpellDescription$ Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
SVar:DBPumpAll:DB$PumpAll | Cost$ 0 | Defined$ Targeted | ValidCards$ Creature | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/sleep.jpg
SetInfo:M11|Uncommon|http://magiccards.info/scans/en/m11/73.jpg
SetInfo:M10|Uncommon|http://magiccards.info/scans/en/m10/71.jpg
End
Myr Battlesphere
- | Open
- Name:Myr Battlesphere
ManaCost:7
Types:Artifact Creature Myr Construct
Text:no text
PT:4/7
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 4 | TokenName$ Myr | TokenTypes$ Artifact,Creature,Myr | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.
SVar:TrigTap:AB$Tap | Cost$ X | ValidTgts$ Myr.untapped+YouCtrl | TargetMax$ MaxTargets | TgtPrompt$ Select untapped Myr you control | SubAbility$ SVar=TrigPump
SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ +X | NumDef$ +0 | SubAbility$ SVar=TrigDealDamage
SVar:TrigDealDamage:DB$DealDamage | Tgt$ TgtP | NumDmg$ X
SVar:MaxTargets:Count$Valid Myr.untapped+YouCtrl
SVar:X:Targeted$Amount
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/myr_battlesphere.jpg
SetInfo:SOM|Rare|http://magiccards.info/scans/en/som/180.jpg
End
Myr Battlesphere is going to draw comments, but let me explain. Yes, I know the ability doesn't have a cost (currently listed as "X"), but when I put it to "0" the SVar:X doesn't carry from ability to drawback... X will be 0 and thus tapping Myr does nothing. I'm pretty sure this is a bug, and when fixed the cost can be set to 0. As is, the card functionally works... yes, it asks for a cost, but you can just click "cancel" and not pay it and you'll still get the attack boost and damage.
Voice of All
- | Open
- Name:Voice of All
ManaCost:2 W W
Types:Creature Angel
Text:no text
PT:2/2
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChooseColor | OptionalDecider$ You | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
SVar:TrigChooseColor:AB$ ChooseColor | Cost$ 0 | Defined$ You | SubAbility$ DBProtection
SVar:DBProtection:DB$ Protection | Cost$ 0 | Defined$ Self | Colors$ ChosenColor | Permanent$ True | SpellDescription$ CARDNAME has protection from the chosen color.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/voice_of_all.jpg
SetInfo:10E|Rare|http://magiccards.info/scans/en/10e/56.jpg
SetInfo:PLS|Uncommon|http://magiccards.info/scans/en/ps/19.jpg
End
Another guess, implementing AF_ChooseColor.
Re: Card Contributions
by friarsol » 04 Jul 2011, 15:40
I'd hold off on trying to do Voice of All for now. This version is closer but all of these versions suffer from the same issue: Voice of All has a static effect of ETB not a Triggered Ability.
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Card Contributions
by Sloth » 04 Jul 2011, 15:47
The problem here is that auras entering the battlefield have to be attached to permanents of the controllers choice. This is not implemented yet.Starcrash wrote:Open the Vaults
- | Open
- Name:Open the Vaults
ManaCost:4 W W
Types:Sorcery
Text:no text
A:SP$ ChangeZoneAll | Cost$ 4 W W | ChangeType$ Artifact,Enchantment | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control.
SVar:RemRandomDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/open_the_vaults.jpg
SetInfo:M10|Rare|http://magiccards.info/scans/en/m10/21.jpg
End
Implementing a cost as an ability is not ok. You may be able to stifle it or use tap abilities while it's on the stack.Starcrash wrote:Myr Battlesphere
- | Open
- Name:Myr Battlesphere
ManaCost:7
Types:Artifact Creature Myr Construct
Text:no text
PT:4/7
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 4 | TokenName$ Myr | TokenTypes$ Artifact,Creature,Myr | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.
SVar:TrigTap:AB$Tap | Cost$ X | ValidTgts$ Myr.untapped+YouCtrl | TargetMax$ MaxTargets | TgtPrompt$ Select untapped Myr you control | SubAbility$ SVar=TrigPump
SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ +X | NumDef$ +0 | SubAbility$ SVar=TrigDealDamage
SVar:TrigDealDamage:DB$DealDamage | Tgt$ TgtP | NumDmg$ X
SVar:MaxTargets:Count$Valid Myr.untapped+YouCtrl
SVar:X:Targeted$Amount
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/myr_battlesphere.jpg
SetInfo:SOM|Rare|http://magiccards.info/scans/en/som/180.jpg
End
Myr Battlesphere is going to draw comments, but let me explain. Yes, I know the ability doesn't have a cost (currently listed as "X"), but when I put it to "0" the SVar:X doesn't carry from ability to drawback... X will be 0 and thus tapping Myr does nothing. I'm pretty sure this is a bug, and when fixed the cost can be set to 0. As is, the card functionally works... yes, it asks for a cost, but you can just click "cancel" and not pay it and you'll still get the attack boost and damage.
Sleep has been added. Thanks Starcrash.
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Re: Card Contributions
by Starcrash » 04 Jul 2011, 15:53
I know. It should be zero and never have to be paid. But zero doesn't work because of a bug. The variable X should read the number of myr tapped as a cost, but it doesn't work unless you use an "X" in the same line of code before moving on to the subabilities. I simply put an X there so you could test it if you like.friarsol wrote:Implementing a cost as an ability is not ok.
Re: Card Contributions
by Sloth » 04 Jul 2011, 15:57
No. It should be the Pump ability with cost tapXType<X/Myr> (but this is not implemented atm).Starcrash wrote:I know. It should be zero and never have to be paid. But zero doesn't work because of a bug. The variable X should read the number of myr tapped as a cost, but it doesn't work unless you use an "X" in the same line of code before moving on to the subabilities. I simply put an X there so you could test it if you like.friarsol wrote:Implementing a cost as an ability is not ok.
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
Re: Card Contributions
by Starcrash » 04 Jul 2011, 16:03
That would be an ability you could stifle, and there are no colons after "tap any number of myr". The reason I feel a conviction that this is a bug is because the bonuses are granted before you even pay "X" (which is why I said you could just press cancel and still get the bonus". The X in the cost is just incidental.Starcrash wrote:No. It should be the Pump ability with cost tapXType<X/Myr> (but this is not implemented atm).
Re: Card Contributions
by jeffwadsworth » 05 Jul 2011, 01:11
Well, since I am unable to access the SVN for commits (who knows what the deal is), here are some cards that should be ready for prime time.
- | Open
- Name:Genju of the Fens
ManaCost:B
Types:Enchantment Aura
Text:no text
K:Enchant Swamp
A:SP$ Attach | Cost$ B | ValidTgts$ Swamp | AILogic$ Pump
A:AB$ Animate | Cost$ 2 | Defined$ Enchanted | Power$ 2 | Toughness$ 2 | Types$ Creature,Spirit | Colors$ Black | Abilities$ ABPump | SpellDescription$ Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "B: This creature gets +1/+1 until end of turn." It's still a land.
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturnOwner | OptionalDecider$ You | TriggerDescription$ When enchanted Swamp is put into a graveyard, you may return CARDNAME from your graveyard to your hand.
SVar:ABPump:AB$Pump | Cost$ B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ This creature gets +1/+1 until end of turn.
SVar:TrigReturnOwner:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Hand
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/genju_of_the_fens.jpg
End
- | Open
- Name:Genju of the Fields
ManaCost:W
Types:Enchantment Aura
Text:no text
K:Enchant Plains
A:SP$ Attach | Cost$ W | ValidTgts$ Plains | AILogic$ Pump
A:AB$ Animate | Cost$ 2 | Defined$ Enchanted | Power$ 2 | Toughness$ 5 | Types$ Creature,Spirit | Colors$ White | Keywords$ Lifelink | SpellDescription$ Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturnOwner | OptionalDecider$ You | TriggerDescription$ When enchanted Plains is put into a graveyard, you may return CARDNAME from your graveyard to your hand.
SVar:TrigReturnOwner:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Hand
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/genju_of_the_fields.jpg
End
- | Open
- Name:Genju of the Realm
ManaCost:W U B R G
Types:Legendary Enchantment Aura
Text:no text
K:Enchant Land
A:SP$ Attach | Cost$ W U B R G | ValidTgts$ Land | AILogic$ Pump
A:AB$ Animate | Cost$ 2 | Defined$ Enchanted | Power$ 8 | Toughness$ 12 | Types$ Creature,Legendary,Spirit | Keywords$ Trample | SpellDescription$ Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturnOwner | OptionalDecider$ You | TriggerDescription$ When enchanted land is put into a graveyard, you may return CARDNAME from your graveyard to your hand.
SVar:TrigReturnOwner:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Hand
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/genju_of_the_realm.jpg
SetInfo:BOK|Rare|http://magiccards.info/scans/en/bok/151.jpg
End
- jeffwadsworth
- Super Tester Elite
- Posts: 1172
- Joined: 20 Oct 2010, 04:47
- Location: USA
- Has thanked: 287 times
- Been thanked: 70 times
Re: Card Contributions
by Chris H. » 05 Jul 2011, 02:13
`jeffwadsworth wrote:Well, since I am unable to access the SVN for commits (who knows what the deal is), here are some cards that should be ready for prime time.
I just made a merge a few minutes ago. Sometimes the SVN will have some sort of a temporary problem which disappears after a short while.
Oh, I think that Genju of the Realm was submitted by Slapshot earlier today.
-
Chris H. - Forge Moderator
- Posts: 6320
- Joined: 04 Nov 2008, 12:11
- Location: Mac OS X Yosemite
- Has thanked: 644 times
- Been thanked: 643 times
Re: Card Contributions
by jeffwadsworth » 05 Jul 2011, 02:52
Thanks Chris. Yeah, I totally missed that last one.Chris H. wrote:`jeffwadsworth wrote:Well, since I am unable to access the SVN for commits (who knows what the deal is), here are some cards that should be ready for prime time.
I just made a merge a few minutes ago. Sometimes the SVN will have some sort of a temporary problem which disappears after a short while.
Oh, I think that Genju of the Realm was submitted by Slapshot earlier today.
- jeffwadsworth
- Super Tester Elite
- Posts: 1172
- Joined: 20 Oct 2010, 04:47
- Location: USA
- Has thanked: 287 times
- Been thanked: 70 times
Re: Card Contributions
by Starcrash » 07 Jul 2011, 15:04
Cocoon
Needs an addition of PUPA counters
Submitted, but lost in the shuffle...
Osai Vultures
- | Open
- Name:Cocoon
ManaCost:G
Types:Enchantment Aura
Text:no text
K:Enchant Creature you control
K:etbCounter:PUPA:3
K:stPumpEnchanted:Creature:0/0/HIDDEN CARDNAME doesn't untap during your untap step.:isValid Permanent.countersGE1PUPA:CARDNAME doesn't untap during your untap step if it has a pupa counter on it.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted creature and put three pupa counters on CARDNAME.
SVar:TrigTap:AB$Tap | Cost$ 0 | Defined$ Enchanted
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.Self+countersGE1PUPA | Execute$ TrigRemoveCounter | TriggerDescription$ At the beginning of your upkeep, remove a pupa counter from CARDNAME.
SVar:TrigRemoveCounter:AB$RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ PUPA | CounterNum$ 1
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.Self+countersEQ0PUPA | Execute$ TrigAddCounter | TriggerDescription$ If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.
SVar:TrigAddCounter:AB$PutCounter | Cost$ 0 | Defined$ Enchanted | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ SVar=TrigPump
SVar:TrigPump:DB$Pump | Cost$ 0 | Defined$ Enchanted | KW$ Flying | Permanent$ True | SubAbility$ SVar=TrigSac
SVar:TrigSac:DB$Sacrifice | Defined$ Self
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/cocoon.jpg
SetInfo:LEG|Uncommon|http://magiccards.info/scans/en/lg/92.jpg
End
Needs an addition of PUPA counters
Submitted, but lost in the shuffle...
Osai Vultures
- | Open
- Name:Osai Vultures
ManaCost:1 W
Types:Creature Bird
Text:no text
PT:1/1
K:Flying
T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of each end step, if a creature was put into a graveyard from the battlefield this turn, put a carrion counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ CARRION | CounterNum$ X
A:AB$ Pump | Cost$ SubCounter<2/CARRION> | NumAtt$ +1 | NumDef$ +1 | CostDesc$ Remove 2 carrion counters from CARDNAME: | SpellDescription$ CARDNAME gets +1/+1 until end of turn.
SVar:X:Count$ThisTurnEntered Graveyard from Battlefield CreatureGE1.1.0
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/osai_vultures.jpg
SetInfo:LEG|Common|http://magiccards.info/scans/en/lg/198.jpg
SetInfo:4ED|Uncommon|http://magiccards.info/scans/en/4e/288.jpg
End
Re: Card Contributions
by jeffwadsworth » 07 Jul 2011, 16:58
Starcrash, your Osai Vultures script does not work for me. Here is the test deck I used.
I despotic scepter'd my Memnite and the trigger went on the stack at end of turn, but no counter was placed on the Osai Vultures.
If you are using the Game State tool to test...don't.
I despotic scepter'd my Memnite and the trigger went on the stack at end of turn, but no counter was placed on the Osai Vultures.
If you are using the Game State tool to test...don't.
- jeffwadsworth
- Super Tester Elite
- Posts: 1172
- Joined: 20 Oct 2010, 04:47
- Location: USA
- Has thanked: 287 times
- Been thanked: 70 times
Re: Card Contributions
by Hellfish » 07 Jul 2011, 17:13
I think the problem is that all of "CreatureGE1.1.0" is treated as the valid. I will add a restriction to triggers that will let them require that SVars be of a certain value before triggering, like for traps currently.That should work... I hope. 

So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
-
Hellfish - Programmer
- Posts: 1297
- Joined: 07 Jun 2009, 10:41
- Location: South of the Pumphouse
- Has thanked: 110 times
- Been thanked: 169 times
Re: Card Contributions
by Hellfish » 07 Jul 2011, 18:23
Could also be that something is up with my ThisTurnEntered code... Dangit.
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
-
Hellfish - Programmer
- Posts: 1297
- Joined: 07 Jun 2009, 10:41
- Location: South of the Pumphouse
- Has thanked: 110 times
- Been thanked: 169 times
Who is online
Users browsing this forum: No registered users and 22 guests