Forge Beta: 10-05-2012 ver 1.2.15
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 10-05-2012 ver 1.2.15
by friarsol » 23 Oct 2012, 19:08
This isn't a bug. This is how those types of cards work:schnautzr wrote:[Fiend Hunter] has you select a target creature before it asks you whether you'd like to exile a target creature.
1. ETB Triggers
2. Target a valid creature (even if it's yours).
3. On resolution, decide if you want to actually exile the targeted creature (maybe you don't).
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by magicwanderer » 23 Oct 2012, 21:08
Ok, thanksPowerClaws wrote:It's not just you, i have the same, just be patient and (i think) moomarc will upload the imagesmagicwanderer wrote:After downloading all card pictures, the Return to Ravnica set still don't have any image card on its folder. this is happening just with me or someone else had this problem?

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Re: Forge Beta: 10-05-2012 ver 1.2.15
by Spatzi » 24 Oct 2012, 05:24
AI casts Hidetsugu's Second Rite when I have 14 life.
Re: Forge Beta: 10-05-2012 ver 1.2.15
by NoctisIncendia » 24 Oct 2012, 05:47
When my Blood Artists and/or Falkenrath Nobles die to things like Mutilate and Barter in Blood, they don't seem to be triggering for every creature that dies, just some of them.
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by Night Shadow » 24 Oct 2012, 07:27
Using Counterflux just let you counter card abilities, but no spells, I thought it was supposed to be like Cancel.
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by victorvndoom » 24 Oct 2012, 10:05
wat was the last update ? when i started it it crashed because it couldnt found a card in the deck. following cards cant be found : angelic might.dck,into the breach.dck,slaughterhouse.dck,solitary friends.dck,wild rush.dck
previous version loaded without error but hadnt any lands. To solve this , you should ask the computer to roll a random deck and fetch the lands out that deck (or remove all other cards exept the lands), repeat this process untill you have the lands
ps sad news in belgium: ford genk is closing in 2014
previous version loaded without error but hadnt any lands. To solve this , you should ask the computer to roll a random deck and fetch the lands out that deck (or remove all other cards exept the lands), repeat this process untill you have the lands
ps sad news in belgium: ford genk is closing in 2014
i have a autistic disorder. I speak english very well but it is not my mother language .I have also some dislectic / grammatical problems. please pay attention..i cant correct myself each time
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by Sloth » 24 Oct 2012, 11:14
This is not an illegal play, it's just stupid. Hidetsugu's Second Rite is already flagged as not playable by the AI.Spatzi wrote:AI casts Hidetsugu's Second Rite when I have 14 life.
Do you mean the normal mode or the Overload mode?Night Shadow wrote:Using Counterflux just let you counter card abilities, but no spells, I thought it was supposed to be like Cancel.
These decks are preconstructed decks (that are sold in the spell shop of quest mode). Their files should be in the "res\quest\precons" directoy. They are included in the download, just copy and paste them.victorvndoom wrote:wat was the last update ? when i started it it crashed because it couldnt found a card in the deck. following cards cant be found : angelic might.dck,into the breach.dck,slaughterhouse.dck,solitary friends.dck,wild rush.dck
previous version loaded without error but hadnt any lands. To solve this , you should ask the computer to roll a random deck and fetch the lands out that deck (or remove all other cards exept the lands), repeat this process untill you have the lands
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by TastetheJace » 24 Oct 2012, 12:40
I have Engineered Plague with chosen creature type rogue, Reaper from the Abyss on the battlefield, and my crocodile pet. Opponent casts Blighted Agent, which goes into the graveyard after SBAs. At the end step, the Reaper's morbid ability doesn't trigger.
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by Spatzi » 24 Oct 2012, 17:49
AI is attacking with 1/4 Doran, the Siege Tower enchanted with Glistening Oil.
I blocked Doran, the Siege Tower with Predator Ooze and the Ooze went to the graveyard. It's supposed to be indestructable.
I blocked Doran, the Siege Tower with Predator Ooze and the Ooze went to the graveyard. It's supposed to be indestructable.
Re: Forge Beta: 10-05-2012 ver 1.2.15
by Nordos » 24 Oct 2012, 18:19
Look at Glistening Oil. It gives a creature infect. That means, it deals its damage via -1/-1 counter - if a creature's toughness gets 0 or less, it dies. It doesn't matter if it is indestructible. That only means, that the creature can't be killed via damage/kill trigger, but it can be sacrificed, exiled and it does if its toughness is equal or less 0.
Re: Forge Beta: 10-05-2012 ver 1.2.15
by Spatzi » 24 Oct 2012, 19:46
Ah yes, thanks for clearing that up.Nordos wrote:Look at Glistening Oil. It gives a creature infect. That means, it deals its damage via -1/-1 counter - if a creature's toughness gets 0 or less, it dies. It doesn't matter if it is indestructible. That only means, that the creature can't be killed via damage/kill trigger, but it can be sacrificed, exiled and it does if its toughness is equal or less 0.
Re: Forge Beta: 10-05-2012 ver 1.2.15
by gos » 24 Oct 2012, 21:42
I cast Molten Disaster (not kicked), and it didn't do any damage to players.
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Re: Forge Beta: 10-05-2012 ver 1.2.15
by Zirbert » 24 Oct 2012, 21:47
Forge isn't charging the green mana in the activation cost for Gobbling Ooze. The Costs$ parameter needs to be amended, from
A:AB$ PutCounter | Cost$ Sac<1/Creature.Other/creature other than CARDNAME> | CounterType$ P1P1 | CounterNum$1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
to
A:AB$ PutCounter | Cost$ G Sac<1/Creature.Other/creature other than CARDNAME> | CounterType$ P1P1 | CounterNum$1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
A:AB$ PutCounter | Cost$ Sac<1/Creature.Other/creature other than CARDNAME> | CounterType$ P1P1 | CounterNum$1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
to
A:AB$ PutCounter | Cost$ G Sac<1/Creature.Other/creature other than CARDNAME> | CounterType$ P1P1 | CounterNum$1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
Re: Forge Beta: 10-05-2012 ver 1.2.15
by Zirbert » 24 Oct 2012, 21:51
The AI used Turn Aside to counter my Morbid Bloom, which was targeting a card in the AI's graveyard. Cards in the graveyard aren't permaments, so that shouldn't have worked.
Re: Forge Beta: 10-05-2012 ver 1.2.15
by Zirbert » 24 Oct 2012, 21:56
Getting really nitpicky now (I'm trying to get some bugs from my "test for replication and report" list in before the next beta).
Gnat Miser is missing the word "maximum" from its Description$ parameter.
S:Mode$ Continuous | Affected$ Opponent | RaiseMaxHandSize$ -1 | Description$ Each opponent's hand size is reduced by one.
should be
S:Mode$ Continuous | Affected$ Opponent | RaiseMaxHandSize$ -1 | Description$ Each opponent's maximum hand size is reduced by one.
Gnat Miser is missing the word "maximum" from its Description$ parameter.
S:Mode$ Continuous | Affected$ Opponent | RaiseMaxHandSize$ -1 | Description$ Each opponent's hand size is reduced by one.
should be
S:Mode$ Continuous | Affected$ Opponent | RaiseMaxHandSize$ -1 | Description$ Each opponent's maximum hand size is reduced by one.
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