[Fixed] Bug Archive
Moderators: Aswan jaguar, gmzombie, stassy, BAgate, drool66, CCGHQ Admins
[fixed by Gargaroz]Caldera Hellion
by stassy » 25 Oct 2012, 11:19
Describe the Bug:
Caldera Hellion will bury itself if no creatures are in bf owner when cast
Which card did behave improperly ?
Caldera Hellion
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13V3
What exactly should be the correct behavior/interaction ?
Caldera Hellion will not bury itself if no creatures are in bf owner when cast
Are any other cards possibly affected by this bug ?
Others Devour creatures?
Caldera Hellion will work correctly if there is at least one creature in bf owner.
Caldera Hellion will bury itself if no creatures are in bf owner when cast
Which card did behave improperly ?
Caldera Hellion
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13V3
What exactly should be the correct behavior/interaction ?
Caldera Hellion will not bury itself if no creatures are in bf owner when cast
Are any other cards possibly affected by this bug ?
Others Devour creatures?
Caldera Hellion will work correctly if there is at least one creature in bf owner.
- Attachments
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1.zip- (2.61 KiB) Downloaded 218 times
Last edited by stassy on 25 Oct 2012, 15:35, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
- stassy
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[fixed by Gargaroz]Pestilence Demon
by stassy » 25 Oct 2012, 11:43
Describe the Bug:
Pestilence Demon can't be cast even if the mana requirement is met
Which card did behave improperly ?
Pestilence Demon
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13V3
What exactly should be the correct behavior/interaction ?
Pestilence Demon can be cast if the mana requirement is met
Are any other cards possibly affected by this bug ?
-
If debug put into bf the game will consider it as a global enchantment with Pestilence ability, probably code based on the latter.
Pestilence Demon can't be cast even if the mana requirement is met
Which card did behave improperly ?
Pestilence Demon
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13V3
What exactly should be the correct behavior/interaction ?
Pestilence Demon can be cast if the mana requirement is met
Are any other cards possibly affected by this bug ?
-
If debug put into bf the game will consider it as a global enchantment with Pestilence ability, probably code based on the latter.
- Attachments
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2.zip- (1.92 KiB) Downloaded 209 times
Last edited by Aswan jaguar on 02 Nov 2012, 21:25, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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[fixed by Gargaroz]Mul Daya Channelers
by stassy » 25 Oct 2012, 12:20
Describe the Bug:
Mul Daya Channelers break and disable RuleEngine once a land is on the top of owner library and Mul Daya Channelers ability is activated, random and weird effects happen such as :
- Another legacy card is added attached to Mul Daya Channelers, sometimes another legacy card is put into the bf as a global enchantment
- Owner draw X cards
- Mul Daya Channelers is tagged as destroyed but stay in the bf
- Others cards are cast as global enchantment and come into play effect are disabled
Which card did behave improperly ?
Mul Daya Channelers
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13V3
What exactly should be the correct behavior/interaction ?
Mul Daya Channelers doesn't bug the entire game when triggering mana generation ability
Are any other cards possibly affected by this bug ?
-

The buff effect that trigger if a creature is on the top of owner library is working fine.
Mul Daya Channelers break and disable RuleEngine once a land is on the top of owner library and Mul Daya Channelers ability is activated, random and weird effects happen such as :
- Another legacy card is added attached to Mul Daya Channelers, sometimes another legacy card is put into the bf as a global enchantment
- Owner draw X cards
- Mul Daya Channelers is tagged as destroyed but stay in the bf
- Others cards are cast as global enchantment and come into play effect are disabled
Which card did behave improperly ?
Mul Daya Channelers
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13V3
What exactly should be the correct behavior/interaction ?
Mul Daya Channelers doesn't bug the entire game when triggering mana generation ability
Are any other cards possibly affected by this bug ?
-

The buff effect that trigger if a creature is on the top of owner library is working fine.
- Attachments
-
1.zip- (2.12 KiB) Downloaded 183 times
Last edited by stassy on 25 Oct 2012, 15:35, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
- stassy
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[fixed by Gargaroz]Court Hussar
by stassy » 25 Oct 2012, 12:31
Describe the Bug:
Court Hussar can't be cast even if the mana requirement is met, mana used is rejected into the mana pool and spell is canceled.
Which card did behave improperly ?
Court Hussar
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13V3
What exactly should be the correct behavior/interaction ?
Court Hussar can be cast if the mana requirement is met
Are any other cards possibly affected by this bug ?
-
Court Hussar can't be cast even if the mana requirement is met, mana used is rejected into the mana pool and spell is canceled.
Which card did behave improperly ?
Court Hussar
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
M13V3
What exactly should be the correct behavior/interaction ?
Court Hussar can be cast if the mana requirement is met
Are any other cards possibly affected by this bug ?
-
- Attachments
-
1.zip- (2.04 KiB) Downloaded 228 times
Last edited by Aswan jaguar on 02 Nov 2012, 21:25, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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Re: [confirmed]Afflicted Deserter
by Gargaroz » 25 Oct 2012, 14:04
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Discarding
by Gargaroz » 25 Oct 2012, 14:05
It was a global bug about "Coercion-like" cards and it's already fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: Kazuul, Tyrant of the Cliffs
by Gargaroz » 25 Oct 2012, 14:08
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Caldera Hellion
by Gargaroz » 25 Oct 2012, 14:10
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
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Re: Mul Daya Channelers
by Gargaroz » 25 Oct 2012, 14:26
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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[fixed by Gargaroz]Surgical Extraction
by doran7 » 25 Oct 2012, 18:12
Describe the Bug:
it only work in my own graveyard
Which card did behave improperly ?
Surgical Extraction
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
m13v3
What exactly should be the correct behavior/interaction ?
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
it only work in my own graveyard
Which card did behave improperly ?
Surgical Extraction
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
m13v3
What exactly should be the correct behavior/interaction ?
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
- Attachments
-
surgical bug.rar- (1.5 KiB) Downloaded 183 times
Last edited by Aswan jaguar on 26 Oct 2012, 19:57, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
Re: [confirmed]Surgical Extraction
by Aswan jaguar » 26 Oct 2012, 07:14
The card has several problems:
1- It can't be selected to cast (not highlighted) if there is not a Basic land on a graveyard.
2- (highlighted as castable) but it can't be cast if there is not a basic land on Humans graveyard you just pay in vain the costs and it stays on your hand.
3- If human player has a legal target for Surgical Extraction and (1+2bug active)
it will always open players graveyard (unless only a basic land is on players graveyard so you are allowed to target AI graveyard) even if AI graveyard has legal targets.
4- If you choose a card from the graveyard the hand is revealed and then game crashes in case you open AI graveyard in player it will crash after library is revelead.
1- It can't be selected to cast (not highlighted) if there is not a Basic land on a graveyard.
2- (highlighted as castable) but it can't be cast if there is not a basic land on Humans graveyard you just pay in vain the costs and it stays on your hand.
3- If human player has a legal target for Surgical Extraction and (1+2bug active)
it will always open players graveyard (unless only a basic land is on players graveyard so you are allowed to target AI graveyard) even if AI graveyard has legal targets.
4- If you choose a card from the graveyard the hand is revealed and then game crashes in case you open AI graveyard in player it will crash after library is revelead.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirmed]Surgical Extraction
by Gargaroz » 26 Oct 2012, 19:01
All fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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[fixed by Gargaroz]Tectonic Rift
by mbodrov » 27 Oct 2012, 13:14
Describe the Bug:
Tectonic Rift prevents all creatures from blocking
Which card did behave improperly ?
Tectonic Rift
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
m13v3
What exactly should be the correct behavior/interaction ?
Tectonic Rift should allow flyers to block
Tectonic Rift prevents all creatures from blocking
Which card did behave improperly ?
Tectonic Rift
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
m13v3
What exactly should be the correct behavior/interaction ?
Tectonic Rift should allow flyers to block
- Attachments
-
tectonic rift.zip- (18.48 KiB) Downloaded 185 times
Last edited by Aswan jaguar on 27 Oct 2012, 13:31, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
- mbodrov
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[fixed by Gargaroz]Arbalest Elite
by Aswan jaguar » 27 Oct 2012, 13:20
Describe the Bug:
Arbalest Elite ability can't be activated.
Which card did behave improperly ?
Arbalest Elite
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-M13V3 SEALED
What exactly should be the correct behavior/interaction ?
Arbalest Elite ability can be activated when conditions are met.
Are any other cards possibly affected by this bug ?
Arbalest Elite ability can't be activated.
Which card did behave improperly ?
Arbalest Elite
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-M13V3 SEALED
What exactly should be the correct behavior/interaction ?
Arbalest Elite ability can be activated when conditions are met.
Are any other cards possibly affected by this bug ?
- Attachments
-
arbalest elite.zip- (20.26 KiB) Downloaded 171 times
Last edited by Aswan jaguar on 02 Nov 2012, 21:26, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 8144
- Joined: 13 May 2010, 12:17
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Re: Tectonic Rift
by Gargaroz » 27 Oct 2012, 13:23
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
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