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Programs with AI or Rules Enforcement
Magic: The Gathering - Duels of the Planeswalkers
New MTG Cards and Decks (2010, 2012, 2013, 2014, 2015, Magic Duels)
2013
[Deck] Fable of wolf and shaman [15/11/12]
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[Deck] Fable of wolf and shaman [15/11/12]
by Dionigi » 15 Nov 2012, 11:42
Fable of wolf and shaman: Summon Elves and wolf tokensCopperhorn Scout will untap attacking creatures so you can activate Master of the Wild Hunt during the combat phase
It is my first mod ever
The deck contains cards from other DLCs and some cards I made call functions from those DLCs.
My thanks to the authors of those DLCs
Here's a list of required MODs:
kevlahnota's Community DLC MOD
- | Open
- Elvish Aberration copied [Llanowar Elves] and [Pale Recluse]
Essence Warden
Sylvan Ranger copied [Civic Wayfinder]
Tranquil Thicket copied [Barren Moor]
Wolf-Skull Shaman copied [Leaf-Crowned Elder]
Thefiremind's DotP2013 DLC
- | Open
- Doubling Season
Murkfiend Liege
Wren’s Run Packmaster
Grim Nature Deck (B/G)
- | Open
- Turntimber Ranger copied [Umara Raptor]
- | Open
- Copperhorn Scout copied[Fangren Firstborn] and [Sublime Archangel]
Elvish Visionary
Fable of Wolf and Owl copied [Wolfbriar Elemental]
Howl of the Night Pack
Master of the Wild Hunt
Oracle of Mul Daya
Overrun
Sword of Body and Mind
Updates
- | Open
- 15/11/12 Skullblakka's Box Template
Link
DECK_FABLE_OF_WOLF_AND_SHAMAN.rar- Fable of wolf and shaman
- (6.97 MiB) Downloaded 876 times
I will appreciate any suggestion and comment
Last edited by Dionigi on 15 Nov 2012, 20:07, edited 2 times in total.
Vu tent' lu cocc d'l'or' eh nn v'l'sapet' gòdr
Re: [Deck] Fable of wolf and shaman [15/11/12]
by skullblakka » 15 Nov 2012, 16:50
i took the initiative to make you an other deck box less flat than yours
if you have some trouble to make your own you can use my Box Template
anyway thanks for share your decks this one looks prety cool i'll test it now.
howl_of_the_night_pack.rar- (91.31 KiB) Downloaded 464 times
if you have some trouble to make your own you can use my Box Template
anyway thanks for share your decks this one looks prety cool i'll test it now.
apology my so bad english speaking 
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skullblakka - Posts: 71
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Re: [Deck] Fable of wolf and shaman [15/11/12]
by Dionigi » 15 Nov 2012, 17:58
Thankyou very much, I'm adding it now to the wadskullblakka wrote:i took the initiative to make you an other deck box less flat than yourshowl_of_the_night_pack.rar
I've used the one Eglin postedskullblakka wrote:if you have some trouble to make your own you can use my [url]Box Template[/url]
As he says I s*ck at using paint programs and I'm too cheap to spring for Photoshop. So if you could make a .xcf version of your Box Template i would definitely use that in my next Decks; and surely everyone who uses GIMP will appreciate it.
thanks a lot
Vu tent' lu cocc d'l'or' eh nn v'l'sapet' gòdr
Re: [Deck] Fable of wolf and shaman [15/11/12]
by yuriap » 15 Nov 2012, 18:15
Bug report: Wolf-Skull Shaman 's kinship ability isn't working. It looks the top card of the library at the beginning of my upkeep, and I reveal a shared creature type card, but it doesn't put the wolf token on the battlefield.
- yuriap
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Re: [Deck] Fable of wolf and shaman [15/11/12]
by skullblakka » 15 Nov 2012, 19:50
i use Paint Shop Pro and i can't convert it as .xcf, try paint.net -> http://www.getpaint.net/ it's free and works with PSDDionigi wrote:Thankyou very much, I'm adding it now to the wadskullblakka wrote:i took the initiative to make you an other deck box less flat than yourshowl_of_the_night_pack.rarI've used the one Eglin postedskullblakka wrote:if you have some trouble to make your own you can use my [url]Box Template[/url]
As he says I s*ck at using paint programs and I'm too cheap to spring for Photoshop. So if you could make a .xcf version of your Box Template i would definitely use that in my next Decks; and surely everyone who uses GIMP will appreciate it.
thanks a lot
apology my so bad english speaking 
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skullblakka - Posts: 71
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Re: [Deck] Fable of wolf and shaman [15/11/12]
by Dionigi » 15 Nov 2012, 20:21
Wolf-Skull Shaman is the card I tested the most and works well for me.yuriap wrote:Bug report: Wolf-Skull Shaman 's kinship ability isn't working. It looks the top card of the library at the beginning of my upkeep, and I reveal a shared creature type card, but it doesn't put the wolf token on the battlefield.
- do you have installed kevlahnota's Community DLC MOD?
is your game updated to version v1.0dc120919 ? (can't post a link to this, I'm still noob)
try download my file again, I've updated it recently
Vu tent' lu cocc d'l'or' eh nn v'l'sapet' gòdr
Re: [Deck] Fable of wolf and shaman [15/11/12]
by Dionigi » 16 Nov 2012, 08:03
PaintNET v3.5.10 says the image type is not recognized, and cannot be opened.skullblakka wrote:i use Paint Shop Pro and i can't convert it as .xcf, try paintnet it's free and works with PSD
do I need a plug-in or just to configure it?
Vu tent' lu cocc d'l'or' eh nn v'l'sapet' gòdr
Re: [Deck] Fable of wolf and shaman [15/11/12]
by thefiremind » 16 Nov 2012, 09:17
I think this is yuriap's problem: I saw the code and the kinship part is totally relying on a function made by kevlahnota.Dionigi wrote:do you have installed kevlahnota's Community DLC MOD?
You need the Photoshop plugin. Be aware that the last time I tried to use a PSD deck box model on Paint.NET, it didn't totally support the transparency mask (can't remember what happened, but the result wasn't optimal). But maybe the plugin has been updated since that time.Dionigi wrote:PaintNET v3.5.10 says the image type is not recognized, and cannot be opened.
do I need a plug-in or just to configure it?
< Former DotP 2012/2013/2014 modder >
Currently busy with life...
Currently busy with life...
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Re: [Deck] Fable of wolf and shaman [15/11/12]
by yuriap » 16 Nov 2012, 21:14
Of course, the kevlahnota's Community DLC MOD was missing and I reinstalled it. So now the card works fine. Thanks for your attention!Dionigi wrote:Wolf-Skull Shaman is the card I tested the most and works well for me.yuriap wrote:Bug report: Wolf-Skull Shaman 's kinship ability isn't working. It looks the top card of the library at the beginning of my upkeep, and I reveal a shared creature type card, but it doesn't put the wolf token on the battlefield.do you have installed kevlahnota's Community DLC MOD?
if the revealed card is Elvish Aberration then maybe it doesn't recognize mutant subtype and I have to update the requirements list
is your game updated to version v1.0dc120919 ? (can't post a link to this, I'm still noob)
try download my file again, I've updated it recently
- yuriap
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