[Fixed] Bug Archive
Moderators: Aswan jaguar, gmzombie, stassy, BAgate, drool66, CCGHQ Admins
Re: [confirmed]Hypersonic Dragon
by Gargaroz » 23 Nov 2012, 23:42
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Grave Betrayal
by Gargaroz » 23 Nov 2012, 23:56
Fixed. Also fixed Death's Presence, which shares part of the code with Grave Betrayal.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Havoc Festival
by stassy » 24 Nov 2012, 06:09
Describe the Bug:
- Havoc Festival only trigger at owner upkeep
- Havoc Festival halve life rounded down (player die from a rounded down 1 to 0 life)
Which card did behave improperly ?
Havoc Festival
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2
What exactly should be the correct behavior/interaction ?
- Havoc Festival trigger at every player upkeep
- Havoc Festival halve life rounded up(player should not die from Havoc Festival with 1 life always rounded up to 1)
Are any other cards possibly affected by this bug ?
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- Havoc Festival only trigger at owner upkeep
- Havoc Festival halve life rounded down (player die from a rounded down 1 to 0 life)
Which card did behave improperly ?
Havoc Festival
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2
What exactly should be the correct behavior/interaction ?
- Havoc Festival trigger at every player upkeep
- Havoc Festival halve life rounded up(player should not die from Havoc Festival with 1 life always rounded up to 1)
Are any other cards possibly affected by this bug ?
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- Attachments
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1.zip- (2.07 KiB) Downloaded 252 times
Last edited by stassy on 26 Nov 2012, 13:56, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
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[fixed by Gargaroz]Grove of the Guardian
by stassy » 24 Nov 2012, 07:01
Describe the Bug:
Elemental generated by Grove of the Guardian does not have vigilence
Which card did behave improperly ?
Grove of the Guardian
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2
What exactly should be the correct behavior/interaction ?
Elemental generated by Grove of the Guardian does have vigilence
Are any other cards possibly affected by this bug ?
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Elemental generated by Grove of the Guardian does not have vigilence
Which card did behave improperly ?
Grove of the Guardian
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2
What exactly should be the correct behavior/interaction ?
Elemental generated by Grove of the Guardian does have vigilence
Are any other cards possibly affected by this bug ?
-

- Attachments
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1.zip- (2.21 KiB) Downloaded 254 times
Last edited by stassy on 26 Nov 2012, 13:57, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
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[fixed by Gargaroz]Azorius Justiciar,Archon of Triumvirate
by stassy » 24 Nov 2012, 07:14
Describe the Bug:
When Detain is triggered Azorius Justiciar,
1- game mandatory ask for 2 opponent target,
2- Detain effect doesn't affect them can block attack,activate abilities
3- they will be tagged as untargetable for the rest of the game.
Which card did behave improperly ?
Archon of the Triumvirate, Azorius Justiciar
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2
What exactly should be the correct behavior/interaction ?
When Detain is triggered Azorius Justiciar,
1- game ask for up to 2 opponent target,
2- Detain effect affect them can't block attack,activate abilities
3- they will not be tagged as untargetable for the rest of the game.
Are any other cards possibly affected by this bug ?
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The bug still remain in ONRv2
Archon of Triumvirateis affected with another different bug so is not reported here. has the same bugs.
When Detain is triggered Azorius Justiciar,
1- game mandatory ask for 2 opponent target,
2- Detain effect doesn't affect them can block attack,activate abilities
3- they will be tagged as untargetable for the rest of the game.
Which card did behave improperly ?
Archon of the Triumvirate, Azorius Justiciar
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2
What exactly should be the correct behavior/interaction ?
When Detain is triggered Azorius Justiciar,
1- game ask for up to 2 opponent target,
2- Detain effect affect them can't block attack,activate abilities
3- they will not be tagged as untargetable for the rest of the game.
Are any other cards possibly affected by this bug ?
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The bug still remain in ONRv2
Archon of Triumvirate
- Attachments
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1.zip- (2.17 KiB) Downloaded 219 times
Last edited by Aswan jaguar on 26 Nov 2012, 14:21, edited 4 times in total.
Reason: bug fixed-both
Reason: bug fixed-both
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Re: [confirmed]Havoc Festival
by Aswan jaguar » 24 Nov 2012, 07:16
Another bug: Havoc Festival doesn't prevent players from gaining life.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Archon of the Triumvirate
by stassy » 24 Nov 2012, 07:21
Describe the Bug:
Detain 2 does not trigger when Archon of the Triumvirate is cast
Which card did behave improperly ?
Archon of the Triumvirate
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2
What exactly should be the correct behavior/interaction ?
Detain 2 does trigger when Archon of the Triumvirate is cast
Are any other cards possibly affected by this bug ?
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Detain 2 does not trigger when Archon of the Triumvirate is cast
Which card did behave improperly ?
Archon of the Triumvirate
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONRv2
What exactly should be the correct behavior/interaction ?
Detain 2 does trigger when Archon of the Triumvirate is cast
Are any other cards possibly affected by this bug ?
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- Attachments
-
1.zip- (2.19 KiB) Downloaded 212 times
Last edited by stassy on 26 Nov 2012, 13:53, edited 3 times in total.
Reason: bug fixed
Reason: bug fixed
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Re: [not a bug]Archon of the Triumvirate
by Aswan jaguar » 24 Nov 2012, 14:57
It hasn't cip ability only when attacking he detains 2.But there are other bugs that are not yet fixed:
1- The detain mark and ability(target) will remain on creatures even after 1turn has past but on the beginning of your next turn detain should be over.
2- Archon of the Triumvirate doesn't prevent creatures AI(at least) has to block.
3- Archon of the Triumvirate Detain doesn't prevent creatures AI(at least) has to attack.
4- Archon of the Triumvirate detain doesn't prevent creatures activated ability.(Air Servant tested)
1- The detain mark and ability(target) will remain on creatures even after 1turn has past but on the beginning of your next turn detain should be over.
2- Archon of the Triumvirate doesn't prevent creatures AI(at least) has to block.
3- Archon of the Triumvirate Detain doesn't prevent creatures AI(at least) has to attack.
4- Archon of the Triumvirate detain doesn't prevent creatures activated ability.(Air Servant tested)
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Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Faceless Butcher - AI
by Aswan jaguar » 24 Nov 2012, 16:25
Describe the Bug:
AI (at least)casts Faceless Butcher without exiling a creature when AI has only creatures on the battlefield other than Faceless Butcher.
Which card did behave improperly ?
Faceless Butcher
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML.3-RAVNICA V2
What exactly should be the correct behavior/interaction ?
When AI casts Faceless Butcher has to exile a creature other than Faceless Butcher from his creatures when human player has no creatures in play.
Are any other cards possibly affected by this bug ?
AI (at least)casts Faceless Butcher without exiling a creature when AI has only creatures on the battlefield other than Faceless Butcher.
Which card did behave improperly ?
Faceless Butcher
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML.3-RAVNICA V2
What exactly should be the correct behavior/interaction ?
When AI casts Faceless Butcher has to exile a creature other than Faceless Butcher from his creatures when human player has no creatures in play.
Are any other cards possibly affected by this bug ?
- Attachments
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AI faceless Butcher.zip- (2.16 KiB) Downloaded 244 times
Last edited by Aswan jaguar on 26 Nov 2012, 14:28, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Horn of Greed
by Tyranix95 » 25 Nov 2012, 03:14
I. Describe the Bug:
Horn of Greed does not trigger a card draw for player when player uses Crucible of Worlds to PLAY a land card from the graveyard.
II. Which card behaved improperly?
Horn of Greed.
III. Which update are you using: Date, name? And which game are you playing: Duel, Gauntlet, or Sealed Deck?
Manalink 3.0 : 11112012_Old_and_New_Ravnica_v2 : Duel.
IV. What exactly should be the correct behavior/interaction?
Basic Combo: Crucible of Worlds + Horn of Greed = When player PLAYS a land card from the graveyard, then they draw a card.
Advanced Combo: Zuran Orb + Crucible of Worlds + Horn of Greed & Fastbond = Player sacks a land card and gains two life. (works). Player PLAYS a land card from the graveyard. (Wroks.) Player draws a card (Does not work). Player may repeat process.
V. Are any other cards possibly affected by this bug?
I don't know.
The combo word fine in 09162012_m13_v3.
Looks to me like a HoG issue.
VI. Save Game(s).
Horn of Greed does not trigger a card draw for player when player uses Crucible of Worlds to PLAY a land card from the graveyard.
II. Which card behaved improperly?
Horn of Greed.
III. Which update are you using: Date, name? And which game are you playing: Duel, Gauntlet, or Sealed Deck?
Manalink 3.0 : 11112012_Old_and_New_Ravnica_v2 : Duel.
IV. What exactly should be the correct behavior/interaction?
Basic Combo: Crucible of Worlds + Horn of Greed = When player PLAYS a land card from the graveyard, then they draw a card.
Advanced Combo: Zuran Orb + Crucible of Worlds + Horn of Greed & Fastbond = Player sacks a land card and gains two life. (works). Player PLAYS a land card from the graveyard. (Wroks.) Player draws a card (Does not work). Player may repeat process.
V. Are any other cards possibly affected by this bug?
I don't know.
The combo word fine in 09162012_m13_v3.
Looks to me like a HoG issue.
VI. Save Game(s).
- Attachments
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Horn of Greed.zip- Horn Of Greed Does Not Trigger A Card Draw When Player Uses Crucible Of Worlds To Play Land.
- (4.9 KiB) Downloaded 233 times
Last edited by Aswan jaguar on 26 Nov 2012, 14:24, edited 3 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: Faceless Butcher - AI
by stassy » 25 Nov 2012, 07:53
confirmed, it happen to the player too, when casting Faceless Butcher with an empty bf, game ask for target creature and player can target Faceless Butcher which will create a copy of it and exile the original.
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[fixed by Gargaroz]Pyreheart Wolf
by Acra » 25 Nov 2012, 10:39
Describe the Bug:
attacking with the Pyreheart Wolf should activate it's triggered ability, that blocking is only allowed with 2 or more creatures. but this is at least not for itself working
Which card did behave improperly ?
Pyreheart Wolf
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
RtR V2, Gauntlet
What exactly should be the correct behavior/interaction ?
Pyreheart Wolf should not be able to be blocked by 1 creature
Are any other cards possibly affected by this bug ?
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attacking with the Pyreheart Wolf should activate it's triggered ability, that blocking is only allowed with 2 or more creatures. but this is at least not for itself working
Which card did behave improperly ?
Pyreheart Wolf
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
RtR V2, Gauntlet
What exactly should be the correct behavior/interaction ?
Pyreheart Wolf should not be able to be blocked by 1 creature
Are any other cards possibly affected by this bug ?
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- Attachments
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pyreheart wolf.rar- (1.88 KiB) Downloaded 234 times
Last edited by Aswan jaguar on 26 Nov 2012, 14:42, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
Re: [confirmed]Pyreheart Wolf
by Aswan jaguar » 25 Nov 2012, 13:36
Ability doesn't work for other creatures,too.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]AI-Chancellor of the Dross,all Chancellor
by Aswan jaguar » 25 Nov 2012, 15:45
Describe the Bug:
AI has found a way to use in both players turn Chancellor of the Dross when it has it in opening hand so winning 6 life and you loose 6.
Which card did behave improperly ?
AI - Chancellor of the Dross
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-RAVNICA V2
What exactly should be the correct behavior/interaction ?
ONLY ONE USE
Are any other cards possibly affected by this bug ?
AI has found a way to use in both players turn Chancellor of the Dross when it has it in opening hand so winning 6 life and you loose 6.
Which card did behave improperly ?
AI - Chancellor of the Dross
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-RAVNICA V2
What exactly should be the correct behavior/interaction ?
ONLY ONE USE
Are any other cards possibly affected by this bug ?
- Attachments
-
chancellor of the dross.zip- (2.39 KiB) Downloaded 236 times
Last edited by Aswan jaguar on 26 Nov 2012, 14:43, edited 2 times in total.
Reason: fixed bug -all chancellors
Reason: fixed bug -all chancellors
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Trying to squash some bugs and playtesting.
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