It is currently 15 Nov 2025, 12:13
   
Text Size

[Fixed] Bug Archive

Moderators: Aswan jaguar, gmzombie, stassy, BAgate, drool66, CCGHQ Admins

Re: [confirmed]AI - Chancellor of the Dross

Postby stassy » 25 Nov 2012, 18:20

confirmed, also player has the choice initiative (show or pass) even if it's AI turn.
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

[fixed by Gargaroz]Bounty of the Hunt

Postby BlueTemplar » 25 Nov 2012, 21:10

Describe the Bug:
No +1/+1 counters added.

Which card did behave improperly ?
Bounty of the Hunt (when cast while paying it's cost by exiling a card).

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Duel in CirothUngol Manalink3.0_20120916v3 with Manalink update 11/11/2012 : Old & New Ravnica


What exactly should be the correct behavior/interaction ?
Bounty of the Hunt should add 3 +1/+1 counters until the end of turn on target creature(s).

Are any other cards possibly affected by this bug ?
No idea, check similar cards?
Last edited by Aswan jaguar on 26 Nov 2012, 14:44, edited 2 times in total.
Reason: fixed bug
User avatar
BlueTemplar
Apprentice
 
Posts: 188
Joined: 04 Feb 2012, 22:47
Has thanked: 86 times
Been thanked: 11 times

[fixed by Gargaroz]Arcbound Worker, Arcbound Ravager

Postby BlueTemplar » 25 Nov 2012, 21:54

Describe the Bug:
Arcbound Worker or Arcbound Ravager dies, asks me to choose an artefact creature to put it's +1/+1 counters on, I choose cancel as I don't have any, game crashes with the following message :
"Wrong parameters at address 0x21de46f
eax = 0xffffffff
ecx = 0xffffffff"
"Manalink 2.0 alpha stopped working, etc..."

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Duel in CirothUngol Manalink3.0_20120916v3 with Manalink update 11/11/2012 : Old & New Ravnica

Are any other cards possibly affected by this bug ?
All cards with Modular?
Attachments
Arcbound Ravager.zip
(5.1 KiB) Downloaded 231 times
Last edited by Aswan jaguar on 26 Nov 2012, 14:52, edited 2 times in total.
Reason: fixed bug
User avatar
BlueTemplar
Apprentice
 
Posts: 188
Joined: 04 Feb 2012, 22:47
Has thanked: 86 times
Been thanked: 11 times

[fixed by Gargaroz]Aether Vial

Postby BlueTemplar » 25 Nov 2012, 23:35

Describe the Bug:
Aether Vial gets +1/+1 counters instead of charge counters. When Surge Node targets it, nothing happens.

Which card did behave improperly ?
Aether Vial

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Duel in CirothUngol Manalink3.0_20120916v3 with Manalink update 11/11/2012 : Old & New Ravnica
Attachments
AEther Vial.zip
(5.76 KiB) Downloaded 239 times
Last edited by Aswan jaguar on 26 Nov 2012, 15:07, edited 2 times in total.
Reason: fixed bug
User avatar
BlueTemplar
Apprentice
 
Posts: 188
Joined: 04 Feb 2012, 22:47
Has thanked: 86 times
Been thanked: 11 times

[fixed by Gargaroz]Death Cloud

Postby BlueTemplar » 25 Nov 2012, 23:59

Describe the Bug:
Death Cloud doesn't make players sacrifice X creatures, nor sacrifice X lands.

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Duel in CirothUngol Manalink3.0_20120916v3 with Manalink update 11/11/2012 : Old & New Ravnica
Attachments
Death Cloud.zip
(4.02 KiB) Downloaded 239 times
Last edited by stassy on 26 Nov 2012, 15:14, edited 2 times in total.
Reason: bug fixed
User avatar
BlueTemplar
Apprentice
 
Posts: 188
Joined: 04 Feb 2012, 22:47
Has thanked: 86 times
Been thanked: 11 times

[fixed by Gargaroz]Dwarven Armorer

Postby Sonic » 26 Nov 2012, 01:42

Manalink update 11/11/2012 : Old & New Ravnica V2

There’s an error in the fallen_empires.c file for the Dwarven Armorer dialog:

int choice = do_dialog(player, player, card, -1, -1, " 1+/+0\n +0/+1", 0);

Subsequently the dialog displays:

1+/+0
+0/+1

It should display:

+1/+0
+0/+1
Last edited by Aswan jaguar on 26 Nov 2012, 14:44, edited 1 time in total.
Reason: fixed bug
Working On: Life, the Universe, and Everything.
User avatar
Sonic
Apprentice
 
Posts: 827
Joined: 27 Feb 2010, 00:37
Has thanked: 3 times
Been thanked: 161 times

Re: Bounty of the Hunt

Postby stassy » 26 Nov 2012, 03:36

confirmed in ONRv2, also Bounty of The Hunt stay as a permanent enchantment in play after being cast.

Image
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: Arcbound Worker, Arcbound Ravager

Postby stassy » 26 Nov 2012, 11:20

Already confirmed here :
viewtopic.php?f=86&t=8809&p=103372&hilit=arcbound#p103372

The only workaround for now is to target the creature itself, even if it's pointless because he will die but at least it won't crash the game.
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: Aether Vial

Postby stassy » 26 Nov 2012, 13:24

confirmed, though unfortunately I fear that this bug fall into the counter approximation issue.
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: Death Cloud

Postby stassy » 26 Nov 2012, 13:29

confirmed in ONRv2, only life and cards from hand are affected.
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: Dwarven Armorer

Postby stassy » 26 Nov 2012, 13:31

confirmed

Image
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: [confirmed]Grove of the Guardian

Postby Gargaroz » 26 Nov 2012, 13:33

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7097
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 595 times

Re: [confirmed]Azorius Justiciar

Postby Gargaroz » 26 Nov 2012, 13:37

Fixed both.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7097
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 595 times

Re: [confirmed]Havoc Festival

Postby Gargaroz » 26 Nov 2012, 13:43

All fixed except for the rounding thing : I'm not a native english speaker, but if you "round up" 0.5, it should be 1, right ? So if you're at 1 life you'll die.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7097
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 595 times

Re: [not a bug-other bugs reported]Archon of the Triumvirate

Postby Gargaroz » 26 Nov 2012, 13:44

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
Gargaroz
Programmer
 
Posts: 7097
Joined: 06 Nov 2009, 11:11
Has thanked: 82 times
Been thanked: 595 times

PreviousNext

Return to Archived Reports

Who is online

Users browsing this forum: No registered users and 14 guests

Main Menu

User Menu

Our Partners


Who is online

In total there are 14 users online :: 0 registered, 0 hidden and 14 guests (based on users active over the past 10 minutes)
Most users ever online was 9824 on 10 Nov 2025, 04:33

Users browsing this forum: No registered users and 14 guests

Login Form