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[Fixed] Bug Archive

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Re: [confirmed]Transluminant

Postby Gargaroz » 26 Dec 2012, 14:55

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]March of the Machines

Postby Gargaroz » 26 Dec 2012, 15:01

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Sun Droplet

Postby Gargaroz » 26 Dec 2012, 15:04

Are you sure ? The ability is optional, so you've to "stop" the game at upkeep and click on the card. The code seems fine.
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- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Nighteyes Desecrator

Postby Gargaroz » 26 Dec 2012, 15:11

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Sun Droplet

Postby Aswan jaguar » 26 Dec 2012, 15:24

Retested just because you said it seems fine but no,it doesn't highlight-activate as it should on opponents upkeep but works fine,highlight-activate on humans upkeep.
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Re: [confirmed-retested]Sun Droplet

Postby stassy » 26 Dec 2012, 17:22

I suppose it's a copy of Living Artifact, which can be activated only at player upkeep, but I confirm again that Sun Droplet cannot be activated at opponent turn because it's not highlighted at upkeep phase even if there is a stop put there.
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Re: [confirmed-retested-added 1more bug]Sun Droplet

Postby Aswan jaguar » 26 Dec 2012, 18:34

One more bug that I missed is that it doesn't get as many counters as damage player gets but it gets one damage for each source of damage.
ex. If you get attacked and damaged by 2, 2/2 creatures instead of getting 4 counters it gets only 2.
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[fixed by Gargaroz]angel of jubilation + scroll of avacyn

Postby BAgate » 27 Dec 2012, 06:03

Describe the Bug:
When Angel of Jubilation is in play, Scroll of Avacyn's ability (which involves sacrificing it) can't be activated.

Which card did behave improperly ?
Either Angel of Jubilation or Scroll of Avacyn

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ONR v2

What exactly should be the correct behavior/interaction ?
Scroll of Avacyn's ability should be able to be activated even if Angel of Jubilation is in play (it involves sacrificing an artifact, not a creature).

Are any other cards possibly affected by this bug ?
No, other artifacts with sacrifice as part of activation appear to work fine, but I haven't tested all of them.
Attachments
angel of jubilation.rar
(2.22 KiB) Downloaded 225 times
Last edited by Aswan jaguar on 27 Dec 2012, 16:53, edited 2 times in total.
Reason: fixed bug
Working on: housekeeping and archived reports
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Re: [confirmed-retested-added 1more bug]Sun Droplet

Postby Aswan jaguar » 27 Dec 2012, 16:33

Gargaroz I just found that Sun Droplet works correctly (triggers in both upkeeps) for AI but not for player that's probably why the code seems fine,the code for AI is fine but lucks something for player.
I don't know if it helps but also I noticed that when AI gets a life in my upkeep the card doesn't come on screen like the card is activated.While it does that in AI's upkeep.
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Re: angel of jubilation + scroll of avacyn

Postby Gargaroz » 27 Dec 2012, 16:49

It's a global bug, and it's fixed now.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [retested-added 1more bug and new info]Sun Droplet

Postby Gargaroz » 27 Dec 2012, 16:53

All fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Specter's Shroud crashes the game

Postby Aswan jaguar » 27 Dec 2012, 16:59

Describe the Bug:
Specter's Shroud crashes the game if on battlefield or activated for player and crashes immediately when drawn for AI

Which card did behave improperly ?
Specter's Shroud

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
RAVNICAS.V2

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?
Attachments
specters shroud.zip
(2.38 KiB) Downloaded 246 times
Last edited by Aswan jaguar on 30 Dec 2012, 07:28, edited 1 time in total.
Reason: fixed bug
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[fixed by Gargaroz]Arcum Daggson

Postby Aswan jaguar » 27 Dec 2012, 17:06

Describe the Bug:
AI at least can activate Arcum Daggson sacrificing Arcum Daggson himself who is not an artifact.

Which card did behave improperly ?
Arcum Daggson

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
RAVNICAS.V2-DUEL

What exactly should be the correct behavior/interaction ?
Arcum Daggson can only sacrifice an artifact creature to activate ability.

Are any other cards possibly affected by this bug ?
Attachments
arcum Dagsson.zip
(2.37 KiB) Downloaded 233 times
Last edited by Aswan jaguar on 30 Dec 2012, 07:29, edited 1 time in total.
Reason: fixed bug
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[fixed by Gargaroz]Barbed Lightning has messed up menus

Postby Aswan jaguar » 27 Dec 2012, 18:12

Describe the Bug:
1- Barbed Lightning has messed up menus.
2- In main menu the etwine cost choice shares the place with 2nd choice.
3- It seems it doesn't make damage,too but it could be due to messed up menus.

Which card did behave improperly ?
Barbed Lightning

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
RAVNICAS.V2

What exactly should be the correct behavior/interaction ?
1- Menu responses to abilities.
2- Etwine cost seperate place
3- ?

Are any other cards possibly affected by this bug ?
Attachments
barbed lightning.zip
(2.28 KiB) Downloaded 238 times
Last edited by Aswan jaguar on 30 Dec 2012, 07:29, edited 1 time in total.
Reason: fixed bug
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[fixed by Gargaroz]Wand of the Element

Postby Aswan jaguar » 27 Dec 2012, 18:17

Describe the Bug:
Wand of the Element ability sacrifices land but tokens go directly to graveyard.

Which card did behave improperly ?
Wand of the Element

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML.3-RAVNICAS.V2

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?

EDIT.SAVEGAME same as barbed lightning.
Last edited by Aswan jaguar on 31 Dec 2012, 13:47, edited 2 times in total.
Reason: fixed bug
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