[Fixed] Bug Archive
Moderators: Aswan jaguar, gmzombie, stassy, BAgate, drool66, CCGHQ Admins
[fixed by Gargaroz]Rathi Trapper
by ozks » 15 Jan 2013, 00:20
Describe the Bug:
Doesn't work his ability
Which card did behave improperly ?
Rathi Trapper
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
1B,T: Tap target creature.
Are any other cards possibly affected by this bug ?
Doesn't work his ability
Which card did behave improperly ?
Rathi Trapper
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
1B,T: Tap target creature.
Are any other cards possibly affected by this bug ?
rathi trapper.zip
Last edited by stassy on 15 Jan 2013, 04:23, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Roiling Horror
by ozks » 15 Jan 2013, 00:21
Describe the Bug:
you can't pay his suspend ability and you pay twice his mana cost
Which card did behave improperly ?
Roiling Horror
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
N/A
Are any other cards possibly affected by this bug ?
you can't pay his suspend ability and you pay twice his mana cost
Which card did behave improperly ?
Roiling Horror
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
N/A
Are any other cards possibly affected by this bug ?
roiling horror.zip
Last edited by stassy on 15 Jan 2013, 04:23, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
Re: Cloudchaser Kestrel
by Gargaroz » 15 Jan 2013, 01:16
Already reported & fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Benalish Commander
by Gargaroz » 15 Jan 2013, 01:21
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Thunder Totem
by Gargaroz » 15 Jan 2013, 01:22
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Riftmarked Knight
by Gargaroz » 15 Jan 2013, 01:24
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Ana Battlemage
by Gargaroz » 15 Jan 2013, 01:26
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Urza's Factory
by Gargaroz » 15 Jan 2013, 01:27
Bad values in "ct_all". Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Boom // Bust
by Gargaroz » 15 Jan 2013, 01:29
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Blightspeaker
by Gargaroz » 15 Jan 2013, 01:30
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Rathi Trapper
by Gargaroz » 15 Jan 2013, 01:32
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Roiling Horror
by Gargaroz » 15 Jan 2013, 01:32
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
[fixed by Gargaroz]Dawn Charm
by ozks » 15 Jan 2013, 02:12
Describe the Bug:
sometime you can activate this card and as you don't have a target you can stop it or do something else, have to lose the game. because you can't continue the game
resume:stop the game
Which card did behave improperly ?
Dawn Charm
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
N/A
Are any other cards possibly affected by this bug ?
no save game - sorry
sometime you can activate this card and as you don't have a target you can stop it or do something else, have to lose the game. because you can't continue the game
resume:stop the game
Which card did behave improperly ?
Dawn Charm
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
N/A
Are any other cards possibly affected by this bug ?
no save game - sorry
Last edited by Aswan jaguar on 08 Jun 2013, 04:42, edited 4 times in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Fatal Frenzy
by ozks » 15 Jan 2013, 02:13
Describe the Bug:
not sacrifice the creature
Which card did behave improperly ?
Fatal Frenzy
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
should sacrifice the creature a the beginning of the next turn
Are any other cards possibly affected by this bug ?
not sacrifice the creature
Which card did behave improperly ?
Fatal Frenzy
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
should sacrifice the creature a the beginning of the next turn
Are any other cards possibly affected by this bug ?
fatal frenzy.zip
Last edited by Aswan jaguar on 15 Jan 2013, 15:03, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
[fixed both bugs by Gargaroz]Weathered Bodyguards
by ozks » 15 Jan 2013, 02:15
Describe the Bug:
you can play it for his Morph cost (i know morph has i problem and its already fixed, but this is more of cast than morph problem)
Which card did behave improperly ?
Weathered Bodyguards
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
be able cast it for morph cost
Are any other cards possibly affected by this bug ?
you can play it for his Morph cost (i know morph has i problem and its already fixed, but this is more of cast than morph problem)
Which card did behave improperly ?
Weathered Bodyguards
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
be able cast it for morph cost
Are any other cards possibly affected by this bug ?
Wheatered Bodyguards.zip
Last edited by Aswan jaguar on 15 Jan 2013, 15:03, edited 1 time in total.
Reason: fixed all bugs
Reason: fixed all bugs
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