[Fixed] Bug Archive
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Re: [confirmed]Fleshwrither
by Gargaroz » 20 Jan 2013, 15:32
I see now. Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Frenzy Sliver
by Gargaroz » 20 Jan 2013, 15:40
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: [confirmed]Intervention Pact
by Gargaroz » 20 Jan 2013, 15:54
Bad values in "ct_all". Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: Dread Return
by Gargaroz » 20 Jan 2013, 16:02
It's a global bug concerned Flashback and such. Also I fixed the fact tha you could cast Dread Return without a legal target.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: Strangling Soot
by Gargaroz » 20 Jan 2013, 16:02
Issues in the global code for Flashback and such are fixed now.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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Re: [confirmed]Glittering Wish
by Gargaroz » 20 Jan 2013, 16:22
There was a global bug concerning if a card is "multicolored", it's fixed now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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Re: Wild Pair
by Gargaroz » 20 Jan 2013, 16:34
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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Re: [confirmed]Sidewinder Sliver
by Gargaroz » 20 Jan 2013, 16:58
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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[fixed by Gargaroz]Vanguards Shield
by Aswan jaguar » 21 Jan 2013, 08:48
Describe the Bug:
Vanguards Shield doesn't give 0/3 to creature I don't know if the ability works.
Which card did behave improperly ?
Vanguards Shield
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time spiral.V2-duel
What exactly should be the correct behavior/interaction ?
Vanguards Shield does give 0/3 to creature
Are any other cards possibly affected by this bug ?
Vanguards Shield doesn't give 0/3 to creature I don't know if the ability works.
Which card did behave improperly ?
Vanguards Shield
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time spiral.V2-duel
What exactly should be the correct behavior/interaction ?
Vanguards Shield does give 0/3 to creature
Are any other cards possibly affected by this bug ?
- Attachments
-
vanguards shield.rar- (2 KiB) Downloaded 185 times
Last edited by Aswan jaguar on 21 Jan 2013, 15:14, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Triumph of Cruelty
by Aswan jaguar » 21 Jan 2013, 08:58
Describe the Bug:
Triumph of Cruelty ability doesn't work.
Which card did behave improperly ?
Triumph of Cruelty
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral v2-duel
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Triumph of Cruelty ability doesn't work.
Which card did behave improperly ?
Triumph of Cruelty
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral v2-duel
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
- Attachments
-
triumph of cruelty.rar- (2.13 KiB) Downloaded 184 times
Last edited by Aswan jaguar on 21 Jan 2013, 15:15, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 8144
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[fixed both by Gargaroz]Natural End,Lair Delve
by Aswan jaguar » 21 Jan 2013, 09:09
Describe the Bug:
Natural End gets exiled instead of going to the graveyard.
Which card did behave improperly ?
Natural End
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiralv2-duel
What exactly should be the correct behavior/interaction ?
Natural End goes to the graveyard.
Are any other cards possibly affected by this bug ?
Certainly: Lair Delve
Natural End gets exiled instead of going to the graveyard.
Which card did behave improperly ?
Natural End
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiralv2-duel
What exactly should be the correct behavior/interaction ?
Natural End goes to the graveyard.
Are any other cards possibly affected by this bug ?
Certainly: Lair Delve
- Attachments
-
natural end.rar- (2.42 KiB) Downloaded 179 times
Last edited by Aswan jaguar on 21 Jan 2013, 15:13, edited 2 times in total.
Reason: fixed both bugs
Reason: fixed both bugs
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 8144
- Joined: 13 May 2010, 12:17
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[fixed by Gargaroz]Afterlife
by Aswan jaguar » 21 Jan 2013, 09:13
Describe the Bug:
Afterlife puts a token for caster instead of controller who's creature was killed by it.
Which card did behave improperly ?
Afterlife
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiralv2-duel
What exactly should be the correct behavior/interaction ?
Afterlife puts a token for creature's controller whose was killed by it.
Are any other cards possibly affected by this bug ?
SAVEGAME SAME AS
Afterlife puts a token for caster instead of controller who's creature was killed by it.
Which card did behave improperly ?
Afterlife
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiralv2-duel
What exactly should be the correct behavior/interaction ?
Afterlife puts a token for creature's controller whose was killed by it.
Are any other cards possibly affected by this bug ?
SAVEGAME SAME AS
- Attachments
-
AFTERLIFE.rar- (2.7 KiB) Downloaded 188 times
Last edited by Aswan jaguar on 21 Jan 2013, 15:13, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 8144
- Joined: 13 May 2010, 12:17
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[fixed by Gargaroz]Revenant Patriarch
by Aswan jaguar » 21 Jan 2013, 11:54
Describe the Bug:
After you pay Revenant Patriarch 's casting cost you are asked to pay
mana more.
Which card did behave improperly ?
Revenant Patriarch
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral-v2
What exactly should be the correct behavior/interaction ?
-
Are any other cards possibly affected by this bug ?
After you pay Revenant Patriarch 's casting cost you are asked to pay
mana more.Which card did behave improperly ?
Revenant Patriarch
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral-v2
What exactly should be the correct behavior/interaction ?
-
Are any other cards possibly affected by this bug ?
- Attachments
-
revenant patriarch.rar- (2.58 KiB) Downloaded 206 times
Last edited by Aswan jaguar on 23 Jan 2013, 15:43, edited 4 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 8144
- Joined: 13 May 2010, 12:17
- Has thanked: 751 times
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