Bug reports
by ubeefx
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Re: Bug reports
by melvin » 28 Dec 2012, 08:22
Thanks, this has been fixed. There was a bug where we didn't update the pt of the creature after the equipment got attached.
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Re: Bug reports
by muaddib » 03 Jan 2013, 23:06
After a lot of games numbers of attack/defence disappers.
Numbers appear only after restart game.
Numbers appear only after restart game.
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Re: Bug reports
by melvin » 11 Jan 2013, 01:42
Thanks for the bug reports.
The issue with the pt not showing properly is tracked at https://code.google.com/p/magarena/issues/detail?id=320 Seems difficulty to replicate, if you can get it to happen in a certain way, please let us know.
Just fixed the missing flying on Cloudheath Drake.
The issue with the pt not showing properly is tracked at https://code.google.com/p/magarena/issues/detail?id=320 Seems difficulty to replicate, if you can get it to happen in a certain way, please let us know.
Just fixed the missing flying on Cloudheath Drake.
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Re: Bug reports
by muaddib » 11 Jan 2013, 04:58
This situation appears at once, when I long-long play in Magarena. I don't know additional conditions when this situation appears.
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muaddib - Tester
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Re: Bug reports
by melvin » 12 Jan 2013, 01:29
Thanks for reporting. I checked the Living Wall script and tried a simple test game and I was required to paymuaddib wrote:Living wall may regenerate without mana
for the regeneration. Could you go through what is going on in the screenshots? I don't quite recognize all the cards in play. Better yet if you could attach your game.log file for that game.
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Re: Bug reports
by muaddib » 14 Jan 2013, 06:12
On second screenshot card on my hand (cost: 1 black black) - destroy target creature (I can't remember card name), I try destroy Living Wall because I see no opponent land to regenerate.
On first screenshot we see opponent regenerate Living wall.
Sorry, but log is not kept. Can you make log archive in next version?
On first screenshot we see opponent regenerate Living wall.
Sorry, but log is not kept. Can you make log archive in next version?
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muaddib - Tester
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Re: Bug reports
by muaddib » 14 Jan 2013, 06:44
How I can move +1/+1 counter from Slith BloodLetter or Arcbound Ravager to Arcbound Fiend.
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game.log- (57.27 KiB) Downloaded 226 times
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muaddib - Tester
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Re: Bug reports
by Huggybaby » 29 Jan 2013, 20:17
phyrexian prowler was pumped by two lord of the undeads, I don't think it qualifies.
phyrexian prowler pumped itself during my blocking phase when it was not being used, wasting a counter.
phyrexian prowler pumped itself during my blocking phase when it was not being used, wasting a counter.
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Re: Bug reports
by melvin » 30 Jan 2013, 00:46
Thanks for the explanation. Tracking this bug as https://code.google.com/p/magarena/issu ... &start=100muaddib wrote:On second screenshot card on my hand (cost: 1 black black) - destroy target creature (I can't remember card name), I try destroy Living Wall because I see no opponent land to regenerate.
On first screenshot we see opponent regenerate Living wall.
Good idea, it would definitely help debugging. Tracking this request as https://code.google.com/p/magarena/issu ... &start=100Sorry, but log is not kept. Can you make log archive in next version?
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Re: Bug reports
by melvin » 30 Jan 2013, 00:54
The targeting hint for that effect is wrong, it was set to negative. That means when the "remove unusual target choices" option is enabled, you could not target your own creatures.muaddib wrote:How I can move +1/+1 counter from Slith BloodLetter or Arcbound Ravager to Arcbound Fiend.
Fix for 1.35 by removing the targeting hint so you can always target any creature, regardless of the "remove unusual target choices" option.
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Re: Bug reports
by melvin » 30 Jan 2013, 01:01
The latest oracle text for Phyrexian Prowler from http://gatherer.wizards.com/pages/Card/ ... seid=22029 says it has subtype Zombie. So getting pumped by lord of the undead is correct. Problem is that the card image was never updated with the latest oracle text. I'm eagerly awaiting the full release of the remastered cards with current oracle text.Huggybaby wrote:phyrexian prowler was pumped by two lord of the undeads, I don't think it qualifies.
Added this to issue https://code.google.com/p/magarena/issues/detail?id=315 regarding pump and regen.Huggybaby wrote:phyrexian prowler pumped itself during my blocking phase when it was not being used, wasting a counter.
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Re: Bug reports
by muaddib » 30 Jan 2013, 04:47
Thank's for asking my question about Arcbound Fiend, melvin.
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Re: Bug reports
by muaddib » 13 Feb 2013, 02:14
Ardent Militia gets additional +1/+1 from Heavy Mattock.
Ardent Militia is Soldier but is not Human.
Ardent Militia is Soldier but is not Human.
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