Card Requests
by mtgrares
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Re: Card Requests
by ttdic » 15 Feb 2013, 12:13
I see and thanks for the recent cards implemented in the game.moomarc wrote:No, unfortunately it's not forgeable yet. Some of the frequently requested cards that simply can't be done yet include:ttdic wrote:Spellskite is waiting for long time,many decks need this card.
Can it be done in Forge?
Thanks a lot!
- Spellskite and any/every other cards that changes a target,
- Aven Mindcensor and other cards that limit searching libraries
- Sorin Markov and Mindslaver,
- all split cards
- anything else that's been requested more than 3 times recently and hasn't been implemented
Recently enabled and scripted cards that have been requested include:
- Aurelia's Fury and all other cards that distribute damage, counters or damage prevention
- Protean Hulk

Re: Card Requests
by Symphonic » 20 Feb 2013, 23:05
I would really love to have access to Patron of the Moon. 

Re: Card Requests
by moomarc » 21 Feb 2013, 04:26
-Marc
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Re: Card Requests
by EmeraldTiger » 21 Feb 2013, 04:51
I know it was said that UN-cards wont be added to the game. Could the ability of Staying Power be added as a scheme or some other method?
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Re: Card Requests
by moomarc » 21 Feb 2013, 06:09
We're even less likely to add custom cards to the core game than cards from the Un-sets. Regardless, we don't have the supporting code necessary to make that card otherwise I'd script it up for you.EmeraldTiger wrote:I know it was said that UN-cards wont be added to the game. Could the ability of Staying Power be added as a scheme or some other method?
-Marc
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Re: Card Requests
by atar » 23 Feb 2013, 11:34
Thank you for the Forbidden Crypt,but how about the Pulmonic Sliver?It will add a huge boost, i guess, to my sliver deck...

Re: Card Requests
by timmermac » 23 Feb 2013, 21:42
I've requested that one myself. The return ability is apparently a bit hard to script.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Card Requests
by moomarc » 28 Feb 2013, 11:07
The problem is that forge can't handle continuous static abilities that add replacement effects to other cards. It could probably be keyworded which we could then do, but it wouldn't interact correctly with other replacement effects (and we generally try to avoid hacky solutions).timmermac wrote:I've requested that one myself. The return ability is apparently a bit hard to script.
-Marc
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Re: Card Requests
by timmermac » 28 Feb 2013, 13:09
I seem to recall that being the explanation the last time I requested the card. I was just in too much of a hurry to find the post where you said that and quote it in mine. <grin>
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Card Requests
by moomarc » 28 Feb 2013, 17:03
Battletide Alchemist is in for tomorrow's release. As with most of the remaining 800 cards, it just needed a little extra code. In this case it was being able to check that counters were actually added (for the second part of the ability) that wasn't supported until now. Unfortunately some of the remaining cards need considerably larger code changes, but we're getting there.Darien Blaque wrote::arrow: Battletide Alchemist please. Also, not complaining, just curious, what would be the obstacles to adding Battletide Alchemist to Forge?
That's one better than me... I don't remember even answering that beforetimmermac wrote:I seem to recall that being the explanation the last time I requested the card. I was just in too much of a hurry to find the post where you said that and quote it in mine. <grin>

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Re: Card Requests
by ChaossssMark » 28 Feb 2013, 19:21
Might I ask if it is possible to add Infinite Reflection and its ilk?
Also, this might not be the best place to put this, but how about a "developer" option allowing human players to create a loop, for those infinite interactions?
Also, this might not be the best place to put this, but how about a "developer" option allowing human players to create a loop, for those infinite interactions?
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Re: Card Requests
by swordshine » 03 Mar 2013, 09:55
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Re: Card Requests
by Agetian » 05 Mar 2013, 02:34
At the moment, an effort is being made to implement Split Card support (e.g. cards like Assault/Battery, Fire/Ice) in Forge in a separate branch. The functionality is not 100% coded yet but the format of the card scripts has been finalized by now and the split card support has reached the "playable on the basic level" state (the cards do not interact correctly with other cards yet because special rules are not implemented, but the card can be played from hand with the ability to choose the split side, and then correctly goes to the graveyard etc.). An example script by Max Mtg is available in the SplitCards branch (the card is Assault // Battery), showing how split cards are to be coded in the future.
If anybody is willing to try coding some more split cards and contribute them to the SplitCards branch (not to the trunk for now), I would very much welcome your initiative (so that those working on the SplitCards branch have more material to experiment with, and so that more split cards will be immediately playable when the branch effort is finished and the branch is reintegrated with the trunk).
@ swordshine: I've sent you a couple PMs about that, please check them out when you have some time.
- Agetian
If anybody is willing to try coding some more split cards and contribute them to the SplitCards branch (not to the trunk for now), I would very much welcome your initiative (so that those working on the SplitCards branch have more material to experiment with, and so that more split cards will be immediately playable when the branch effort is finished and the branch is reintegrated with the trunk).
@ swordshine: I've sent you a couple PMs about that, please check them out when you have some time.

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Re: Card Requests
by Mageta the Lion » 07 Mar 2013, 20:12
Would Spinning Darkness be possible?
- Off topic | Open
- Why can't i link to magiccards info and
how much posts do i need for that?
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