Forge Beta: 03-01-2013 ver 1.3.9
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 03-01-2013 ver 1.3.9
by serrasmurf » 09 Mar 2013, 11:59
Opponent has Guild Feud in play
At upkeep Guild Feud selects the opponents library 2x, instead of both libraries
At upkeep Guild Feud selects the opponents library 2x, instead of both libraries
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Re: Forge Beta: 03-01-2013 ver 1.3.9
by gos » 09 Mar 2013, 12:25
I activated a Scrapbasket with Kithkin Rabble in play with no effect. The Rabble was 5/5 before the activation (I also controlled a Puresight Merrow, Thistledown Duo, Glamer Spinners and Steel of the Godhead), and remained 5/5 after the activation.
I think the problem lies with Scrapbasket, I've encountered a similar problem with it and Watchwing Scarecrow in a previous version of forge.
I think the problem lies with Scrapbasket, I've encountered a similar problem with it and Watchwing Scarecrow in a previous version of forge.
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Re: Forge Beta: 03-01-2013 ver 1.3.9
by gos » 09 Mar 2013, 15:07
There is a similar (identical?) problem with Scuttlemutt. I've activated and chosen all colors, targeting both itself and a Bloom Tender I also control. When I tap the Bloom Tender I gain 1 green mana.gos wrote:I activated a Scrapbasket with Kithkin Rabble in play with no effect. The Rabble was 5/5 before the activation (I also controlled a Puresight Merrow, Thistledown Duo, Glamer Spinners and Steel of the Godhead), and remained 5/5 after the activation.
I think the problem lies with Scrapbasket, I've encountered a similar problem with it and Watchwing Scarecrow in a previous version of forge.
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Re: Forge Beta: 03-01-2013 ver 1.3.9
by gos » 09 Mar 2013, 16:10
When I play Hunted Phantasm, I can skip the targeting part of its triggered ability, and my opponent doesn't gain any Goblins.
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Re: Forge Beta: 03-01-2013 ver 1.3.9
by Zirbert » 09 Mar 2013, 17:45
When I play Appetite for Brains, only the cards in the AI's hand with CMC>3 get revealed. They should all be revealed, after which I get to choose one of the expensive ones to be exiled.
Re: Forge Beta: 03-01-2013 ver 1.3.9
by Nordos » 09 Mar 2013, 22:17
Same with Thought Prison - only the cards which can be exiled get reaveled
Re: Forge Beta: 03-01-2013 ver 1.3.9
by jwallstone » 09 Mar 2013, 23:41
Crash report:
Description: Clicked to close the shop window.
Description: Clicked to close the shop window.
- IllegalArgumentException | Open
- Code: Select all
Forge Version: 1.3.9-r19953
Operating System: Windows 7 6.1 x86
Java Version: 1.7.0_17 Oracle Corporation
java.lang.IllegalArgumentException: illegal component position
at java.awt.Container.addImpl(Unknown Source)
at java.awt.Container.add(Unknown Source)
at forge.gui.framework.DragCell.addDoc(DragCell.java:277)
at forge.gui.deckeditor.controllers.CEditorQuestCardShop.exit(CEditorQuestCardShop.java:534)
at forge.control.FControl$4.windowClosing(FControl.java:134)
at java.awt.Window.processWindowEvent(Unknown Source)
at javax.swing.JFrame.processWindowEvent(Unknown Source)
at java.awt.Window.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Forge Beta: 03-01-2013 ver 1.3.9
by gos » 10 Mar 2013, 00:24
. Prismatic Omen doesn't seem to affect fetchlands (I noticed this for Misty Rainforest). I play the Rainforest with the Omen, Valakut, the Molten Pinnacle, and 11 other lands in play and nothing happens. Prismatic Omen works perfectly with basic lands, Ravnica shocklands, and Valakut itself.
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Re: Forge Beta: 03-01-2013 ver 1.3.9
by myk » 10 Mar 2013, 01:57
Hi jwallstone, does this happen every time for you, or does it take a specific sequence of actions?
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Re: Forge Beta: 03-01-2013 ver 1.3.9
by slapshot5 » 10 Mar 2013, 04:59
I was not able to reproduce this in the current SVN revision. Misty Rainforest and Valakut, the Molten Pinnacle and my Mountain all had all basic land types.gos wrote:. Prismatic Omen doesn't seem to affect fetchlands (I noticed this for Misty Rainforest). I play the Rainforest with the Omen, Valakut, the Molten Pinnacle, and 11 other lands in play and nothing happens. Prismatic Omen works perfectly with basic lands, Ravnica shocklands, and Valakut itself.
-slapshot5
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Re: Forge Beta: 03-01-2013 ver 1.3.9
by gos » 10 Mar 2013, 17:17
My second Second Sunrise of the round: all my permanents came back into play tapped.
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Re: Forge Beta: 03-01-2013 ver 1.3.9
by gos » 10 Mar 2013, 17:28
I've tested a bit further.slapshot5 wrote:I was not able to reproduce this in the current SVN revision. Misty Rainforest and Valakut, the Molten Pinnacle and my Mountain all had all basic land types.gos wrote:. Prismatic Omen doesn't seem to affect fetchlands (I noticed this for Misty Rainforest). I play the Rainforest with the Omen, Valakut, the Molten Pinnacle, and 11 other lands in play and nothing happens. Prismatic Omen works perfectly with basic lands, Ravnica shocklands, and Valakut itself.
-slapshot5
1) Prismatic Omen does grant all basic land types to both Misty Rainforest and Scalding Tarn.
2) When I play Scalding Tarn from my hand, with Prismatic Omen, Valakut & enough other lands on the battlefield, it triggers Valakut's ability.
3) When I fetch Scalding Tarn or Misty Rainforest with Primeval Titan 's abilities (both ETB and attack), with Valakut & enough other lands on the battlefield, they do not trigger Valakut's ability.
4) When I fetch Scalding Tarn or Misty Rainforest with Scapeshift, with Valakut & enough other lands on the battlefield, they do not trigger Valakut's ability.
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Re: Forge Beta: 03-01-2013 ver 1.3.9
by friarsol » 11 Mar 2013, 03:01
We already said earlier in the thread that they were accidentally removed, and have been restored already for the next release.atar wrote:Please return the fat packs
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