Card Requests
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Card Requests
by EmeraldTiger » 07 Mar 2013, 20:40
What prevents the Legendary Female Snakes of Kamigawa from being implemented?
Sakiko, Mother of Summer
Shizuko, Caller of Autumn
Sakura-Tribe Springcaller
Mark of Sakiko
related skill
Omnath, Locus of Mana
Upwelling and Eladamri's Vineyard is part of these skills correct?
Eladamri's Vineyard Green (1)
Enchantment
At the beginning of each player's precombat main phase, add GreenGreen to that player's mana pool.
Sakiko, Mother of Summer
Shizuko, Caller of Autumn
Sakura-Tribe Springcaller
Mark of Sakiko
related skill
Omnath, Locus of Mana
Upwelling and Eladamri's Vineyard is part of these skills correct?
Eladamri's Vineyard Green (1)
Enchantment
At the beginning of each player's precombat main phase, add GreenGreen to that player's mana pool.
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Re: Card Requests
by friarsol » 07 Mar 2013, 21:45
While it may seem like your examples are similar they aren't similar enoughEmeraldTiger wrote:What prevents the Legendary Female Snakes of Kamigawa from being implemented?
Sakiko, Mother of Summer
Shizuko, Caller of Autumn
Sakura-Tribe Springcaller
Mark of Sakiko
related skill
Omnath, Locus of Mana
Upwelling and Eladamri's Vineyard is part of these skills correct?
Eladamri's Vineyard Green (1)
Enchantment
At the beginning of each player's precombat main phase, add GreenGreen to that player's mana pool.
Omnath and Upwelling both affect the whole mana pool in some fashion (either for all of your mana or all of your green mana) it doesn't actually effect individual mana.
Mana currently doesn't have a property that handles "This individual mana doesn't empty from mana pool."
Eladamri's Vineyard is just a trigger, that happens to give you mana. Not really related to the other two groups of cards.
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Re: Card Requests
by PowerClaws » 08 Mar 2013, 03:58
regarding the off-topic, youll be able to post links once youve been a member for a while, im not sure how long, but thats what ive been told anywayMageta the Lion wrote:Would Spinning Darkness be possible?
- Off topic | Open
- Why can't i link to magiccards info and
how much posts do i need for that?
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Re: Card Requests
by walloficecream » 08 Mar 2013, 06:59
So, for the sake of argument, I looked at all the Unglued cards. The basic facts of Unglued:
28 Rares
28 Uncommons
39 Commons
Burning Cinder Fury of Crimson Chaos Fire R
Chicken a la King R
Chicken Egg C
Clambassadors C
Denied! C
Elvish Impersonators C
Flock of Rabid Sheep U
Fowl Play C
Free-for-All R
Goblin Bookie C
Growth Spurt C
Hungry Hungry Heifer U
Incoming! R
Jack-in-the-Mox R
Jumbo Imp U
Krazy Kow C
Mine, Mine, Mine! R
Organ Harvest C
Paper Tiger C
Poultrygeist C
Ricochet U
Rock Lobster C
Scissors Lizard C
Strategy, Schmategy R
Team Spirit C
Temp of the Damned C
The Cheese Stands Alone R
The Ultimate Nightmare of Wizards of the Coast Customer Service U
Timmy, Power Gamer R
Urza's Science Fair Project U
Here's the facts:
1. The set is small to begin with.
2. Creature tokens that came with the original packs use up many uncommon slots of the set.
3. Most of the uncommons are silly, with only 6 uncommons that are not silly.
4. The set is over two thirds silly.
The above list is thirty cards that isn't singing, balancing, rhyming, dancing, or going to the soda machine. As I was talking to my friends about the utility of Unglued to Sunday morning magic, what was basically discussed was that Goblin Bookie would go well with my friend's Soldier of Fortune deck, that Timmy, Power Gamer and the Cheese Stands alone could see some real play, and that Hungry Hungry Heifer and Giant Fan could see some casual fun with Time Vault. If the project were undertaken, thirtyish cards is probably at most what could be done, unless Falling Star can be made to work in a two dimensional planet.
28 Rares
28 Uncommons
39 Commons
I subtracted the ones that are very silly to me, and also that looks impossible to program to me. Here's what I got. Next to each card I put an R, U, or C to tell whether it was a rare(R) uncommon(U) or common(C).Does 12,246 include Unhinged and Unglued? I didn't think they were counted as they were never intended to be played at tournament level. Whatever the case, please don't add those cards to forge. There aren't many you can do anyway, because most of them require something silly and ignorant. - otherright 01 Dec 2011, 11:46
Burning Cinder Fury of Crimson Chaos Fire R
Chicken a la King R
Chicken Egg C
Clambassadors C
Denied! C
Elvish Impersonators C
Flock of Rabid Sheep U
Fowl Play C
Free-for-All R
Goblin Bookie C
Growth Spurt C
Hungry Hungry Heifer U
Incoming! R
Jack-in-the-Mox R
Jumbo Imp U
Krazy Kow C
Mine, Mine, Mine! R
Organ Harvest C
Paper Tiger C
Poultrygeist C
Ricochet U
Rock Lobster C
Scissors Lizard C
Strategy, Schmategy R
Team Spirit C
Temp of the Damned C
The Cheese Stands Alone R
The Ultimate Nightmare of Wizards of the Coast Customer Service U
Timmy, Power Gamer R
Urza's Science Fair Project U
Here's the facts:
1. The set is small to begin with.
2. Creature tokens that came with the original packs use up many uncommon slots of the set.
3. Most of the uncommons are silly, with only 6 uncommons that are not silly.
4. The set is over two thirds silly.
The above list is thirty cards that isn't singing, balancing, rhyming, dancing, or going to the soda machine. As I was talking to my friends about the utility of Unglued to Sunday morning magic, what was basically discussed was that Goblin Bookie would go well with my friend's Soldier of Fortune deck, that Timmy, Power Gamer and the Cheese Stands alone could see some real play, and that Hungry Hungry Heifer and Giant Fan could see some casual fun with Time Vault. If the project were undertaken, thirtyish cards is probably at most what could be done, unless Falling Star can be made to work in a two dimensional planet.
There's my two cents. Take it either as a recommendation to do it, or as a recommendation to not do it.Since Un-cards aren't legal in any format, I think it might be better if we avoid making those." Friorsol, 19 Jan 2011, 23:41
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Re: Card Requests
by moomarc » 08 Mar 2013, 11:13
Thanks for filtering those out. We're still unlikely to add them to the main release, but once we've scripted as many of the remaining cards as possible (or someone just decides they feel like it), it's quite possible that they'll be scripted and posted to the forums. Then it'll be up to users to download them and place them with the other card scripts. Some work is in progress that should make that aspect of it easier for new users that aren't familiar with the Forge folder structure.
-Marc
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Re: Card Requests
by myk » 08 Mar 2013, 15:46
Yeah, soon users (and developers) will be able to add "unofficial" or in-development cards to a directory in their home folders. Cards in there will be added to or override cards defined in the Forge program directory, and since they're outside the Forge program directory, they won't get erased or overwritten when the version of Forge is upgraded.moomarc wrote:Some work is in progress that should make that aspect of it easier for new users that aren't familiar with the Forge folder structure.
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Re: Card Requests
by MagicalHacker » 11 Mar 2013, 20:18
I didn't see anyone else mention these or see these cards under the post about whats not forgeable yet.
Odric Master Tactitian
Ooze Flux
Please add.
EDIT:
Infinite Reflection
Odric Master Tactitian
Ooze Flux
Please add.

EDIT:
Infinite Reflection
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Re: Card Requests
by RevivedPicard » 16 Mar 2013, 08:14
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Re: Card Requests
by friarsol » 16 Mar 2013, 15:59
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Re: Card Requests
by Mageta the Lion » 18 Mar 2013, 16:42
Mageta the Lion wrote:Would Spinning Darkness be possible?]
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Re: Card Requests
by friarsol » 18 Mar 2013, 16:57
Not yet. Spinning Darkness has a very unique cost. It's the only "Exile Top Valid" card that requires more than one card to be exiled.Mageta the Lion wrote:Mageta the Lion wrote:Would Spinning Darkness be possible?]
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Re: Card Requests
by sagephoenix » 19 Mar 2013, 02:45
Can Infinite Reflection be done since Essence of the Wild is already in forge?
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Re: Card Requests
by friarsol » 19 Mar 2013, 02:50
Essence of the Wild is hardcoded, so it doesn't help with adding Infinite Reflection.sagephoenix wrote:Can Infinite Reflection be done since Essence of the Wild is already in forge?
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