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Card Creation Request Thread

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Re: Card Creation Request Thread

Postby thefiremind » 18 Mar 2013, 16:23

Honeybear wrote:Eesha does not appear in the games deckmanager, although I added it into the wads card folder and deck.xml.
If the static ability is fine, then I´m out of ideas... :mrgreen:
When you can't see the card in the deck, it means you wrote something wrong in the XML structure, and finding this kind of errors is really easy if you have Firefox browser: drag and drop your XML onto Firefox and it will point you to the error. In this specific case, the file ends with </CRD_V2> instead of </CARD_V2>.
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Re: Card Creation Request Thread

Postby TrueBeliever2 » 19 Mar 2013, 20:20

I have a request to make Obzedat, Ghost Council. It would be great in a deck like Slow death.
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Re: Card Creation Request Thread

Postby AriesKiki » 19 Mar 2013, 21:14

Obzedat is already in a mod (I can't remember exactly the mod), but here it is.
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Re: Card Creation Request Thread

Postby TrueBeliever2 » 20 Mar 2013, 00:26

@Arieskiki

Thanks.

And Stoic Angel, it was already created?
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Re: Card Creation Request Thread

Postby AriesKiki » 20 Mar 2013, 00:59

Here it is.
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Re: Card Creation Request Thread

Postby thefiremind » 20 Mar 2013, 09:48

AriesKiki wrote:Here it is.
That's how I would have made it first, but then I thought that this method isn't totally right: if a creature cannot untap by itself (for example Deep-Slumber Titan), you shouldn't be able to untap it with Stoic Angel as well... but if you give the same characteristic to all creatures, how can you figure out which creatures had it from before?
I made a lot of tests but couldn't find a 100% rule-compliant way to code it.
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Re: Card Creation Request Thread

Postby sumomole » 20 Mar 2013, 10:39

thefiremind wrote:
AriesKiki wrote:Here it is.
That's how I would have made it first, but then I thought that this method isn't totally right: if a creature cannot untap by itself (for example Deep-Slumber Titan), you shouldn't be able to untap it with Stoic Angel as well... but if you give the same characteristic to all creatures, how can you figure out which creatures had it from before?
I made a lot of tests but couldn't find a 100% rule-compliant way to code it.
Don‘t use CHARACTERISTIC_DOESNT_UNTAP and target_card:Untap(), use FilteredCard():Hold() to hold all taped creature at the previous STEP_CLEANUP before your turn except one that you want to untap. But there has a big bug, AI always choose the highest score creature to untap rather than suitable creature.
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Re: Card Creation Request Thread

Postby thefiremind » 20 Mar 2013, 10:47

sumomole wrote:at the previous STEP_CLEANUP before your turn
Can you exactly identify the turn before your turn, even in a Planechase match when the turn order is inverted, or when someone takes an extra turn?
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Re: Card Creation Request Thread

Postby sumomole » 20 Mar 2013, 11:52

thefiremind wrote:
sumomole wrote:at the previous STEP_CLEANUP before your turn
Can you exactly identify the turn before your turn, even in a Planechase match when the turn order is inverted, or when someone takes an extra turn?
You are right, there is no way to count the extra-turn effect.
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Re: Card Creation Request Thread

Postby AriesKiki » 22 Mar 2013, 02:31

It is Wasteland possible?
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Re: Card Creation Request Thread

Postby RiiakShiNal » 22 Mar 2013, 02:45

Yes, Wasteland can be made quite easily. Though if you want to try and circumvent the colourless mana priority issue then the code becomes much longer and more complex, but that is optional.
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Re: Card Creation Request Thread

Postby nivmizzet1 » 23 Mar 2013, 10:51

I would like to request avacyn's collar.
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Re: Card Creation Request Thread

Postby thefiremind » 23 Mar 2013, 13:22

nivmizzet1 wrote:I would like to request avacyn's collar.
No problem, that's easy. :wink:
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Re: Card Creation Request Thread

Postby nivmizzet1 » 23 Mar 2013, 14:30

.
Last edited by nivmizzet1 on 23 Mar 2013, 14:34, edited 1 time in total.
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Re: Card Creation Request Thread

Postby nivmizzet1 » 23 Mar 2013, 14:33

thefiremind wrote:
nivmizzet1 wrote:I would like to request avacyn's collar.
No problem, that's easy. :wink:
crap. I actually just finished coding it myself. I totally thought it would be too hard for me to code, but I tried anyway and somehow I managed to get it to work.

Thanks though. I feel bad for wasting your time now!

PS how do you add an attachment?

EDIT: Actually, I just realised that my version of avacyn's collar triggered whenever the equipped creature died, regardless of it's subtype, because I used doomed traveler as the template for that ability and forgot to modify it accordingly. So I think I'll just take your version anyway, so it wasn't a waste your time after all, just mine, lol :P
Last edited by nivmizzet1 on 23 Mar 2013, 15:38, edited 3 times in total.
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