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[Fixed] Bug Archive

Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins

Re: Thistledown Liege - funny/interesting bug

Postby RanDomino » 27 Mar 2013, 06:16

It seems to be happening for all of the Lorwyn-block Lieges.
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[fixed by Gargaroz]Cytoplast Rook-Kin

Postby triol » 27 Mar 2013, 09:38

Describe the Bug:

Cytoplast Root-Kin can move +1/+1 counter from creatures his controller doesn't control.

Which card did behave improperly ?

Cytoplast Root-Kin

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

Crashing the gates of Lorwyn (Duel)

What exactly should be the correct behavior/interaction ?

Cytoplast Root-Kin should only be able to move counter from creature under his controller's control
Are any other cards possibly affected by this bug ?
Attachments
Cytoplast Root-Kin.rar
(2.68 KiB) Downloaded 263 times
Last edited by Aswan jaguar on 27 Mar 2013, 14:28, edited 1 time in total.
Reason: fixed bug
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[fixed by Gargaroz]Argivian Find

Postby stassy » 27 Mar 2013, 11:30

Describe the Bug:
Argivian Find doesn't return target enchantment or artifact from graveyard to hand they still stay on graveyard.

Which card did behave improperly ?
Argivian Find

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CLv1

What exactly should be the correct behavior/interaction ?
Argivian Find does return target enchantment or artifact from graveyard to hand

Are any other cards possibly affected by this bug ?
-

This bug should have been fixed in TSv2 but seems to be not
Attachments
1.zip
(2.72 KiB) Downloaded 278 times
Last edited by Aswan jaguar on 27 Mar 2013, 14:25, edited 1 time in total.
Reason: fixed bug
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Re: Argivian Find

Postby Gargaroz » 27 Mar 2013, 13:08

Whops, you're right. Now it's working.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Cytoplast Rook-Kin

Postby Gargaroz » 27 Mar 2013, 13:09

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Thistledown Liege - funny/interesting bug

Postby Gargaroz » 27 Mar 2013, 13:12

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Austere Command

Postby Gargaroz » 27 Mar 2013, 13:14

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Dovescape

Postby Gargaroz » 27 Mar 2013, 13:17

Oh, I see, the AI is not playing anything as the card is bugged and you would get the birds. It's fixed now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Grinning Ingus

Postby Gargaroz » 27 Mar 2013, 13:28

A very strange bug, however is fixed now (tested).
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Faerie Trickery and Syncopate

Postby Aswan jaguar » 27 Mar 2013, 14:39

Describe the Bug:
Faerie Trickery doesn't exile countered spell it goes to graveyard.

Which card did behave improperly ?
Faerie Trickery

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3.0-Gatecrash+

What exactly should be the correct behavior/interaction ?
Faerie Trickery exiles countered spell

Are any other cards possibly affected by this bug ?

SAVEGAME CORRUPTED.
Last edited by Aswan jaguar on 17 Apr 2013, 14:10, edited 4 times in total.
Reason: both fixed
---
Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Gilt-Leaf Ambush

Postby Aswan jaguar » 27 Mar 2013, 15:06

Describe the Bug:
Gilt-Leaf Ambush stays on battlefield as enchantment after resolution.

Which card did behave improperly ?
Gilt-Leaf Ambush

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML.3.0-GATECRASH+

What exactly should be the correct behavior/interaction ?
It is an instant

Are any other cards possibly affected by this bug ?

SAVEGAME CORRUPTED
Last edited by Aswan jaguar on 28 Mar 2013, 15:09, edited 2 times in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
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Re: Guilt Leaf Ambush

Postby Aswan jaguar » 27 Mar 2013, 15:11

@Gargaroz is there anything you can do for DEADBOX CARD (the only thing the savegames had in common besides my deck) it corrupts the savegames,I had 4 bugs and savegames and all got corrupted making testing more difficult and time consuming.Please check it if you can.
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[fixed by Gargaroz]Spring Cleaning

Postby Aswan jaguar » 27 Mar 2013, 15:15

Describe the Bug:
Spring Cleaning gets exiled

Which card did behave improperly ?
Spring Cleaning


Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML.3.0-GATECRASH+

What exactly should be the correct behavior/interaction ?
go to graveyard after resolution

Are any other cards possibly affected by this bug ?

SAVEGAME CORRUPTED
Last edited by Aswan jaguar on 28 Mar 2013, 15:07, edited 2 times in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Blinding Beam

Postby Aswan jaguar » 27 Mar 2013, 15:28

Describe the Bug:
1- Blinding Beam 1st ability works but menu is wrong,when you select the 2nd creature you have to hit stop instead of continue which never highlights.
2- 2nd ability doesn't work.

Which card did behave improperly ?
Blinding Beam

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML.3.0-GATECRASH+

What exactly should be the correct behavior/interaction ?
1- When you select the second creature to tap,tap continue has to be effective.
2- creatures remain tapped at target players next turn.

SAVEGAME CORRUPTED

Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 28 Mar 2013, 15:07, edited 2 times in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
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Re: Gilt-Leaf Ambush

Postby stassy » 27 Mar 2013, 19:51

Unfortunately this is the drawback of deadbox, just hope those bug are not related to it and them in a clean game :/

Anyways it's confirmed

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