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[Fixed] Bug Archive

Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins

Re: [confirmed]Sisters of Stone Death

Postby Aswan jaguar » 06 Apr 2013, 15:14

They don't return the exiled creature from graveyard to battlefield either stoned or not.
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[fixed by Gargaroz]Realmwright

Postby stassy » 06 Apr 2013, 15:23

Describe the Bug:
Once Realmwright ability make owner choose a basic land type, land owner doesn't generate mana of the new choosen basic land type

Which card did behave improperly ?
Realmwright

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CLv1

What exactly should be the correct behavior/interaction ?
Once Realmwright ability make owner choose a basic land type, land owner does generate mana of the new choosen basic land type

Are any other cards possibly affected by this bug ?
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Image
Last edited by Aswan jaguar on 08 Apr 2013, 13:25, edited 2 times in total.
Reason: bug fixed
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[fixed by Gargaroz]Ooze Flux

Postby stassy » 06 Apr 2013, 15:28

Describe the Bug:
Ooze Flux can't be cast even if its requirement is met (at least one creature owner control with a basic +1/+1 counter on it -from evolve)

Which card did behave improperly ?
Ooze Flux

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CLv1

What exactly should be the correct behavior/interaction ?
Ooze Flux can be cast even if its requirement is met (at least one creature owner control with a basic +1/+1 counter on it)

Are any other cards possibly affected by this bug ?
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Image
Last edited by stassy on 06 Apr 2013, 17:25, edited 1 time in total.
Reason: bug fixed
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[fixed by Gargaroz]Prime Speaker Zegana

Postby stassy » 06 Apr 2013, 15:40

Describe the Bug:
Prime Speaker Zegana only make player draw 1 card regardless of the amount +1/+1 counter added on her when cast.

Which card did behave improperly ?
Prime Speaker Zegana

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CLv1

What exactly should be the correct behavior/interaction ?
Prime Speaker Zegana make player draw X card for X +1/+1 counter added on her when cast.

Are any other cards possibly affected by this bug ?
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Image

Image

In the example above, I have 9 cards in hand and a creature with highest power of 3. When casting her I should have 3 +1/+1 counters added on her and I should draw 3 cards, instead I only draw 1.
Last edited by stassy on 06 Apr 2013, 17:29, edited 1 time in total.
Reason: bug fixed
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[fixed by Gargaroz]Rust Scarab

Postby stassy » 06 Apr 2013, 16:34

Describe the Bug:
Rust Scarab combat damage is prevented when his destroy artifact/enchantment ability trigger

Which card did behave improperly ?
Rust Scarab

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CLv1

What exactly should be the correct behavior/interaction ?
Rust Scarab combat damage is not prevented when his destroy artifact/enchantment ability trigger

Are any other cards possibly affected by this bug ?
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Image

Image

In the screenshot above, Rust Scarab trigger and I choose an Ornithopter not blocking. The one blocking is supposed to take 10 combat damage but is not destroyed at the end of combat phase.

Rust Scarab combat damage is not prevented when his destroy artifact/enchantment ability does not trigger
Last edited by stassy on 06 Apr 2013, 17:26, edited 1 time in total.
Reason: bug fixed
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Re: Prime Speaker Zegana

Postby mathusalem » 06 Apr 2013, 16:47

I noticed that one too
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[fixed by Gargaroz]Ogre Slumlord

Postby stassy » 06 Apr 2013, 17:02

Describe the Bug:
Ogre Slumlord doesn't give deathtouch to token Rat it generate or non token Rat

Which card did behave improperly ?
Ogre Slumlord

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CLv1

What exactly should be the correct behavior/interaction ?
Ogre Slumlord give deathtouch to token Rat it generate or non token Rat

Are any other cards possibly affected by this bug ?
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Last edited by stassy on 06 Apr 2013, 17:35, edited 1 time in total.
Reason: bug fixed
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Re: [confirmed]DarkBlast

Postby Gargaroz » 06 Apr 2013, 17:05

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Brutaliser Exarch

Postby Gargaroz » 06 Apr 2013, 17:07

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Lord of the Void

Postby stassy » 06 Apr 2013, 17:09

Describe the Bug:
Lord of the Void put all creatures from the 7 exiled cards into bf instead of only 1

Which card did behave improperly ?
Lord of the Void

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CLv1

What exactly should be the correct behavior/interaction ?
Lord of the Void put 1 creature from the 7 exiled cards into bf instead of all

Are any other cards possibly affected by this bug ?
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Image

Image

Lord of the Void truly merit his AI base value of 100 :P
Last edited by stassy on 07 Apr 2013, 13:17, edited 1 time in total.
Reason: bug fixed
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Re: Obzedat, Ghost Council

Postby Gargaroz » 06 Apr 2013, 17:12

Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Realmwright

Postby Gargaroz » 06 Apr 2013, 17:22

This is only an approximation : you've to click on Realmwright, then on the land you're supposed to tap and you'll get the mana.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Ooze Flux

Postby Gargaroz » 06 Apr 2013, 17:22

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Rust Scarab

Postby Gargaroz » 06 Apr 2013, 17:24

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Realmwright

Postby stassy » 06 Apr 2013, 17:25

The issue is you can't click on Realmwright once in the bf, he is not highlighted as the screenshot show
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