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Card Creation Request Thread

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Re: Card Creation Request Thread

Postby Scion of Darkness » 18 Apr 2013, 10:34

Thanks i wast unsure how to make it ;)
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Re: Card Creation Request Thread

Postby Blue Ghost » 18 Apr 2013, 19:14

Reposting my request. Can I have a Trade Secrets, please? The numerical choice function has me stumped.
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Re: Card Creation Request Thread

Postby thefiremind » 18 Apr 2013, 23:29

Blue Ghost wrote:Reposting my request. Can I have a Trade Secrets, please? The numerical choice function has me stumped.
I totally overlooked your last post, sorry! Here's what I made up. I'm not sure about how the AI will react to the card: I left it totally free to decide, but if it makes dumb decisions (like drawing the whole deck) let me know and I'll try to "guide" the decision.
There are 2 new query strings to define.
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TRADE_SECRETS_247356.zip
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Re: Card Creation Request Thread

Postby damienx45 » 19 Apr 2013, 05:19

i want to request 10 cards hopefully they can be created.

1:Greatbow Doyen

2:Glissa Sunseeker

3:Gyre Sage

4:Hunter of Eyeblights

5:Raven's Run Dragoon

6:Seeker of Skybreak

7:Titania's Chosen

8:Voice of the Woods

9:Eladamri, Lord of Leaves

10:Allosaurus Rider

if any of these creatures can possibly be created.
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Re: Card Creation Request Thread

Postby Vasht » 19 Apr 2013, 08:20

damienx45 wrote:i want to request 10 cards hopefully they can be created.

1:Greatbow Doyen

2:Glissa Sunseeker

3:Gyre Sage

4:Hunter of Eyeblights

5:Raven's Run Dragoon

6:Seeker of Skybreak

7:Titania's Chosen

8:Voice of the Woods

9:Eladamri, Lord of Leaves

10:Allosaurus Rider

if any of these creatures can possibly be created.
Hi,

Greatbow Doyen is in thefireminds mods.

Following this thread and asking for a couple of cards:
i am quite sure cards 4-10 can be created
There is no real Mana Pool in the game (Effect Glissa Sunseeker)
Gyre Sage: i don't know (maybe with "this" mana tokens)
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Re: Card Creation Request Thread

Postby thefiremind » 19 Apr 2013, 10:10

Vasht wrote:There is no real Mana Pool in the game (Effect Glissa Sunseeker)
Right: Glissa cannot exist in DotP games.
Vasht wrote:Gyre Sage: i don't know (maybe with "this" mana tokens)
Gyre Sage could be coded without mana tokens by setting an upper limit (say, 15 {G} at most) and then granting the appropriate mana ability according to the number of +1/+1 counters... but I think this wouldn't be optimal for an Elf deck because you could only spend that mana in one shot since there's no mana pool. Mana tokens should be better, with all the connected problems they give of course.

At the moment my desktop PC is broken so I'm using a notebook that doesn't have everything I usually need/use to code cards, so my support will be limited for some time. :(
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Re: Card Creation Request Thread

Postby damienx45 » 19 Apr 2013, 18:15

4:Hunter of Eyeblights

7:Titania's Chosen

8:Voice of the Woods

9:Eladamri, Lord of Leaves

10:Allosaurus Rider

if you can give a quick tut. on how to code these cards / or similar cards to compare these to / or if you have the time to create these cards for me i would be very grateful.
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Re: Card Creation Request Thread

Postby Blue Ghost » 19 Apr 2013, 21:24

I'm pretty new to the coding stuff myself, but lemme see if I can be of help on that. Looking mostly through Thefiremind's mods. I presume you have those?

Hunter of Eyeblights: Thefiremind's Kulrath Knight uses a HasAnyCounter filter option, which will be helpful in coding its activated ability.

Titania's Chosen: Fable of Wolf and Owl in the Simic DLC has a "whenever you cast a green spell" trigger, which can probably be modified to remove the controller-only restriction.

Voice of the Woods: Thefiremind's Devout Chaplain has a similar tap cost. The token should be easy to make; just take any existing token as your model.

Eladamri: Forestwalk and Shroud are both preset characteristics, which can be given to other cards. Krenko's Goblin Chieftain's second ability can serve as a model for it. To exclude itself, use FilteredCard ~= Object(), as can be seen in Nefarox's Deathbringer Liege.

Allosaurus Rider: Thefiremind's Terravore has a similar power/toughness setting ability. I'm not quite sure on how to implement the cost, but Fireblast in Chandra's deck has an alternate casting cost; maybe you can extrapolate from that?

I hope that can help a little bit. Again, I'm still really new at this. :blush:

EDIT: To thefiremind: Thanks for the card. I never would have thought to implement it this way myself.
Last edited by Blue Ghost on 19 Apr 2013, 22:42, edited 2 times in total.
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Re: Card Creation Request Thread

Postby thefiremind » 19 Apr 2013, 22:21

I managed to make 4 out of 5. Only Voice of the Woods is missing.
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4 cards out of 5.zip
Hunter of Eyeblights, Titania's Chosen, Eladamri, Allosaurus Rider (no illustrations and untested)
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Re: Card Creation Request Thread

Postby damienx45 » 20 Apr 2013, 00:53

Awesome thanks for the cards firemind. hey was just wondering if the stasis card can be created?
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Re: Card Creation Request Thread

Postby Scion of Darkness » 20 Apr 2013, 02:20

CAn someone kindly create killing wave? Thanks
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Re: Card Creation Request Thread

Postby NEMESiS » 20 Apr 2013, 04:21

nivmizzet1 wrote:
thefiremind wrote:
RiiakShiNal wrote:With Venser's Journal, I don't see anything wrong, but if it is counting the cards in hand after the draw step then you could try counting the cards in a PLAY_TIME_ACTION instead of in the RESOLUTION_TIME_ACTION and see if that makes a difference.
I can't see anything wrong, either. Counting the cards in a PLAY_TIME_ACTION would be wrong if you turn off automatic resolution and use a means to draw a card in response to its activation. I'd suggest to test the card again. You didn't have a Howling Mine or something similar while you were testing, did you? :mrgreen:
Oh right, I see how that works now :oops:
Ok this is a bit late but Venser's Journal is not working right. I was doing a 4 FFA, the AI had the journal out with 2 cards in hand then on its upkeep it went from 31 life to 40 and it had no draw engine of any kind. This is from page 32.
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Re: Card Creation Request Thread

Postby Blue Ghost » 20 Apr 2013, 06:51

I've finally finished coding all the cards for my first deck! So... uh... how do I make the pictures for my deck and planeswalker?
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Re: Card Creation Request Thread

Postby sulivandhi » 20 Apr 2013, 08:02

Hello it's me again.
I'm coding the card "Blight" - Whenever enchanted land becomes tapped, destroy it.
Would you please see if the codes are correct :D
Here is some parts of the codes, where I wonder whether they are correct.

<TRIGGER value="BECAME_TAPPED">
return TriggerObject() == Object():GetParent()
</TRIGGER>
<RESOLUTION_TIME_ACTION>
if TriggerObject() ~= nil then
TriggerObject():Destroy()
end
</RESOLUTION_TIME_ACTION>

I'm quite sure that the other parts of the code should work well.

Besides, I don't know how to include card codes in my post as you did. I used the "Code" button in my reply but seems that the system asked me to remove something. :?
I cannot upload xml file as well.
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Re: Card Creation Request Thread

Postby Vasht » 20 Apr 2013, 09:02

Hi,

i tried Voice of the Woods. I seems to work. But no guarantee :)
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Voice Of the Wood + Token
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