It is currently 25 Aug 2025, 19:08
   
Text Size

Forge Beta: 04-26-2013 ver 1.3.13

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby Banichi » 28 Apr 2013, 19:37

I can't get the right click menu that brings up "repeat this effect every turn" to appear. Did this get removed?
Banichi
 
Posts: 20
Joined: 28 Apr 2013, 19:32
Has thanked: 7 times
Been thanked: 0 time

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby lazylockie » 28 Apr 2013, 22:21

Banichi wrote:I can't get the right click menu that brings up "repeat this effect every turn" to appear. Did this get removed?
I noticed that as well. maybe relocated to somewhere else?
lazylockie
 
Posts: 508
Joined: 13 Jul 2010, 22:44
Has thanked: 74 times
Been thanked: 15 times

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby missalexis » 29 Apr 2013, 01:13

Description: was playing Quest mode and had tried to cast a Simic Keyrune which was then countered by King Goldemar Field. I was looking at the stack.

ArrayIndexOutOfBoundsException | Open
Code: Select all
Forge Version:    1.3.13-r21215
Operating System: Mac OS X 10.8.3 x86_64
Java Version:     1.6.0_45 Apple Inc.

java.lang.ArrayIndexOutOfBoundsException: Array index out of range: 0
   at java.util.Vector.get(Vector.java:694)
   at forge.game.zone.MagicStack.peekAbility(MagicStack.java:883)
   at forge.gui.match.views.VStack.updateStack(VStack.java:134)
   at forge.gui.match.controllers.CStack$1.run(CStack.java:43)
   at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209)
   at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:708)
   at java.awt.EventQueue.access$400(EventQueue.java:82)
   at java.awt.EventQueue$2.run(EventQueue.java:669)
   at java.awt.EventQueue$2.run(EventQueue.java:667)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
   at java.awt.EventQueue.dispatchEvent(EventQueue.java:678)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
   at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
   at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
missalexis
 
Posts: 52
Joined: 28 Feb 2011, 00:08
Has thanked: 2 times
Been thanked: 5 times

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby TastetheJace » 29 Apr 2013, 01:37

I'm getting a blank screen when I click on spell shop or edit deck. This happened to me on 1.3.3, and the solution was to delete file res/layout/editor_preferred.xml. However, with the new programming I'm not sure how to find that file.

Thx!

Image
TastetheJace
 
Posts: 91
Joined: 30 Jul 2012, 00:13
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby BaloErets » 29 Apr 2013, 03:00

Description: Attempted to buy a RTR FatPack

IllegalStateException | Open
Code: Select all
Forge Version:    1.3.13-r21215
Operating System: Windows 7 6.1 x86
Java Version:     1.7.0_21 Oracle Corporation

java.lang.IllegalStateException: Print sheet does not have enough unique cards
   at forge.item.PrintSheet.fetchRoulette(PrintSheet.java:67)
   at forge.item.PrintSheet.fetchRoulette(PrintSheet.java:69)
   at forge.item.PrintSheet.random(PrintSheet.java:92)
   at forge.card.BoosterGenerator.getBoosterPack(BoosterGenerator.java:67)
   at forge.item.FatPack.generate(FatPack.java:63)
   at forge.item.OpenablePack.getCards(OpenablePack.java:64)
   at forge.quest.QuestUtilCards.buyPack(QuestUtilCards.java:279)
   at forge.gui.deckeditor.controllers.CEditorQuestCardShop.addCard(CEditorQuestCardShop.java:340)
   at forge.gui.deckeditor.CDeckEditorUI$1.move(CDeckEditorUI.java:143)
   at forge.gui.deckeditor.CDeckEditorUI.moveSelectedCards(CDeckEditorUI.java:130)
   at forge.gui.deckeditor.CDeckEditorUI.addSelectedCards(CDeckEditorUI.java:139)
   at forge.gui.deckeditor.CDeckEditorUI$8.mouseClicked(CDeckEditorUI.java:341)
   at java.awt.AWTEventMulticaster.mouseClicked(Unknown Source)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$200(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
BaloErets
 
Posts: 32
Joined: 20 Apr 2013, 00:51
Has thanked: 19 times
Been thanked: 3 times

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby mwmw » 29 Apr 2013, 04:46

The aforementioned RTR Fat Pack crash also happens with at least GTC, AVR and DKA Fat Packs.

Sylvan Library doesn't force the AI to pay life if they keep the additional cards. I don't have any on my quest files so I can't test if the same is true for human players.

Simic Manipulator has the wrong card type, it's a Merfolk instead of a Mutant Wizard.
mwmw
 
Posts: 3
Joined: 08 Feb 2013, 05:40
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby Hellfish » 29 Apr 2013, 06:35

RE: optional trigger context menu

It's been temporarily removed, but should be back next beta.Working onit. :-)
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
User avatar
Hellfish
Programmer
 
Posts: 1297
Joined: 07 Jun 2009, 10:41
Location: South of the Pumphouse
Has thanked: 110 times
Been thanked: 169 times

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby Nordos » 29 Apr 2013, 09:29

AI played a creature with CMC 6 or higher, I had a Dragon Shadow in my yard and pressed yes by accident - the game crashed
Nordos
 
Posts: 558
Joined: 23 May 2011, 14:06
Has thanked: 6 times
Been thanked: 18 times

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby Max mtg » 29 Apr 2013, 11:04

Build 21234 and newer does not crash when you buy fatpacks with number of lands that can't be divided without a remainder over total lands in given edition.

Get a fresh snapshot or wait for 3.14 for fix
Single class for single responsibility.
Max mtg
Programmer
 
Posts: 1997
Joined: 02 Jul 2011, 14:26
Has thanked: 173 times
Been thanked: 334 times

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby lazylockie » 29 Apr 2013, 11:27

mwmw wrote:The aforementioned RTR Fat Pack crash also happens with at least GTC, AVR and DKA Fat Packs.

Sylvan Library doesn't force the AI to pay life if they keep the additional cards. I don't have any on my quest files so I can't test if the same is true for human players.

Simic Manipulator has the wrong card type, it's a Merfolk instead of a Mutant Wizard.
you can easily test any card by enabling Dev mode and while playing a game click on Dev panel and then click on 'Add card to play' or 'Add card to hand'
lazylockie
 
Posts: 508
Joined: 13 Jul 2010, 22:44
Has thanked: 74 times
Been thanked: 15 times

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby Sphynx » 29 Apr 2013, 12:19

And again about blinking. "Restoration angel" after blinking make creature forever "sick" and it can't ever block. It's not only with creatures with counter (Geralf); wich not be displaced after but get triggering "undying" after repeating death; but with other creature (shaman), who after can't use his ability. I think, maybe something wrong with "exile zone" and returning... Thanks.

P.S.: sometime have crash but now it is less. sorry for my English. :)

Description: [describe the problem]

General bug report | Open
Code: Select all
Forge Version:    1.3.13-r21215
Operating System: Linux 3.2.0-41-generic amd64
Java Version:     1.6.0_27 Sun Microsystems Inc.
Sphynx
 
Posts: 1
Joined: 29 Apr 2013, 11:59
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby Chris H. » 29 Apr 2013, 12:37

TastetheJace wrote:I'm getting a blank screen when I click on spell shop or edit deck. This happened to me on 1.3.3, and the solution was to delete file res/layout/editor_preferred.xml. However, with the new programming I'm not sure how to find that file.
 
The location of the "editor.xml" file depends on which OS your computer is using. You could try searching for this file by it's name.
User avatar
Chris H.
Forge Moderator
 
Posts: 6320
Joined: 04 Nov 2008, 12:11
Location: Mac OS X Yosemite
Has thanked: 644 times
Been thanked: 643 times

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby gos » 29 Apr 2013, 12:55

I experienced the same error with another deck in version 1.3.13. In addition, when I cast Ancestral Recall on myself, the 3 cards went into the graveyard without visibly stopping in my hand.

I suspect this is an error in Chains of Mephistopheles, as it is in both decks and effects card drawing in a similar way.

gos wrote:When starting with the deck below, both me and my opponent started with 7 cards in our graveyard and 0 in our hands.

Code: Select all
[metadata]
Name=Chain Gang (Theme Deck)
[Main]
4 Badlands|LEB
3 Binding Agony|MIR
4 Caves of Koilos|APC
4 Chain Lightning|LEG
3 Chainer, Dementia Master|TOR
4 Chainflinger|ODY
4 Chains of Mephistopheles|LEG
1 Dwarven Hold|FEM
1 Ebon Stronghold|FEM
1 Forbidding Watchtower|ULG
4 Ironclaw Orcs|LEB
4 Manacles of Decay|APC
4 Scrubland|LEB
3 Shackles|INV
4 Spirit Shackle|LEG
4 Sulfurous Springs|ICE
4 Swamp|ZEN
1 Volrath's Dungeon|EXO
1 Volrath's Stronghold|STH
2 Word of Binding|DRK
gos
 
Posts: 4369
Joined: 03 Mar 2011, 15:21
Location: Reykjavík, Iceland
Has thanked: 231 times
Been thanked: 232 times

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby Sloth » 29 Apr 2013, 14:16

BaloErets wrote:Description: crash occurred after I won a match. I was able to continue

NullPointerException | Open
Code: Select all
Forge Version:    1.3.13-r21215
Operating System: Windows 7 6.1 x86
Java Version:     1.7.0_21 Oracle Corporation

java.lang.NullPointerException
   at forge.card.cardfactory.CardFactoryUtil.getCardListForXCount(CardFactoryUtil.java:1639)
   at forge.card.cardfactory.CardFactoryUtil.xCount(CardFactoryUtil.java:1580)
   at forge.card.ability.AbilityUtils.xCount(AbilityUtils.java:1245)
   at forge.card.ability.AbilityUtils.calculateAmount(AbilityUtils.java:349)
   at forge.card.staticability.StaticAbility.checkConditions(StaticAbility.java:532)
   at forge.card.staticability.StaticAbility.applyAbility(StaticAbility.java:238)
   at forge.game.GameAction.checkStaticAbilities(GameAction.java:892)
   at forge.card.trigger.TriggerHandler.runWaitingTriggers(TriggerHandler.java:190)
   at forge.game.zone.MagicStack.unfreezeStack(MagicStack.java:201)
   at forge.game.GameAction.checkStateEffects(GameAction.java:1084)
   at forge.game.phase.PhaseHandler.handleBeginPhase(PhaseHandler.java:350)
   at forge.gui.InputProxy$1.run(InputProxy.java:66)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Fixed! Thanks BaloErets.

mwmw wrote:Simic Manipulator has the wrong card type, it's a Merfolk instead of a Mutant Wizard.
Fixed! Thanks mwmw.

gos wrote:I experienced the same error with another deck in version 1.3.13. In addition, when I cast Ancestral Recall on myself, the 3 cards went into the graveyard without visibly stopping in my hand.

I suspect this is an error in Chains of Mephistopheles, as it is in both decks and effects card drawing in a similar way.
Fixed! Thanks gos.
User avatar
Sloth
Programmer
 
Posts: 3498
Joined: 23 Jun 2009, 19:40
Has thanked: 125 times
Been thanked: 507 times

Re: Forge Beta: 04-26-2013 ver 1.3.13

Postby RevivedPicard » 29 Apr 2013, 19:04

it doesn't copy me the directory .. i have only the old one in the forge 1.3.10 ......
RevivedPicard
 
Posts: 31
Joined: 06 Nov 2011, 09:52
Has thanked: 0 time
Been thanked: 0 time

PreviousNext

Return to Forge

Who is online

Users browsing this forum: No registered users and 38 guests

Main Menu

User Menu

Our Partners


Who is online

In total there are 38 users online :: 0 registered, 0 hidden and 38 guests (based on users active over the past 10 minutes)
Most users ever online was 7303 on 15 Jul 2025, 20:46

Users browsing this forum: No registered users and 38 guests

Login Form