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2013




[08-01-2012] DOTP 2013 Community DLC MOD Released
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Re: [08-01-2012] DOTP 2013 Community DLC MOD Released
by tomy0619lee » 13 Mar 2013, 19:39
Bug report:
Intuition always exiles/disappears the 2nd card one chooses upon its resolution.
BTW: I've only just recently began to use mods for Dotp, and I must say that this mod is pretty awesome! [I would love for Intuition to work properly tho -- my favourite deck:))
Looking at the code, I really have no clue what would be wrong (mind you, new to Dotp code - although fairly knowledgeable in programming generally).
Thanks!
Intuition always exiles/disappears the 2nd card one chooses upon its resolution.
BTW: I've only just recently began to use mods for Dotp, and I must say that this mod is pretty awesome! [I would love for Intuition to work properly tho -- my favourite deck:))
Looking at the code, I really have no clue what would be wrong (mind you, new to Dotp code - although fairly knowledgeable in programming generally).
Thanks!
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Re: [08-01-2012] DOTP 2013 Community DLC MOD Released
by TrueBeliever2 » 18 Mar 2013, 14:36
I recently did my first MOD deck and tried to make a better one. This is the result. It's still not perfect, but I'll put it here for people to see and correct the errors.
DECK Name Exalted Menace GWU
Known problems:
- Deck image is wrong. It should be Rafiq.
- Deck not rated yet.
- Rafiq card is not working.
- Tried to make Stoic Angel, but couldn't make it (code too complex for me). Replaced it with Silent Arbiter.
Link: Unfortunately the page is not permitting me posting the address. It is at Mediafire at link ?nm94nc4o5jg9cjf
DECK Name Exalted Menace GWU
Known problems:
- Deck image is wrong. It should be Rafiq.
- Deck not rated yet.
- Rafiq card is not working.
- Tried to make Stoic Angel, but couldn't make it (code too complex for me). Replaced it with Silent Arbiter.
Link: Unfortunately the page is not permitting me posting the address. It is at Mediafire at link ?nm94nc4o5jg9cjf
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Re: [08-01-2012] DOTP 2013 Community DLC MOD Released
by Okami2511 » 03 Apr 2013, 00:12
I added always_available="true" to all decks that kept locking after restarting the game. For anyone who wants to avoid editing the decks themself i´ve uploaded the whole mod with the edited files so you can use it and play without having to worry about anything.Berserker wrote:Is there a way to unlock the locked decks?
How to keep the cards of a deck, because when i restart the game, all cards that i unlocked are gone???
www51"DOT"zippyshare"DOT"com/v/88440444/file.html <--- (Just remove the "DOT" and replace it with . ) Had to edit the link, because the site wouldn´t let me post it
Re: [08-01-2012] DOTP 2013 Community DLC MOD Released
by RiiakShiNal » 03 Apr 2013, 01:53
Once you have a few more posts you should be able to post links.Okami2511 wrote:Had to edit the link, because the site wouldn´t let me post it
Here is the above link (courtesy of Okami2511):
http://www51.zippyshare.com/v/88440444/file.html
Just getting started: Xander9009's DotP 2014 Community Wad
Need a deck builder: DotP 2014 Deck Builder
Problems Modding: DotP 2014 Frequent Modding Mistakes
Need a deck builder: DotP 2014 Deck Builder
Problems Modding: DotP 2014 Frequent Modding Mistakes
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Re: [08-01-2012] DOTP 2013 Community DLC MOD Released
by Takhen » 08 Apr 2013, 17:26
Could someone say to me which of these decks are the dotp 2012 decks and which others are made fantasy of the users?
And I see title something like "[MADNESS_D12]" and not "Madness", this for each deck, could tell me why?
EDIT-PS: Hoping it could be useful I would make you notice that I discoveder a glow visual bug
And I see title something like "[MADNESS_D12]" and not "Madness", this for each deck, could tell me why?
EDIT-PS: Hoping it could be useful I would make you notice that I discoveder a glow visual bug

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Re: [08-01-2012] DOTP 2013 Community DLC MOD Released
by NEMESiS » 09 May 2013, 01:28
Xathrid Demon's ability ("If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life") does not trigger for the AI when it has no creatures on the battlefield. EDIT: Actually the ability doesn't trigger at all.
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Re: [08-01-2012] DOTP 2013 Community DLC MOD Released
by spakattack » 16 May 2013, 02:51
I have tested this and I have to say that nothing happens on my upkeep when I control no creatures. I don't lose 7 life and he remains untapped. Hopefully someone can fix the code.NEMESiS said, Xathrid Demon's ability ("If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life") does not trigger for the AI when it has no creatures on the battlefield. EDIT: Actually the ability doesn't trigger at all.
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Re: [08-01-2012] DOTP 2013 Community DLC MOD Released
by thefiremind » 16 May 2013, 08:35
I couldn't find Xathrid Demon in the community mod, but I found it in RiiakShiNal's mod, and it had something strange in its code (conditional actions without a conditional cost) so I think that's the one you meant. Here's a working (I hope
) version.

- Attachments
-
XATHRID_DEMON_189885.zip
- No illustration included (it uses the illustration from RiiakShiNal's mod)
- (2.87 KiB) Downloaded 336 times
< Former DotP 2012/2013/2014 modder >
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Re: [08-01-2012] DOTP 2013 Community DLC MOD Released
by spakattack » 16 May 2013, 21:33
O sorry about that Firemind, I just searched for Xathrid demon and NEMESiS's post was the only thing I found on the problem with the card, so I assumed that it was part of this DLC, I forgot which one it's part of. I'll try it out and see what happens. Xathrid Demon isn't the greatest card ever, but it sure is fun to use. Thanks for trying to fix it.thefiremind wrote:I couldn't find Xathrid Demon in the community mod, but I found it in RiiakShiNal's mod.
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Re: [08-01-2012] DOTP 2013 Community DLC MOD Released
by NEMESiS » 16 May 2013, 23:26
It's part of Eons of Evil, I thought this was the thread from where I got the wad. My apologies.
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