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Manalink update May 2013 : Planeswalking to Modern

The latest Manalink updates are posted here.
PLEASE DO NOT BUMP OLD UPDATES!

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Manalink update May 2013 : Planeswalking to Modern

Postby Gargaroz » 18 May 2013, 13:28

Here we are, Manalink friends, with a new patch that completes the range of expansions that are allowed in Modern type tournements. So, you will find the best of Shards block and some stuff left out before from Worldwake, Rise of Eldrazi and M10.

Plus, Planechase was completely reworked :
- The use of the Planechase card is still the same : add one to your deck and one to your opponent's deck and you'll play a Planechase game with a shared Planar deck. But now Planes are full cards, not simply text to read, and I included almost all the available Planes, even the ones from Planechase 2012.
- You could add the single Planes to your deck and use their power agains the opponent. However, you won't be able to planeswalk from them, so choose carefully.

Finally, I'm restructuring Challenge Mode. For now, I added some cosmetic improvements (you will be able to know how many Challenges you still need to unlock) and modified something :
- in the "Gimme!" challenge AI will copy \ steal one of your permanents. Deck creation is no more restricted to only stealing / copying cards.
- in the "Banned" challenge, you won't be able to play one or more of your cards, you'll see what is via a legacy card.
- New Challenge, "Back to '95". Win this gauntlet using a deck made of cards released before 1996 (Alpha-Beta-Unlimited / Arabian Nights / Antiquities / Legends / The Dark / Homelands) and get some help in Challenge Mode.

Before leaving the usual space to the artwork section, I've to express my deepest thanx to Sonic, for the usual data insertion, Stassy, for updating the AI base values, Foolosopher, for the work on Limited, and to all the Bug Hunters and people from our Forum that keep helping and supporting me and this amazing project.

Link : http://www.mediafire.com/?mv3hjxfuvvq52bp

----

CardArtManalink_May2013 – http://www.mediafire.com/?pgn9vebe93ff9ah

Includes replacement artwork for ‘Gideon Jura’ and alternative artwork for:

Blightning
Browbeat
Death Grasp
Duplicant
Mind's Eye
Mortify
Spectral Procession
Sylvan Library

Please Note: This card art update only contains the card artwork for the May 2013 Manalink 3.0 patch.

If you are downloading Manalink 3.0 for the first time, or your currently installed CardArtManalink folder is older than the March 2012 release, please download and install the files in the following archives:

‘2012CardArtManalink.zip’ (March 2012 release - Main Folder / Artwork) – http://www.mediafire.com/?j5h6celnk6n63gk
‘2012CardArtUpdates.zip’ (Compiled 2012 CardArt Updates) – http://www.mediafire.com/?tdiijbgdodynn3a
‘CardArtManalink_Jan2013’ (Jan 2013 release) – http://www.mediafire.com/?dvv0o010v47h500
CardArtManalink_March2013 (March 2013 release) – http://www.mediafire.com/?o8tduy2dztkpobz

Delete your currently installed folder, and replace it with the ‘CardArtManalink’ folder in the ‘2012CardArtManalink’ archive. Then copy the artwork from the 2012CardArtUpdates, January, March and May archives into the newly installed CardArtManalink folder.

Updated number of image files in the CardArtManalink folder: 9932


CardArtShandalar.zip (March 2012 release) – http://www.mediafire.com/?u6h5by3b9fbf8cf

If your current CardArtShandalar folder is older than the March 2012 release, please delete it before installing the one in the link above.
The folder for the March release contains images with corrected file names, copying the new files into an old CardArtShandalar folder will not overwrite the incorrectly named files.

Number of images image files in the CardArtShandalar folder: 1259

--- BUGS FIXED ---
* Fixed abilities / bad values in "ct_all" for Kazuul, Tyrant of the Cliffs, War Elemental, Rage Forger, Skullsnatcher, Bloodchief Ascension, Ashenmoor Liege, Long-Forgotten Gohei, Dream Thief, Barkshell Blessing, Ward of Bones, Rasputin Dreamweaver, Wydwen, the Biting Gale, Undo, Æthertow, Wheel of Sun and Moon, Wound Reflection, Knollspine Dragon, Heckling Fiends.
* Fixed code for Gemstone Caverns.
* Fixed code for Hellkite Charger.
* Fixed code for Flame Slash.
* Fixed code for Verdant Haven.
* Fixed code for Sleep.
* Fixed code for Open the Vaults.
* Fixed code for Prowess of the Fair.
* Fixed code for Faerie Trickery and Syncopate.
* Fixed code for Incendiary Command
* Fixed flashback for Summon the School.
* Fixed code for Hoofprints of the Stag.
* Fixed code for Fumiko the Lowblood.
* Fixed code for Greatbow Doyen.
* Fixed code for Oathkeeper, Takeno's Daisho.
* Fixed code for Stonehewer Giant.
* Fixed interaction between Alabaster Potion and cards that triggers when someone gains life.
* Fixed code for Tanglesap.
* Fixed code for cards that make a player skips his next attack phase.
* Fixed code for Scarblade Elite.
* Fixed code for Hunting Triad.
* Fixed code for Illusory Angel.
* Fixed code for Morsel Theft.
* Fixed code for Thornbite Staff.
* Fixed code for Maralen of the Mornsong.
* Fixed code for Noggin Whack.
* Fixed code for Knowledge Exploitation.
* Fixed code for Grimoire Thief.
* Fixed code for Notorious Throng.
* Fixed code for Stony Silence.
* Fixed graveyard ability for Auntie's Snitch.
* Fixed a global bug for effects that taps a permanent and doesn't make it untap on his controller's next untap.
* Fixed code for Revive the Fallen.
* Fixed code for Rustic Clachan.
* Fixed code for Diviner's Wand.
* Fixed code for Inspired Sprite.
* Fixed code for Thieves' Fortune.
* Fixed token for Giantbaiting.
* Fixed code for Hua Tuo, Honored Physician
* Fixed code for Impromptu Raid.
* Fixed code for Medicine Runner.
* Fixed hybrid casting cost for Reaper King and Tower Above.
* Fixed code for Advice from the Fae.
* Fixed code for Savor the Moment.
* Fixed code for Living Death.
* Fixed code for Rhys the Redeemed.
* Fixed code pointer for Elf Warrior token.
* Fixed code for Enchanted Evening.
* Fixed code for the Challenge "Magic: the Puzzling".
* Fixed code for Revive.
* Fixed code for Deus of Calamity.
* Fixed code for Kalastria Highborn.
* Fixed code for Predatory Rampage.
* Fixed code for Radiant, Archangel.
* Fixed code for Gilt-Leaf Archdruid.
* Fixed code for Ground Seal.
* Improved code for Elvish Piper.
* Fixed code for Search for Tomorrow.
* Fixed code for Sootstoke Kindler.
* Fixed code for Worldpurge.
* Fixed code for Somnomancer.
* Fixed code for Dawnglove Infusion.
* Fixed code for Umbral Mantle.
* Fixed code for Serrated Arrows.
* Fixed code for Spirit Link.
* Fixed code for Dramatic Entrance.
* Fixed code for Mistmeadow Witch.
* Fixed code for Inner Sanctum.
* Fixed code for Martyr's Cause.
* Fixed code for Blind Obedience.
* Fixed code for Knacksaw Clique.
* Fixed code for Spiteful Visions.
* Fixed code for Spinning Darkness.
* Fixed code for Crawlspace.
* Fixed interaction between Chimeric Mass and Gaddock Teeg.
* Fixed code for Leech Bonder.
* Fixed code for Greatbow Doyen.
* Fixed code for Valleymaker.
* Fixed code for Moment of Silence.
* Fixed code for River's Grasp.
* Fixed code for Psychic Vortex.
* Fixed code for Kyren Negotiations.
* Fixed code for Boggart Mob
* Fixed code for Lim Dul the Necromancer.
* New code for Drop of Honey, Porphyry Nodes, Tranquillity, Tempest of Light, Back to Nature, Cleanfall,
* Fixed interaction with Enchanted Evening for Paraselne, Merciless Eviction, Tranquil Grove, Serenity, Fracturing Gust.
* Fixed code for Evish Branchbender.
* Fixed code for Avatar Momir Vig.
* Fixed type for a lot of "counterspell" cards that were listed among Instants in the Deck Builder.
* Fixed code for Angel's Grace.
* Fixed code for the "indestructible" part of Withstand Death and Boros Charm.
* Fixed code for Scarecrone.
* Fixed code for Myr Welder.
* Fixed code for Lord of the Void.
* Fixed code for Consuming Aberration.
* Fixed code for Arrest.
* Fixed equip cost for Runed Stalactite.
* Fixed interaction of Persist / Undying with "stolen" permanents.
* Fixed code for Scythe of the Wretched.
* Fixed code for Earthcraft.
* Fixed code for Splinter Twin.
* Fixed code for Monomania.
* Improved subtype selection for cards like Door of Destinies.
* Fixed code for Trip Noose.
* Fixed code for Tyrannize.
* Fixed code for Cursecatcher.
* Fixed code for Divine Favor.
* Fixed code for Windbrisk Raptor.
* Fixed code for Grief Tyrant.
* Fixed code for Corrosive Mentor.
* Fixed code for Manaforge Cinder.
* Fixed code for Repel Intruders.
* Fixed code for Morselhoarder.
* Fixed a global bug that affected all the "Seers" from Urza's Legacy.
* Fixed code for Marker Beetles.
* Fixed code for Spine of Ish Sah if it's cloned / stolen by something and then returned to hand.
* Fixed code for Seshiro the Anointed.
* Fixed code for Umbra Stalker.
* Fixed interaction between Necroskitter and creatueres face-down / "cloning" creatures.
* Fixed code for Sightless Ghoul.
* Fixed code for Warden of the Wall.
* Fixed code for Parallax Wave.
* Fixed a global bug that sends 2 copies of the same card to the "exiled" zone when playing a spell with "flashback".
* Fixed code for Curse of Misfortunes.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Manalink update May 2013 : Planeswalking to Modern

Postby stassy » 18 May 2013, 14:56

New coded cards list

| Open
Worldly Counsel
Eon Hub
Angelsong
Bant Battlemage
Bant Panorama
Blister Beetle
Blood Cultist
Bloodthorn Taunter
Bone Splinters
Branching Bolt
Brilliant Ultimatum
Call to Heel
Clarion Ultimatum
Corpse Connoisseur
Crucible of Fire
Cunning Lethemancer
Death Baron
Dispeller's Capsule
Dregscape Zombie
Druid of the Anima
Drumhunter
Empyrial Archangel
Esper Battlemage
Esper Panorama
Executioner's Capsule
Exuberant Firestoker
Filigree Sages
Fire-Field Ogre
Fleshbag Marauder
Gather Specimens
Gift of the Gargantuan
Glaze Fiend
Goblin Assault
Goblin Deathraiders
Grixis Battlemage
Grixis Panorama
Hindering Light
Hissing Iguanar
Immortal Coil
Invincible Hymn
Jund Battlemage
Jund Charm
Jund Panorama
Kederekt Creeper
Kederekt Leviathan
Keeper of Progenitus
Knight-Captain of Eos
Kresh the Bloodbraided
Magma Spray
Manaplasm
Marble Chalice
Memory Erosion
Mighty Emergence
Mindlock Orb
Minion Reflector
Mosstodon
Naya Battlemage
Naya Panorama
Necrogenesis
Obelisk of Bant
Obelisk of Esper
Obelisk of Grixis
Obelisk of Jund
Obelisk of Naya
Onyx Goblet
Ooze Garden
Predator Dragon
Prince of Thralls
Qasali Ambusher
Quietus Spike
Realm Razer
Relic of Progenitus
Resounding Roar
Resounding Scream
Resounding Silence
Resounding Thunder
Resounding Wave
Sacellum Godspeaker
Salvage Titan
Scourglass
Sharding Sphinx
Sigil Blessing
Sigil of Distinction
Skill Borrower
Skullmulcher
Soul's Fire
Sphinx Sovereign
Tar Fiend
Thorn-Thrash Viashino
Thoughtcutter Agent
Thunder-Thrash Elder
Titanic Ultimatum
Vicious Shadows
Where Ancients Tread
Apocalypse Hydra
Armillary Sphere
Beacon Behemoth
Blood Tyrant
Bloodhall Ooze
Bone Saw
Charnelhoard Wurm
Cliffrunner Behemoth
Countersquall
Court Homunculus
Cylian Sunsinger
Drag Down
Dragonsoul Knight
Dreadwing
Esperzoa
Faerie Mechanist
Fleshformer
Giltspire Avenger
Gluttonous Slime
Goblin Razerunners
Grixis Slavedriver
Hellkite Hatchling
Kaleidostone
Kederekt Parasite
Knotvine Mystic
Lapse of Certainty
Malfegor
Mark of Asylum
Meglonoth
Mirror-Sigil Sergeant
Paleoloth
Paragon of the Amesha
Parasitic Strix
Rupture Spire
Salvage Slasher
Scarland Thrinax
Scattershot Archer
Scepter of Dominance
Scepter of Insight
Sedraxis Alchemist
Shambling Remains
Sludge Strider
Soul's Majesty
Sphinx Summoner
Spore Burst
Telemin Performance
Traumatic Visions
Tukatongue Thallid
Vedalken Outlander
Voices from the Void
Voracious Dragon
Worldheart Phoenix
Ardent Plea
Arsenal Thresher
Bant Sureblade
Behemoth Sledge
Blitz Hellion
Captured Sunlight
Cerodon Yearling
Cloven Casting
Colossal Might
Dauntless Escort
Defiler of Souls
Demonspine Whip
Deny Reality
Dragon Broodmother
Drastic Revelation
Enigma Sphinx
Esper Stormblade
Ethersworn Shieldmage
Etherwrought Page
Fieldmist Borderpost
Filigree Angel
Firewild Borderpost
Flurry of Wings
Glory of Warfare
Grixis Grimblade
Identity Crisis
Illusory Demon
Intimidation Bolt
Jund Hackblade
Kathari Bomber
Kathari Remnant
Knight of New Alara
Knotvine Paladin
Lich Lord of Unx
Lightning Reaver
Madrush Cyclops
Maelstrom Nexus
Mage Slayer
Mask of Riddles
Mayael's Aria
Mistvein Borderpost
Mycoid Shepherd
Naya Hushblade
Necromancer's Covenant
Nulltread Gargantuan
Offering to Asha
Reborn Hope
Retaliator Griffin
Sages of the Anima
Sigil Captain
Slave of Bolas
Soulquake
Spellbound Dragon
Spellbreaker Behemoth
Stun Sniper
Tainted Sigil
Thought Hemorrhage
Thraximundar
Unbender Tine
Unscythe, Killer of Kings
Uril, the Miststalker
Vedalken Heretic
Veinfire Borderpost
Vengeful Rebirth
Vithian Renegades
Wildfield Borderpost
Winged Coatl
Acolyte of Xathrid
Burst of Speed
Capricious Efreet
Dread Warlock
Gorgon Flail
Guardian Seraph
Harm's Way
Hive Mind
Illusionary Servant
Jackal Familiar
Kalonian Behemoth
Lurking Predators
Magebane Armor
Mirror of Fate
Planar Cleansing
Rhox Pikemaster
Sphinx Ambassador
Xathrid Demon
Abyssal Persecutor
Agadeem Occultist
Æther Tradewinds
Bazaar Trader
Bloodhusk Ritualist
Bojuka Bog
Butcher of Malakir
Comet Storm
Dread Statuary
Halimar Excavator
Hammer of Ruin
Jwari Shapeshifter
Kitesail Apprentice
Mordant Dragon
Nature's Claim
Nemesis Trap
Perimeter Captain
Permafrost Trap
Pilgrim's Eye
Quest for Renewal
Quest for Ula's Temple
Quest for the Nihil Stone
Rest for the Weary
Ruin Ghost
Ruthless Cullblade
Seer's Sundial
Sejiri Merfolk
Strength of the Tajuru
Summit Apes
Talus Paladin
Terra Eternal
Thada Adel, Acquisitor
Tideforce Elemental
Tuktuk Scrapper
Walking Atlas
Ancient Stirrings
Baneful Omen
Cadaver Imp
Champion's Drake
Conquering Manticore
Curse of Wizardry
Dawnglare Invoker
Disaster Radius
Dormant Gomazoa
Drake Umbra
Dreamstone Hedron
Echo Mage
Explosive Revelation
Forked Bolt
Gravitational Shift
Guard Gomazoa
Guul Draz Assassin
Hand of Emrakul
Hellcarver Demon
It That Betrays
Kazandu Tuskcaller
Keening Stone
Lay Bare
Lighthouse Chronologist
Lightmine Field
Linvala, Keeper of Silence
Lord of Shatterskull Pass
Magmaw
Mammoth Umbra
Might of the Masses
Mnemonic Wall
Momentous Fall
Mortician Beetle
Near-Death Experience
Ogre's Cleaver
Pathrazer of Ulamog
Pawn of Ulamog
Pennon Blade
Prophetic Prism
Puncturing Light
Rage Nimbus
Raid Bombardment
Rapacious One
Recurring Insight
Skittering Invasion
Snake Umbra
Spawnsire of Ulamog
Sphinx-Bone Wand
Surrakar Spellblade
Surreal Memoir
Tajuru Preserver
Thought Gorger
Time of Heroes
Transcendent Master
Tuktuk the Explorer
Virulent Swipe
Warmonger's Chariot


Coded planes cards

| Open
Academy at Tolaria West
Agyrem
Bant
Cliffside Market
Eloren Wilds
Feeding Grounds
Fields of Summer
Goldmeadow
Grixis
Immersturm
Isle of Vesuva
Izzet Steam Maze
Krosa
Lethe Lake
Llanowar
Minamo
Naar Isle
Naya
Otaria
Panopticon
Pools of Becoming
Raven's Run
Sanctum of Serra
Sea of Sand
Shiv
Skybreen
Sokenzan
Stronghold Furnace
The Æther Flues
The Eon Fog
The Fourth Sphere
The Great Forest
The Hippodrome
The Maelstrom
Turri Island
Undercity Reaches
Velis Vel
Aretopolis
Bloodhill Bastion
Edge of Malacol
Furnace Layer
Gavony
Grand Ossuary
Grove of the Dreampods
Hedron Fields of Agadeem
Jund
Kessig
Kharasha Foothills
Kilnspire District
Lair of the Ashen Idol
Mount Keralia
Nephalia
Norn's Dominion
Onakke Catacomb
Orochi Colony
Orzhova
Prahv
Quicksilver Sea
Selesnya Loft Gardens
Stensia
Takenuma
Talon Gates
The Zephyr Maze
Truga Jungle
Windriddle Palaces


2 tests decks and a pack of official decks from Planechase/Planechase 2012 converted/adapted to ML3, don't forget to update your deckpool with an updated PDA and good luck bugs hunters :D
Attachments
PM.zip
(4.23 KiB) Downloaded 462 times
Planechase decks.zip
(6.29 KiB) Downloaded 499 times
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Re: Manalink update May 2013 : Planeswalking to Modern

Postby Aquillion » 18 May 2013, 15:51

Oooh, so many new cards to try out!

EDIT: Question about this:
- New Challenge, "Back to '95". Win this gauntlet using a deck made of cards released before 1996 (Alpha-Beta-Unlimited / Arabian Nights / Antiquities / Legends / The Dark / Homelands) and get some help in Challenge Mode.
Does that also include Ice Age and Fallen Empires? Both of them were before 1996 (and came before Homelands), but you didn't list them, so I wanted to check.
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Re: Manalink update May 2013 : Planeswalking to Modern

Postby Sonic » 18 May 2013, 17:16

stassy wrote:Coded planes cards
Stassy, not all the planes cards are activated - you need to amend the list removing:

Glimmervoid Basin
Murasa
The Dark Barony
Akoum
Astral Arena
Glen Elendra
Trail of the Mage-Rings

:wink:
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Re: Manalink update May 2013 : Planeswalking to Modern

Postby stassy » 18 May 2013, 17:39

Ah right, doing that right away :P

Anyway the new Planeswalk mode is much better than the previous, you no longer need the gatherer aside to look for the cast description :D

The only feature still missing is maybe being able to choose your planes deck planeswalkable (hard to make a good deck when sometimes you get a random plane not optimized for it)
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Re: Manalink update May 2013 : Planeswalking to Modern

Postby Aquillion » 18 May 2013, 23:37

Update to my previous post: It seems that the Back to 95 challenge doesn't allow Ice Age or Fallen Empires. Is this deliberate?
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Re: Manalink update May 2013 : Planeswalking to Modern

Postby ozks » 19 May 2013, 00:14

i think you guys going to make dragons maze. Instead improve a lot of things of the old engine. I think its much better quality then quantity
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Re: Manalink update May 2013 : Planeswalking to Modern

Postby stassy » 19 May 2013, 05:35

Aquillion > I suspect there is not enough card coded in those expansions to make decks with them

ozks> Unfortunately it seems to be that we need the high quality art files in order to finish coding the cards, and as it's not done yet it's postponed for next patch.
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Re: Manalink update May 2013 : Planeswalking to Modern

Postby 0rion79 » 19 May 2013, 11:46

Thank you so much! It as been a great surprice, with plenty of truly enjoyable cards! :)
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Re: Manalink update May 2013 : Planeswalking to Modern

Postby Aquillion » 19 May 2013, 16:25

stassy wrote:Aquillion > I suspect there is not enough card coded in those expansions to make decks with them.
Well, you don't need to use only cards from those expansions; you can throw them into another deck using earlier cards, too. In particular, Necropotence, Hymn to Tourach, Orcish Lumberjack, Incinerate, Lava Burst, Demonic Consultation, Zuran Orb, and Brainstorm are all very useful to one deck or another from the era, though there are several others, too. (Orcish Lumberjack and Zuran Orb are extremely helpful in Erhnamgeddon, in particular -- I was making an Erhnamgeddon deck when I discovered they weren't allowed.)

Also, it seems like Homelands isn't supported, either; the game failed me immediately when I tried to use a Merchant Scroll and a Memory Lapse. Yes, I know it's not a huge loss, (nooo, my Joven's Ferrets deck can't be used for this challenge!), but I thought I'd point it out.
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Re: Manalink update May 2013 : Planeswalking to Modern

Postby stassy » 19 May 2013, 16:52

Aquillion wrote:
stassy wrote:Aquillion > I suspect there is not enough card coded in those expansions to make decks with them.
Well, you don't need to use only cards from those expansions; you can throw them into another deck using earlier cards, too. In particular, Necropotence, Hymn to Tourach, Orcish Lumberjack, Incinerate, Lava Burst, Demonic Consultation, Zuran Orb, and Brainstorm are all very useful to one deck or another from the era, though there are several others, too. (Orcish Lumberjack and Zuran Orb are extremely helpful in Erhnamgeddon, in particular -- I was making an Erhnamgeddon deck when I discovered they weren't allowed.)

Also, it seems like Homelands isn't supported, either; the game failed me immediately when I tried to use a Merchant Scroll and a Memory Lapse. Yes, I know it's not a huge loss, (nooo, my Joven's Ferrets deck can't be used for this challenge!), but I thought I'd point it out.
Well, then I guess it's time to...

===> Bug Reports <===
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Re: Manalink update May 2013 : Planeswalking to Modern

Postby Gargaroz » 20 May 2013, 00:03

@ Ozks : Dragon's Maze will be in the next update, just be patient ;)
As for the new challenge, cards from Homelands are scattered across the first 2000 slots, I tried to add them all to the ones available for the challenge, but feel free to report the ones that generate an error.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Manalink update May 2013 : Planeswalking to Modern

Postby gmzombie » 20 May 2013, 01:37

again love the update though ive been doing alot of standard lately im very excited about this update alongside the updates to challenge mode.
can I maze of ith your snowstorm?

http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
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Re: Manalink update May 2013 : Planeswalking to Modern

Postby Aquillion » 20 May 2013, 03:44

Gargaroz wrote:As for the new challenge, cards from Homelands are scattered across the first 2000 slots, I tried to add them all to the ones available for the challenge, but feel free to report the ones that generate an error.
kk! What about Fallen Empires and Ice Age? Are they left out deliberately, or should I check to see which cards from those are / aren't accepted, too?

Anyway, I've tested all the Homelands cards, and made a bug report listing the disallowed ones here.
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Re: Manalink update May 2013 : Planeswalking to Modern

Postby stassy » 20 May 2013, 05:37

Best would be to check them all from those expansions, though it might take a lot of times...
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