[Fixed] Bug Archive
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
Re: Tajuru Preserver
by stassy » 24 May 2013, 12:36
confirmed in your savegame, however in a clean game I couldn't reproduce it with Chainer's Edict, Diabolic Edict or a kicked Gatekeeper of Malakir on both side, must be another interaction...
Can you post both of the decks so we can investigate more?
Edit: Ok seems to be I found the issue : the protection vs sacrifice only work if the creature with this ability is alone. if there are others creatures along the sacrifice effect will still happen (player can sac other creature but also the creature with sac protection)
This bug also affect Sigarda, Host of Herons
Can you post both of the decks so we can investigate more?
Edit: Ok seems to be I found the issue : the protection vs sacrifice only work if the creature with this ability is alone. if there are others creatures along the sacrifice effect will still happen (player can sac other creature but also the creature with sac protection)
This bug also affect Sigarda, Host of Herons
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Re: Null Rod gone ?
by Gargaroz » 24 May 2013, 12:45
Null Rod was never coded before, now it's doable, but will require to recode a lot of old artifacts, this will require time. But you'll get it, just be patient 

----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Wall of Souls
by stassy » 24 May 2013, 12:58
Describe the Bug:
Combat damage dealt to Wall of Souls will give life to its owner instead of dealing that much damage to opponent.
Which card did behave improperly ?
Wall of Souls
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PtMv1
What exactly should be the correct behavior/interaction ?
Combat damage dealt to Wall of Souls deals that much damage to opponent
Are any other cards possibly affected by this bug ?
-

Combat damage dealt to Wall of Souls will give life to its owner instead of dealing that much damage to opponent.
Which card did behave improperly ?
Wall of Souls
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PtMv1
What exactly should be the correct behavior/interaction ?
Combat damage dealt to Wall of Souls deals that much damage to opponent
Are any other cards possibly affected by this bug ?
-

Last edited by Aswan jaguar on 25 May 2013, 04:36, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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Re: Null Rod gone ?
by porphyre » 24 May 2013, 16:23
It's the same as Stony Silence, which is coded. Too bad Stony Silence can't turn off mana effects.... 

Re: Wall of Souls
by Gargaroz » 24 May 2013, 19:42
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Lich + Mirror Universe
by Aquillion » 25 May 2013, 02:42
Describe the Bug:
In the attached save, I'm playing the Life's a Lich challenge and started with a Lich in play. Nothing (that I can think of) has happened that should have raised my life above 0 -- I've been using multiple life-gaining effects, but Lich should have been turning them all into card drawing. Activating the Mirror Universe ought to reduce my opponent's life total to 0; instead, the first time I tried, it set it to 4. Weirdly, when I reloaded the save and used the Elixir of Immortality I have out first, then used the Mirror Universe, it set my opponent's life to 3 instead.
Or is this some special feature of the challenge, to keep it from being too easy? I can't tell. My assumption would be that the problem is that Lich isn't blocking some particular source of life gain, though.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
May 2013 : Planeswalking to Modern, from this thread.
Gauntlet / Challenge mode, Back to '95 challenge.
What exactly should be the correct behavior/interaction ?
Activating Mirror Universe with a Lich out should reduce my opponent's life total to 0.
Are any other cards possibly affected by this bug ?
None that I'm aware of, although I don't really have any idea where the bug is, so it's hard to say. Possibly one of the other cards that prevent life gain -- my best guess is that Lich is failing to catch all kinds of life gain, somehow?
In the attached save, I'm playing the Life's a Lich challenge and started with a Lich in play. Nothing (that I can think of) has happened that should have raised my life above 0 -- I've been using multiple life-gaining effects, but Lich should have been turning them all into card drawing. Activating the Mirror Universe ought to reduce my opponent's life total to 0; instead, the first time I tried, it set it to 4. Weirdly, when I reloaded the save and used the Elixir of Immortality I have out first, then used the Mirror Universe, it set my opponent's life to 3 instead.
Or is this some special feature of the challenge, to keep it from being too easy? I can't tell. My assumption would be that the problem is that Lich isn't blocking some particular source of life gain, though.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
May 2013 : Planeswalking to Modern, from this thread.
Gauntlet / Challenge mode, Back to '95 challenge.
What exactly should be the correct behavior/interaction ?
Activating Mirror Universe with a Lich out should reduce my opponent's life total to 0.
Are any other cards possibly affected by this bug ?
None that I'm aware of, although I don't really have any idea where the bug is, so it's hard to say. Possibly one of the other cards that prevent life gain -- my best guess is that Lich is failing to catch all kinds of life gain, somehow?
- Attachments
-
lich 4 life.zip
- (2.66 KiB) Downloaded 232 times
Last edited by stassy on 25 Jun 2013, 04:13, edited 4 times in total.
Reason: bug fixed
Reason: bug fixed
[already fixed by Gargaroz]Esper Battlemage prevent damage
by Aswan jaguar » 25 May 2013, 08:19
Describe the Bug:
1- Esper Battlemage has one more bug I didn't notice it in my previous report:when you use the ability to prevent damage you are asked to select damage card but every damage card says something like "wrong damage card" so you can't prevent it.
2- Can we also do the Manalink trick with regeneration and make it available only when damage has been applied and not triggering in advance at every step which is really annoying,like the other card you fixed Gargaroz?
Which card did behave improperly ?
Esper Battlemage
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY2013
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
SAVEGAME CORRUPTED.
1- Esper Battlemage has one more bug I didn't notice it in my previous report:when you use the ability to prevent damage you are asked to select damage card but every damage card says something like "wrong damage card" so you can't prevent it.
2- Can we also do the Manalink trick with regeneration and make it available only when damage has been applied and not triggering in advance at every step which is really annoying,like the other card you fixed Gargaroz?
Which card did behave improperly ?
Esper Battlemage
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY2013
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
SAVEGAME CORRUPTED.
Last edited by Aswan jaguar on 25 May 2013, 17:21, edited 1 time in total.
Reason: already fixed
Reason: already fixed
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Arms Dealer can't use it's ability
by Aswan jaguar » 25 May 2013, 08:43
Describe the Bug:
Arms Dealer can't sacrifice itself or another goblin to use it's ability (never available)
Which card did behave improperly ?
Arms Dealer
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML-MAY2013
What exactly should be the correct behavior/interaction ?
Arms Dealer can sacrifice itself or another goblin pay the cost and do 4 damage to creature.
Are any other cards possibly affected by this bug ?
Arms Dealer can't sacrifice itself or another goblin to use it's ability (never available)
Which card did behave improperly ?
Arms Dealer
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML-MAY2013
What exactly should be the correct behavior/interaction ?
Arms Dealer can sacrifice itself or another goblin pay the cost and do 4 damage to creature.
Are any other cards possibly affected by this bug ?
- Attachments
-
arms dealer.rar
- (2.45 KiB) Downloaded 221 times
Last edited by Aswan jaguar on 25 May 2013, 17:22, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Turtuk Scrapper
by Aswan jaguar » 25 May 2013, 08:55
Describe the Bug:
Turtuk Scrapper doesn't inflict damage equal to allies on the battlefield when he or another ally enters the battlefield and he destroys an artifact and it goes to graveyard.
Which card did behave improperly ?
Turtuk Scrapper
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-may2013
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Turtuk Scrapper doesn't inflict damage equal to allies on the battlefield when he or another ally enters the battlefield and he destroys an artifact and it goes to graveyard.
Which card did behave improperly ?
Turtuk Scrapper
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-may2013
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
- Attachments
-
turtuk scrapper.rar
- (2.22 KiB) Downloaded 255 times
Last edited by Aswan jaguar on 25 May 2013, 17:22, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Rest for the Weary
by Aswan jaguar » 25 May 2013, 09:01
Describe the Bug:
Rest for the Weary doesn't ask for target player it auto selects caster.
Which card did behave improperly ?
Rest for the Weary
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY/2013
What exactly should be the correct behavior/interaction ?
I can target opponent if I want to.
Are any other cards possibly affected by this bug ?
SAVEGAME CORRUPTED
Rest for the Weary doesn't ask for target player it auto selects caster.
Which card did behave improperly ?
Rest for the Weary
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY/2013
What exactly should be the correct behavior/interaction ?
I can target opponent if I want to.
Are any other cards possibly affected by this bug ?
SAVEGAME CORRUPTED
Last edited by Aswan jaguar on 25 May 2013, 17:23, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Bloodhusk Ritualist kicker doen't work
by Aswan jaguar » 25 May 2013, 09:19
Describe the Bug:
You are not asked to pay kicker of Bloodhusk Ritualist.
Which card did behave improperly ?
Bloodhusk Ritualist
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY/2013
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
You are not asked to pay kicker of Bloodhusk Ritualist.
Which card did behave improperly ?
Bloodhusk Ritualist
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY/2013
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
- Attachments
-
bloodhusk ritualist.rar
- (2.06 KiB) Downloaded 231 times
Last edited by Aswan jaguar on 25 May 2013, 17:24, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Wall of Shards
by Althuna » 25 May 2013, 11:03
It was in my opponents deck and he clicks to give me life on his upkeep, but it gets stuck in a loop and he gives me more and more life, infinitely! And I can't interrupt it, I end up just having to close the game.
http://tinypic.com/r/245ka3q/5
http://tinypic.com/r/245ka3q/5
Last edited by Aswan jaguar on 25 May 2013, 17:26, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
[already fixed by Gargaroz]glen elendra archmage
by Althuna » 25 May 2013, 11:34
My opponent had it and I cast a board wipe (WoG I think) and the glen elendra archmage died but then persists, but it came back on my side of the board instead. I attached a save.
- Attachments
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mtg.zip
- (4.39 KiB) Downloaded 233 times
Last edited by Aswan jaguar on 25 May 2013, 11:44, edited 2 times in total.
Reason: already fixed bug
Reason: already fixed bug
Re: glen elendra archmage
by Aswan jaguar » 25 May 2013, 11:42
Persist and undying got bugged while Gargaroz was fixing another bug concerning them as Manalink Engine makes no sense and although for human it works fine if AI creature dies it comes in human battlefield,anyway the important thing is that Gargaroz discovered what was the mess and fixed this.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Chain Reaction calculate opponent creatur
by Aswan jaguar » 25 May 2013, 11:58
Describe the Bug:
Chain Reaction seems to calculate only creatures opponent has on battlefield.(I had 3 tokens and AI 1 creature and Chain Reaction dealt 3 damage to each creature).
Which card did behave improperly ?
Chain Reaction
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY/2013
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
SAVEGAME CORRUPTED
Chain Reaction seems to calculate only creatures opponent has on battlefield.(I had 3 tokens and AI 1 creature and Chain Reaction dealt 3 damage to each creature).
Which card did behave improperly ?
Chain Reaction
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY/2013
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
SAVEGAME CORRUPTED
Last edited by Aswan jaguar on 25 May 2013, 17:25, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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