[Fixed] Bug Archive
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
Re: Knight Exemplar
by Gargaroz » 27 May 2013, 15:51
Fixed. Also fixed the same issue for Timber Protector.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Primal Command
by 0rion79 » 27 May 2013, 17:12
when Primal Command is cast to shuffle a library, there is a bug.
it may or duplicate the cards in a graveyard into the library or it just does shuffle the library but doesn't re-shuffle the cards in the graveyard into it.
it may or duplicate the cards in a graveyard into the library or it just does shuffle the library but doesn't re-shuffle the cards in the graveyard into it.
Last edited by Aswan jaguar on 28 May 2013, 14:07, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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[already reported-fixed)Recurring nightmare
by shinra » 27 May 2013, 22:18
Hi
Since the latest update, black card Recurring Nightmare seems not work
Casting the card is ok. Trigger is fine too(sacrifice a creature). But when I choose my creature card in graveyard, Recurring went back to hand and no creature is put into play
I've try to trigger other cards but none is put in play...
Manalink 3.0 is used with the May update and an old 187 deck
I think screenshot isn't talking more
Sorry for my english...
Since the latest update, black card Recurring Nightmare seems not work
Casting the card is ok. Trigger is fine too(sacrifice a creature). But when I choose my creature card in graveyard, Recurring went back to hand and no creature is put into play
I've try to trigger other cards but none is put in play...
Manalink 3.0 is used with the May update and an old 187 deck

Sorry for my english...
Last edited by stassy on 28 May 2013, 08:18, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
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[fixed by Gargaroz]Blinkmoth Urn
by BAgate » 28 May 2013, 01:13
Describe the Bug:
When Blinkmoth Urn is cast it adds colorless mana equal to the number of artifacts you control to your mana pool.
Which card did behave improperly ?
Blinkmoth Urn
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PtoM
What exactly should be the correct behavior/interaction ?
This mana should only be added at the beginning of the precombat main phase, so it should not be added the turn it is cast (unless you manage to cast it before your precombat main phase).
Are any other cards possibly affected by this bug ?
no
When Blinkmoth Urn is cast it adds colorless mana equal to the number of artifacts you control to your mana pool.
Which card did behave improperly ?
Blinkmoth Urn
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PtoM
What exactly should be the correct behavior/interaction ?
This mana should only be added at the beginning of the precombat main phase, so it should not be added the turn it is cast (unless you manage to cast it before your precombat main phase).
Are any other cards possibly affected by this bug ?
no
- Attachments
-
blinkmoth urn.rar
- (2.99 KiB) Downloaded 260 times
Last edited by Aswan jaguar on 28 May 2013, 14:06, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
Working on: housekeeping and archived reports
[fixed by Gargaroz]It That Betrays
by doran7 » 28 May 2013, 04:10
Describe the Bug:
it dont put sacrificed permanents under my control
Which card did behave improperly ?
It That Betrays
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Planeswalking to Modern
What exactly should be the correct behavior/interaction ?
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
it dont put sacrificed permanents under my control
Which card did behave improperly ?
It That Betrays
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Planeswalking to Modern
What exactly should be the correct behavior/interaction ?
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
- Attachments
-
betrays.rar
- (2.12 KiB) Downloaded 243 times
Last edited by Aswan jaguar on 28 May 2013, 14:07, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
Re: Sculpting Steel and Mirrorworks
by stassy » 28 May 2013, 08:03
Will have to check after patch because this is waaaaay too messy at the hand of the AI to properly confirm the others bugs (trigger on trigger on trigger on...Air Elemental, meaning AI completely lost it
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Re: Primal Command & shuffling
by stassy » 28 May 2013, 08:10
It's an old confirmed bug still not fixed (guess all the commands spell are a headache to code)
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Re: Blinkmoth Urn
by stassy » 28 May 2013, 08:21
confirmed, though I suspect it's the same issue as the recently fixed Magus of the Vineyard, don't know if it's a global issue or case per case.
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Re: [confirmed]It That Betrays
by Gargaroz » 28 May 2013, 12:06
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Primal Command
by Gargaroz » 28 May 2013, 12:12
Oh, I see. It's not the Command code which is bugged, but the general function for reshuffling all cards from a grave into a deck. It's fixed now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
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Re: [confirmed]Blinkmoth Urn
by Gargaroz » 28 May 2013, 12:15
Yup, it's the same issue. It's fixed now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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- Joined: 06 Nov 2009, 11:11
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[fixed by Gargaroz]Flame Javelin still corrputed
by 0rion79 » 28 May 2013, 13:45
: Flame Javelin 's casting cost is still corrupted. The game demands to pay 6 colorless mana each whenever the player has 6 or more mana sources that can be used, even if I have at least 3 red mana sources.
Instead, the game allows to pay the spell's casting cost by paying R instead than 2 only if the player has less than 6 mana sources on the battlefield.
EG: if I have 6 untapped mountains, if I try to cast flame javelin, the game will still ask me to pay 6.
If I have 5 mountains, then it will demand to pay 4R. The game will make me pay RRR only if I have just 3 mountains untapped and no other mana sources.
Instead, the game allows to pay the spell's casting cost by paying R instead than 2 only if the player has less than 6 mana sources on the battlefield.
EG: if I have 6 untapped mountains, if I try to cast flame javelin, the game will still ask me to pay 6.
If I have 5 mountains, then it will demand to pay 4R. The game will make me pay RRR only if I have just 3 mountains untapped and no other mana sources.
Last edited by Aswan jaguar on 28 May 2013, 17:09, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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Re: Flame Javelin still corrputed
by stassy » 28 May 2013, 15:22
Well, from the last Gargaroz answer, you are supposed to play the others spells before so the game adjust automatically the cost.
I know it need a bit of planning ahead, and you can't "save mana" for counterspell, but it seems to be that way or Phyrexia menu.
I know it need a bit of planning ahead, and you can't "save mana" for counterspell, but it seems to be that way or Phyrexia menu.
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