Forge Beta: 05-31-2013 ver 1.4.0
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 05-31-2013 ver 1.4.0
by friarsol » 07 Jun 2013, 02:58
Did you pay 1?newcomer wrote:Intimidator Initiate 's triggered ability targeted Sensation Gorger, yet it was able to block.
Last edited by Chris H. on 07 Jun 2013, 10:42, edited 1 time in total.
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Re: Forge Beta: 05-31-2013 ver 1.4.0
by newcomer » 07 Jun 2013, 03:20
sorry, I think its the "curse of cycling <Enter>"
I tried the cards again and based on my few trials, it specifies the target if I paid 1.
When I <Enter> pass the option, it just says "Human activated ... targeting"
Q. Is there anyway to reach a particular phase of the turn? How do you guys go through the phases? I know that by selecting a phase, one can skip it.
I tried the cards again and based on my few trials, it specifies the target if I paid 1.
When I <Enter> pass the option, it just says "Human activated ... targeting"
Q. Is there anyway to reach a particular phase of the turn? How do you guys go through the phases? I know that by selecting a phase, one can skip it.
Re: Forge Beta: 05-31-2013 ver 1.4.0
by Enfuego » 07 Jun 2013, 05:10
Here's another oddity, though it doesn't cause any immediate issue besides requiring a lot of clicking.
The stack gets 9 triggers when the opponent plays a Lurking Jackals when I have 10 or less life. Once I click through them all, the state seems correct.
The stack gets 9 triggers when the opponent plays a Lurking Jackals when I have 10 or less life. Once I click through them all, the state seems correct.
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Re: Forge Beta: 05-31-2013 ver 1.4.0
by newcomer » 07 Jun 2013, 09:09
I'm confused by the attached scenario.
Goblin Lackey attacks, Bloodmark Mentor blocks, Tarfire kills Bloodmark Mentor, no CD is dealt to player.
This reminded me of a query I posted before about Wall of Tears, which I look forward to being answered.
http://www.slightlymagic.net/forum/viewtopic.php?f=26&t=10363&hilit=wall+of+tears&start=90
Goblin Lackey attacks, Bloodmark Mentor blocks, Tarfire kills Bloodmark Mentor, no CD is dealt to player.
This reminded me of a query I posted before about Wall of Tears, which I look forward to being answered.
http://www.slightlymagic.net/forum/viewtopic.php?f=26&t=10363&hilit=wall+of+tears&start=90
Last edited by Chris H. on 07 Jun 2013, 10:41, edited 1 time in total.
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Re: Forge Beta: 05-31-2013 ver 1.4.0
by ZzzzSleep » 07 Jun 2013, 14:01
It sounds like Forge is behaving correctly in this situation.newcomer wrote:I'm confused by the attached scenario.
Goblin Lackey attacks, Bloodmark Mentor blocks, Tarfire kills Bloodmark Mentor, no CD is dealt to player.
Goblin Lackey was blocked, so it wouldn't deal combat damage to the player unless it had trample.
Re: Forge Beta: 05-31-2013 ver 1.4.0
by Luxis » 07 Jun 2013, 18:07
1 > Any "Signet" on the field. (those mana artifacts)
2 > Click any other card on your hand, to cast it.
3 > Click on the Signet you have.
4 > Cancel.
5 > Repeat steps 3 and 4 until you have casted it for free.
: /
Yeah..
Also, Chronozoa and Omnath, Locus of Mana are not working properly.
But anyway.. I'm very gratefull for all this work you guys do. I mean it, it's great to play even just with the pc, even with all this bugs and stuff.
CAN'T WAIT for multiplayer! : )
2 > Click any other card on your hand, to cast it.
3 > Click on the Signet you have.
4 > Cancel.
5 > Repeat steps 3 and 4 until you have casted it for free.
: /
Yeah..
Also, Chronozoa and Omnath, Locus of Mana are not working properly.
But anyway.. I'm very gratefull for all this work you guys do. I mean it, it's great to play even just with the pc, even with all this bugs and stuff.
CAN'T WAIT for multiplayer! : )
Re: Forge Beta: 05-31-2013 ver 1.4.0
by Max mtg » 07 Jun 2013, 23:34
The repeated steps 3-4 didn't let me cast anything for free. The signed asked forLuxis wrote:1 > Any "Signet" on the field. (those mana artifacts)
2 > Click any other card on your hand, to cast it.
3 > Click on the Signet you have.
4 > Cancel.
5 > Repeat steps 3 and 4 until you have casted it for free.
: /
Yeah..
Also, Chronozoa and Omnath, Locus of Mana are not working properly.
But anyway.. I'm very gratefull for all this work you guys do. I mean it, it's great to play even just with the pc, even with all this bugs and stuff.
CAN'T WAIT for multiplayer! : )

Omnath already fixed for next version, Chronozoa behaves as expected.
I can't wait for multiplayer too!

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Re: Forge Beta: 05-31-2013 ver 1.4.0
by newcomer » 08 Jun 2013, 00:30
This is my understanding of what should happen:ZzzzSleep wrote:
It sounds like Forge is behaving correctly in this situation.
Goblin Lackey was blocked, so it wouldn't deal combat damage to the player unless it had trample.
Tarfire was cast after Bloodmark Mentor was declared a blocker and resolved before the combat damage step. So why would combat damage not be dealt?
On a side note,
If x is declared to block y and y assigns no damage to x, is y considered to have been blocked by x? (This is in relation to the Wall of Tears query)
Re: Forge Beta: 05-31-2013 ver 1.4.0
by friarsol » 08 Jun 2013, 01:24
That's how blocking and combat works. Only creatures with trample can deal damage to the defending player if the blocker is removed before combat damage happens. If a creature blocks another creature, it is considered blocked. It has nothing to do with dealing damage.newcomer wrote:This is my understanding of what should happen:
Tarfire was cast after Bloodmark Mentor was declared a blocker and resolved before the combat damage step. So why would combat damage not be dealt?
On a side note,
If x is declared to block y and y assigns no damage to x, is y considered to have been blocked by x? (This is in relation to the Wall of Tears query)
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Re: Forge Beta: 05-31-2013 ver 1.4.0
by Luxis » 08 Jun 2013, 03:10
Haha! Thank your reply.Max mtg wrote:
The repeated steps 3-4 didn't let me cast anything for free. The signed asked forto activate mana ability, then if I cancel it just untaps and I see the same mana cost as before tapping the signet - is there anything wrong?
Omnath already fixed for next version, Chronozoa behaves as expected.
I can't wait for multiplayer too!
Hm.. strange. I'm sorry, but from the first time I made it happen, all the times I could test it again, I did it, and.. well, all the times I got this bug. hm. I'm sorry, I'm check out again, in which conditions it happened and say something another time. Thank you. : )
Hmm.. So, when Chronozoa should vanishes the first time and put two tokens that are copies of it, and when they vanish too they don't "spawn' two more tokens, each one? In all the other versions it was this way. haha Maybe it is, I don't know, I never read nothing about it.. haha.. So, I thought that.. as the tokens are copies of it, it should be an infinite "spawn" of Chronozoas every 3 turns. If it isn't, I'm sorry. haha
Thank you for your reply, keep up the great work! : )
Sorry for my bad english.
Re: Forge Beta: 05-31-2013 ver 1.4.0
by Sandstorm » 08 Jun 2013, 03:21
Are we going to have that same problem where, when I set a trigger to "Always Accept This Trigger", it carries over to future matches and games unless I close the window, except it still asks me?
Re: Forge Beta: 05-31-2013 ver 1.4.0
by Mageta the Lion » 08 Jun 2013, 05:45
Countered a Morph with Miscalculation and the card countered is shown as Face Down in the Graveyard.
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Re: Forge Beta: 05-31-2013 ver 1.4.0
by Max mtg » 08 Jun 2013, 06:18
@Luxis, I am testing the reports again svn version - the what will become 1.4.1 beta next week. Some bugs might have been already fixed by Sloth or other developers, that's why I can't reproduce related problems.
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Re: Forge Beta: 05-31-2013 ver 1.4.0
by newcomer » 08 Jun 2013, 11:03
Got the .txt after I blocked Court Homunculus with Muscle Sliver.
- Attachments
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2013-06-08-00.txt
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Re: Forge Beta: 05-31-2013 ver 1.4.0
by Pux » 08 Jun 2013, 13:40
The AI enchanted my Forest (enchanted with Vastwood Zendikon) with Vapor Snare but didn't get to control my creature.
Edit:
Description: The AI played Kor Cartographer.
Edit:
Description: The AI played Kor Cartographer.
- NullPointerException | Open
- Code: Select all
Forge Version: 1.4.0-r21849
Operating System: Windows 7 6.1 amd64
Java Version: 1.7.0_21 Oracle Corporation
java.lang.NullPointerException
at java.util.ArrayList.<init>(Unknown Source)
at forge.game.phase.Combat.getBlockers(Combat.java:439)
at forge.gui.match.TargetingOverlay.assembleArcs(TargetingOverlay.java:217)
at forge.gui.match.TargetingOverlay.access$2(TargetingOverlay.java:80)
at forge.gui.match.TargetingOverlay$OverlayPanel.paintComponent(TargetingOverlay.java:320)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintToOffscreen(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
at javax.swing.RepaintManager.paint(Unknown Source)
at javax.swing.JComponent._paintImmediately(Unknown Source)
at javax.swing.JComponent.paintImmediately(Unknown Source)
at javax.swing.RepaintManager$3.run(Unknown Source)
at javax.swing.RepaintManager$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.access$1000(Unknown Source)
at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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