[Fixed] Bug Archive
Moderators: Aswan jaguar, gmzombie, stassy, BAgate, drool66, CCGHQ Admins
Re: Dragonsoul Knight
by Gargaroz » 18 Jun 2013, 14:03
Fixed this and Paragon of the Amesha, which has the same bug.
Thanx Korath, but the problem is not the format, is that I often use to copypaste code, so if I did an error the first time, the error is reproduced N times. Plus, I really don't have time to test any card I code, so...
Thanx Korath, but the problem is not the format, is that I often use to copypaste code, so if I did an error the first time, the error is reproduced N times. Plus, I really don't have time to test any card I code, so...
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Lich Lord of Unx
by Gargaroz » 18 Jun 2013, 14:05
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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[fixed by Gargaroz]Voice of Resurgence
by loldotcom » 19 Jun 2013, 00:13
Describe the Bug:
Voice of Resurgence token does not remain on the field when it's created (when the effects happen while the opponent is doing things on your turn) -- it also can just not show up at all if it dies in combat, or you sacrifice it.
Which card did behave improperly ?
Voice of Resurgence
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink June 2013 : the Prophecy of Dragon's Maze Nemesis
What exactly should be the correct behavior/interaction ?
After an opponent plays a spell on your turn, an Elemental token is created, but for some reason when the trigger resolves (the orange text goes yellow), the token disappears. In the same fashion, after it dies, the token created does not stick around.
It also appears if it dies on your turn, via combat damage or some such, no token is triggered at all.
For some reason saved games aren't showing as valid when I try to load them, but if you place a Voice of Resurgence on your side and then give the opponent a Mountain and Lightning Bolt, then attack them, they will cast it on the creature (triggering both of it's clauses).
Are any other cards possibly affected by this bug ?
Voice of Resurgence token does not remain on the field when it's created (when the effects happen while the opponent is doing things on your turn) -- it also can just not show up at all if it dies in combat, or you sacrifice it.
Which card did behave improperly ?
Voice of Resurgence
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink June 2013 : the Prophecy of Dragon's Maze Nemesis
What exactly should be the correct behavior/interaction ?
After an opponent plays a spell on your turn, an Elemental token is created, but for some reason when the trigger resolves (the orange text goes yellow), the token disappears. In the same fashion, after it dies, the token created does not stick around.
It also appears if it dies on your turn, via combat damage or some such, no token is triggered at all.
For some reason saved games aren't showing as valid when I try to load them, but if you place a Voice of Resurgence on your side and then give the opponent a Mountain and Lightning Bolt, then attack them, they will cast it on the creature (triggering both of it's clauses).
Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 19 Jun 2013, 04:45, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
- loldotcom
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[fixed by Gargaroz]Varolz, the Scar-Striped
by loldotcom » 19 Jun 2013, 00:24
Describe the Bug:
Clicking Varolz, the Scar-Striped to activate the scavenge ability and selecting a card in the GY does not then prompt the user to pay the mana cost to use the scavenge effect.
Which card did behave improperly ?
Varolz, the Scar-Striped
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
june 2013
What exactly should be the correct behavior/interaction ?
After selecting Varolz, the Scar-Striped, and the card in the GY, the user is prompted to pay the mana cost for the scavenge effect.
Again, saved games don't seem to work for whatever reason >_> But also not hard to recreate
Are any other cards possibly affected by this bug ?
Clicking Varolz, the Scar-Striped to activate the scavenge ability and selecting a card in the GY does not then prompt the user to pay the mana cost to use the scavenge effect.
Which card did behave improperly ?
Varolz, the Scar-Striped
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
june 2013
What exactly should be the correct behavior/interaction ?
After selecting Varolz, the Scar-Striped, and the card in the GY, the user is prompted to pay the mana cost for the scavenge effect.
Again, saved games don't seem to work for whatever reason >_> But also not hard to recreate
Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 19 Jun 2013, 04:43, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
- loldotcom
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Re: Varolz, the Scar-Striped
by Gargaroz » 19 Jun 2013, 00:46
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Voice of Resurgence
by Gargaroz » 19 Jun 2013, 00:49
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
[fixed by Gargaroz]Court Homunculus
by stassy » 19 Jun 2013, 06:17
Describe the Bug:
Court Homunculus is highlighted as castable even if its mana requirement is not met
Which card did behave improperly ?
Court Homunculus
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2
What exactly should be the correct behavior/interaction ?
Court Homunculus is not highlighted as castable if its mana requirement is not met
Are any other cards possibly affected by this bug ?
colored artifact creature?

Court Homunculus is highlighted as castable even if its mana requirement is not met
Which card did behave improperly ?
Court Homunculus
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2
What exactly should be the correct behavior/interaction ?
Court Homunculus is not highlighted as castable if its mana requirement is not met
Are any other cards possibly affected by this bug ?
colored artifact creature?

Last edited by Aswan jaguar on 19 Jun 2013, 14:12, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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[all fixed by Gargaroz]Exuberant Firestoker
by stassy » 19 Jun 2013, 06:33
Describe the Bug:
- Exuberant Firestoker mana ability generate R instead of 1
- Exuberant Firestoker damage ability trigger at upkeep instead of end turn
Which card did behave improperly ?
Exuberant Firestoker
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2
What exactly should be the correct behavior/interaction ?
- Exuberant Firestoker mana ability generate 1 instead of R
- Exuberant Firestoker damage ability trigger at end of turn instead at upkeep
Are any other cards possibly affected by this bug ?
-


- Exuberant Firestoker mana ability generate R instead of 1
- Exuberant Firestoker damage ability trigger at upkeep instead of end turn
Which card did behave improperly ?
Exuberant Firestoker
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2
What exactly should be the correct behavior/interaction ?
- Exuberant Firestoker mana ability generate 1 instead of R
- Exuberant Firestoker damage ability trigger at end of turn instead at upkeep
Are any other cards possibly affected by this bug ?
-


Last edited by Aswan jaguar on 19 Jun 2013, 14:13, edited 1 time in total.
Reason: fixed all
Reason: fixed all
- stassy
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[fixed by Gargaroz]Tar Fiend
by stassy » 19 Jun 2013, 06:50
Describe the Bug:
When Tar Fiend is cast and no creatures are in the bf for devour, Tar Fiend will have a no-target sign until the rest of the game
Which card did behave improperly ?
Tar Fiend
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2
What exactly should be the correct behavior/interaction ?
When Tar Fiend is cast and no creatures are in the bf for devour, Tar Fiend will not have a no-target sign until the rest of the game
Are any other cards possibly affected by this bug ?
tested others devour X creatures and seems to be only Tar Fiend is affected

Happen on both side.
When Tar Fiend is cast and no creatures are in the bf for devour, Tar Fiend will have a no-target sign until the rest of the game
Which card did behave improperly ?
Tar Fiend
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2
What exactly should be the correct behavior/interaction ?
When Tar Fiend is cast and no creatures are in the bf for devour, Tar Fiend will not have a no-target sign until the rest of the game
Are any other cards possibly affected by this bug ?
tested others devour X creatures and seems to be only Tar Fiend is affected

Happen on both side.
Last edited by Aswan jaguar on 19 Jun 2013, 14:12, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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[fixed by Gargaroz]Keeper of Progenitus
by stassy » 19 Jun 2013, 07:17
Describe the Bug:
Keeper of Progenitus is shown as a G mana generator while his ability generate any type of mana
Which card did behave improperly ?
Keeper of Progenitus
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2
What exactly should be the correct behavior/interaction ?
Keeper of Progenitus is shown as a all type of mana generator or just not shown as a mana generator at all
Are any other cards possibly affected by this bug ?
-

Keeper of Progenitus is shown as a G mana generator while his ability generate any type of mana
Which card did behave improperly ?
Keeper of Progenitus
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2
What exactly should be the correct behavior/interaction ?
Keeper of Progenitus is shown as a all type of mana generator or just not shown as a mana generator at all
Are any other cards possibly affected by this bug ?
-

Last edited by Aswan jaguar on 19 Jun 2013, 14:14, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
- stassy
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[fixed by Gargaroz]Turn // Burn
by stassy » 19 Jun 2013, 11:58
Describe the Bug:
Turn make target creature a 1/1 instead of 0/1 Weird creature and doesn't remove all abilities
Which card did behave improperly ?
Turn // Burn
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2
What exactly should be the correct behavior/interaction ?
Turn make target creature a 0/1 instead of 1/1 Weird creature and remove all abilities
Are any other cards possibly affected by this bug ?
-


In the screenshots, Turn ed Vampire Nighthawk kept his lifelink ability as AI gained 1 life
Turn make target creature a 1/1 instead of 0/1 Weird creature and doesn't remove all abilities
Which card did behave improperly ?
Turn // Burn
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PDMNv2
What exactly should be the correct behavior/interaction ?
Turn make target creature a 0/1 instead of 1/1 Weird creature and remove all abilities
Are any other cards possibly affected by this bug ?
-


In the screenshots, Turn ed Vampire Nighthawk kept his lifelink ability as AI gained 1 life
Last edited by Aswan jaguar on 19 Jun 2013, 14:15, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
- stassy
- Moderator
- Posts: 5274
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Re: Tar Fiend
by Gargaroz » 19 Jun 2013, 12:10
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Court Homunculus
by Gargaroz » 19 Jun 2013, 12:11
Bad values in "ct_all". Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Exuberant Firestoker
by Gargaroz » 19 Jun 2013, 12:14
All fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Keeper of Progenitus
by Gargaroz » 19 Jun 2013, 12:15
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
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