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Scion Of Darkenss Decks Release Slivers Invasion XD
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Scion Of Darkenss Decks Release Slivers Invasion XD
by Scion of Darkness » 27 Jun 2013, 15:03

04/08/13 - I'm doing some house cleaning here, for tonight i've only fixed some minor things and made some changes on elves deck, im doing some flavor sliver decks for my next big release so stay tuned...
Warning:All the decks depend on cards and artwork .Wads so its important to update them with every release or the new decks might not work

Grab the lattest changes on the usual place: https://drive.google.com/folderview?id= ... sp=sharing
Known Bugs: Magma silver maybe hehehe
PS. My wad right now needs RiiakShiNal Object DC Functions and Manual Mana Functions wads get them here viewtopic.php?f=109&t=11079 and Thefiremind's card and artwork wads from here:http://www.slightlymagic.net/forum/viewtopic.php?f=109&t=11005
A big thanks to thefiremind, riiak and sumomole for code helping and Ratava for being my best test subject (just kiddin' but you rule man)
Last edited by Scion of Darkness on 05 Aug 2013, 20:37, edited 16 times in total.
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Re: Scion Of Darkenss Decks [New Poll]
by Scion of Darkness » 27 Jun 2013, 15:04
Wich Scion decks from 2013 do you want me to port?
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Re: Scion Of Darkenss Decks First Test deck
by Scion of Darkness » 29 Jun 2013, 03:22
For the gentle souls here next on line will be reanimator
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Re: Scion Of Darkenss Decks First Test deck
by Xander9009 » 29 Jun 2013, 09:17
For some reason, the deck is locked. I can load it up and view the cards, but I can't actually use it.
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Re: Scion Of Darkenss Decks First Test deck
by Scion of Darkness » 29 Jun 2013, 18:31
Thats really strange :S if u take a look in kevs thread maybe onde of the sugestiona there will help
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Re: Scion Of Darkenss Decks First Test deck
by drleg3nd » 29 Jun 2013, 19:14
Riak suggestion didn't work for me I have to chk what kev did different on his update cuz I had a similar problem with his first deck
Re: Scion Of Darkenss Decks First Test deck
by Scion of Darkness » 29 Jun 2013, 19:29
It still messes my mind a little the new structure of decks, i used th keV v1 as a base to my deck ill check v2 when i get home :S anyway thanks for the feedback
I m only missing lona for reanimation deck hehehe
I m only missing lona for reanimation deck hehehe
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Re: Scion Of Darkenss Decks First Test deck
by RiiakShiNal » 29 Jun 2013, 19:32
That's probably because you started the game with the mod before adding the always_available="true" attribute and it saved as locked in your profile (it is currently unknown how many deck configurations will save to the profile).drleg3nd wrote:Riak suggestion didn't work for me I have to chk what kev did different on his update cuz I had a similar problem with his first deck
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Re: Scion Of Darkenss Decks First Test deck
by Xander9009 » 30 Jun 2013, 02:58
If kev's thread is the one with the download for the zombie and cleric decks, then I already tried that. I tried adding always available and I tried changing the steam ids to a few different things. But I don't know enough about them to know what to change them to. When I changed the steam ids, the deck unlocked, but when I attempted to start a game, I got an error and it stuck on the loading screen. I have no idea if any of that actually helps. And you said you were going to have a look at his newer version (with which I haven't had any problems, so that might help), so this is likely irrelevant...
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Re: Scion Of Darkenss Decks First Test v0.2
by Scion of Darkness » 30 Jun 2013, 10:33
Xaner can you try now?
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Re: Scion Of Darkenss Decks First Test v0.2
by Morphis » 30 Jun 2013, 11:25
Hi there, nice to see you are already working on new decks.
I have a couple bug reports so far
- sedge sliver: +1/+1 does not work(the description on slivers applies but buff not).
- magma sliver: the buff given by the activated ability applies to all slivers and not just the targeted one.
Hope this helps and tnx for your work.
I have a couple bug reports so far
- sedge sliver: +1/+1 does not work(the description on slivers applies but buff not).
- magma sliver: the buff given by the activated ability applies to all slivers and not just the targeted one.
Hope this helps and tnx for your work.
Re: Scion Of Darkenss Decks First Test v0.2
by Scion of Darkness » 30 Jun 2013, 11:54
Thanks ill take a look into it =)
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Re: Scion Of Darkenss Decks First Test v0.2
by Xander9009 » 30 Jun 2013, 17:18
I wrote a response to this earlier, but it seems I accidentally managed to not post it. Go me! Anyway, I tried it again, but it still didn't work. 4 attempts. The 1st, 2nd, and 3rd all gave me errors and crashed. The 4th didn't give me an error, but it stuck on loading. All of these happened only when I actually tried to start a game using the deck.
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Re: Scion Of Darkenss Decks First Test v0.2
by drleg3nd » 30 Jun 2013, 17:45
I looked into kev 2nd update last night and I didn't see the always available true but he did change the steam ID to 213850..hopefully that helps
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