It is currently 18 Aug 2019, 14:58
   
Text Size

DotP 2014 - WAD signature check disabling

Moderators: Xander9009, CCGHQ Admins

DotP 2014 - WAD signature check disabling

Postby Rick » 26 Jun 2013, 20:06

Same deal as DotP 2013.

WAD signature check disabling:

You have two options,

Patch memory address 0x00653A90 to B0 01 C3 (original is 55 8B EC) to disable the check.

Or you can use my dynamic patcher wrapper DLL which will handle this for you automatically. Drop the DLL into the game directory alongside DotP_D14.exe. Do not overwrite d3dx9_43.dll in any system directories!

As a side effect, the game will now boot up much faster since it doesn't have to hash every WAD with SHA256 on startup.

If you have any comments, questions, etc for the wrapper DLL, feel free to ask here.
gibbed
Rick
Programmer
 
Posts: 40
Joined: 18 Jun 2011, 03:39
Has thanked: 0 time
Been thanked: 56 times

Re: DotP 2014 - WAD signature check disabling

Postby Rick » 26 Jun 2013, 20:18

I left a debug message in there on accident. Redownload if you have the one that shows a message box when the game starts. #-o
gibbed
Rick
Programmer
 
Posts: 40
Joined: 18 Jun 2011, 03:39
Has thanked: 0 time
Been thanked: 56 times

Re: DotP 2014 - WAD signature check disabling

Postby BeemoNoir » 27 Jun 2013, 17:54

Rick! You're amazing! Thank you!
I modded the sealed deck xml file to see if it could be modified, and lo and behold, grave titans. Grave titans everywhere.
Let the deckbuilding begin! :-D
Attachments
gravetitans.jpg
BeemoNoir
 
Posts: 1
Joined: 27 Jun 2013, 17:52
Has thanked: 0 time
Been thanked: 0 time

Re: DotP 2014 - WAD signature check disabling

Postby flipt » 27 Jun 2013, 20:27

I hate to be that guy, but I am assuming this is PC only not Android compatible?
flipt
 
Posts: 6
Joined: 06 Mar 2013, 22:13
Has thanked: 2 times
Been thanked: 0 time

Re: DotP 2014 - WAD signature check disabling

Postby Rick » 27 Jun 2013, 20:54

flipt wrote:I hate to be that guy, but I am assuming this is PC only not Android compatible?
If I recall, the iPad version doesn't check WAD signatures (which would be really bad, given performance of doing that). I would expect the Android version to also not be checking signatures, so it shouldn't be necessary.
gibbed
Rick
Programmer
 
Posts: 40
Joined: 18 Jun 2011, 03:39
Has thanked: 0 time
Been thanked: 56 times

Re: DotP 2014 - WAD signature check disabling

Postby Scion of Darkness » 28 Jun 2013, 09:00

The problem in android isn't the wad check but the edit itself, as the game is stored in an .obb file, and if you unpack mod and pack again the apk wont recognize the .obb and the game crashes/ or tries to redownload the .obb
User avatar
Scion of Darkness
 
Posts: 235
Joined: 27 Aug 2012, 13:14
Has thanked: 17 times
Been thanked: 23 times

Re: DotP 2014 - WAD signature check disabling

Postby Zarroc » 28 Jun 2013, 13:26

I can't find the sealed deck xml file BeemoNoir is talking about. Where is it located ?
User avatar
Zarroc
 
Posts: 16
Joined: 28 Jun 2013, 13:06
Has thanked: 1 time
Been thanked: 3 times

Re: DotP 2014 - WAD signature check disabling

Postby flipt » 28 Jun 2013, 15:40

Scion of Darkness wrote:The problem in android isn't the wad check but the edit itself, as the game is stored in an .obb file, and if you unpack mod and pack again the apk wont recognize the .obb and the game crashes/ or tries to redownload the .obb
I will back up the .obb and give it a try (unless you can think of another reason not to?)
flipt
 
Posts: 6
Joined: 06 Mar 2013, 22:13
Has thanked: 2 times
Been thanked: 0 time

Re: DotP 2014 - WAD signature check disabling

Postby RiiakShiNal » 28 Jun 2013, 15:46

Scion of Darkness wrote:The problem in android isn't the wad check but the edit itself, as the game is stored in an .obb file, and if you unpack mod and pack again the apk wont recognize the .obb and the game crashes/ or tries to redownload the .obb
I guess that means you'll also have to edit the apk.
Problems with base game cards: DotP 2014 Core Fixes
Need a deck builder: DotP 2014 Deck Builder
Problems Modding: DotP 2014 Frequent Modding Mistakes
RiiakShiNal
Programmer
 
Posts: 2126
Joined: 16 May 2011, 21:37
Has thanked: 73 times
Been thanked: 472 times

Re: DotP 2014 - WAD signature check disabling

Postby Scion of Darkness » 29 Jun 2013, 00:25

That's correct, i've been searching for help on android forums but no luck so far =S, sorry to offtopic your post =)
User avatar
Scion of Darkness
 
Posts: 235
Joined: 27 Aug 2012, 13:14
Has thanked: 17 times
Been thanked: 23 times

Re: DotP 2014 - WAD signature check disabling

Postby -Sekki- » 29 Jun 2013, 20:51

BeemoNoir wrote:Rick! You're amazing! Thank you!
I modded the sealed deck xml file to see if it could be modified, and lo and behold, grave titans. Grave titans everywhere.
Let the deckbuilding begin! :-D
Awesome!!! tell me, do you know if you can see 184 cards in the sealed pool or 151? Currently it's 151 without addons but i was wondering if they were hidden away there anyway.

Can you post the full list of cards available?! Im interested as to which are the best you can get.
-Sekki-
 
Posts: 10
Joined: 29 Jun 2013, 20:48
Has thanked: 0 time
Been thanked: 0 time

Re: DotP 2014 - WAD signature check disabling

Postby Weird FM » 30 Jun 2013, 20:13

I assume after overriding the check, you can edit the decks to have full unlocks? Is there a wiki on how to do that?

Also, please please please don't ruin sealed by hacking in your decks :/
Weird FM
 
Posts: 5
Joined: 10 May 2013, 11:50
Has thanked: 0 time
Been thanked: 0 time

Re: DotP 2014 - WAD signature check disabling

Postby RiiakShiNal » 30 Jun 2013, 20:24

Weird FM wrote:I assume after overriding the check, you can edit the decks to have full unlocks? Is there a wiki on how to do that?
Yes, you can edit the decks to have them fully unlocked. For PC versions you can change the steam_id_1 to 213850 in the Deck XML to unlock the deck and regular unlocks. To unlock the Promo unlocks, currently the only way to do that is to edit the Promo Unlock files and change the game_mode from 2 to 0 (turning them into regular unlocks).

No, there is not currently a wiki on how to do that.
Problems with base game cards: DotP 2014 Core Fixes
Need a deck builder: DotP 2014 Deck Builder
Problems Modding: DotP 2014 Frequent Modding Mistakes
RiiakShiNal
Programmer
 
Posts: 2126
Joined: 16 May 2011, 21:37
Has thanked: 73 times
Been thanked: 472 times

Re: DotP 2014 - WAD signature check disabling

Postby Weird FM » 01 Jul 2013, 15:45

Thanks a lot Riiak!

Just did this and it worked perfectly. Only took me 10 minutes too, even though I have no previous knowledge of modding at all.
Weird FM
 
Posts: 5
Joined: 10 May 2013, 11:50
Has thanked: 0 time
Been thanked: 0 time

Re: DotP 2014 - WAD signature check disabling

Postby Deus Leonis » 03 Jul 2013, 14:10

I'm getting an error dump crash when i click start after the intro when using the DLL.
I'm guessing it's not compatible with SKIDROW crack huh?
User avatar
Deus Leonis
 
Posts: 25
Joined: 27 Jun 2011, 10:37
Location: Philippines
Has thanked: 13 times
Been thanked: 0 time

Next

Return to Utilities

Who is online

Users browsing this forum: No registered users and 2 guests


Who is online

In total there are 2 users online :: 0 registered, 0 hidden and 2 guests (based on users active over the past 10 minutes)
Most users ever online was 287 on 31 Mar 2019, 04:11

Users browsing this forum: No registered users and 2 guests

Login Form