[Fixed] Bug Archive
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
Re: [confirmed]Silence
by Aswan jaguar » 14 Jul 2013, 13:58
I confirm that AI thinks for ever in his first main phase if you cast Silence on draw or upkeep (only if AI doesn't have something to activate or a creature on battlefield to attack with?something like that)
And you can't stop AI from casting in 1st main phase because you are not able to cast Silence before AI casts spells that AI plays in precombat main phase(you are not asked to play effects before that).
And you can't stop AI from casting in 1st main phase because you are not able to cast Silence before AI casts spells that AI plays in precombat main phase(you are not asked to play effects before that).
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Sanity Grinding AI Infinite thinking loop
by Aswan jaguar » 14 Jul 2013, 14:57
Describe the Bug:
Sanity Grinding is getting AI crazy....(so much for Sanity
) when it tries to cast it(Infinite thinking loop)
Which card did behave improperly ?
Sanity Grinding
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JUNE13.V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Sanity Grinding is getting AI crazy....(so much for Sanity

Which card did behave improperly ?
Sanity Grinding
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JUNE13.V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
- Attachments
-
sanity grinding.rar
- (1.66 KiB) Downloaded 272 times
Last edited by Aswan jaguar on 15 Jul 2013, 04:36, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Benalish Commander and Roiling Horror
by Aswan jaguar » 14 Jul 2013, 15:18
Describe the Bug:
Benalish Commander and Roiling Horror suspend and normal casting cost ask for a lot more mana.
Which card did behave improperly ?
Benalish Commander and Roiling Horror
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JUNE13.V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Probably all other suspend cards with
in the suspended cost
Benalish Commander and Roiling Horror suspend and normal casting cost ask for a lot more mana.
Which card did behave improperly ?
Benalish Commander and Roiling Horror
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JUNE13.V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Probably all other suspend cards with

- Attachments
-
benalish commander.rar
- (1.66 KiB) Downloaded 266 times
Last edited by Aswan jaguar on 15 Jul 2013, 04:39, edited 2 times in total.
Reason: fixed all bugs
Reason: fixed all bugs
---
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Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Worm Harvest
by Aswan jaguar » 14 Jul 2013, 15:26
Describe the Bug:
Worm Harvest has (flashback wrong submenu) also after you play it from graveyard it goes to exile like flashback.
Which card did behave improperly ?
Worm Harvest
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JUNE13.V2
What exactly should be the correct behavior/interaction ?
Worm Harvest has Retrace so as long as you have a land to discard and it is in your graveyard you can cast it again and again and again(appropriate mana,too)
Are any other cards possibly affected by this bug ?
Worm Harvest has (flashback wrong submenu) also after you play it from graveyard it goes to exile like flashback.
Which card did behave improperly ?
Worm Harvest
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JUNE13.V2
What exactly should be the correct behavior/interaction ?
Worm Harvest has Retrace so as long as you have a land to discard and it is in your graveyard you can cast it again and again and again(appropriate mana,too)
Are any other cards possibly affected by this bug ?
- Attachments
-
worm harvest.rar
- (1.98 KiB) Downloaded 253 times
Last edited by Aswan jaguar on 15 Jul 2013, 13:40, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirmed]Clockwork Hydra (no counters are removed)
by client h » 14 Jul 2013, 17:28
Hi and thanks, I will use the form in the future.
Didn't check the patches forum but going to patch right away
Once again, thanks!
Didn't check the patches forum but going to patch right away

Once again, thanks!
Re: Sanity Grinding AI Infinite thinking loop
by Gargaroz » 14 Jul 2013, 23:49
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Benalish Commander and Roiling Horror casting costs
by Gargaroz » 15 Jul 2013, 00:10
Fixed. Also fixed code for suspended Roiling Horror which was not sucking life from the opponent.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Worm Harvest
by Gargaroz » 15 Jul 2013, 00:14
You mean you can't re-play it more than 1 time or the original copy will be erased and a new one appear in the graveyard ?
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Clockwork Hydra (no counters are removed)
by Gargaroz » 15 Jul 2013, 00:19
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Worm Harvest
by Aswan jaguar » 15 Jul 2013, 04:45
After the first time you play it from the graveyard=Retrace,it gets exiled so you can't play it again from graveyard can you?It has to go to graveyard each time you Retrace it.
Sub-menu also wrong asks for "choose a card to Flashback" instead of "choose a card to Retrace"
Sub-menu also wrong asks for "choose a card to Flashback" instead of "choose a card to Retrace"
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: Worm Harvest
by Gargaroz » 15 Jul 2013, 10:08
Well, I accidentally broken the whole "flashback / retrace" mechanic.
V2 is coming ASAP.
V2 is coming ASAP.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [fixed by Gargaroz]Worm Harvest
by Aswan jaguar » 15 Jul 2013, 13:42
Nice because I was about to add that with the new update game crashes when I retrace Worm Harvest.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Bladewing the Risen - Legend rule
by Aswan jaguar » 15 Jul 2013, 14:25
Describe the Bug:
Bladewing the Risen at least by AI can have more than 1 in play although he is a Legendary creature.
Which card did behave improperly ?
Bladewing the Risen
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13
What exactly should be the correct behavior/interaction ?
Only one can be on the battlefield
Are any other cards possibly affected by this bug ?
Bladewing the Risen at least by AI can have more than 1 in play although he is a Legendary creature.
Which card did behave improperly ?
Bladewing the Risen
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13
What exactly should be the correct behavior/interaction ?
Only one can be on the battlefield
Are any other cards possibly affected by this bug ?
- Attachments
-
bladewig the risen-legend rule.rar
- (1.74 KiB) Downloaded 314 times
Last edited by Aswan jaguar on 16 Jul 2013, 17:21, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Phyrexian Tyranny
by stassy » 16 Jul 2013, 04:43
Describe the Bug:
Phyrexian Tyranny make the game ask for owner to pay 2 on opponent card draw phase
Which card did behave improperly ?
Phyrexian Tyranny
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OIv1
What exactly should be the correct behavior/interaction ?
Phyrexian Tyranny doesn't make the game ask for owner to pay 2 on opponent card draw phase
Are any other cards possibly affected by this bug ?
-

Happen on both side, it's fun to see the AI at least pay an "upkeep" effect for you
(though when AI pay the "upkeep", you still have to pay or cancel pay for 2)
Phyrexian Tyranny make the game ask for owner to pay 2 on opponent card draw phase
Which card did behave improperly ?
Phyrexian Tyranny
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OIv1
What exactly should be the correct behavior/interaction ?
Phyrexian Tyranny doesn't make the game ask for owner to pay 2 on opponent card draw phase
Are any other cards possibly affected by this bug ?
-

Happen on both side, it's fun to see the AI at least pay an "upkeep" effect for you

Last edited by Aswan jaguar on 16 Jul 2013, 14:06, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: Bladewing the Risen - Legend rule
by Gargaroz » 16 Jul 2013, 13:43
I need to know : did the AI really played 2 Bladewing, the Risen or you cheated it into play for testing purposes ? Because with the new legen rule doesn't work if you uses cheats.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
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