Forge Beta: 07-12-2013 ver 1.4.3
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 07-12-2013 ver 1.4.3
by gos » 18 Jul 2013, 16:39
I had a Djinn Illuminatus in play, and the final time counter from my Wheel of Fate was removed. The Wheel was played and went on the stack, but the game became stuck at that point. The OK button in the Prompt tab seemed enabled and I could click on it, but the game did not progress.
- gos
- Posts: 4369
- Joined: 03 Mar 2011, 15:21
- Location: Reykjavík, Iceland
- Has thanked: 231 times
- Been thanked: 232 times
Re: Forge Beta: 07-12-2013 ver 1.4.3
by Marek14 » 18 Jul 2013, 20:43
I'd guess it might be from wrangling with nonexistent mana cost. Of course, cards with no mana cost should be impossible to replicate with Djinn Illuminatus since the replicate cost can't be paid.gos wrote:I had a Djinn Illuminatus in play, and the final time counter from my Wheel of Fate was removed. The Wheel was played and went on the stack, but the game became stuck at that point. The OK button in the Prompt tab seemed enabled and I could click on it, but the game did not progress.
Do these cards work (or, more correctly, not work) with Snapcaster Mage?
Re: Forge Beta: 07-12-2013 ver 1.4.3
by zxc » 19 Jul 2013, 06:27
Description: I won a booster pack after a match, then clicked the Great! button.
Invalid image format, so it's probably the card pictures I downloaded.
Invalid image format, so it's probably the card pictures I downloaded.
- UncheckedExecutionException | Open
- Code: Select all
Forge Version: 1.4.3-r22557
Operating System: Windows 7 6.1 x86
Java Version: 1.7.0_25 Oracle Corporation
com.google.common.util.concurrent.UncheckedExecutionException: java.awt.color.CMMException: Invalid image format
at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2263)
at com.google.common.cache.LocalCache.get(LocalCache.java:4000)
at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:4004)
at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:4874)
at forge.ImageCache.getImage(ImageCache.java:203)
at forge.ImageCache.scaleImage(ImageCache.java:153)
at forge.ImageCache.getIcon(ImageCache.java:131)
at forge.gui.home.quest.PnlEvent.<init>(PnlEvent.java:53)
at forge.gui.home.quest.CSubmenuDuels.update(CSubmenuDuels.java:119)
at forge.gui.match.QuestWinLose.actionOnQuit(QuestWinLose.java:292)
at forge.gui.match.ControlWinLose$3.actionPerformed(ControlWinLose.java:63)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.awt.color.CMMException: Invalid image format
at sun.java2d.cmm.kcms.CMM.checkStatus(Unknown Source)
at sun.java2d.cmm.kcms.CMM.createTransform(Unknown Source)
at java.awt.image.ColorConvertOp.filter(Unknown Source)
at com.sun.imageio.plugins.jpeg.JPEGImageReader.acceptPixels(Unknown Source)
at com.sun.imageio.plugins.jpeg.JPEGImageReader.readImage(Native Method)
at com.sun.imageio.plugins.jpeg.JPEGImageReader.readInternal(Unknown Source)
at com.sun.imageio.plugins.jpeg.JPEGImageReader.read(Unknown Source)
at javax.imageio.ImageIO.read(Unknown Source)
at javax.imageio.ImageIO.read(Unknown Source)
at forge.ImageLoader._findFile(ImageLoader.java:88)
at forge.ImageLoader.load(ImageLoader.java:52)
at forge.ImageLoader.load(ImageLoader.java:16)
at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3599)
at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2379)
at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2342)
at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2257)
... 47 more
- zxc
- Posts: 11
- Joined: 29 Jun 2013, 05:53
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 07-12-2013 ver 1.4.3
by Crilly » 19 Jul 2013, 12:23
Can't post the error, but whenever I try M14 draft/Sealed I get a java.lang.ArrayIndexOutOfBoundsException: -1 error. It randomly occurs when I am moving through cards in sealed and always occurs when I select a card in draft. Whenever this happens I must restart forge as the error continually pops up. I tried another 1.4.3 Forge install, but I still got the error. This only occurs in M14, not in any other sealed/draft format.
- Crilly
- Posts: 2
- Joined: 19 Jul 2013, 12:17
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 07-12-2013 ver 1.4.3
by Bjjorick » 19 Jul 2013, 17:57
Hi,
I'm new-ish to forge, i played an older version that i got around this time last year. In the quest mode, i played fantasy, and after i had bought everything, i saw the pound of flesh, and i clicked it a few times after i had maxed my health, and wound up down to 1 hp. Now, i can't buy any health upgrades, and i'm stuck at 1 health. It seems to be more of a bug, especially since i couldn't get out of the game without it saving.
Also, quick question. Last time i played the game, at first, if i sold a 10k card, i would get a max of 1k, but sometime after buying everything, all the plants, animals, etc, i started to get full price for the cards. Now, again, i've bought everything (and this is why i was playing with the pound of flesh option), if i sell a 4k or 10k card i won, i still only get 1k for it. Is this a bug or is there something i'm missing in unlocking being able to sell for full price?
I'm new-ish to forge, i played an older version that i got around this time last year. In the quest mode, i played fantasy, and after i had bought everything, i saw the pound of flesh, and i clicked it a few times after i had maxed my health, and wound up down to 1 hp. Now, i can't buy any health upgrades, and i'm stuck at 1 health. It seems to be more of a bug, especially since i couldn't get out of the game without it saving.
Also, quick question. Last time i played the game, at first, if i sold a 10k card, i would get a max of 1k, but sometime after buying everything, all the plants, animals, etc, i started to get full price for the cards. Now, again, i've bought everything (and this is why i was playing with the pound of flesh option), if i sell a 4k or 10k card i won, i still only get 1k for it. Is this a bug or is there something i'm missing in unlocking being able to sell for full price?
- Bjjorick
- Posts: 7
- Joined: 19 Jul 2013, 16:11
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 07-12-2013 ver 1.4.3
by friarsol » 19 Jul 2013, 18:00
This has to do with the number of games played (or possibly number of wins) not with whatever is left in the shop.Bjjorick wrote:Also, quick question. Last time i played the game, at first, if i sold a 10k card, i would get a max of 1k, but sometime after buying everything, all the plants, animals, etc, i started to get full price for the cards. Now, again, i've bought everything (and this is why i was playing with the pound of flesh option), if i sell a 4k or 10k card i won, i still only get 1k for it. Is this a bug or is there something i'm missing in unlocking being able to sell for full price?
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Forge Beta: 07-12-2013 ver 1.4.3
by Bjjorick » 19 Jul 2013, 18:06
@friarsol
ahhh, thank you. i'd tried looking up info about it, but wasn't successful finding an answer, due to my lack of ability, i'm sure.
Quick question though, as far as the 1 hp problem, is there maybe a work-around to it? It was my own foolishness, but i had some good cards i wanted to sell
Either way, i appreciate your time and answer, and if i have to restart, then so be it.
ahhh, thank you. i'd tried looking up info about it, but wasn't successful finding an answer, due to my lack of ability, i'm sure.
Quick question though, as far as the 1 hp problem, is there maybe a work-around to it? It was my own foolishness, but i had some good cards i wanted to sell

- Bjjorick
- Posts: 7
- Joined: 19 Jul 2013, 16:11
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 07-12-2013 ver 1.4.3
by friarsol » 19 Jul 2013, 18:30
I believe there's only a limited amount of the +1 HP potions for sale, so if you've bought them all already, there isn't anything you can do.Bjjorick wrote:Quick question though, as far as the 1 hp problem, is there maybe a work-around to it? It was my own foolishness, but i had some good cards i wanted to sellEither way, i appreciate your time and answer, and if i have to restart, then so be it.
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Forge Beta: 07-12-2013 ver 1.4.3
by Marek14 » 19 Jul 2013, 22:14
The interaction between modular creatures and -1/-1 counters is incorrect:
Gatherer rulings for Arcbound Ravager:
If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.
Similar problem might exist with Kinsbaile Borderguard.
Elite Arcanist doesn't lose its card when it leaves the battlefield.
Frenzied Goblin targeted ERROR even when there are legal targets on the battlefield (Frenzied Goblin itself is also a legal target, of course).
When Unexpected Results finds a land, you should get a choice whether to put it on the battlefield and return Unexpected Results to your hand -- it's not automatic.
I attacked with AEtherling and after combat damage exiled it -- it returned tapped.
I blocked 1/2 Tarmogoyf with Snapcaster Mage. No creatures in either graveyard. Result was that Snapcaster Mage died and Tarmogoyf got the creature boost and survived. Both creatures had lethal damage so both should die.
In a complex scenario involving Infinite Reflection on Master Biomancer, it seems that when new creatures enter the battlefield, they only get 2 counters per Biomancer, ignoring +1/+1 counters on THEM.
Cavern of Souls should be automatically tapped for colored mana when possible, even when there's only colorless mana requirement.
Ravager of the Fells gives you "Cancel" option when targeting a creature, which cancels the whole ability -- targeting opponent and dealing damage to him should be mandatory, though.
When clashing, I'm not told whether opponent kept the card on top of library or put it on bottom. Similarly, scry should give you similar messages.
Gatherer rulings for Arcbound Ravager:
If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.
Similar problem might exist with Kinsbaile Borderguard.
Elite Arcanist doesn't lose its card when it leaves the battlefield.
Frenzied Goblin targeted ERROR even when there are legal targets on the battlefield (Frenzied Goblin itself is also a legal target, of course).
When Unexpected Results finds a land, you should get a choice whether to put it on the battlefield and return Unexpected Results to your hand -- it's not automatic.
I attacked with AEtherling and after combat damage exiled it -- it returned tapped.
I blocked 1/2 Tarmogoyf with Snapcaster Mage. No creatures in either graveyard. Result was that Snapcaster Mage died and Tarmogoyf got the creature boost and survived. Both creatures had lethal damage so both should die.
In a complex scenario involving Infinite Reflection on Master Biomancer, it seems that when new creatures enter the battlefield, they only get 2 counters per Biomancer, ignoring +1/+1 counters on THEM.
Cavern of Souls should be automatically tapped for colored mana when possible, even when there's only colorless mana requirement.
Ravager of the Fells gives you "Cancel" option when targeting a creature, which cancels the whole ability -- targeting opponent and dealing damage to him should be mandatory, though.
When clashing, I'm not told whether opponent kept the card on top of library or put it on bottom. Similarly, scry should give you similar messages.
Re: Forge Beta: 07-12-2013 ver 1.4.3
by muppet » 20 Jul 2013, 19:31
If you play a creature that has a coming into play effect targeting other permanents and you choose not to it exiles your creature. e.g. Serenity Angel, Terastodon.
Re: Forge Beta: 07-12-2013 ver 1.4.3
by krishkrush » 20 Jul 2013, 20:39
The card Deathrender doesn't always work properly with tokens. Often my goblin tokens dying don't cause the effect of Deathrender to activate. Happened in turn 12. A pity you can't see in the log to what it was equipped, but it definately was equipped to the dying token (it wasn't the first time I experience this anyway). Also, it worked as intended later in the game with another goblin token dying.
- log | Open
- Match result: Human: 1 Jocelyn: 2
Game outcome: Jocelyn has won because all opponents have lost
Game outcome: You have lost because life total reached 0
Damage: Leaf-Crowned Elder (156) deals 6 damage to Marsh Flitter (5).
Damage: Timber Protector (124) deals 6 damage to Reaper from the Abyss (36).
Damage: Leaf-Crowned Elder (157) deals 6 damage to Goblin Rogue (1683).
Damage: Reaper from the Abyss (36) deals 8 damage to Timber Protector (124).
Damage: Goblin Rogue (1683) deals 1 damage to Leaf-Crowned Elder (157).
Damage: Marsh Flitter (5) deals 1 damage to Leaf-Crowned Elder (156).
Damage: Treefolk Harbinger (150) deals 4 combat damage to Human.
Damage: Doran, the Siege Tower (133) deals 6 combat damage to Human.
Phase: Jocelyn's Combat Damage
Phase: Jocelyn's First Strike Damage
Combat: Human assigned Marsh Flitter (5) to block Leaf-Crowned Elder (156).
Human assigned Goblin Rogue (1683) to block Leaf-Crowned Elder (157).
Human assigned Reaper from the Abyss (36) to block Timber Protector (124).
Human didn't block Doran, the Siege Tower (133).
Human didn't block Treefolk Harbinger (150).
Phase: Jocelyn's Declare Blockers
Combat: Jocelyn assigned Leaf-Crowned Elder (156), Leaf-Crowned Elder (157), Doran, the Siege Tower (133), Timber Protector (124) and Treefolk Harbinger (150) to attack Human.
Phase: Jocelyn's Declare Attackers
Phase: Jocelyn's Begin Combat
Phase: Jocelyn's Main, precombat
Phase: Jocelyn's Draw
Resolve stack: Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.
Resolve stack: When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.
Resolve stack: Treefolk Harbinger - Creature 0 / 3
Add to stack: Jocelyn activated Treefolk Harbinger (151).
Add to stack: Jocelyn activated Orchard Warden (146).
Resolve stack: Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
Add to stack: Jocelyn cast Treefolk Harbinger (151).
Resolve stack: Orchard Warden - Creature 4 / 6
Resolve stack: Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
Add to stack: Jocelyn cast Orchard Warden (146).
Add to stack: Jocelyn activated Leaf-Crowned Elder (157).
Add to stack: Jocelyn activated Leaf-Crowned Elder (156).
Phase: Jocelyn's Upkeep
Phase: Jocelyn's Untap
Turn: Turn 15 (Jocelyn)
Phase: Human's Cleanup
Resolve stack: When this leaves the battlefield, that card returns to the battlefield.
Resolve stack: Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-demon creature. (Targeting Unstoppable Ash (123))
Add to stack: Jocelyn activated Unstoppable Ash (123).
Add to stack: Human activated Reaper from the Abyss (36) targeting Unstoppable Ash (123) .
Phase: Human's End of Turn
Phase: Human's Main, postcombat
Phase: Human's End Combat
Phase: Human's Combat Damage
Phase: Human's First Strike Damage
Phase: Human's Declare Blockers
Combat: Human didn't attack this turn.
Phase: Human's Declare Attackers
Phase: Human's Begin Combat
Resolve stack: Marsh Flitter (5) - Marsh Flitter (5) becomes 3/3 until end of turn.
Resolve stack: Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.
Add to stack: Human activated Deathrender (21).
Add to stack: Human activated Marsh Flitter (5).
Resolve stack: Deathrender (21) - Attach to
Add to stack: Human activated Deathrender (21) targeting .
Mana: Crumbling Necropolis (12) - Tap: Add U to your mana pool.
Mana: Mountain (28) - Tap: Add R to your mana pool.
Resolve stack: When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield.
Resolve stack: Marsh Flitter - Creature 1 / 1
Add to stack: Human activated Marsh Flitter (5).
Add to stack: Human cast Marsh Flitter (5).
Mana: Mountain (30) - Tap: Add R to your mana pool.
Mana: Mountain (29) - Tap: Add R to your mana pool.
Mana: Swamp (46) - Tap: Add B to your mana pool.
Mana: Swamp (42) - Tap: Add B to your mana pool.
Land: Human played Mountain (29)
Phase: Human's Main, precombat
Phase: Human's Draw
Phase: Human's Upkeep
Phase: Human's Untap
Turn: Turn 14 (Human)
Phase: Jocelyn's Cleanup
Phase: Jocelyn's End of Turn
Resolve stack: When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.
Resolve stack: Treefolk Harbinger - Creature 0 / 3
Add to stack: Jocelyn activated Treefolk Harbinger (150).
Add to stack: Jocelyn cast Treefolk Harbinger (150).
Mana: Murmuring Bosk (175) - Tap: Add G to your mana pool.
Resolve stack: Doran, the Siege Tower - Creature 0 / 5
Add to stack: Jocelyn cast Doran, the Siege Tower (133).
Mana: Sunpetal Grove (144) - Tap: Add G to your mana pool.
Mana: Swamp (131) - Tap: Add B to your mana pool.
Mana: Plains (149) - Tap: Add W to your mana pool.
Phase: Jocelyn's Main, postcombat
Phase: Jocelyn's End Combat
Damage: Unstoppable Ash (123) deals 1 damage to Plagued Rusalka (50).
Damage: Plagued Rusalka (50) deals 1 damage to Unstoppable Ash (123).
Damage: Unstoppable Ash (123) deals 4 combat damage to Human.
Damage: Leaf-Crowned Elder (157) deals 3 combat damage to Human.
Damage: Leaf-Crowned Elder (156) deals 3 combat damage to Human.
Phase: Jocelyn's Combat Damage
Phase: Jocelyn's First Strike Damage
Resolve stack: Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
Add to stack: Jocelyn activated Unstoppable Ash (123).
Combat: Human didn't block Leaf-Crowned Elder (156).
Human didn't block Leaf-Crowned Elder (157).
Human assigned Plagued Rusalka (50) to block Unstoppable Ash (123).
Phase: Jocelyn's Declare Blockers
Combat: Jocelyn assigned Unstoppable Ash (123), Leaf-Crowned Elder (156) and Leaf-Crowned Elder (157) to attack Human.
Phase: Jocelyn's Declare Attackers
Phase: Jocelyn's Begin Combat
Phase: Jocelyn's Main, precombat
Resolve stack: Path to Exile (128) - Path to Exile - Exile. Jocelyn searches 's library for 1 Land.Basic and puts that card onto the battlefield tapped. Then shuffle that library.
Add to stack: Jocelyn cast Path to Exile (128) targeting .
Mana: Vivid Grove (154) - Tap, Remove a Charge counter from CARDNAME: Add one mana of any color to your mana pool.
Phase: Jocelyn's Draw
Resolve stack: Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
Resolve stack: Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
Add to stack: Jocelyn activated Leaf-Crowned Elder (157).
Add to stack: Jocelyn activated Leaf-Crowned Elder (156).
Phase: Jocelyn's Upkeep
Phase: Jocelyn's Untap
Turn: Turn 13 (Jocelyn)
Phase: Human's Cleanup
Phase: Human's End of Turn
Resolve stack: Deathrender (21) - Attach to
Add to stack: Human activated Deathrender (21) targeting .
Mana: Crumbling Necropolis (12) - Tap: Add U to your mana pool.
Mana: Swamp (46) - Tap: Add B to your mana pool.
Phase: Human's Main, postcombat
Phase: Human's End Combat
Damage: Goblin (920) deals 3 damage to Leaf-Crowned Elder (157).
Damage: Leaf-Crowned Elder (157) deals 3 damage to Goblin (920).
Phase: Human's Combat Damage
Phase: Human's First Strike Damage
Combat: Jocelyn assigned Leaf-Crowned Elder (157) to block Goblin (920).
Phase: Human's Declare Blockers
Combat: Human assigned Goblin (920) to attack Jocelyn.
Phase: Human's Declare Attackers
Phase: Human's Begin Combat
Resolve stack: Deathrender (21) - Attach to
Add to stack: Human activated Deathrender (21) targeting .
Mana: Mountain (28) - Tap: Add R to your mana pool.
Mana: Mountain (30) - Tap: Add R to your mana pool.
Phase: Human's Main, precombat
Phase: Human's Draw
Phase: Human's Upkeep
Phase: Human's Untap
Turn: Turn 12 (Human)
Phase: Jocelyn's Cleanup
Phase: Jocelyn's End of Turn
Resolve stack: Leaf-Crowned Elder - Creature 3 / 5
Add to stack: Jocelyn cast Leaf-Crowned Elder (157).
Mana: Murmuring Bosk (175) - Tap: Add G to your mana pool.
Mana: Swamp (131) - Tap: Add B to your mana pool.
Mana: Sunpetal Grove (144) - Tap: Add G to your mana pool.
Mana: Vivid Grove (154) - Tap: Add G to your mana pool.
Phase: Jocelyn's Main, postcombat
Phase: Jocelyn's End Combat
Damage: Leaf-Crowned Elder (156) deals 3 combat damage to Human.
Phase: Jocelyn's Combat Damage
Phase: Jocelyn's First Strike Damage
Combat: Human didn't block Leaf-Crowned Elder (156).
Phase: Jocelyn's Declare Blockers
Combat: Jocelyn assigned Leaf-Crowned Elder (156) to attack Human.
Phase: Jocelyn's Declare Attackers
Phase: Jocelyn's Begin Combat
Phase: Jocelyn's Main, precombat
Phase: Jocelyn's Draw
Resolve stack: Champion a(n) Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)
Resolve stack: Unstoppable Ash - Creature 5 / 5
Add to stack: Jocelyn activated Unstoppable Ash (123).
Resolve stack: Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
Add to stack: Jocelyn cast Unstoppable Ash (123).
Add to stack: Jocelyn activated Leaf-Crowned Elder (156).
Phase: Jocelyn's Upkeep
Phase: Jocelyn's Untap
Turn: Turn 11 (Jocelyn)
Phase: Human's Cleanup
Phase: Human's End of Turn
Phase: Human's Main, postcombat
Phase: Human's End Combat
Phase: Human's Combat Damage
Phase: Human's First Strike Damage
Phase: Human's Declare Blockers
Combat: Human didn't attack this turn.
Phase: Human's Declare Attackers
Phase: Human's Begin Combat
Resolve stack: Deathrender
Add to stack: Human cast Deathrender (21).
Mana: Crumbling Necropolis (12) - Tap: Add U to your mana pool.
Mana: Mountain (28) - Tap: Add R to your mana pool.
Mana: Mountain (30) - Tap: Add R to your mana pool.
Mana: Swamp (46) - Tap: Add B to your mana pool.
Phase: Human's Main, precombat
Phase: Human's Draw
Phase: Human's Upkeep
Phase: Human's Untap
Turn: Turn 10 (Human)
Phase: Jocelyn's Cleanup
Phase: Jocelyn's End of Turn
Resolve stack: Leaf-Crowned Elder - Creature 3 / 5
Add to stack: Jocelyn cast Leaf-Crowned Elder (156).
Mana: Sunpetal Grove (144) - Tap: Add G to your mana pool.
Mana: Plains (148) - Tap: Add W to your mana pool.
Mana: Murmuring Bosk (175) - Tap: Add G to your mana pool.
Mana: Vivid Grove (154) - Tap: Add G to your mana pool.
Phase: Jocelyn's Main, postcombat
Phase: Jocelyn's End Combat
Resolve stack: When Mogg War Marshal enters the battlefield or is put into a graveyard from the battlefield, put a 1/1 red Goblin creature token onto the battlefield.
Add to stack: Human activated Mogg War Marshal (17).
Damage: Timber Protector (124) deals 4 damage to Mogg War Marshal (17).
Damage: Mogg War Marshal (17) deals 1 damage to Timber Protector (124).
Phase: Jocelyn's Combat Damage
Phase: Jocelyn's First Strike Damage
Combat: Human assigned Mogg War Marshal (17) to block Timber Protector (124).
Phase: Jocelyn's Declare Blockers
Combat: Jocelyn assigned Timber Protector (124) to attack Human.
Phase: Jocelyn's Declare Attackers
Phase: Jocelyn's Begin Combat
Land: Jocelyn played Plains (149)
Phase: Jocelyn's Main, precombat
Phase: Jocelyn's Draw
Phase: Jocelyn's Upkeep
Phase: Jocelyn's Untap
Turn: Turn 9 (Jocelyn)
Phase: Human's Cleanup
Phase: Human's End of Turn
Phase: Human's Main, postcombat
Phase: Human's End Combat
Phase: Human's Combat Damage
Phase: Human's First Strike Damage
Phase: Human's Declare Blockers
Combat: Human didn't attack this turn.
Phase: Human's Declare Attackers
Phase: Human's Begin Combat
Land: Human played Crumbling Necropolis (12)
Replacement Effect: CARDNAME enters the battlefield tapped.
Phase: Human's Main, precombat
Phase: Human's Draw
Resolve stack: Echo for Mogg War Marshal (17)
Mana: Mountain (30) - Tap: Add R to your mana pool.
Mana: Swamp (46) - Tap: Add B to your mana pool.
Add to stack: Human activated Mogg War Marshal (17).
Phase: Human's Upkeep
Phase: Human's Untap
Turn: Turn 8 (Human)
Phase: Jocelyn's Cleanup
Phase: Jocelyn's End of Turn
Resolve stack: Timber Protector - Creature 4 / 6
Add to stack: Jocelyn cast Timber Protector (124).
Mana: Swamp (131) - Tap: Add B to your mana pool.
Mana: Plains (148) - Tap: Add W to your mana pool.
Mana: Sunpetal Grove (144) - Tap: Add G to your mana pool.
Mana: Murmuring Bosk (175) - Tap: Add G to your mana pool.
Mana: Vivid Grove (154) - Tap: Add G to your mana pool.
Phase: Jocelyn's Main, postcombat
Phase: Jocelyn's End Combat
Phase: Jocelyn's Combat Damage
Phase: Jocelyn's First Strike Damage
Phase: Jocelyn's Declare Blockers
Combat: Jocelyn didn't attack this turn.
Phase: Jocelyn's Declare Attackers
Phase: Jocelyn's Begin Combat
Land: Jocelyn played Murmuring Bosk (175)
Phase: Jocelyn's Main, precombat
Phase: Jocelyn's Draw
Phase: Jocelyn's Upkeep
Phase: Jocelyn's Untap
Turn: Turn 7 (Jocelyn)
Phase: Human's Cleanup
Phase: Human's End of Turn
Phase: Human's Main, postcombat
Phase: Human's End Combat
Damage: Plagued Rusalka (50) deals 1 combat damage to Jocelyn.
Phase: Human's Combat Damage
Phase: Human's First Strike Damage
Combat: Jocelyn didn't block Plagued Rusalka (50).
Phase: Human's Declare Blockers
Combat: Human assigned Plagued Rusalka (50) to attack Jocelyn.
Phase: Human's Declare Attackers
Phase: Human's Begin Combat
Resolve stack: When Mogg War Marshal enters the battlefield or is put into a graveyard from the battlefield, put a 1/1 red Goblin creature token onto the battlefield.
Resolve stack: Mogg War Marshal - Creature 1 / 1
Add to stack: Human activated Mogg War Marshal (17).
Add to stack: Human cast Mogg War Marshal (17).
Mana: Mountain (30) - Tap: Add R to your mana pool.
Mana: Swamp (46) - Tap: Add B to your mana pool.
Land: Human played Mountain (30)
Phase: Human's Main, precombat
Phase: Human's Draw
Phase: Human's Upkeep
Phase: Human's Untap
Turn: Turn 6 (Human)
Phase: Jocelyn's Cleanup
Phase: Jocelyn's End of Turn
Phase: Jocelyn's Main, postcombat
Phase: Jocelyn's End Combat
Phase: Jocelyn's Combat Damage
Phase: Jocelyn's First Strike Damage
Phase: Jocelyn's Declare Blockers
Combat: Jocelyn didn't attack this turn.
Phase: Jocelyn's Declare Attackers
Phase: Jocelyn's Begin Combat
Resolve stack: Rampant Growth (160) - Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Add to stack: Jocelyn cast Rampant Growth (160).
Mana: Swamp (131) - Tap: Add B to your mana pool.
Mana: Vivid Grove (154) - Tap: Add G to your mana pool.
Land: Jocelyn played Sunpetal Grove (144)
Phase: Jocelyn's Main, precombat
Phase: Jocelyn's Draw
Phase: Jocelyn's Upkeep
Phase: Jocelyn's Untap
Turn: Turn 5 (Jocelyn)
Phase: Human's Cleanup
Phase: Human's End of Turn
Phase: Human's Main, postcombat
Phase: Human's End Combat
Phase: Human's Combat Damage
Phase: Human's First Strike Damage
Phase: Human's Declare Blockers
Combat: Human didn't attack this turn.
Phase: Human's Declare Attackers
Phase: Human's Begin Combat
Land: Human played Mountain (28)
Phase: Human's Main, precombat
Phase: Human's Draw
Phase: Human's Upkeep
Phase: Human's Untap
Turn: Turn 4 (Human)
Phase: Jocelyn's Cleanup
Phase: Jocelyn's End of Turn
Phase: Jocelyn's Main, postcombat
Phase: Jocelyn's End Combat
Phase: Jocelyn's Combat Damage
Phase: Jocelyn's First Strike Damage
Phase: Jocelyn's Declare Blockers
Combat: Jocelyn didn't attack this turn.
Phase: Jocelyn's Declare Attackers
Phase: Jocelyn's Begin Combat
Land: Jocelyn played Vivid Grove (154)
Replacement Effect: CARDNAME enters the battlefield with 2 Charge counters on it.
Replacement Effect: CARDNAME enters the battlefield tapped.
Phase: Jocelyn's Main, precombat
Phase: Jocelyn's Draw
Phase: Jocelyn's Upkeep
Phase: Jocelyn's Untap
Turn: Turn 3 (Jocelyn)
Phase: Human's Cleanup
Phase: Human's End of Turn
Phase: Human's Main, postcombat
Phase: Human's End Combat
Phase: Human's Combat Damage
Phase: Human's First Strike Damage
Phase: Human's Declare Blockers
Combat: Human didn't attack this turn.
Phase: Human's Declare Attackers
Phase: Human's Begin Combat
Resolve stack: Plagued Rusalka - Creature 1 / 1
Add to stack: Human cast Plagued Rusalka (50).
Mana: Swamp (46) - Tap: Add B to your mana pool.
Land: Human played Swamp (46)
Phase: Human's Main, precombat
Phase: Human's Draw
Phase: Human's Upkeep
Phase: Human's Untap
Turn: Turn 2 (Human)
Phase: Jocelyn's Cleanup
Phase: Jocelyn's End of Turn
Phase: Jocelyn's Main, postcombat
Phase: Jocelyn's End Combat
Phase: Jocelyn's Combat Damage
Phase: Jocelyn's First Strike Damage
Phase: Jocelyn's Declare Blockers
Combat: Jocelyn didn't attack this turn.
Phase: Jocelyn's Declare Attackers
Phase: Jocelyn's Begin Combat
Land: Jocelyn played Swamp (131)
Phase: Jocelyn's Main, precombat
Phase: Jocelyn's Draw
Phase: Jocelyn's Upkeep
Phase: Jocelyn's Untap
Turn: Turn 1 (Jocelyn)
Mulligan: Human has kept a hand of 6 cards
Mulligan: Human has mulliganed down to 6 cards.
Mulligan: Jocelyn has kept a hand of 7 cards
- krishkrush
- Posts: 89
- Joined: 13 Oct 2012, 14:18
- Has thanked: 30 times
- Been thanked: 2 times
Re: Forge Beta: 07-12-2013 ver 1.4.3
by KrizpMango » 20 Jul 2013, 21:10
Young Pyromancer is not a 1/1, it's a 2/1?
Last edited by Chris H. on 20 Jul 2013, 22:02, edited 1 time in total.
Reason: mouse-over
Reason: mouse-over
- KrizpMango
- Posts: 1
- Joined: 20 Jul 2013, 21:08
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 07-12-2013 ver 1.4.3
by Marek14 » 20 Jul 2013, 21:35
Patron of the Nezumi doesn't make me lose life for creatures it exchanges with in combat.
Last edited by Chris H. on 20 Jul 2013, 22:02, edited 1 time in total.
Reason: mouse-over
Reason: mouse-over
Re: Forge Beta: 07-12-2013 ver 1.4.3
by jhamma66 » 21 Jul 2013, 01:59
I hope I won't regret posting this (and I did a quick search first I promise)... my PC wants to know what program to use to run the command file. Help!?
- jhamma66
- Posts: 39
- Joined: 02 Aug 2009, 21:19
- Has thanked: 0 time
- Been thanked: 0 time
Re: Forge Beta: 07-12-2013 ver 1.4.3
by MarineMom2013 » 21 Jul 2013, 02:52
I haven't been able to download the file. Where is it located?
- MarineMom2013
- Posts: 2
- Joined: 17 Jul 2013, 22:29
- Has thanked: 0 time
- Been thanked: 0 time
Who is online
Users browsing this forum: No registered users and 11 guests